FreakofFate

Recruit
  • Posts

    57
  • Joined

  1. woops.. clicked the wrong Server and did not notice.. lmao
  2. Quote:
    Originally Posted by Hyperstrike View Post
    You'll love the first mish. Not going to spoil it for you though.
    The next two missions can be...QUITE challenging.
    The final mish is somewhat tough, but nothing too horrendous.

    This unlocks your Alpha incarnate slot and gets you your first shard.

    You can use them to build special global enhancers for the slot.
    Holy crap the last mission sucks.. lol.. trying it on my Fire/Kin... that mez is annoying
  3. Quote:
    Originally Posted by Von Krieger View Post
    Saving up 30 Alignment Merits for a Gladiator proc seems silly, especially when you have Luck of the Gamble +7.5% Globals going for 200-250 million. You could get 15 of those for the cost of one Gladiator Defense.
    Where can I check for the Vender for these? feel like im picking up this game for the first time again... -_-
  4. Quote:
    Originally Posted by DanZero View Post
    Example, was just tooling around killing junk and a purple dropped. I checked it, hmmmm. armageddon. 600 mil inf.

    Remember, the high prices on the market favor the poor. Why? We don't buy, we sell. When we get a high priced item from a drop, we get more inf that we can reasonably spend unless we're buying really really sought after junk on the market, which we can just get anyways through playing the game.
    That would be one of my issues... I know I will want one of those purples or rare drops... so I dont sell em... the reason Im trying to make the infl in the first place is so I can buy some of these drops... so why sell it if I will just want to buy it later? = /

    Quote:
    Originally Posted by Justaris View Post
    No, you read that right. Those IOs are highly sought-after and have a very low PVP only drop rate, hence the high price tag. As for how they go for more than two billion, they get sold off-market with people using multiple characters to transfer that much inf.
    I dont get it.. if all people need to do is run the Alignments and get the recipes.. why pay so much for em/... is it not a guarenteed thing off the vender/.. like the AE drop pools?
  5. Quote:
    Originally Posted by DanZero View Post
    I farm inf very quickly by killing lots o stuff.
    lmao.. helpful ty...

    Quote:
    Originally Posted by Syntax42 View Post
    Alignment merits are probably the most reliable way to make INF, and are great for people with limited (1-2hrs/day) play time. Save up 30 and buy a Gladiator's 3% defense, then sell it for 2-3 billion, or sell other expensive IOs like Luck of the Gambler global recharge.
    did you mean million?... or is it realy Billion?... isnt the cap at 2 billion?... how on earth would you sell it for 3?
  6. Thanks for the info and Replys..
    and Wow... so fire/kins have made it this far?... I would have thought they would be replaced by now... When last I played there was a HUGE influx of Electric/Shield scrappers and looked like Kins were a thing of the past... I almost havea good kin build going... think I need a few more Sets to do more dmg and have a faster recharge.. but I havent looked at it in a while... As for marketin.. its hard for me... I tend to be a pack rat... I currently have like 6-7 purples that Im not useing.. I could sell them.. but I know Ill want them later and they will be 3x more expencive later.. a recipe was 80k when I last played, now they are 600k... I bought some GoTA +7.5% Run recipes for 1-5k last night, and I know the crafted IO will sell for over a mill... but I wanna keep em and use em on my Stone tanker.. = / Altaholics need as many IO's as they can get.. and my A.D.D. makes me play a lot of different toons unless im map farming... then my brain can go anywhere it wants and my hands are on autopilot.. lol
  7. Im just Returning from about a 2 yr break.. I have Rogue... Just wondering what a good Build and Map Farm would be to gather Infl.. The prices of some of the IO's are kinda crazy now.. so I need to make some bank.. and Just a heads up.. I suck at Auction flipping... Mindless map farming I can do no problem
  8. Any suggestions for a Stone/Dark out there?
  9. So these new fire farms.. are they AE only?.. or are there some that you can actually get purples off of?
  10. I run a Stone/Dark.. been at 42 or 48.. something in that range for a while... never solo'd anything cuz it was just too damn slow.. Just came back after about a 2yr break
  11. Quote:
    Originally Posted by choupa View Post
    Mine is a quite fast runner : 28.7mph with only Granite, 15.8 mph with Granite and Rooted on.
    This is doable with 45+ def to all types of damages protected by Granite.
    .
    Quote:
    Originally Posted by JohnP_NA View Post
    I've got 25.1 run speed in Granite, 12.2 with Rooted as well.
    No detriment to defenses in getting it either: in Granite I've got 60.3% S/L, 49.95 F/C, 51.5% E/NE Def. and Resistances are 123.71% S/L, 86.5% NE, 83.3% F/C/E/T.
    Could you guys maybe post links to your builds?... I wouldnt mind seeing some of these
  12. Thanks for the posts, yea.. I sloted the kinetic combats purly for the defence the set provided for S/L and melee.. Just wondering.. doesnt burn just get you out of holds?... why is that so important?... you can just use insperations for that..
  13. Im just coming back after about a 2 year break.. I keep playing for a year, then off a year or two, then playing again. Now that im back again, Fire runs seem to be the new thing to be doing.. Not sure why that is.. but.. if anyone wants to fill me in, that would be nice =) but anyway.. I decided to dust off my old Fire/Warmace tanker and see if I could fix her up and maybe try some of these runs... with the fitness tree gone, I got more abilities, but that played hell on my slotting.. I worked on it best I could.. but a lot has changed, and I was never much the best at Mids planning.. whenever I thought I had a good build.. I always found a better and usually cheaper one... so.. any help would be welcome

    Hero Plan by Mids' Hero Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Tanker
    Primary Power Set: Fiery Aura
    Secondary Power Set: War Mace
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Concealment
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx(7), RctvArm-ResDam(9), RctvArm-ResDam/EndRdx/Rchg(9), S'fstPrt-ResDam/Def+(11)
    Level 1: Bash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(13)
    Level 2: Blazing Aura -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(3), Oblit-Dmg(3), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(5), Oblit-Acc/Dmg/Rchg(7)
    Level 4: Healing Flames -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal(15), Dct'dW-Rchg(15), Dct'dW-Heal/Rchg(17)
    Level 6: Jawbreaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(19)
    Level 8: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(21), Efficacy-EndMod/Acc/Rchg(21), Efficacy-Acc/Rchg(23)
    Level 10: Pulverize -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(29)
    Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Rchg+(45), LkGmblr-Def/EndRdx(46)
    Level 14: Temperature Protection -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(29), RctvArm-EndRdx(31), RctvArm-ResDam(31), S'fstPrt-ResKB(50)
    Level 16: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg/Rng(40), Mocking-Taunt/Rng(42), Mocking-Acc/Rchg(45)
    Level 18: Build Up -- HO:Membr(A)
    Level 20: Super Jump -- Empty(A)
    Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(25)
    Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx(33), RctvArm-ResDam(34), RctvArm-ResDam/EndRdx/Rchg(34)
    Level 26: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-EndRdx(33), RctvArm-ResDam(33)
    Level 28: Whirling Mace -- Oblit-Dmg(A), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(36), Oblit-%Dam(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Acc/Rchg(37)
    Level 30: Fiery Embrace -- RechRdx-I(A)
    Level 32: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Rchg+(39)
    Level 35: Stealth -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(39)
    Level 38: Crowd Control -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-Dmg(40), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(50), Oblit-Acc/Dmg/Rchg(50)
    Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
    Level 44: Physical Perfection -- Numna-Heal(A), Numna-Heal/Rchg(45), EndMod-I(46), EndMod-I(46)
    Level 47: Shatter -- Mocking-Taunt/Rchg(A), Mocking-Acc/Rchg(48), Mocking-Taunt/Rng(48), Mocking-Taunt/Rchg/Rng(48)
    Level 49: Rise of the Phoenix -- EndMod-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(43)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(43)
  14. Hiya CoX.. Just started playing again after a year off, was just wondering, if anyone can gimme a few places to grind with the most critter kills per hour.. I know it depends on what AT you bring ect.. but assuming its fast killing and such.. where are some nice spots/missions to go at 50 or high 40's?
  15. ahhh.. I havent done the badge list thing.. Thanks a lot.. that helps a ton XD
  16. I just got my 9 Month Vet Reward badge, and didnt get any Respecs with it.. all my toons have the respec that came with I15 but thats it.. well.. two of my toons also have respecs from the Trial that havent been used, but... am I missing something?.. shouldnt I have extra respecs?

    "At this point players receive the first Respec for all their characters. This respec is separate from the In-Game respecs and the “Freespecs” given out during special events. This respec is given to characters current and new, simply for having an active account for nine months or more. "
  17. Jesus ... Can you post the Build you Use on That Kin?... I just changed a few things around on that stone build and am only at about 45% S/L defense, 13.5% psi defense, 162% recharge(with hasten.. 92.5% without) 0% to hit bonus.. I would LOVE to see what you did to get those numbers
  18. if I drop leaping, ill have no travel powers = ( I tried having Leadership instead of Fighting, but I couldnt get the Defense as high as I would like. Also.. the End consumption from leadership is a bit much I think.. just out of curiosity.. how much Accuracy = 1% to hit chance? or is it just 1:1 ? and Blaze.. send me an email.. my Global is the same as my Handle..

    Ive dropped Acrobats and took SB, then slotted KB into stone armor
  19. Any suggestions on the builds I posted by chance?
  20. Lets see.. Creative names... I have a dark melee/Electric armor Brute named Thundering Twilight I liked that one.. An Illu/Rad named "Imagine This"... one of my favorites is.. "Homeless old Guy" and "Scarred Psyche"... and one that is kinda nice.. but sadly the toon has been a lvl 10 for years.. "Embodied Darkness"
    all on freedom.. which makes me happy cuz its a high pop server
  21. This one is with Ice... im not sure wich is more dmg efficient or if either of them are..

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Mutation Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Ice Mastery

    Hero Profile:
    Level 1: Char -- NrncSD-Dam%(A), NrncSD-EndRdx/Hold(9), NrncSD-Acc/Hold/Rchg(11), NrncSD-Acc/Rchg(11), NrncSD-Acc/EndRdx(13), NrncSD-Hold/Rng(23)
    Level 1: Transfusion -- Nictus-Heal(A), Nictus-Acc/EndRdx/Rchg(37), Nictus-Acc/Heal(37), Nictus-Acc/EndRdx/Heal/HP/Regen(37)
    Level 2: Fire Cages -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(3), Posi-Dmg/Rng(3), Posi-Dmg/EndRdx(5), Posi-Dmg/Rchg(5), Acc-I(9)
    Level 4: Siphon Power -- RechRdx-I(A), RechRdx-I(40), Acc-I(42)
    Level 6: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(7), LkGmblr-Rchg+(7)
    Level 8: Hot Feet -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-%Dam(15), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Dmg/Rchg(17)
    Level 10: Swift -- Run-I(A)
    Level 12: Flashfire -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(21), Posi-Dmg/Rchg(23), Posi-Dmg/EndRdx(36), Posi-Dam%(36), RechRdx-I(42)
    Level 14: Super Jump -- ULeap-Stlth(A), ULeap-Jump(42)
    Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(36), Heal-I(39)
    Level 18: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(21)
    Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(40), EndMod-I(40)
    Level 22: Siphon Speed -- Empty(A)
    Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(27)
    Level 26: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(27), LkGmblr-Rchg+(29)
    Level 28: Cinders -- NrncSD-Acc/Rchg(A), NrncSD-EndRdx/Hold(29), NrncSD-Acc/EndRdx(31), NrncSD-Hold/Rng(31), NrncSD-Acc/Hold/Rchg(31), NrncSD-Dam%(33)
    Level 30: Acrobatics -- EndRdx-I(A)
    Level 32: Fire Imps -- SvgnRt-PetResDam(A), SvgnRt-Acc/Dmg(33), SvgnRt-Dmg/EndRdx(33), SvgnRt-Acc/EndRdx(34), SvgnRt-Acc/Dmg/EndRdx(34), SvgnRt-Acc(34)
    Level 35: Transference -- Efficacy-EndMod(A), Efficacy-EndMod/Acc/Rchg(43), Efficacy-Acc/Rchg(43)
    Level 38: Fulcrum Shift -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
    Level 41: Ice Blast -- Apoc-Acc/Dmg/Rchg(A), Apoc-Acc/Rchg(43), Apoc-Dmg/Rchg(46), Apoc-Dmg(46), Apoc-Dmg/EndRdx(46)
    Level 44: Frozen Armor -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(45), S'fstPrt-ResDam/Def+(45), LkGmblr-Rchg+(45)
    Level 47: Ice Storm -- Ragnrk-Knock%(A), Ragnrk-Acc/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Dmg(48), Ragnrk-Dmg/Rchg(50)
    Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Containment
  22. This post is a Firekin with Stone set

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Mutation Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Stone Mastery

    Hero Profile:
    Level 1: Char -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(39), Thundr-Acc/Dmg/Rchg(40), Thundr-Dmg/EndRdx/Rchg(40)
    Level 1: Transfusion -- Nictus-Acc/Heal(A), Nictus-Heal(40), Nictus-Acc/EndRdx/Rchg(46), Nictus-Acc/EndRdx/Heal/HP/Regen(46)
    Level 2: Fire Cages -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(3), Posi-Acc/Dmg/EndRdx(5), Posi-Dmg/Rng(5), Acc-I(7)
    Level 4: Siphon Power -- Acc-I(A)
    Level 6: Combat Jumping -- LkGmblr-Rchg+(A), HO:Cyto(7), HO:Cyto(27), HO:Cyto(27)
    Level 8: Hot Feet -- Oblit-Acc/Dmg/Rchg(A), Oblit-Dmg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Rchg(11), Oblit-%Dam(11), Oblit-Acc/Dmg/EndRdx/Rchg(13)
    Level 10: Swift -- Run-I(A)
    Level 12: Flashfire -- Amaze-Stun(A), Amaze-Acc/Stun/Rchg(13), Amaze-Acc/Rchg(15), Amaze-Stun/Rchg(15), Amaze-ToHitDeb%(17)
    Level 14: Super Jump -- Jump-I(A)
    Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx(17), Heal-I(23)
    Level 18: Cinders -- NrncSD-Dam%(A), NrncSD-EndRdx/Hold(19), NrncSD-Acc/Rchg(19), NrncSD-Acc/EndRdx(21), NrncSD-Hold/Rng(21), NrncSD-Acc/Hold/Rchg(23)
    Level 20: Siphon Speed -- TmpRdns-Acc/Slow(A), TmpRdns-Acc/EndRdx(43), TmpRdns-EndRdx/Rchg/Slow(43)
    Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(37)
    Level 24: Stamina -- P'Shift-End%(A), P'Shift-EndMod(25), EndMod-I(25)
    Level 26: Speed Boost -- Clrty-Stlth(A)
    Level 28: Tough -- RctvArm-ResDam/EndRdx/Rchg(A), RctvArm-ResDam(29), RctvArm-ResDam/EndRdx(29), RctvArm-ResDam/Rchg(31), S'fstPrt-ResDam/Def+(33)
    Level 30: Weave -- LkGmblr-Rchg+(A), HO:Cyto(31), HO:Cyto(31), HO:Cyto(33)
    Level 32: Fire Imps -- SvgnRt-Acc/Dmg(A), SvgnRt-Dmg/EndRdx(33), SvgnRt-Acc/Dmg/EndRdx(34), SvgnRt-Acc/EndRdx(34), SvgnRt-Acc(34), SvgnRt-PetResDam(36)
    Level 35: Transference -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(36), Efficacy-EndMod/Acc/Rchg(36), Efficacy-Acc/Rchg(46)
    Level 38: Fulcrum Shift -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
    Level 41: Fissure -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Knock%(43)
    Level 44: Rock Armor -- LkGmblr-Rchg+(A), HO:Cyto(45), HO:Cyto(45), HO:Cyto(45)
    Level 47: Seismic Smash -- Hectmb-Dmg(A), Hectmb-Acc/Dmg/Rchg(48), Hectmb-Acc/Rchg(48), Hectmb-Dmg/Rchg(48), Hectmb-Dmg/EndRdx(50)
    Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Containment
  23. Wow.. 33% def and a 70% resist?.. Can you post that?.. Ive found two builds with the 45% defense cap, ant the damage "looks" good, but there kinda expensive cuz I was trying to get as much recharge as I could.. posting the builds after this post...


    FYI: In one build I have Speed Boost, and in the Other I replaced it with Acrobatics to prevent Knockback/down... I wasnt sure which I should grab.. most people love a kin for the SB, but as a Farming toon, that resist KB/KD is awsome
  24. Just a random question.. Ive been using Mids for the longest time.. what program is CoD and where can i find it?