Golden Girl

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  1. Quote:
    Originally Posted by Lazarillo View Post
    My primary and secondary powersets are better for hunting zombies. Why drop a fiver for a tool that doesn't measure up to what I get for free?
    But shotguns are the traditional way of fighting zombies
    Like you can use a machine gun to fight ninjas but that still not the same as fighting them with martial arts
  2. Quote:
    Originally Posted by Arachnion View Post
    But I digress. I am not apt on geography, and koreans might be asian. So I dunno.
    I'll give you some clues - Korea is east of Europe, and west of America, and further north than Africa
  3. Quote:
    Originally Posted by Arachnion View Post
    Instead of giving us.... this, why not Wolf Pets or Titan Weapons?
    Maybe they could relase I21.5 too, since that must be ready, and they're only keeping it in beta to annoy us?
  4. Quote:
    Originally Posted by Sermon View Post
    Or maybe not.
    Well, it's good for hunting zombies
  5. Quote:
    Originally Posted by Leese View Post
    How did you people ever survive back when we didn't have weekly market updates at all?
    By making weekly demands for more content
  6. Quote:
    Originally Posted by RemusShepherd View Post
    This means at least a Miracle in everyone's health slot
    You need more diversity.
  7. Quote:
    Originally Posted by UberGuy View Post
    I find even this hard to accept.
    That's because it isn't true
  8. Quote:
    Originally Posted by SodaPops View Post
    Not sure why my forum status didn't update but I upgraded to VIP after about a week of play.
    If you go into your control panel, you can edit your group membership to display your status as a VIP.

    And welcome to the game
  9. Quote:
    Originally Posted by Obscure Blade View Post
    There's also the classic* trick of cutting flesh off of /regen scrappers and rendering it into fuel. Since it grows back, it's an unlimited fuel source.
    I disapprove of regen abuse
  10. The 3rd contact is now in the game, but without giving out the arc - he's just outside the Founders' Falls hospital, and is called Agent Kwahu, with this description:

    Quote:
    Longbow Spec-Ops Agent

    Agent Kwahu is one of the numerous Spec-Ops agents within Longbow. He has been part of several important operations, including the original mapping of the tunnel systems beneath Grandville and creating a plan of operations for establishing a front in Nerva Archipelago.

    His latest operation is quite possibly the most important task of his life.
  11. Quote:
    Originally Posted by EU_Damz View Post
    Because when they released the GR video a year or a bit more [cant remember] just that much in advance, the whole population was getting more and more frustrated with it taking so long to come out
    The pre-GR frenzy was a lot of fun though
  12. Quote:
    Originally Posted by DumpleBerry View Post
    So what do you call other the other things in our solar system that are much bigger?
    Man-made brass asteroid steam fortresses?
  13. Golden Girl

    A smile for you!

    Lots of stuff in the game makes me smile - that's why I play it
  14. I can't really think of anything that frightens me in a major way - it's easier to come up with stuff that just grosses me out
  15. Quote:
    Originally Posted by RemusShepherd View Post
    If you have branching missions and you have to choose which branch to take, no clickable inspiration is going to help you.
    Pop purples, blast through one rbanch, go to Ouroboros, pop purples, blast through the other branch - content completed, wait for the next Issue
  16. Quote:
    Originally Posted by RemusShepherd View Post
    We can argue about the semantic meaning of 'gimmick' if you like, but I don't think it would be very productive.
    It doesn't need any discusison - "gimmick" = anything that you don't like

    Quote:
    The OP introduced 'gimmick' to describe flashy content, often in staged events, that had nothing to do with the game itself.
    Task Forces, Rikti invasions and Hamidon raids? They're all flashy staged events that use gimmicks that arne't found in the normal 1-50 mission content.

    Quote:
    In CoH, I would say that monthly costume releases and fixed-story signature arcs are good examples of worthless gimmicks.
    So you'd prefer new costume parts to only be relased several months apart with each new Issue? And how many non-fixed-story arcs are there in the game? I'm assuiming you're not including the ones in GR, as they're all tied into the gimmick of Praetoria.

    Quote:
    I have been arguing against that kind of content and for giving the players choices that have consequence. I think if you have an open mind, you'll see that my suggestions give players choices, all of which lead to mutually exclusive consequences.
    Which parts of the content from the "good old days" did that? Or do you mean that the new content in Praetoria and the Tip misisons is the kind of stuff you want, rather than the fixed-story stuff we always got pre-GR?
  17. Quote:
    Originally Posted by St_Angelius View Post
    I do believe GG asked for your ideas to improve gameplay WITHOUT gimmicks!

    Not to say some of the things you list aren't good ideas, but they are all gimmicks.
    And they could all be dealt with by popping purples
  18. Quote:
    Originally Posted by kharnstalker View Post
    i want to get to the DR kane event but i have no idea where it is at is it in a certain zone or somthing, i know it says the team teleporter but where is that at?
    It's a Trial that uses the LFG tab, like the sewer Trial and the Incanrate Trials.
    It's a co-op Trial, but most people usually seem to form it with just one faction by recruiting for it in somewhere like Atlas Park.
    Of you want help with it, I can form a team for you.
  19. Quote:
    Originally Posted by RemusShepherd View Post
    I want new content that challenges me. That's what developers of an ongoing game should be providing.
    Can you give an example of how they could do that, but without them including anything that could be described as a gimmick?
  20. I think that all ambushes should only be triggered by the "leave"/"close" part of the final text window, and that all the clues from a story should be saved as part of the story souvenir - like when you read the re-cap of the story, a little icon button should be put beside the parts that are releated to the clues you got, and clicking it would bring up a pop-up window of the clue.
  21. Quote:
    Originally Posted by Samuel_Tow View Post
    The newer game mechanics are deliberately designed to disrupt this state of mind, seeing it as detrimental to the game.
    So a game that relies on being able to hold the attention of players well enough to get them to pay money for it is also trying to discourage immersion in the game?
  22. The Apex and Tin Mage TFs are also great examples of just how superior the newer content is compared to the older stuff.