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Posts
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Touche. I meant super-powered, I guess.
~Freitag -
I'm a pretty huge anime fan, but I tend more towards Science Fiction stuff, and the more serious end of that. My recent favorites are:
- Eve no Jikan
- The Sky Crawlers
- Rideback
~Freitag -
As a villain myself, I agree wholeheartedly. I think that if I were a real superhero, I would be utterly selfish.
Er, I mean ... I'd help the community, and make sure their voices are heard in the government, and ... and stuff ...
~Freitag -
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I call shenanigans. Not once did they mention a Chainsaw. Everyone knows that's necessary for a Zombie Apocalypse. At least, it is when you don't have Milla Jovovich handy...
~Freitag -
I would like to remind everyone once again of Rule 8 of the City of Heroes forums, which states:
Quote:I encourage you all to continue the discussion here, but please ensure that in posting, you do not act in contravention to the above-mentioned rule (or any forum rule, ideally).8. Compare/Contrast and Off-topic threads.
All of these forums fall under the general topic of City of Heroes. However, we do allow a wider variety of discussion topics in the Comic and Hero/Villain Culture forum and on the server forums. We encourage non disruptive off topic discussion in those forums along the line that fits with the community of posters who frequent them.- Political,
- Religious,
- The aesthetics of the human form (particularly that of models, actors or actresses),
- Real world topics
- or any videogame (aside from City of Heroes) topics are not allowed.
- Also, please do not compare or contrast City of Heroes to any other game or product, as that is a violation of this rule and is not allowed.
Thank you all for your contributions to the City of Heroes community!
~Freitag -
Combined
Combat Attributes
- Your effective Level Shift now displays in this window under Base Attributes.
- Influence totals in the Combat Attributes windows now display comma separators.
League- A taskforce will no longer be able to join a league that is full, rather than break up the task force.
- Buff sending settings now properly work in leagues.
User Interface- The effective interaction area of the pet window has been expanded to include the lower portion of the window.
Incarnate Trials- Corrected power disabling flags in Incarnate Trials, Ouroboros, and PVP zones.
- Travel Temps, Costume Powers and MTX Powers are restored for use in Incarnate Trials.
Incarnate Trial - Lambda Sector- In an effort to ensure that Lambda Sector's merits are more widely available regardless of whether the league is attempting badges or not, the following changes have been made to merit distribution:
- 1 Merit will be awarded when acquiring 10 Grenades.
- 1 merit will be awarded when acquiring 10 Grenades.
- 1 Merit will be awarded when defeating 30 of Marauder's reinforcements (the enemies from the doors) in the final stage.
- 1 Merit will be awarded when defeating Marauder.
- 2 Merits will be awarded if the league completes Antacid. This is to compensate for the 10 Grenades merit this badge precludes.
- 2 Merits will be awarded if the league completes Well-Stocked. This is to compensate for the 10 Acids merit this badge precludes.
- 1 Merit will be awarded if the league completes Lambda Looter. This is because the league would also have acquired the 10 Acid and 10 Grenade merits.
- Merits will no longer be awarded for gathering all 20 powers.
- This merit is moved to the kills in the final stage to have fewer merits dependent on power gathering.
- The overall results are:
- A standard run which gets all 10 of both powers and ignores badges will receive at least 4 Merits.
- Any power-related badge run (Antacid, Well-Stocked or Lambda Looter) run has the potential to acquire at least 5 Merits.
- In order to make sure that all raid sizes can achieve the new bonus merit in a reasonable amount of time, we have activated one of the two permanent doors which was previously not active for smaller leagues. This will increase the rate at which reinforcements spawn by 1 every minute for league sizes less than 10.
- Please note that ONLY the reinforcements which follow Marauder will give credit for the counter. The pets of those reinforcements, the turrets, IDF remaining from a previous stage and the IDF guarding the containers during the final stage will not count for the merit.
- Removed Marauder's base 30% S/L resistance and reduced the duration of his Unstoppable power.
- A door blocking access to one of the lab interiors in Lambda Sector has been replaced with an openable door.
Incarnate Components- Added direct conversion recipes for the following:
- Notice of the Well converts into 40 Incarnate Threads
- Favor of the Well converts into 100 Incarnate Threads
Incarnate Powers- Greatly reduced the probability that Ion Judgment powers will strike the same target multiple times in the same activation.
- Individual pet commands can now properly be issued to the Lore WarWorks Victoria Essence.
- Lore pet combat text has been adjusted to indicate which pet is acting.
- Rebirth Destiny powers now properly ignore buffs apart from those conferred by the Alpha Slot.
- Ageless and Barrier Destiny powers now properly accept increases to Damage Resistance, Defense Buff, and Recovery as conferred by the Alpha Slot.
- Team Teleport now works properly on Lore pets of all varieties.
- Level shifted players should not longer experience strange combat results versus very low level mobs.
- Switching Reactive Interface abilities equipped should no longer potentially result in the DoT effect being lost until zoning.
City of Heroes- The Woodsman Task Force (aka the Eden Trial) "Prisoners of Eden" will now properly start if the leader of the team is above level 41.
- Members of the TF team above level 41 will be auto-exemplared to 41 for the duration as per standard Task Force mechanics.
- Restored missing text to "The Aura of Power" hero storyarc.
City of Villains- On Vincent Ross's mission "Learn the Source of True Power" players should no longer find themselves entering the mission into non-playable space.
- Re-entering the the ship on the final mission will cause the player to now appear in the ship's interior, instead of falling through the world.
- Warrior bosses on the Mortimer Kal Strike Force now count towards the Legionnaire badge.
Praetoria- Corrected several instances where two doors (one unopenable) were appearing in certain Praetorian Tech maps.
- Increased time between howls of the Moon-Crazed Dancer in Studio 55.
Tasks
Rift Enclosure - Resistance- The nav bar text will properly update now to tell the player to enter Talos after talking with the Resistance member.
- Aid your Powers Division Team - The door to the roof where Reese is located has been restored.
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Hello Everyone!
We've restored this thread after removing references to other games. Please remember to keep this thread on-topic.
Thank you!
~Freitag -
Do I have to come up with an embarrassing story for each one?
~Freitag -
Die Reaktivierungswoche ist Live!
Jetzt, wo Globaler Server Zugang live ist, werden all inaktiven spiel-Accounts eine Woche lang reaktiviert, von jetzt bis Donnerstag, dem 19.5, um 08:59 MESZ.
Eine kostenlose Namensänderung wurde für alle Accounts, die unter einer globalen Namen Überschneidung leiden, gegeben. Falls ihr ein nordamerikanisches und ein europäisches Account mit dem selben globalen Namen besitzt, und eines oder beide dieser Accounts ist nicht mehr aktiv, könnt ihr in dieser Reaktivierungswoche beide globalen Namen ändern.
Bitte beachtet, dass Trial-Accounts nicht reaktiviert werden; aber, alle Trial-Accounts bekommen automatisch eine globale Namensänderung auf „Trial####“, um Überschneidungen zwischen aktiven und Trial-Accounts zu vermeiden. -
Hi Raithnor_Mal,
I'm sorry that didn't work for you. If that didn't work, then I'm afraid I can't really give you an answer just now. It's about 1am here, and so, of course, I'm not in the office. The best I can do is try and get in touch with someone first thing in the morning to see if the issue can be cleared up. I'm really sorry for this inconvenience.
All the best,
~Freitag -
Hi Psychic Guardian,
I'm apologize for the trouble you're having with the NCsoft Launcher. Have you tried uninstalling the Launcher, and then re-downloading it from the PlayNC website?
Best,
~Freitag -
Hi Raithnor_Mal,
I'm sorry you're having trouble! Have you tried running the Repair function in the NCsoft Launcher? If not, could you do that and let us know if that solved the problem?
Best,
~Freitag -
Hello Everyone!
Our apologies to those of you whose global handle was changed due to Global Server Access and the collisions. We understand and sympathize that many of you had long-standing connections to your global names, but we are certainly hopeful that the benefits you will gain from the increased number of available character slots, as well as the increase in the number of people you can play with, will make up for the inconvenience of having to change your global name.
Again, we understand your concerns, and apologize for any inconvenience.
Sincerely,
Freitag -
Hi Haggard!
We're glad you enjoyed it. We're also very grateful to the developers for taking the time to come by and chat. We're really happy we're able to record the whole stream, so that people who weren't able to make all or part of the cast are able to see what they missed.
~Nyan
Quote:I thought the UStream webcast was a lot of fun. The chat part kept slowing things up for me, but then I figured out we can watch the video on Facebook without the chat and the slowness disappeared.
It was fun getting to see so many different Devs throughout the day. And I was really glad that you guys recorded it so I could see the parts/Devs I missed. Thank you for doing this chat, everyone! -
Quote:Awesome, moderation music!
~Freitag -
Remember that if you're a European player, and there was a collision with your account name, you will need to pre-pend "EU" to your account name. So, if you account name was: "Friday13" before, and there was a collision, your new account name is: "EUFriday13".
All the best!
~Freitag -
Hi MoltenSlowa,
We're really glad you could join us! Thank you all for your patience as we worked to bring the servers back online. It was a real pleasure for all of us in the community team to be able to interact with you.
All the best,
~Freitag -
Hallo Kribbla,
Ich habe den Bug weitergeführt. Vielen Dank für eure Hilfe!
~Freitag -
Hello everyone!
The Paragon Studios Community Team will be hosting a special UStream Community Coffee Talk tomorrow, May 10th, starting at 10:00am PDT (1:00pm EDT, 6:00pm BST, 19:00 CEST) and were going to keep going until the servers are back online! Come and join the conversation as we talk with whichever devs happen to stop by and maybe even give away some cool CoH schwag! Be sure to check out the official Paragon Studios UStream page and register for an account so you can join in on the chat! -
Hello everyone!
The Paragon Studios Community Team will be hosting a special UStream Community Coffee Talk tomorrow, May 10th, starting at 10:00am PDT (1:00pm EDT, 6:00pm BST, 19:00 CEST) and we’re going to keep going until the servers are back online! Come and join the conversation as we talk with whichever devs happen to stop by and maybe even give away some cool CoH schwag! Be sure to check out the official Paragon Studios UStream page and register for an account so you can join in on the chat!
Join in the community discussion here! -
Hallo Master!
So weit ich es verstehe, sollte der Test-Server offen sein, bis Globaler Server Zugang auf den richtigen Servern aktiviert ist. Ich bin mir aber nicht hunder Prozentig sicher, also werden ich nachfragen, und nochmal bescheid sagen!
Alles Gute,
~Freitag -
Wir sind jetzt soweit, Globalen Server Zugang testen zu können!
Ab Heute, Mittwoch, dem 4. Mai um 22:00 MESZ werden wir die Pforten des europäischen Training Room und des nordamerikanischen Beta Server öffnen!
Der nordamerikanische beta Server ist eine Kopie von dem Justice Server, und der europäische Training Room ist eine Kopie des Zukunft Servers.
Nordamerikanischen Beta Server: Beta Server 01 - Justice Kopie
Europäischer Training Room: CoHBetaWorldServer_13 - Zukunft Kopie
Ihr solltet beide Server durch den NCsoft Launcher erreichen können, entweder durch die City of Heroes Test (EU) oder City of Heroes Beta Installation. Diese Server wurden vor einigen Wochen als Kopien hergestellt, also werden die Daten womöglich etwas veraltet sein, aber alle Charakter die zu der Zeit auf Justice oder Zukunft waren sollten zugreifbar sein.
Auch wenn ihr nicht Charakter von einem anderen Server kopiert habt, könnt ihr immerhin neue Charakter herstellen, und das neue Globale Server Zugang System zu testen.
Europäische Spiel-Accounts die eine Überschneidung mit nordamerikanischen Spiel-Accounts hatten, bekommen EU- am Anfang ihres Account-Namens. Zum Beispiel, Fliewatüüt13 wäre jetzt EUFliewatüüt13 falls es eine Überschneidung mit so einem fiktiven EU Account gäbe. Alle Accounts die für neu-ernennung eingeplant sind haben inzwischen bei ihrem registrierten E-Mail Account eine benachrichtigung. Falls ihr nicht auf den Server mit eurem normalen Account zugreifen könnt, bitte versucht es, "EU" vorne an euren Account-Namen voranzustellen, falls euer Account verändert wurde, und eure E-Mail Addresse nicht mehr gültig ist.
Um Beteiligung zu fordern, werden wir in dieser Testzeit all inaktiven Accounts (die keinen Verstoß haben) auf diesen Servern aktivieren.
Bitte beachtet, dass der City of Heroes In-Spiel Laden in dieser Testphase nicht funktionieren wird, und dass der nordamerikanische Training Room nicht in diesem Test benutzt wird.
Wir möchten natürlich eure Feedbacks auf den folgenden Foren lesen:
- Feedback Forums
- Bug Report Forums
Leider sind diese Foren nur auf Englisch. Ihr könnt natürlich auch hier eure feedbacks schreiben, und ich werde sie weiterführen. Ihr könnt mich auch per PM erreichen.
Wilkommen zu der ersten Erfahrung wobei europäische und nordamerikanische spieler zusammen spielen können!