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Posts
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Joined
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[ QUOTE ]
Unless something comes up i'll be there at 8
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Same -
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Popping FE and BU and 2 shotting a n00b squishy.
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Said n00b normally bein' me on Sniper
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lol -
Popping FE and BU and 2 shotting a n00b squishy.
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Funny how Ghost Raptor said that there will be NCsoft held PvP recently.
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Duel pl0x Ghost Rapt0r? -
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i play my toons i dont want pl but ive just seen u only need abut 25% rech speed with hasten and u have perma dom and perma hasten .... new build btw
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erm..what..25%? -
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=r.i.p. coh pvp lol
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It's been heading that way anyway mate if we're all honest. IF Psi Blast is as overpowered as everyone makes out, then it will probably kill PvP totally. [sarcasm] But the devs of CoX are really trying to improve PvP so I presume that it won't be that insane anyway [/sarcasm] -
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[censored]? Psiko had already picked Weave with the sole purpose of putting in a LOTG +recharge. What I was suggesting was pick up the Patron shield for that reason. I didn't for a moment say that Defense shields were any good on a dom did I?
And what do you know, your very next post, with your build in it had Weave with a single LOTG +Recharge in it. LMFAO.
[/ QUOTE ]
I meant.. the epic shield.. Not Weave. I don't intend on using weave, it's purely for the LOTG. The defence it gives is laughable. As indicated in the first post, this was about farming builds. I'd like to see you farm veng'd nems with a defence based patron shield. U'd get creamed.
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If they are mezzed all the time does it really matter?
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Mezzed as in.. Immob'd? Of course that matters -
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Three words will sort this:
Slow Animation Times.
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For what mate just Psi blast or everything? That's what I like about CoX PvP, the fast pace of it, make's it great -
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hehe never used dangerous so much in a sentance before
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talk about Spag more -
Something will need to be done about psi blasters. Psi/EM just seems so.. perfect. Dealing mostly unresisted damage, from that sort of range with Aim and BU, coupled with insane recharges and range and everything will be game breaking in PvP anyway. I can sense either they will get a weakened version of psi, like dominators got, or genreally they will increase Psi resistance throughout the game.
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[ QUOTE ]
[censored]? Psiko had already picked Weave with the sole purpose of putting in a LOTG +recharge. What I was suggesting was pick up the Patron shield for that reason. I didn't for a moment say that Defense shields were any good on a dom did I?
And what do you know, your very next post, with your build in it had Weave with a single LOTG +Recharge in it. LMFAO.
[/ QUOTE ]
I meant.. the epic shield.. Not Weave. I don't intend on using weave, it's purely for the LOTG. The defence it gives is laughable. As indicated in the first post, this was about farming builds. I'd like to see you farm veng'd nems with a defence based patron shield. U'd get creamed. -
You NEED Acrobatics for PvP, the Hold resistance isn't that good. It's the 100 Mag KB resist, u'd need 25 KB IO's in your build to equal.
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My Build:
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
FirePsy: Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
------------
Level 1: Char UbrkCons-Hold:50(A), UbrkCons-Hold/Rchg:50(15), UbrkCons-Acc/Hold/Rchg:50(34), UbrkCons-Acc/Rchg:50(46), UbrkCons-EndRdx/Hold:50(50)
Level 1: Psionic Dart Apoc-Dmg:50(A), Apoc-Acc/Rchg:50(33), Apoc-Dmg/EndRdx:50(34), Apoc-Dmg/Rchg:50(36), Apoc-Acc/Dmg/Rchg:50(36)
Level 2: Fire Cages GravAnch-Immob:50(A), GravAnch-Acc/Rchg:50(3), GravAnch-Immob/Rchg:50(3), GravAnch-Acc/Immob/Rchg:50(5), GravAnch-Hold%:50(11)
Level 4: Telekinetic Thrust KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:50(5), KinCrsh-Rchg/KB:50(9), KinCrsh-EndRdx/KB:50(11), KinCrsh-Dmg/EndRdx/KB:50(17), KinCrsh-Acc/EndRdx/KB:50(17)
Level 6: Hasten RechRdx-I:50(A), RechRdx-I:50(7), RechRdx-I:50(7)
Level 8: Hot Feet Sciroc-Dmg/EndRdx:50(A), M'Strk-Dmg/EndRdx:50(9), C'ngBlow-Dmg/EndRdx:50(46)
Level 10: Hurdle Jump-I:50(A)
Level 12: Flashfire Amaze-Stun:50(A), Amaze-Stun/Rchg:50(13), Amaze-Acc/Stun/Rchg:50(13), Amaze-Acc/Rchg:50(15), Amaze-ToHitDeb%:50(31)
Level 14: Combat Jumping LkGmblr-Rchg+:50(A)
Level 16: Health Mrcl-Rcvry+:40(A)
Level 18: Psychic Scream Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(19), Posi-Dmg/Rchg:50(19), Posi-Acc/Dmg/EndRdx:50(29), Posi-Dmg/Rng:50(34)
Level 20: Drain Psyche RechRdx-I:50(A), RechRdx-I:50(21), Efficacy-EndMod/Rchg:50(21), Efficacy-EndMod/Acc/Rchg:50(31)
Level 22: Stamina Efficacy-EndMod:50(A), Efficacy-EndMod/Acc:50(23), EndMod-I:50(23)
Level 24: Kick KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:50(25), KinCrsh-Rchg/KB:50(25), KinCrsh-EndRdx/KB:50(27), KinCrsh-Dmg/EndRdx/KB:50(27), KinCrsh-Acc/EndRdx/KB:50(48)
Level 26: Tough ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(29), ImpSkn-EndRdx/Rchg:30(31), ImpSkn-ResDam/EndRdx/Rchg:30(33), ImpSkn-Status:30(43)
Level 28: Super Jump Jump-I:50(A)
Level 30: Smoke DarkWD-Rchg/EndRdx:50(A), DarkWD-ToHitDeb/Rchg:50(33), DarkWD-ToHitDeb:50(37), DarkWD-ToHitdeb/Rchg/EndRdx:50(40)
Level 32: Weave LkGmblr-Rchg+:50(A)
Level 35: Psionic Lance Mantic-Acc/Dmg:50(A), Mantic-Dmg/EndRdx:50(36), Mantic-Acc/ActRdx/Rng:50(37), Mantic-Dmg/ActRdx/Rchg:50(37), Mantic-Dmg/EndRdx/Rchg:50(43)
Level 38: Psychic Shockwave Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(39), Armgdn-Acc/Dmg/Rchg:50(39), Armgdn-Acc/Rchg:50(39), Armgdn-Dam%:50(40), Sciroc-Dmg/Rchg:50(40)
Level 41: Charged Armor ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(42), ImpSkn-EndRdx/Rchg:30(42), ImpSkn-ResDam/EndRdx/Rchg:30(42), ImpSkn-Status:30(43)
Level 44: Ball Lightning Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(45), Ragnrk-Acc/Dmg/Rchg:50(45), Ragnrk-Acc/Rchg:50(45), Ragnrk-Dmg/EndRdx:50(46)
Level 47: Cinders G'Wdw-Hold/Rng:50(A), G'Wdw-Acc/Rchg:50(48), G'Wdw-Acc/Hold/Rchg:50(48)
Level 49: Summon Mu Guardian RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Domination
------------
Set Bonus Totals:
+7% DamageBuff
+0.95% Defense(Energy)
+0.95% Defense(Negative)
+84% Enhancement(Accuracy)
+108.8% Enhancement(RechargeTime)
+140.1 (11.6%) HitPoints
+Knockback (Mag -6) to Self
+MezResist(Confused) (Mag 15%)
+MezResist(Held) (Mag 15%)
+MezResist(Immobilize) (Mag 15%)
+MezResist(Sleep) (Mag 19.4%)
+MezResist(Stun) (Mag 15%)
+MezResist(Terrorized) (Mag 15%)
+25% Recovery
+40% Regeneration
+5% Resistance(Smashing)
+14.2% Resistance(Fire)
+14.2% Resistance(Cold)
+11% RunSpeed
+4% Debt Protection
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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[ QUOTE ]
If you changed your Patron pool to mace you could get another defense based shield and put another lotg +recharge in it. Looking at the price of this build one more wont hurt
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LMFAO @ DEF SHIELDS ON DOMS -
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The Supernation challenges the Vindicate to a PvP fight in test server sometime
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Cool mate, if you get any ideas on times/dates and team sizes, just post on the forums in my sig. -
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Need to take a better look at that, but it doesn't seem too bad.
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You think i'd spend 30minutes of my time making a naff build for you Wyxie? -
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And Rooks Empath that pretty much has broken healing in pvp to the point that when he heals there is a buff over your head flashing "Jesus Heals"
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rofl -
Falcon dude, there's a few guys you PvP with on a regular basis, i've seen you.
All pretty much me and Spag did, was invite the guys we teamed with on a regular basis and just worked from there, inviting anyone who we thought was a good asset and could help us along the way and we could offer any help/advice to help them improve. It's that simple.
There's loads of people out there who casually zone PvP but would love to get in on regular PvP action via an SG or however. But there are too many like minded people with the attitude that vindicate are unbeatable, they are the best so we won't bother. Show some willing guys, moaning about us having IO's and stuff doesn't cut it either i'm afraid, everyone else has the same access to stuff as we do.
We kinda in a similar situation to a PvP SG on the US, JaL. They topped the ladder matches there for too long, and people gave up PvPing against them. One of the best things about PvP IMO is the challenge, always a new challenge etc, you guys should relish this and have a bash. We only have 5/6 regular PvPers actually left, we ain't huge, it's just spag's attack chain makes you think we got 100. -
Taking into account what you said about +Recov and the end issues, I came up with this build. Choosing the same powers in the same order. Personally I feel the +HP would be way more useful than psi resistance. Although mobs which deal psi are pretty common in CoV, I'd say +HP is more effective as it's kinda +res(all) not just psi. See what you think Wyxie.
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Frozen Fool: Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Sonic Resonance
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Mu Mastery
Villain Profile:
------------
Level 1: Ice Blast Thundr-Acc/Dmg:41(A), Thundr-Acc/Dmg/Rchg:41(3), Apoc-Dmg:50(3), Apoc-Dmg/EndRdx:50(5), Apoc-Acc/Rchg:50(5)
Level 1: Sonic Siphon Acc-I:50(A)
Level 2: Ice Bolt Thundr-Acc/Dmg:41(A), Thundr-Dmg/EndRdx:41(7), Dev'n-Acc/Dmg:41(9), Dev'n-Acc/Dmg/Rchg:41(9), Dev'n-Acc/Dmg/EndRdx/Rchg:41(11)
Level 4: Sonic Barrier ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/Rchg:40(11), TtmC'tng-ResDam/EndRdx:40(13), TtmC'tng-ResDam/Rchg:40(13), TtmC'tng-ResDam/EndRdx/Rchg:40(17)
Level 6: Sonic Haven ImpArm-ResDam/EndRdx:40(A), ImpArm-ResPsi:40(7), TtmC'tng-ResDam/EndRdx:40(15), TtmC'tng-ResDam/Rchg:40(15), TtmC'tng-ResDam/EndRdx/Rchg:40(17)
Level 8: Hurdle Jump-I:50(A)
Level 10: Combat Jumping LkGmblr-Rchg+:50(A), Krma-ResKB:30(21), Ksmt-ToHit+:30(21), GftotA-Def/EndRdx:30(42), GftotA-Run+:40(50)
Level 12: Ice Storm Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(23), Ragnrk-Acc/Dmg/Rchg:50(23), Ragnrk-Acc/Rchg:50(25), Ragnrk-Dmg/EndRdx:50(25)
Level 14: Super Jump Jump-I:50(A)
Level 16: Health Numna-Regen/Rcvry+:50(A), Mrcl-Heal/EndRdx:40(19), Mrcl-Rcvry+:40(31), Mrcl-Heal:40(45)
Level 18: Bitter Ice Blast Thundr-Acc/Dmg:50(A), Thundr-Acc/Dmg/Rchg:50(19), Apoc-Dmg/Rchg:50(27), Apoc-Acc/Dmg/Rchg:50(29), Apoc-Dam%:50(29)
Level 20: Stamina Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(27), Efficacy-EndMod/Acc:50(33), P'Shift-EndMod:50(33), P'Shift-EndMod/Rchg:50(36), P'Shift-End%:50(50)
Level 22: Sonic Dispersion ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/Rchg:40(33), TtmC'tng-ResDam/EndRdx:40(34), TtmC'tng-ResDam:40(34), TtmC'tng-ResDam/EndRdx/Rchg:40(46)
Level 24: Disruption Field EndRdx-I:50(A), EndRdx-I:50(34)
Level 26: Aid Other H'zdH-Heal/Rchg:40(A), H'zdH-Heal/EndRdx/Rchg:40(31), Numna-Heal/Rchg:50(36), Numna-Heal/EndRdx/Rchg:50(36), IntRdx-I:50(37)
Level 28: Aid Self Numna-Heal/Rchg:50(A), Numna-Heal/EndRdx/Rchg:50(37), H'zdH-Heal/Rchg:40(39), H'zdH-Heal/EndRdx/Rchg:40(39), IntRdx-I:50(39), IntRdx-I:50(40)
Level 30: Aim HO:Membr(A), HO:Membr(31), HO:Membr(40)
Level 32: Hasten RechRdx-I:50(A), RechRdx-I:50(37), RechRdx-I:50(42)
Level 35: Clarity RechRdx-I:50(A)
Level 38: Liquefy LdyGrey-DefDeb/Rchg:50(A), LdyGrey-DefDeb/Rchg/EndRdx:50(40), LdyGrey-Rchg/EndRdx:50(42), UndDef-DefDeb/Rchg/EndRdx:50(43)
Level 41: Charged Armor HO:Ribo(A), TtmC'tng-ResDam/EndRdx:40(43), TtmC'tng-ResDam/Rchg:40(43), TtmC'tng-ResDam/EndRdx/Rchg:40(45)
Level 44: Sonic Cage Acc-I:50(A), RechRdx-I:50(45), RechRdx-I:50(46)
Level 47: Freeze Ray UbrkCons-Hold:50(A), UbrkCons-Hold/Rchg:50(48), UbrkCons-Acc/Hold/Rchg:50(48), UbrkCons-Acc/Rchg:50(48), UbrkCons-EndRdx/Hold:50(50)
Level 49: Acrobatics EndRdx-I:50(A)
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Level 1: Brawl Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(46)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Scourge
------------
Set Bonus Totals:
+30% Enhancement(Accuracy)
+27.5% Enhancement(RechargeTime)
+5% FlySpeed
+248.5 (20.6%) HitPoints
+5% JumpSpeed
+Knockback (Mag -4)
+MezResist(Sleep) (Mag 8.8%)
+37% Recovery
+68% Regeneration
+5.04% Resistance(Fire)
+5.04% Resistance(Cold)
+3% Resistance(Psionic)
+12.5% RunSpeed
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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We'll use SO builds then, so there's no reason we can't have arena?
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Look's good Wyxie, but I think u'll struggle for 30mill, i'd say your looking around 80-85 mills for this at least.
The Force feedback, Kismet and Posi Blasts would be around 30 mill with the vill market atm.