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Speaking of time sinks and despite ukaserex eloquence, the simple fact of the matter is that there will soon be three ways a character could have used to legitimately earn Isolator in this game:
A) Those created post-I2 who spent 30 minutes, maybe an hour, in Outbreak to defeat 100 contaminated.
B) Those technically created pre-I2 but chose to waste untold hours "rerolling" to do what type As did.
C) Those created pre-I2 but its player decided to waste untold hours camping for RV Isolator to get it.
So, when we compare the times involved we have:
1 hour (type A) versus probably 100s of hours (type B) versus almost certainly 100s of hours (type C)
On top of this illogic we now have the slippery slope situation opened to allow what I'll graciously call the 'ignorant' subset of post-I2 players/characters to have the frankly unprecedented ability to earn Isolator in RV just because they were too lazy or undisciplined enough to earn it when they should and -could- have in Outbreak.
So did Posi promise to screw over pre-I2 players and allow post-I2 'ignorants' a chance to get a badge they really -don't- deserve? Because that's certainly what he's delivered with this sad mess.
'Social class indication' as ukaserex puts it has little to do with the matter when we are talking about a gross unfairness leveled at pre-I2 players/characters. It may just be me but I -still- don't like the feeling of being punished for playing this game since CoH Beta, and this is exactly the way I feel sometimes when I consider how the Isolator situation has been mishandled since day one.
As a pre-I2 player I never wanted or asked to be -given- Isolator, but I don't feel it's fair in the least to ask me to do any thing more for it than post-I2 characters had to when they wanted to earn it.
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I agree 100% however.... not having the badge because it didn't exist yet does give me a sense of seniority, sort of like because I'm a veteran in this game.
But then I look at my badge count again and am hella angry!