Forbin_Project

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  1. Quote:
    Originally Posted by Chriffer View Post
    The question isn't whether it is hard or not, nor whether it is complicated or not. The question is why. Why would you trade off the market as opposed to using the market? Specifically, why would displaying the best bid and best list price cause players to trade off market? No, you have not answered this question yet.

    *EDIT* Maybe there are some misunderstandings at work. I made a picture of what I am thinking this suggestion means.



    Is this what we are talking about?
    I've explained several times, you have chosen to ignore it.
  2. Where do you get the idea that off market trading is complicated? Direct trading between players has been in the game for 6 years.

    And why would you think it's hard to find someone interested in buying? What with global channels, SG's, and the forums it isn't that hard to find a buyer. Heck I've watched guys on the forums here get together and do cross server/cross faction transactions. I've even seen players buy and sell supergroups/bases cross server/faction.
  3. Quote:
    Originally Posted by Fleeting Whisper View Post
    Obvious solution: merge the markets *thumbs up*
    This would be a good start.
  4. Quote:
    Originally Posted by Chriffer View Post
    I am playing City of Heroes. A player can only hold 2 billion. Thank you for elaborating how players can get around this limitation. I'm sure your explanation will help some other player who was unaware that they could get around this limitation.
    Wake up and read the Market forums. Everyone but you has known about that since Issue 9 went live.


    Quote:
    I am not sure to how this is relevant to the discussion of displaying market bids and list prices.
    That's because you've been ignoring the explanations that people have given previously in this thread. I'm not going to repeat again what has already been said.
  5. Quote:
    Originally Posted by NordBlast View Post
    I think, Chriffer meant that you can't perform single transaction in excess of 2 Billions using market. That was said in the referrence to PvPIOs.

    Real black market transactions are happening now and will happen whether BBO presented or not. And my guess, it is more likely seller will put very rare item on market if he sees reasonable bid as opposite to he doesn't know what bids are out there.

    If you read Chriffer's post he doesn't want to see just the bids, he wants to see the sellers asking prices so people can screw the poorer players that can't afford to list their drops for what they are actually worth.

    If your going to list the sellers asking price then you'll have to get rid of the listing fees so poorer sellers can then price their drops competitively with the richer players. If buyers can see the list prices then the poorer players will stop selling their drops on the market because they will know they can't get the full value of the item on the market. Instead they'll sell them outside the market. That means less items will be available on the market and the prices will then get more expensive because the supply dropped.
  6. Quote:
    Originally Posted by Chriffer View Post
    The market does not function when items sell for more than 2 billion due to player limitations of only being able to hold 2 billion Inf. Are you suggesting that all items will sell for 2 billion?
    What game have you been playing where you think players are limited to only holding 2 billion inf? When you place a bid on the market that money is removed from your character. Each slot in the market can hold a bid for 2 billion inf. And everyone knows there are more than one item that is listed in the market that has been removed from play in the game. Players use those items to "bank" inf over 2 billion.

    Thus using the trade feature players can easily sell things for more than 2 billion by making multiple trade transactions. Once 2 billion is reached a player only has to bid 2 billion on something like a Wentworths Teleporter Inspiration and his character can hold another 2 billion.

    A level 1 character with only 3 market slots can hold 8 billion inf. 2 billion on the character itself and 6 billion in bids on nonexistant items.
  7. Quote:
    Originally Posted by Chriffer View Post
    That wouldn't happen.
    WRONG! This is currently going on with the PvP purple IO's.

    Quote:
    That's ludicrous. Players aren't going to frequently get better deals off the market. Every exchange needs a buyer and a seller. If you are a seller who wants to sell his item for more than on the market then you need to find a buyer who wants to pay more than the item goes for on the market. Why wouldn't the buyer simply buy from the market?
    Players that "have to have it now" are currently buying those purple IO's outside the market from individual players for up to 3 times the market price.

    Quote:
    If you are a buyer who wants to pay less than what an item goes for on the market you need to find a seller who will sell for less than an item goes for on the market. Why doesn't that seller sell on the market?
    You really have no idea how supply and demand works do you.

    The seller knows how rare his drops are. He can see that there are 200 people bidding on his drop and he can see that there are none up for sale. The seller merely tells the buyers outside the market that if they want it now they can meet his price or they can wait in the market queue indefinitely. The "Gotta have it now's" aren't willing to wait patiently 6 or 7 months to get the item. Especially since they know at any time after he places his bid on the market someone else can place a higher bid then he did and knock him down lower on the market queue.
  8. Quote:
    Originally Posted by Fulmens View Post
    Type /search and then "search" to see everyone on the server, right now. Blue name= not on a team, grey = on a team. You can subdivide by level, archetype, etc. to narrow the field if needed.

    Everyone that isn't using /hide.
  9. Forbin_Project

    Super Group

    Quote:
    Originally Posted by Rogue_Angel View Post
    I think is would be really cool if any new toons I make could go in my SG with out having to get others to do it for me. I think we should in are own as we make them we own it so why not?
    Power?

    If that is you Power we know now that you can make coherent posts so changing your forum name so you can go back to making gibberish posts is bad form.
  10. Quote:
    Originally Posted by Chriffer View Post
    I don't understand why people would take things off market with this system in place. I honestly have no idea in anyway, shape or form how this could possibly be true. Please, provide me with some details of any kind.
    The details were already provided, you just choose to dismiss them.

    Player A gets a drop worth 200 million say a Ragnarok but he only has enough inf onhand to as for 25 million. If he puts it on the market under this suggestion he's going to lose 175 million. Guess what, he isn't going to put it on the market then. Instead he'll sell it to a private party.


    This will have a negative impact on the market because people will be withholding their items and as the supply dries up the prices on the market will soar because it will now be harder for players to find what they want to buy. This is simple supply and demand.


    To make matters worse, out of market trading between players will increase dramatically as the people who aren't selling their drops at the market sell their loot in private transactions. You'll see people selling things for 2, 3, 4 times the amount listed at the market because there will always be people that have to have something immediately.


    You'll probably even see posts where people are auctioning their drops. This will lead to animosity when the inevitable happens and someone that desperately wants something can't get it because he's on the seller's ignore list.
  11. Quote:
    Originally Posted by NordBlast View Post
    That's correct.

    Let me put here some example.

    Item: Numina++ level 50 recipe


    Bids | Offers
    25M | 30M
    20M | 35M
    18M | 37M
    .......|...
    500K| 1.5B


    In this example BBO will be 25M/30M

    Player coming to the market to buy this item can make instant decision if they want to buy it for 30M or not. So, if the do, they placing 30M bid ant take this item home. If they don't, they can place bid anywhere below ask price and wait. The same way seller can decide if they want instasell for 25M or not
    /unsigned

    This would defeat the purpose of the highest bid going to the lowest sales price. If you can see what the asking prices are your just going to bid the lowest amount listed and screw over that seller.

    For example a player gets an extremely valuable drop that normally sells for 50 million but for whatever reason he can only afford to set a price of 2-3 million. under your suggestion instead of getting the true value of the drop, you'd be able to snag it for far less than it's worth.
  12. Quote:
    Originally Posted by LISAR View Post
    The futa mastermind set is only available on Virtue.

    It's also preferable to the Futa Assault set.
    The Futa Assault set is only available on Freedom and can only be played in PvP zones.
  13. Quote:
    Originally Posted by DoctorParadox View Post
    ok, regarding the detonation argument:

    with free willed henchmen, why would they have the explosives rigged to them if they didn't expect them to be activated at som point? by definition, free-willed henchmen choose to work for you, and choose to fight for you in whatever way you end up asking them to. also, if they can set down the charge before running for it, then doesn't that mean there's some kind of warning before it blows?

    besides, why even put a bomb on a perfectly good soldier, rather than just using a grenade? the whole thing has a feeling of said henchmen being a willing part of the plan.
    Ever see the movie "The Spirit"?

    A serum based on the genetic disorder Riley Day Syndrome was developed and injected into my henchmen and the results are that they have total regeneration and total pain insensitivity. They feel no pain and heal completely from the most severe injuries in only a few minutes.
  14. Quote:
    Originally Posted by Ice_Wall View Post
    Or he put an extra zero but figures 2.5 million is a fair price.

    That sucks dude.

    /em sympathy
    Yeah I see what you mean. I focused on the difference between 17.5 and 15 mill.

    And since I didn't say it before, it does suck.
  15. Quote:
    Originally Posted by The_Larker View Post
    Gawd I hate when I type to many "0's".....
    But he didn't type too many 0's. He wants 15 million back from his bid of 17.5 million. That would mean he intended to bid 2.5 million.
  16. Quote:
    Originally Posted by HellsPixie View Post
    Oh for the love of.... This may be asking too much, but get a grip people. If you don't think a power fits your character, then don't use it. Nothing forces you to take every single power in your Primary and Secondary pools. The two Masterminds I have that have the Traps secondary power, the 'Bots MM has the Detonator power and uses it on occasion, the Thugs MM didn't take it because it didn't fit the concept. Heck, you have 7 other secondary power sets to choose from. Instead of Traps, pick Thermal Radiation for example. Say that the character is a minor mutant and always wanted to be a Hero, but didn't have enough power. So, they recruit a group of normals and use their powers to buff them up so together they can fight crime.

    And if, for some reason, you can't possibly imagine how certain AT's or power sets could ever be Heroic / Villainous then just don't create a Hero or Villain using those sets. Other people can imagine, for example, an Heroic Stalker or a Villainous Defender. They will in no way affect how you play the game or the characters you create.

    Some very good points there. I have several characters that didn't take certain powers in a set because they didn't fit the concept. There is only one power that everyone is forced to take out of their powersets and that is the first power of the secondary powerset. And even tho you are forced to take it, nothing requires you to put it in your power tray and use it.
  17. Quote:
    Originally Posted by UnSub View Post
    Not really. You asked the question

    Quote:
    But is it really a heroic sacrifice if you force them into it?
    and my argument was to point out that there are many real life examples where people were forced into life or death situations and their sacrifices were just as heroic as if they volunteered to make them.
  18. Quote:
    Originally Posted by Dispari View Post
    You could use mine instead! It was pretty popular when I first posted it.


    Now that is cool. And thank you for giving me permission to use it.
  19. Quote:
    Originally Posted by Fleeting Whisper View Post
    Guild Wars 2 is also currently in development (of course, GW's payment model doesn't really lend itself to this discussion, since every GW account is a "lifetime subscription")
    I heard that GW2 will allow GW players to carry their existing characters over if they want to play GW2. That could just be a rumor tho.
  20. Quote:
    Originally Posted by Zombie Man View Post
    Umm... the part where you're insulting intelligence... you might want to spell things correctly -- and I'm being generous here.
    You'll have to take that up with The Thorny Devil. I believe he is the creator of the Troll Enhancement. I'm not responsible for other peoples typos.
  21. Quote:
    Originally Posted by falloutsurvivor View Post
    you guy do realise.

    that we agreed about the reformed gang leader idea.

    we are currently talking about the detonator power.

    that is in my mind quite not heroic but i CAN be wrong.

    so befor calling me a troll see my other post.

    So referring back to WWII as an example, you would consider the men and women that perpetrated acts of terror upon the occupying German forces and their supporters less heroic?

    You see since they were fighting on our side we didn't call them terrorists. Instead we called them saboteurs and resistance fighters, even tho they used the exact same tactics we today label terrorism.

    And we all have seen the movie scene where a dying soldier tells his buddies to go on without him because he'll only slow them down then after they leave he pulls the pins on his grenades and waits for the enemy to capture him. When they arrive he drops the grenades and blows the enemy up with himself.

    And how about the film "The Flying Tigers" when the character Woody flew a plane loaded with explosives into a supply train.
  22. Quote:
    Originally Posted by falloutsurvivor View Post
    so you consider terrorist who strap a bomb to their chest HEROIC?
    I see falloutsurvivor has slotted his trolling enhancements.




    He's just trying to use the term "terrorist" to bait someone into responding with a kneejerk response.

    He's doing this because he can't refute any of the examples given that have easily explain heroic Masterminds so he's trying to pretend that the examples haven't been given.
  23. Quote:
    Originally Posted by poptart_fairy View Post
    For all your herfing and derfing, I do realise you're trivialising them in an utterly moronic way by equating their struggle with that of a fictional computer game character. The original point was that blowing up an ally, within a comic book, without giving them a choice is hardly a heroic action.
    In the game you are role playing that they don't have a choice. As others have pointed out it's just as easy to role play them as having free will. Just like you role play shooting an NPC with an assault rifle, immolating them in fire, exposing them to radiation, etc is merely rendering them unconcious for arrest. Since it's all pretendy funtime MM Thugs can be Heroic or Villainous.
  24. Quote:
    Originally Posted by warden_de_dios View Post
    Here strap this bomb onto your chest and head into that crowd.
    That's the difference between a hero and a terrorist. Heroes try not to hurt noncombatants. Terrorists try to hurt as many noncombatants as possible.
  25. Quote:
    Originally Posted by Bitt_Player View Post
    What if it was the other way around?

    Mastermind: Man, we've gotta do something! We're getting mashed here!

    Thug: Boss, I got an idea! Hand me onna those bombs!

    Mastermind: What?! What're you- wait!

    *BOOM!*
    Exactly. Only sometimes in the military it's like this . . .

    Mastermind: Men, we've got to take out that pillbox. You three stay here and lay down some covering fire. You two go over there and try to get them in a crossfire. And you take this satchel charge and blow the pillbox while we try to keep their heads down.