Fire/Psi FULL build
Maybe EndMod/Recharge Reductionsx2 instead of plain recharge IO's for Powersink possible? Gives you alot more endurance gain at only cost of 4 seconds recharge
Again, maybe a Thunderstrike Acc/Dmg/Endurance instead of a pure Acc IO ? Just to flesh it out a bit more?
Seems expensive but should certainly more than do the job of whatever you had in mind
If you changed your Patron pool to mace you could get another defense based shield and put another lotg +recharge in it. Looking at the price of this build one more wont hurt
Thing is with this build dran psyche has a 1.9 second downtime
xD even with a standard lieut + minion mob when soloing that's 200% bonus recovery. Way more than stamina can ever give, so power sink isn't really as much needed as there for the sake of having it. Mind you I could probably replace it with another +def power to put a few unique IO's in, who knows.
Choice was between soul mastery or mu mastery, and they're pretty much the same EXCEPT soul's end sucker has an ACC check and 3 times as long cooldown, but the aoe has a -acc component to it. Oh, and it has neg resistance which is less common than energy which you get in mu. Really, it's a filler power, with a bit of use
Heh, I had though of that Blind, but seeing as this is a farmer build, I thought it'd be better to build on +res than +def, the res shield is there for survival's sake.
Fair enough but don't forget that it is also a -end for the foe as well
will they really have time to do much? I mean between the stuns, holds, pets and AOE's what can they do
Hmmm to be honest i think this build is lacking anyone can chuck a build together with purple recipes and call it fab.
Boxing Tough Weave?
Why not leadership power pool? So many wasted slots just for some Recharge.
Maneuvers : LOTG
Tactics: Efficancy Adaptor
Vengence: LOTG
5 slot smoke with dark witchers despair, pick up subdue another attack even though you might not use it much but its a good attack!
Drop SS get SJ use stealth in SJ its so much cheaper.
Unless you want to do something else other than farming i really dont see the point of all these purples recipes, just easy to make a cheap perma dom and use infamy for other toons.
[ QUOTE ]
If you changed your Patron pool to mace you could get another defense based shield and put another lotg +recharge in it. Looking at the price of this build one more wont hurt
[/ QUOTE ]
LMFAO @ DEF SHIELDS ON DOMS
My Build:
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
FirePsy: Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
------------
Level 1: Char UbrkCons-Hold:50(A), UbrkCons-Hold/Rchg:50(15), UbrkCons-Acc/Hold/Rchg:50(34), UbrkCons-Acc/Rchg:50(46), UbrkCons-EndRdx/Hold:50(50)
Level 1: Psionic Dart Apoc-Dmg:50(A), Apoc-Acc/Rchg:50(33), Apoc-Dmg/EndRdx:50(34), Apoc-Dmg/Rchg:50(36), Apoc-Acc/Dmg/Rchg:50(36)
Level 2: Fire Cages GravAnch-Immob:50(A), GravAnch-Acc/Rchg:50(3), GravAnch-Immob/Rchg:50(3), GravAnch-Acc/Immob/Rchg:50(5), GravAnch-Hold%:50(11)
Level 4: Telekinetic Thrust KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:50(5), KinCrsh-Rchg/KB:50(9), KinCrsh-EndRdx/KB:50(11), KinCrsh-Dmg/EndRdx/KB:50(17), KinCrsh-Acc/EndRdx/KB:50(17)
Level 6: Hasten RechRdx-I:50(A), RechRdx-I:50(7), RechRdx-I:50(7)
Level 8: Hot Feet Sciroc-Dmg/EndRdx:50(A), M'Strk-Dmg/EndRdx:50(9), C'ngBlow-Dmg/EndRdx:50(46)
Level 10: Hurdle Jump-I:50(A)
Level 12: Flashfire Amaze-Stun:50(A), Amaze-Stun/Rchg:50(13), Amaze-Acc/Stun/Rchg:50(13), Amaze-Acc/Rchg:50(15), Amaze-ToHitDeb%:50(31)
Level 14: Combat Jumping LkGmblr-Rchg+:50(A)
Level 16: Health Mrcl-Rcvry+:40(A)
Level 18: Psychic Scream Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(19), Posi-Dmg/Rchg:50(19), Posi-Acc/Dmg/EndRdx:50(29), Posi-Dmg/Rng:50(34)
Level 20: Drain Psyche RechRdx-I:50(A), RechRdx-I:50(21), Efficacy-EndMod/Rchg:50(21), Efficacy-EndMod/Acc/Rchg:50(31)
Level 22: Stamina Efficacy-EndMod:50(A), Efficacy-EndMod/Acc:50(23), EndMod-I:50(23)
Level 24: Kick KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:50(25), KinCrsh-Rchg/KB:50(25), KinCrsh-EndRdx/KB:50(27), KinCrsh-Dmg/EndRdx/KB:50(27), KinCrsh-Acc/EndRdx/KB:50(48)
Level 26: Tough ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(29), ImpSkn-EndRdx/Rchg:30(31), ImpSkn-ResDam/EndRdx/Rchg:30(33), ImpSkn-Status:30(43)
Level 28: Super Jump Jump-I:50(A)
Level 30: Smoke DarkWD-Rchg/EndRdx:50(A), DarkWD-ToHitDeb/Rchg:50(33), DarkWD-ToHitDeb:50(37), DarkWD-ToHitdeb/Rchg/EndRdx:50(40)
Level 32: Weave LkGmblr-Rchg+:50(A)
Level 35: Psionic Lance Mantic-Acc/Dmg:50(A), Mantic-Dmg/EndRdx:50(36), Mantic-Acc/ActRdx/Rng:50(37), Mantic-Dmg/ActRdx/Rchg:50(37), Mantic-Dmg/EndRdx/Rchg:50(43)
Level 38: Psychic Shockwave Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(39), Armgdn-Acc/Dmg/Rchg:50(39), Armgdn-Acc/Rchg:50(39), Armgdn-Dam%:50(40), Sciroc-Dmg/Rchg:50(40)
Level 41: Charged Armor ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(42), ImpSkn-EndRdx/Rchg:30(42), ImpSkn-ResDam/EndRdx/Rchg:30(42), ImpSkn-Status:30(43)
Level 44: Ball Lightning Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(45), Ragnrk-Acc/Dmg/Rchg:50(45), Ragnrk-Acc/Rchg:50(45), Ragnrk-Dmg/EndRdx:50(46)
Level 47: Cinders G'Wdw-Hold/Rng:50(A), G'Wdw-Acc/Rchg:50(48), G'Wdw-Acc/Hold/Rchg:50(48)
Level 49: Summon Mu Guardian RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Domination
------------
Set Bonus Totals:
+7% DamageBuff
+0.95% Defense(Energy)
+0.95% Defense(Negative)
+84% Enhancement(Accuracy)
+108.8% Enhancement(RechargeTime)
+140.1 (11.6%) HitPoints
+Knockback (Mag -6) to Self
+MezResist(Confused) (Mag 15%)
+MezResist(Held) (Mag 15%)
+MezResist(Immobilize) (Mag 15%)
+MezResist(Sleep) (Mag 19.4%)
+MezResist(Stun) (Mag 15%)
+MezResist(Terrorized) (Mag 15%)
+25% Recovery
+40% Regeneration
+5% Resistance(Smashing)
+14.2% Resistance(Fire)
+14.2% Resistance(Cold)
+11% RunSpeed
+4% Debt Protection
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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[ QUOTE ]
[ QUOTE ]
If you changed your Patron pool to mace you could get another defense based shield and put another lotg +recharge in it. Looking at the price of this build one more wont hurt
[/ QUOTE ]
LMFAO @ DEF SHIELDS ON DOMS
[/ QUOTE ]
[censored]? Psiko had already picked Weave with the sole purpose of putting in a LOTG +recharge. What I was suggesting was pick up the Patron shield for that reason. I didn't for a moment say that Defense shields were any good on a dom did I?
And what do you know, your very next post, with your build in it had Weave with a single LOTG +Recharge in it. LMFAO.
[ QUOTE ]
[censored]? Psiko had already picked Weave with the sole purpose of putting in a LOTG +recharge. What I was suggesting was pick up the Patron shield for that reason. I didn't for a moment say that Defense shields were any good on a dom did I?
And what do you know, your very next post, with your build in it had Weave with a single LOTG +Recharge in it. LMFAO.
[/ QUOTE ]
I meant.. the epic shield.. Not Weave. I don't intend on using weave, it's purely for the LOTG. The defence it gives is laughable. As indicated in the first post, this was about farming builds. I'd like to see you farm veng'd nems with a defence based patron shield. U'd get creamed.
[ QUOTE ]
[ QUOTE ]
[censored]? Psiko had already picked Weave with the sole purpose of putting in a LOTG +recharge. What I was suggesting was pick up the Patron shield for that reason. I didn't for a moment say that Defense shields were any good on a dom did I?
And what do you know, your very next post, with your build in it had Weave with a single LOTG +Recharge in it. LMFAO.
[/ QUOTE ]
I meant.. the epic shield.. Not Weave. I don't intend on using weave, it's purely for the LOTG. The defence it gives is laughable. As indicated in the first post, this was about farming builds. I'd like to see you farm veng'd nems with a defence based patron shield. U'd get creamed.
[/ QUOTE ]
If they are mezzed all the time does it really matter?
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[censored]? Psiko had already picked Weave with the sole purpose of putting in a LOTG +recharge. What I was suggesting was pick up the Patron shield for that reason. I didn't for a moment say that Defense shields were any good on a dom did I?
And what do you know, your very next post, with your build in it had Weave with a single LOTG +Recharge in it. LMFAO.
[/ QUOTE ]
I meant.. the epic shield.. Not Weave. I don't intend on using weave, it's purely for the LOTG. The defence it gives is laughable. As indicated in the first post, this was about farming builds. I'd like to see you farm veng'd nems with a defence based patron shield. U'd get creamed.
[/ QUOTE ]
If they are mezzed all the time does it really matter?
[/ QUOTE ]
Mezzed as in.. Immob'd? Of course that matters
[ QUOTE ]
[ QUOTE ]
[censored]? Psiko had already picked Weave with the sole purpose of putting in a LOTG +recharge. What I was suggesting was pick up the Patron shield for that reason. I didn't for a moment say that Defense shields were any good on a dom did I?
And what do you know, your very next post, with your build in it had Weave with a single LOTG +Recharge in it. LMFAO.
[/ QUOTE ]
I meant.. the epic shield.. Not Weave. I don't intend on using weave, it's purely for the LOTG. The defence it gives is laughable. As indicated in the first post, this was about farming builds. I'd like to see you farm veng'd nems with a defence based patron shield. U'd get creamed.
[/ QUOTE ]
He mentioned farming in his second post, after blind suggested the patron shield.
My MA IDs:
Fiend Space: 211464
Quit the quibbling lol, it doesn't matter
AANYWAY
I've revised the build, and it surely now is a hell of a lot better. Before it was just OMG MUST PLACE RECH SETS NAOW
however, now it's got all the good stuff truely set up. I dropped mental blast because it's got a long cast time, and slotted up psi dart with the chance for build up
It works out that PSW has a 2.74 recharge time now doing 233.1 damage on average with domination ( I say on average because it has a damage proc in it) while perusing a previous build for an EM stalker, that means that 5 PSW's are equal to a buid up+ assassins strike given it's psi damage it's also rarely resisted so it'll effectively be EXACTLY the unresistable portion of an AS. Back to the point, PSW has a 2.74 second downtime which makes a perfect space for psi dart and subdue, which together have a cast time of 3 seconds exactly. Replaced mental blast with SS for the +stealth and the quick entry into mobs, SJ is for vertical movement when i need it Stuk some Hami-O's in there for pets/group hold for maximum slotting
In part i'd like to thank Starscreamer for making me aware that IO's aren't always AMAZIN when compared to other slottages - just ask him about his singularity
EDIT: Oh btw, this build has 56.5% S/L res, 21.8 N, 15.8% F/C and 19.9 Tox, BUT also has 11.5 defence minimum *more in some places like energy/spi* AND the reason for a tohit debuff in dark obliteration is to compliment the defence, winds up giving me around 20% defence on average which isn't bad and is a nice contribution to team play might I add With everything toggled on I'll have 1.47 e/s drain, but with drain psyche on a standard 3 minion mob for solo, I have 7.46 e/s gain, and 702% regen, that's 2.93 hp/s regened - 10 enemy mob offers 1128% recovery 2019% regen (over the 1950% cap) so on a full mob it'd take around 12.5 seconds to regen from 0 to 100% hp, and 5.08 seconds from 0 to 100% endurance quite liking these numbers i'm telling ya!
Without further ado: My Fire/Psi build
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Medicine
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Char <ul type="square">[*] (A) Unbreakable Constraint - Endurance/Hold: Level 50[*] (9) Unbreakable Constraint - Hold: Level 50[*] (9) Unbreakable Constraint - Accuracy/Recharge: Level 50[*] (11) Unbreakable Constraint - Hold/Recharge: Level 50[*] (11) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50[/list]Level 1: Psionic Dart <ul type="square">[*] (A) Decimation - Chance of Build Up: Level 40[*] (23) Decimation - Accuracy/Damage: Level 40[*] (23) Decimation - Damage/Recharge: Level 40[*] (25) Decimation - Damage/Endurance: Level 40[*] (40) Decimation - Accuracy/Damage/Recharge: Level 40[/list]Level 2: Mind Probe <ul type="square">[*] (A) Hecatomb - Damage/Endurance: Level 50[*] (3) Hecatomb - Accuracy/Damage/Recharge: Level 50[*] (3) Hecatomb - Accuracy/Recharge: Level 50[*] (5) Hecatomb - Damage/Recharge: Level 50[*] (5) Hecatomb - Chance of Damage(Negative): Level 50[/list]Level 4: Fire Cages <ul type="square">[*] (A) Enfeebled Operation - Accuracy/Immobilize/Recharge: Level 50[*] (42) Enfeebled Operation - Accuracy/Immobilize: Level 50[*] (42) Enfeebled Operation - Accuracy/Endurance: Level 50[*] (43) Enfeebled Operation - Accuracy/Recharge: Level 50[*] (43) Enfeebled Operation - Immobilize/Range: Level 50[/list]Level 6: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (7) Recharge Reduction IO: Level 50[*] (7) Recharge Reduction IO: Level 50[/list]Level 8: Aid Other <ul type="square">[*] (A) Healing IO: Level 50[/list]Level 10: Boxing <ul type="square">[*] (A) Empty[/list]Level 12: Flashfire <ul type="square">[*] (A) Absolute Amazement - Endurance/Stun: Level 50[*] (13) Absolute Amazement - Stun: Level 50[*] (13) Absolute Amazement - Stun/Recharge: Level 50[*] (27) Absolute Amazement - Accuracy/Stun/Recharge: Level 50[*] (29) Absolute Amazement - Accuracy/Recharge: Level 50[/list]Level 14: Aid Self <ul type="square">[*] (A) Doctored Wounds - Heal: Level 50[*] (15) Doctored Wounds - Recharge: Level 50[*] (15) Doctored Wounds - Heal/Recharge: Level 50[*] (31) Doctored Wounds - Endurance/Recharge: Level 50[*] (37) Doctored Wounds - Heal/Endurance: Level 50[/list]Level 16: Psychic Scream <ul type="square">[*] (A) Positron's Blast - Damage/Range: Level 50[*] (17) Positron's Blast - Accuracy/Damage/Endurance: Level 50[*] (17) Positron's Blast - Accuracy/Damage: Level 50[*] (31) Positron's Blast - Damage/Recharge: Level 50[*] (34) Positron's Blast - Chance of Damage(Energy): Level 50[/list]Level 18: Tough <ul type="square">[*] (A) Impervium Armor - Resistance/Endurance: Level 40[*] (19) Impervium Armor - Resistance/Recharge: Level 40[*] (19) Impervium Armor - Resistance: Level 40[*] (43) Impervium Armor - Resistance/Endurance/Recharge: Level 40[/list]Level 20: Drain Psyche <ul type="square">[*] (A) Doctored Wounds - Heal: Level 50[*] (21) Doctored Wounds - Heal/Recharge: Level 50[*] (21) Doctored Wounds - Heal/Endurance/Recharge: Level 50[*] (25) Doctored Wounds - Recharge: Level 50[*] (27) Accuracy IO: Level 50[*] (31) Doctored Wounds - Endurance/Recharge: Level 50[/list]Level 22: Super Speed <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 24: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 26: Cinders <ul type="square">[*] (A) HamiO:Endoplasm Exposure[*] (29) HamiO:Endoplasm Exposure[*] (42) HamiO:Endoplasm Exposure[*] (50) Recharge Reduction IO: Level 50[/list]Level 28: Subdue <ul type="square">[*] (A) Apocalypse - Accuracy/Recharge: Level 50[*] (37) Apocalypse - Damage: Level 50[*] (40) Apocalypse - Damage/Recharge: Level 50[*] (46) Apocalypse - Accuracy/Damage/Recharge: Level 50[*] (46) Apocalypse - Chance of Damage(Negative): Level 50[/list]Level 30: Super Jump <ul type="square">[*] (A) Unbounded Leap - +Stealth: Level 50[/list]Level 32: Fire Imps <ul type="square">[*] (A) Soulbound Allegiance - Chance for Build Up: Level 50[*] (33) HamiO:Nucleolus Exposure[*] (33) HamiO:Nucleolus Exposure[*] (33) HamiO:Nucleolus Exposure[*] (34) Recharge Reduction IO: Level 50[*] (34) Recharge Reduction IO: Level 50[/list]Level 35: Psionic Lance <ul type="square">[*] (A) Sting of the Manticore - Damage/Interrupt/Recharge: Level 50[*] (36) Sting of the Manticore - Chance of Damage(Toxic): Level 50[*] (36) Sting of the Manticore - Damage/Endurance: Level 50[*] (36) Sting of the Manticore - Accuracy/Damage: Level 50[*] (37) Sting of the Manticore - Accuracy/Interrupt/Range: Level 50[/list]Level 38: Psychic Shockwave <ul type="square">[*] (A) Armageddon - Chance for Fire Damage: Level 50[*] (39) Armageddon - Accuracy/Damage/Recharge: Level 50[*] (39) Armageddon - Accuracy/Recharge: Level 50[*] (39) Armageddon - Damage/Recharge: Level 50[*] (40) Armageddon - Damage: Level 50[/list]Level 41: Dark Embrace <ul type="square">[*] (A) Impervium Armor - Resistance: Level 40[*] (45) Impervium Armor - Resistance/Endurance: Level 30[*] (48) Steadfast Protection - Resistance/Endurance: Level 30[*] (48) Steadfast Protection - Resistance/+Def 3%: Level 30[/list]Level 44: Dark Obliteration <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage/Endurance: Level 50[*] (45) Positron's Blast - Accuracy/Damage: Level 50[*] (45) Positron's Blast - Damage/Endurance: Level 50[*] (46) Positron's Blast - Damage/Recharge: Level 50[*] (50) Positron's Blast - Chance of Damage(Energy): Level 50[*] (50) To Hit Debuff IO: Level 50[/list]Level 47: Weave <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 50[*] (48) Luck of the Gambler - Defense: Level 50[/list]Level 49: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Domination
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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</pre><hr />
BASH AT YOUR PLEASURE - suggestions on where to place stuff, what to replace, what to drop, please please please post it
LOL Thanks mate - nice to know my insane rantings and devotion to doms helped ^^
I look forward to getting my proverbial handed to me in the arena by that frankly scary dom
This build will cost ***** loads....
... that's the price for perma hasten and 71 sec recharge on dom...
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Medicine
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Char <ul type="square">[*] (A) Unbreakable Constraint - Endurance/Hold: Level 50[*] (9) Unbreakable Constraint - Hold: Level 50[*] (9) Unbreakable Constraint - Accuracy/Recharge: Level 50[*] (11) Unbreakable Constraint - Hold/Recharge: Level 50[*] (11) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50[/list]Level 1: Psionic Dart <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 2: Mind Probe <ul type="square">[*] (A) Hecatomb - Damage/Endurance: Level 50[*] (3) Hecatomb - Damage: Level 50[*] (3) Hecatomb - Accuracy/Recharge: Level 50[*] (5) Hecatomb - Damage/Recharge: Level 50[*] (5) Hecatomb - Accuracy/Damage/Recharge: Level 50[/list]Level 4: Fire Cages <ul type="square">[*] (A) Enfeebled Operation - Accuracy/Immobilize/Recharge: Level 50[*] (42) Enfeebled Operation - Accuracy/Immobilize: Level 50[*] (42) Enfeebled Operation - Accuracy/Endurance: Level 50[*] (43) Enfeebled Operation - Accuracy/Recharge: Level 50[*] (43) Enfeebled Operation - Immobilize/Range: Level 50[/list]Level 6: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (7) Recharge Reduction IO: Level 50[*] (7) Recharge Reduction IO: Level 50[/list]Level 8: Aid Other <ul type="square">[*] (A) Healing IO: Level 50[/list]Level 10: Boxing <ul type="square">[*] (A) Stupefy - Accuracy/Stun/Recharge: Level 50[*] (25) Stupefy - Endurance/Stun: Level 50[*] (37) Stupefy - Accuracy/Recharge: Level 50[*] (50) Stupefy - Accuracy/Endurance: Level 50[*] (50) Stupefy - Stun/Range: Level 50[/list]Level 12: Flashfire <ul type="square">[*] (A) Absolute Amazement - Endurance/Stun: Level 50[*] (13) Absolute Amazement - Stun: Level 50[*] (13) Absolute Amazement - Stun/Recharge: Level 50[*] (29) Absolute Amazement - Accuracy/Stun/Recharge: Level 50[*] (46) Absolute Amazement - Accuracy/Recharge: Level 50[/list]Level 14: Aid Self <ul type="square">[*] (A) Doctored Wounds - Heal: Level 50[*] (15) Doctored Wounds - Recharge: Level 50[*] (15) Doctored Wounds - Heal/Recharge: Level 50[*] (31) Doctored Wounds - Endurance/Recharge: Level 50[*] (37) Doctored Wounds - Heal/Endurance: Level 50[/list]Level 16: Psychic Scream <ul type="square">[*] (A) Positron's Blast - Damage/Range: Level 50[*] (17) Positron's Blast - Accuracy/Damage/Endurance: Level 50[*] (17) Positron's Blast - Accuracy/Damage: Level 50[*] (31) Positron's Blast - Damage/Recharge: Level 50[*] (34) Positron's Blast - Damage/Endurance: Level 50[/list]Level 18: Tough <ul type="square">[*] (A) Impervious Skin - Resistance/Endurance: Level 30[*] (19) Impervious Skin - Resistance/Recharge: Level 30[*] (19) Impervious Skin - Resistance/Endurance/Recharge: Level 30[*] (29) Impervious Skin - Endurance/Recharge: Level 30[*] (46) Impervious Skin - Status Resistance: Level 30[/list]Level 20: Drain Psyche <ul type="square">[*] (A) Doctored Wounds - Heal: Level 50[*] (21) Doctored Wounds - Heal/Recharge: Level 50[*] (21) Doctored Wounds - Heal/Endurance/Recharge: Level 50[*] (25) Doctored Wounds - Recharge: Level 50[*] (27) Accuracy IO: Level 50[*] (31) Doctored Wounds - Endurance/Recharge: Level 50[/list]Level 22: Hot Feet <ul type="square">[*] (A) Tempered Readiness - Accuracy/Damage/Slow: Level 50[*] (23) Tempered Readiness - Endurance/Recharge/Slow: Level 50[*] (23) Tempered Readiness - Accuracy/Slow: Level 50[*] (40) Tempered Readiness - Damage/Slow: Level 50[*] (43) Tempered Readiness - Accuracy/Endurance: Level 50[/list]Level 24: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 26: Cinders <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (27) Recharge Reduction IO: Level 50[/list]Level 28: Smoke <ul type="square">[*] (A) To Hit Debuff IO: Level 50[/list]Level 30: Super Speed <ul type="square">[*] (A) Celerity - +Stealth: Level 50[/list]Level 32: Fire Imps <ul type="square">[*] (A) Soulbound Allegiance - Chance for Build Up: Level 50[*] (33) Soulbound Allegiance - Damage/Endurance: Level 50[*] (33) Soulbound Allegiance - Damage: Level 50[*] (33) Soulbound Allegiance - Damage/Recharge: Level 50[*] (34) Soulbound Allegiance - Accuracy/Damage/Recharge: Level 50[*] (34) Soulbound Allegiance - Accuracy/Recharge: Level 50[/list]Level 35: Psionic Lance <ul type="square">[*] (A) Sting of the Manticore - Damage/Endurance/Recharge: Level 35[*] (36) Sting of the Manticore - Accuracy/Damage: Level 35[*] (36) Sting of the Manticore - Damage/Endurance: Level 35[*] (36) Sting of the Manticore - Accuracy/Interrupt/Range: Level 35[*] (37) Sting of the Manticore - Damage/Interrupt/Recharge: Level 35[/list]Level 38: Psychic Shockwave <ul type="square">[*] (A) Armageddon - Chance for Fire Damage: Level 50[*] (39) Armageddon - Accuracy/Damage/Recharge: Level 50[*] (39) Armageddon - Accuracy/Recharge: Level 50[*] (39) Armageddon - Damage/Recharge: Level 50[*] (40) Armageddon - Damage: Level 50[*] (40) Armageddon - Damage/Endurance: Level 50[/list]Level 41: Power Sink <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (42) Recharge Reduction IO: Level 50[/list]Level 44: Charged Armor <ul type="square">[*] (A) Impervious Skin - Status Resistance: Level 30[*] (45) Impervious Skin - Resistance/Endurance: Level 30[*] (45) Impervious Skin - Resistance/Recharge: Level 30[*] (45) Impervious Skin - Endurance/Recharge: Level 30[*] (46) Impervious Skin - Resistance/Endurance/Recharge: Level 30[/list]Level 47: Ball Lightning <ul type="square">[*] (A) Positron's Blast - Chance of Damage(Energy): Level 50[*] (48) Positron's Blast - Accuracy/Damage/Endurance: Level 50[*] (48) Positron's Blast - Accuracy/Damage: Level 50[*] (48) Positron's Blast - Damage/Recharge: Level 50[*] (50) Positron's Blast - Damage/Endurance: Level 50[/list]Level 49: Weave <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Domination
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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</pre><hr />
APART FROM THE COST
any problems there chums?