Gangrel_EU

Caffeine Fuelled Sidekick
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  1. Quote:
    Originally Posted by Father Xmas View Post
    Don't the fairly successful games Borderlands and Borderlands 2 also use a cel-shader with outlines style? So somebody must like it or choose to ignore it.
    Yep, and in those games, you *cannot* disable it.
  2. Quote:
    Originally Posted by NinjaPirate View Post
    Uh, no, it is not, actually. In fact, IP law specifically calls out reverse engineering as a Fair Use exception.

    If you obtained the client in a legitimate fashion, it's perfectly legal. And you can get the client software for CoH legitimately in a number of ways.

    It may violate the EULA, and expose you to potential lawsuit for contractual breach, but that doesn't affect the legality of reverse engineering.

    Things would be a bit more complex if the client software had DRM or other copy protection, as the DMCA would then kick in and that has much more restrictive terms on reverse engineering. But since the client does not, it is freely copyable without restrictions, the DMCA clauses affecting the subject do not apply.

    -np
    Yes and no. There are (at least in the EU) some *very* specific conditions that you have to meet to justify reverse engineering software. If you don't meet these requirements, you can be sunk.
    Wikipedia. I am not entirely sure about what it is in the US, but I would imagine that there are similar limitations in place (even if not exactly, that at least a "clean room" procedure is used). Google Vs Oracle is a notable recent court case where the "reverse engineering is illegal" came into play, and once again it is *how* you go about it all that is most important.

    This is why I am saying that it is and isn't illegal. It all depends on how you go about it. The general *concept* isn't necessary illegal, but to make sure that it isn't you have to be *very careful* about how you do it.

    for me, it would put it down as "trying to work out the contents of a black box". You can work from the inputs and out puts of the box, but you are not allowed to look inside the box to see actually *how* it does this (this is an example of "clean room").

    Side note: Computer software is also covered by copyright law as well.

    Quote:
    Article 6 of the 1991 EU Computer Programs Directive allows reverse engineering for the purposes of interoperability, but prohibits it for the purposes of creating a competing product, and also prohibits the public release of information obtained through reverse engineering of software.[24][25][26]
    In 2009, the EU Computer Program Directive was superseded and the directive now states:[27]
    (15) The unauthorised reproduction, translation, adaptation or transformation of the form of the code in which a copy of a computer program has been made available constitutes an infringement of the exclusive rights of the author. Nevertheless, circumstances may exist when such a reproduction of the code and translation of its form are indispensable to obtain the necessary infor*mation to achieve the interoperability of an indepen*dently created program with other programs. It has therefore to be considered that, in these limited circum*stances only, performance of the acts of reproduction and translation by or on behalf of a person having a right to use a copy of the program is legitimate and compatible with fair practice and must therefore be deemed not to require the authorisation of the right*holder. An objective of this exception is to make it possible to connect all components of a computer system, including those of different manufacturers, so that they can work together. Such an exception to the author's exclusive rights may not be used in a way which prejudices the legitimate interests of the rightholder or which conflicts with a normal exploitation of the program.
    Following excerpt is from http://www.jenkins.eu/articles-gener...neering.asp#a9

    Quote:
    In the case of computer programs, the EU directive states (11) that the ideas and principles underlying a program are not protected by copyright, and that (12) logic, algorithms and programming languages may to some extent comprise ideas and principles.

    Analysis of the function of a program (but not decompilation (13))is permitted under Article 5.3, if it is carried out by a licensed user in the normal use of the program.

    Reverse engineering is allowed under Article 6, but only for the single purpose of producing an interoperable program (rather than a competing program).

    For this purpose, in addition to reverse engineering itself (i.e. producing a high level version of the code) subsequent forward engineering to produce the interoperable program is permitted.

    However, the reverse engineer has to cross a host of formidable barriers before he can make use of this right;
    • It must be indispensable to reverse engineer to obtain the necessary information.
    • The reverse engineering has to be by a licensee or authorised user.
    • The necessary information must not already have been readily available to those people.
    • Only the parts of the program necessary for interoperability (i.e. the interfaces) can be reproduced.
    • The information generated by the reverse engineering cannot be used for anything other than achieving interoperability of an independently created program.
    • The information cannot be passed on to others except where necessary for this purpose.
    • The information obtained cannot be used to make a competing program (rather than just an interoperable one).
    • The "legitimate interests" of the copyright owner or "normal exploitation" of the program must not be prejudice.
    Thus, far from creating a general right to reverse engineer, these provisions create only the smallest of openings for the reverse engineer; they are intended for use only to defeat locked, confidential, proprietary interfaces.
    Side note: There has been a discussion similar to this already taken place on the Titan Network forums. I believe that this discussion (if you choose to continue it) is better taken over there. Oh, and reverse engineering does not mean that you are allowed to use the IP of another company without repurcussions.
  3. Quote:
    Originally Posted by Another_Fan View Post
    No a thousand times no. The game had gross sales of 2.5 million per quarter. That is before expenses. So if their monthly expenses were ZERO, they made 800,000 a month.

    We have no idea what their expenses for the studio, for the GMs, for payment processing, for anything else was.


    What is more important we have no idea what the character of the sales were or where they were going. Want to bet we hadn't fallen off that 2.5 million/quarter cliff ?
    Read my post, I said that I had contested it (or corrected it). I was just listing the *original* facts, and not listing the corrected facts.
  4. Quote:
    Originally Posted by DarkCurrent View Post
    Ok this explains your bias then. Thanks for the honesty.
    Side note: The last EU player meet for CoX was a week after the Closure Announcement, and to be fair NCSoft were about as much use as a chocolate fire guard in helping us. If anything, they were a waste of time (we initially started planning the event in February 2012, but didnt get everything finalised until August 2012... and that was after several months of waiting for NCsoft to get their fingers out of their rear ends and in the end say that they are unable to help out in any way shape or form).

    Here is a list that I have contested (or clarfied) in the past few weeks from both sets of forums
    • The game was making $800,000 profit per month (have seen it quoted both here and on Titan Network forums).
    • Richard Garriotts resignation letter was forged (Both here and on Titan Network forums).
    • The game had 100,000 subscribers at the time of closure (comment on Toms Hardware, it was made by a CoX player)
    • That City of Heroes is the 1st game that NCsoft have voluntarily given refunds for (both over here and on Titan network forums)
    • That in the initial announcement the forums were due to be closed on September 1st (Titan network)
    • There are others if i can be *arsed* to drag them up from my post history.

    *edit* Just to make sure you read this part: ALL OF THE STUFF I HAVE JUST LISTED IS INCORRECT. THERE IS NO EVIDENCE THERE TO SUPPORT THESE!

    I have however tried to correct them when I initially read the posts.

    So, am i biased? Or would I rather have substantiated evidence to help *you guys* make your choices.

    Sure, it does appear that I am defending NCsoft, but that is because people are saying untrue things about NCsoft.

    If someone says something untrue about City of Heroes, I will correct them (for better or for worse).

    Hell, it doesn't actually matter what the subject matter is, as long as i can get the correct information (or enough preponderance of evidence to back up what I am going to say) then I will correct people.

    If someone corrects me, I will try to see where they are coming from, but I will always ask for *their* evidence as well.

    No one is *perfect*, but i try to make sure that what I am saying is correct (and I do always welcome corrections!).

    Btw, Brillig is next up to be accused of working for NCsoft...
  5. Quote:
    Originally Posted by DarkCurrent View Post
    Are you employed by or affiliated in any with NCSoft?
    3 times in 3 days!

    Must be some kind of record.

    No, I don't work for Ncsoft, have never worked for NCsoft, although I have helped out in the past with an NCsoft ran event, and also helped organize the past 3 EU CoX player meets (these 3 were organised by a player).

    I have also ran a set of forums for Tabula Rasa in the past.

    So, am I affiliated with NCsoft or not?
  6. Quote:
    Originally Posted by Brillig View Post
    I'm just asking - this sounds like you had to contact someone at Support to get them to issue a refund? If so, I should probably do that, I bought a bunch of points in early August...
    If i could have posted in the announcement comment thread, I would have suggested that people do this *anyway*, especially if you bought your points before the shut off date. Will it work? Well, no harm in trying... and it looks like it did work.

    In fact, I believe that something along those lines has been suggested in the past on these forums (so talk to support to get the refund *before* you start hassling your bank to help sort it out).
  7. I cannot find any reference to the letter being used as evidence of him voluntarily leaving. Granted, I do not have access to the dockets (rather surprisingly, I have no access to the Texas Western District CM/ECF system), but if you can provide a link relating to it, I would be massively appreciative of it.

    (Btw, are you referring to the original court case or the appeal court case? Kinda important so i know which years to be looking for!)
  8. Quote:
    Originally Posted by Shadowe View Post
    Hehehehe...

    The rebuttal, though, is (not an exhaustive list):

    Rockjaw
    Bridger
    Kerensky
    Ghost Raptor
    Aero
    Avatea
    War Witch
    Noble Savage
    You can add to that a few of the old EU GM's, James "Spaff" Spafford (who was with Rockjaw and Aero in creative concepts), Volker, Martin "Snowstorm" Kerstein, Matt Keller (he took all the photos at events), Martin "Amboss" Rabl.

    There are others out there, whose names I am forgetting (just trying to help you out here!)

    Hell, most of them (if not all) are in the Quest for GC series of videos that NCsoft Europe did all the way back in 2008.
  9. Quote:
    Originally Posted by Slaunyeh View Post
    I think that's a UK issue more than an EU issue? Far as I know, TSW is, what, €15/mo? Which sounds like the same as every other game I've paid attention to.
    VIP rate for City of Heroes: $15/£8.99/€12.99

    Sub to The Secret World: $15/£11.49/€14.99

    Nope, I believe that it is only the US market that pays the same price between both games.

    Side note: World of Warcraft is the same price as City of Heroes.

    In fact, *most* other MMO's are the same price as City of Heroes (Champions Online being a notable exception, costing $15/£10.79/€14.56. Eve Online is also another exception of $14.95/£9.99/€14.95). The rest that i can find either just charge in *one* currency or they tend to stick to the same rate as CoX (Lord of the Rings Online, DDO, Star Wars: The Old Republic).

    *shrugs* Make of that what you will.
  10. Quote:
    Originally Posted by Pebblebrook View Post
    Yes, you can't make a case for fraud if the subject knowingly approved it. So saying that open letter was a forgery is a tad misleading.

    Not saying there were no ulterior motives for it or "dubious" as i mentioned before, but that was not what the case that he won was about.

    *Sorry...responding late but was preoccupied with things. Oh and thanks for that link...added to my collection.
    Oh, don't worry about the link, it was actually *your* link to Gamasutra that put me onto the correct path for finding the court documents (rather surprisingly, my original searches were coming up fruitless!), but hey ho, at least we got that little problem resolved.
  11. Quote:
    Originally Posted by GECCo View Post
    TSW is $15/mo, same as CoH was for VIP.
    The Secret World is also more expensive in the EU though compared to VIP for CoX.

    Then again, so is Champions Online.
  12. Quote:
    Originally Posted by Electric-Knight View Post
    Doh! Revenue, yes. I sincerely apologize as I made a mistake. I thought this was a number based on those guesstimate average salary numbers I'd seen before (this being revenue though, that was just a brain failure moment on my part).
    I was honestly surprised, because it seemed like it'd be the last thing you'd do... Hah! I guess there was a reason for that!
    Again, my apology! I stand corrected.
    And, for the record, I've never had anything to do with any business numbers in the past. It's not my thing nor my interest. And none of what I was saying was pro this or pro that. I was just surprised and confused... but, that is because I was wrong!

    Sees the word revenue clearly now, lol.
    No worries I was kinda of surprised that you called me up on this one, but at least everyone know now how to get the information up if need be (which reminds me, will add a link to the financials *page* as well)
  13. Quote:
    Originally Posted by Electric-Knight View Post
    I think it is odd that you attack others for using numbers that you don't think are true, but you're throwing around that 800k estimate as fact... and it is not.
    I'm not joining in the debate about how small of a chunk CoH and/or the western market is within NCSoft's stable of games, but - unless I am mistaken - that 800k mark was whipped up with a bunch of guesstimates on things that we have no idea about and, more importantly, it used salary figures using all of the Paragon Studios staff and tied it to CoH, which is completely incorrect (even if the guesses on the average salary were close at all).
    Actually, you can get the financials from here (Linkage to Ncsoft Financials page, where you can download different quarter/end of year reports if you desire)

    You will need to unzip it 1st, and the you are looking for IR_ Consolidated FactSheet_ENG(2QFY12)-public.xls (yeah long name i know). The important information is on the Game Sales tab of that spreadsheet (it is listed in Millions of Korean Won, so you will need to get your currency conversion out here).

    What I did, was take the Q2 results (2,855,000,000 Won) and just go to xe.com and use the currency conversion there.

    2,855,000,000 Won = $2,570,678 for the Quarter (3 month period).
    $2,570,678/3 = $856,892 per month

    This is *revenue* and not profit. This does not take into consideration *any* expenditure from NCsoft/Paragon Studios. It doesn't need to take them into consideration as i never mentioned anything concerning profit.

    Quote:
    I have no issue with you personally and I have no problem with what you're saying other than throwing around that figure as a matter of fact.
    It's not doing me harm, but it's spreading falsehood and possibly making you look a bit silly!
    Well, I am just using the same system as Father Xmas (and other posters) have used in the past, and actually using the relevent documents as well. Now, if we are *not* allowed to use these documents as evidence, then surely the fact that NCsoft lost roughly $7million last quarter *cannot* be used either, as they come from the same sources (well in this case, other files in the zip file i linked to). Infact, you know that nice graph that gets posted up every now and then showing revenue and "number of subscribers"? The information that it used to be generated was *from* the same set of reports.

    So, do you believe me now? Or are you going to dispute everything that has been put up to support the game in the past?
  14. Quote:
    Originally Posted by Ironblade View Post
    I believe most of their money comes from players in 'internet cafes' (they don't call them that) in Asia. If every CoH player boycotted every NCSoft product for the rest of their lives, I question whether the impact would even be measurable.
    Well, CoX was bringing in roughly $800K/month revenue according to their financial releases. It is peanuts compared to all of the other titles (ok, Guild Wars 2 brings in roughly 1/2 the amount, but lets see what this quarters financial statements say to actually make judgement on it... side note: GW1 has brought in roughly $30million more than CoX over their respective lifetimes).
  15. Quote:
    Originally Posted by shadow35 View Post
    It's pretty but it lacked depth to me. I don't see what all the fuss is about, and beyond that, sixty bucks is a lot for an 8-class game that only gives you 5 character slots then charges you 10 bucks a piece for extra slots.
    You can also use ingame money to buy gems, and then use those gems to unlock more character slots (or what ever else you want from the cash shop). Hell, you could even spend 2000 gems to upgrade your account to the Collectors edition if you wanted.


    Quote:
    Yeah, yeah, no monthly fee, but it's NOT massively multiplayer so it shouldn't have one anyway. It just pretends it is to try and snow people, really.
    It is just as much an MMO as City of Heroes is. So, is CoX an MMO or isnt it?

    Quote:
    That's the other thing that got me-- it's all channeled just like GW1 is, it's just that this time mirror 1 is called Yak's Bend (making believe it's a separate server when it's not) and mirror 2 is called Ferguson's Crossing or whatever. They can "name" the mirrors whatever they want: the fact is, when a player's name gets taken on one "server" it's taken on all of them (because they're all really just one overarching server).
    *edit* Yeah, i skipped on this one, because there is an *easy* solution to it, but there were names that were reserved at the start due to them being from GW1 players reserving their character names. Also on top of that, your *global* identifier *can* change (infact, it changed for me when I linked my GW1 account to my already established GW2 account). *side note* You can actually friend/whisper/invite people to your guild just by knowing their Character name across *all* servers in the game (EU and US). No need for the account identifier (which as i have stated previously can change).

    Quote:
    And you frequently get dumped into "overflow areas" without your party when the much-lower-than-real-MMOs-zoning-limits are reached (at least you did during launch week-- maybe the abandonment of the newbie zones has already happened now, though, and you'd be doing those public quests alone nowadays, I'm not sure, because after the COH announcement I quit playing GW2. I only played it from early start for a week before the CoH bomb dropped).
    There is less overflowing now. The main overflowing was during the initial opening period of the game, and has declined *incredibly* since then.

    Quote:
    The sad part is that there is no free trial, the cash shop is too expensive, and it smacks of cash grab in the usual NCSoft style (their cash shops in Aion and Lineage 2 are even more outrageously priced because there's no box fee with those).
    There is no free trial yet, but I am certain that it will come. More than likely they wanted to see what the server populations would be like *before* they open them to the unpaying masses.

    And yet you can still use ingame currency to buy those items. It is only if you want to buy gems with real world money that you pay "over the odds".
  16. Quote:
    Originally Posted by th1sisajoke View Post
    if you have nothing constructive to say then go comment on another post or are you an insider from NCSOFT

    3 months before the announcement would be a fair amount of refund not just to pluck 24th august as cut off, a lot of people have been playing this game a long time & invested $$$$ over different accounts. so it would go some way @ least
    Yes, I am an insider from NCsoft.

    /sarcasm.

    Actually, this is the 2nd time that i have been accused of working for NCsoft... If only, I would be getting paid far far more than what I am currently earning. (here is a hint: I am actually paid less than the minimum wage here in the UK).

    Side note: My household is still waiting for a refund on a 6month sub that was paid on 14th August.
  17. Quote:
    Originally Posted by Starsman View Post
    Am I the only one that remembers the announced-yet-never-released Shaolin Soccer inspired Soccer Fury?
    Nope, I remember hearing about it, never really paid much attention to it.
  18. Quote:
    Originally Posted by th1sisajoke View Post
    If they had an ounce of decency they would refund everyone for points who has put a lot of time & effort & cash into this very successful profitable game. but guess shedding out puts holes in big wig bonuses
    And on top of that they should also refund all subscriptions from *last year* as well.

    /sarcasm
  19. Quote:
    Originally Posted by Arcanaville View Post
    Forgery is a colloquial term: the letter was deliberately mischaracterized as being written by Garriott when it was not. Although Garriott signed off on it as a press release, he contended it misrepresented the reason for his leaving as a deliberate ploy to defraud him of his stock options. As Garriott has prevailed in court and on appeal, its reasonable to state that as a matter of law, that letter is in fact a fraud.
    However, the one that he signed and approved was the one that was shown to the player base.

    He never did sign the *internal* resignation letter which was the basis for the court case and so was instrumental into when he was able to excise his stock options, which was actually the whole reason for the court case in the 1st place.
  20. Quote:
    Originally Posted by Pebblebrook View Post
    There might have been dubious motives for the supposed "open letter" by Garriot but it wasn't so much a forgery since Garriot approved it even if he didn't write it.

    Not really trying to absolve NCSoft but Mercedes Lackey's information is slightly off when it comes to the alleged forgery portion.
    I can actually confirm this one 100%, for I have indeed found the magic website.

    It is actually from the Garriott Vs NCsoft court case.

    Taken from Findlaw.com

    Quote:
    Later that day, NCsoft sent Garriott a press release announcing his departure to Tabula Rasa fans.   Garriott reviewed and signed the announcement, which stated that “I am leaving NCsoft to pursue [other] interests.”   NCsoft subsequently prepared a resignation letter for Garriott's signature addressed from him to the company, but Garriott did not sign the letter.
    So whilst NCsoft *did* write the letter, Garriott himself approved and signed it. He didn't however sign his resignation letter to NCsoft (which they had drafted for him)

    Soooo......
  21. Quote:
    Originally Posted by Evil_Legacy View Post
    Basically.

    It seems that a lot of people knew their game killing history here and the Garrott fiasco yet played this game for years regardless even after NCSoft took over as if NCSoft had the most stellar record in the history of the gaming industry.
    I play games that I enjoy, it just so happens that City of Heroes was my 1st mmo, and one that I did enjoy to pick up and play every now and then.

    Yes, I knew from previous experience that NCsoft could kill a title, but i went into MMO playing from the very outset that nothing lasts forever.

    I just kept my expectations "low" as to how long a title would last, just to prevent myself from becoming too attached to a game (I have loved and lost over the years, including the death of an ex fiancee). So since then, I treated every day as something semi special.
  22. Quote:
    Originally Posted by Rubberlad View Post
    They developed 6 multi-million dollar turkeys, killed the 7th multi-million dollar turkey while it was still profitable AND spent at least half a million on litigation versus Richard Garriott and ultimately lost because they forged documentation... If we count the eight unknown turkey that Paragon Studios was working on alongside City of Heroes...

    Well, it's about a billion lost on dead end development projects, lawsuits and City of Heroes which was still turning a profit. And it all happened in 5 years under Mr. Kim's watch while he and his wife, Dr. Yoon pocketed millions on the side. Again, that is a statement made in the Korean Times article I linked (towards the bottom).
    Ok, to be fair, pretty much ALL MMO's will cost a few million to develop, however, lets get this a bit more accurate shall we?

    NCSoft *DID NOT* develop Point Blank (developed by Zepetto) *NOR* Dragonica (Barunson Interactive), they licensed them. In fact, both of those titles have *multiple* publishers, some even in the same same regions as NCsoft operates in. So that is 2 of the titles that you are citing out of the window. Dragonica is *still* active right now Wiki page, you need to go down to Development, and you can see it there. Hell, it is still active in the US and EU markets.
    • Auto Assault: no idea how much it cost to develop, but it wasn't profitable.
    • Exteel: according to wikipedia (so take that as you will), was apparently closed down due to a lack of *stable* financial income and waning interest from players.
    • Dungeon Runners: Was never a "big budget" MMO, and according to wikipedia (again!) the developers themselves said:
      Quote:
      "Dungeon Runners just isn't cutting the mustard," Nichols said on an announcement on the Dungeon Runners forum. "If she were a ship, she'd be taking on water. Yeah, she's been taking on water for a long time now. Are my cryptic references too hard to decipher? The game just isn't profitable. And, the first rule of business is to be profitable!"
    • Tabula Rasa: Cost a bomb, didn't make a penny back really.

    Quote:
    As Mercedes Lackey pointed out elsewhere, NCsoft lost all credibility the minute they forged documentation. It's not worth trying to pretend they are operating a legitimate and successful business now.
    But if you are saying that someone is lacking credibility, then that *doesn't* mean that everything you say against them is true. That is what I am trying to correct here.

    Some little fact checking along the line is always handy.

    Side note: How profitable was City of Heroes by the way? I await your answer and how you got to that figure as well.
  23. Quote:
    Originally Posted by Rubberlad View Post
    That's fine. So two things to keep in mind:

    1) Read the hyperlinks I posted before asking me to name my source (it's there, you just didn't read it).
    2) If you have a better approach for taking action, then please by all means share it.

    It's no good having naysayers **** all over the facts just because they don't like the interpretation. Either put up your own hyperlinks full of facts, shut up because you don't have any or get out of the way and let others do what they can to save the game.

    We need to work together and make a new plan of action. And we can't do that if folks insist on debating the interpretation without actually reading the source material provided (and the Korean Times article especially gives some great background about Mr. Kim's financial conflicts of interest).

    I'm really not making this up. The hyperlinked sources in post #7 speak for themselves.
    And yet, you find that all of the controversies totally valid?

    As i said, I would give you one of them (the Richard Garriot one), but the other 2 are *not* valid claims to hate upon NCsoft. Hell, if anything, the patent case one is interesting in its own right, because City of Heroes was actually *cited* in the court documents as infringing on patents.

    I *DID* read link 5, infact I used that as a basis for the everything. I couldn't find anything that referred to "Billions of dollars" *at all*. In fact, dollars gets mentioned in just 2 paragraphs. One the cost of development for TR (apparently $100million), and then in the following paragraph where it goes into the hiring of the Garriot brothers ($17 million in cash, roughly $50million for 1.5million in share options).

    So, once again, please *clarify* where is states that they lost "Billions of dollars".

    I will accept "millions", even "a couple hundred million in developing a turkey and bringing in the Garriots" (although they were also responsible for getting NCsoft into the US market in the 1st place)

    But once again, there is *no* mention of "Billions of dollars".
  24. Quote:
    Originally Posted by DarkCurrent View Post
    I'm curious about that, too. But I'm talking about the daily stock prices. They've dropped from 268k when Nexon purchased to 235k. 12% loss in sale price.
    Strangely enough, that is about a similar percentage drop for Apple since the launch of the iPhone5... wonder what caused it to drop so fast...