Forbin_Project

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  1. Quote:
    Originally Posted by Memphis_Bill View Post
    The reason the crafted IO sells for 80 mill? There's a bid sitting there for 80 mill. I've sold IOs for 100+ mill... I list them at, say, 10k.

    Now, yeah, sometimes the *listed* price is pretty high, but for some items (those specific IOs) - you're going to get a good chunk of change, most times, even listing at 1 inf.
    This.
  2. Quote:
    Originally Posted by spice_weasel View Post
    and if we add these two issues together we get riley resurrected by either the mmr or the blue meanies. if it's the blue meanies then we can also expect the shuttle to be fixed and used as a trojan horse. if it's the mmr's, then we can expect another exposition on god/s in the universe.

    Aren't they out of shuttles now?
  3. Quote:
    Originally Posted by Mandu View Post
    My problems with it weren't because of the cliche trapped on the planet routine. After all, how many times did the Atlantis crew have problems because they didn't consider something dangerous?

    My problem with it was tiny mundane things.

    First, a shuttle with no safety harnesses. Maybe the original crew had advanced far enough that they had inertia dampening fields built into each seat. But if the current crew can't figure out how to activate those systems then they would have cobbled together some sort of seat belts out of cargo straps or belts or something. Not could have. Would have.

    Second. Have tourniquets become a forgotten technology? There appeared to be plenty of clearance under the beam to get a couple around his legs. And if Scott could lift it enough by himself to let TJ get her hand underneath then a few more strong people, or even a lever (evidently another forgotten technology) would have been enough to lift the beam and get Riley out.

    So to sum it up. What bothers me most about shows that feature advanced technology is when everybody completely forgets basic technology that anybody off the street could cobble together. If they wanted to kill Riley off then fine, let him die from complications or blood loss due to not having sufficient medical supplies. Don't do it because nobody remembers technology so simple a caveman could use it.
    Yeah, those bug me as well, but I got shouted down last year for pointing them out so I try to shy away from mentioning them unless they are glaringly obvious. Like how they still haven't run out of ammunition.
  4. Quote:
    Originally Posted by Rajani Isa View Post
    To be fair, the CoH DVD edition, GvE edition, and the Mac edition (plus the GR CE Goodie pack) don't really apply to this list as those were all "box release" goodies made available in a cheaper format than they were originally available in so people didn't have to go out and buy 30-40 US$ boxes.
    Good point. Also the company has frequently used "complete costume sets" as an incentive to buy the box releases. Also the cost of the boxed releases has always been mitigated by the free 30 days which is basically a $15 coupon.

    Also with the prices of those complete editions dropping to $19.99 it usually means that buying them is cheaper than the goodie packs because the goodie packs don't come with the free 30 days.
  5. Quote:
    Originally Posted by Angelxman81 View Post
    Ok, so for clarification:
    Pebblebrook, you totally understood my point. Even if this guy try to say the opposite, you understood me, he didnt.
    I asked for more costumes. Tights, patterns, complete costume sets, belts, shoulder pads... Ok? Last time we got those was I15. June 2009 with Ulterior and vines, and new faces, great. But thats 1 year and half ago...
    And yes the old times (since I08, november 2006 sounds pretty old to me in a 6 year old game) pre-boosters issues were better:

    I08
    came with individual pieces, masks, googles, skin tights, etc.. FREE
    I09 came with invention made costumes... FREE
    I10 came with vanguard merits to unlock vanguard costume set... FREE
    I11 came with tons of hairstyles and weapon customization... FREE
    I12 came with ITF to unlock the awesome roman armor... FREE
    I13 came with civilian clothes... FREE

    So, yep after I15 we got so far: animated tails, ultramode for a few metallic pieces and combat auras plus the leaked ones, snow and fireflies for I19. That stuff added in four issues, sounds pretty weak to me in comparison with the old times pre-boosters ( Again, I08-I15 era).
    I just think the playerbase should push the devs a bit, so maybe we can have some balance. I want costumes sets, and only way to get them is paid boosters. And I blame myself, I got wedding, AE valkirie and all origins except mutant (weak and incomplete booster).

    See Pebble, the op has admitted that he has been talking about everything. Look at his examples So my original list of what we got during each issue applies. Out of 18 issues only 6 didn't contain free costumes.

    Also did you notice that his list stopped at I8? Just after CoV was released. CoV the expansion that brought the single largest addition of Costumes to the game at one time. The costumes that we had to pay for to get.

    I wonder why he'd want to stay away from that. Face it the OP had to cherrypick the facts in order to give his complaint any validity, and when flaws of his complaint were pointed out when you look at the whole picture he has gotten dismissive and insulting.
  6. Quote:
    Originally Posted by Diggis View Post
    Thanks for that list. Exaggeration is possibly a good term for it. The tails were a good addition and you left out the addition of the metallic reflection items (did they leave legacy items in there or was it a forced change? I recall something about leaving legacy items in there but not sure) in I17.

    I'm not sure I consider weapons as costume items, solely because it's tied to a specific power set. It's more like saying Power Customisation added new costume items. It's still part of the costume creator but... However, I can see how people consider them costume parts.
    I also forgot that we got costume recipes with I9, but I tried to make it as comprehensive as I could.
  7. Quote:
    Originally Posted by Pebblebrook View Post
    By all means you can review them. I cut for emphasis to show that i was not the one confining the OP to the i15+ timeline as you claimed.

    edit:
    For clarification, this part of the conversation is not about the OP. You got me on the defensive when you said this to me:
    Well the reason I said that was because you appeared to be ignoring the fact that the OP was also referring to how he felt things were better in the "old good times". My responses were showing that his conclusions on that are false.

    1. Out of 18 issues only 6 of them didn't include new costume pieces. (I forgot we got costume recipes in I9)

    2. If he's limiting things to complete costume sets, then he's wrong because 99% of the costume sets we have came with paid booster/expansions. The biggest influx of complete sets came with the purchase of CoV.

    3. The old good times never existed. This game has had paid booster/expansions/microtransactions since it launched in 2004 and something new has been added each year.

    4. 99% of the costume pieces that get added in free issues are miscellaneous items that fall under categories like Hair, Faces, Hats, Weapons, Chest Symbols, Skirts, Wings, Capes, Auras, etc.
  8. Quote:
    Originally Posted by Pebblebrook View Post
    Hmm...
    You can cut and paste all you like it to take the OP's posts out of context. We can still read the originals in their complete form.
  9. Quote:
    Originally Posted by Pebblebrook View Post
    Heh, and this is where i came in saying something like you two might be talking about two different things. You're referrring to any addition to the costume editor (pieces) and he's pointing to the costumes in packs. You went for the entire history and he's confining to the last 1.5 years.

    In that timeline (i15 ish) you are right that pieces (tails, pistols) were added for free, while he's looking at costume sets from booster 2, 3, 4, 5 and GR pack from the same span of time.
    If he was limiting himself to everything after I15 then he can't say anything about the good old times we got costumes for free. Complete costume sets were being sold as far back as 2005. I think the first free complete set we got was in issue 7 the plant set in 2006. Before that before that it was an assortment individual pieces.
  10. Quote:
    Originally Posted by Pebblebrook View Post
    And you don't think he was referring to the "old good times" as "pre-booster era"?
    You are the one that's been trying to say the OP's post only applies to I15 and onward.

    I think you should read some of Golden Girls posts before continuing with the mental gymnastics your putting yourself thru. Your attempts to twist the OP's statements are failing miserably.

    As to the rest, in your own post you've shown that every year since 2004 this game has offered a new booster that contained at least one new costume piece.
  11. Quote:
    Originally Posted by Pebblebrook View Post
    Actually i'm seeing that one they're aiming at two different goal posts.
    No what happened is that Diggis asked a question.

    Quote:
    So what inaccuracies has the OP passed off as fact? So far no one has been able to prove otherwise, despite saying they have
    So I responded with the list of what we got in the past 18 issues which contradicts what the OP has stated by showing when we got free costume pieces and how far apart they were.

    Quote:
    OP is mostly talking about microstransactions getting the costumes and free issues not so much.
    This game has always gotten more "complete sets" of costumes from microtransactions than we got in the free issues.
  12. Quote:
    Originally Posted by Pebblebrook View Post
    See i think that's another disconnect between you two.
    You're talking about a timeframe before the packs and he's talking about the time after the packs, which are both overlap NCSoft's buyout of CoX.

    /edit: More specifically the time after i15.
    No he's not. the OP clearly said

    Quote:
    At least in the old good times we get new costumes for free
    1 year ago is not the "old good times".
  13. Quote:
    Originally Posted by Pebblebrook View Post
    I think i mentioned costume "sets" not piece and i17 did have pieces but not a full set, which i think was the OP's point.

    /edit: A set as in something similar to what you find in the boosters. If i understood the OP correctly.
    Then you didn't understand the OP correctly. In the past we've had to wait a lot longer than a year and a half for "complete sets". We didn't regularly get free complete sets until after NCSoft bought the game from Cryptic. I think the first one we got for free was the "plant" set we got in issue 7 which was 26 months after launch.
  14. Quote:
    Originally Posted by Pebblebrook View Post
    And your list from the quarter that i15 was released (which was around the time the 2nd booster and up showed) that spans a year, seems to corroborate that.

    No it doesn't. The time frame between I15 and I17 was only 9 months. That's only 1 month longer than the the time we had to wait for new costumes between I2 and I4. The OP stated we hadn't received anything for almost year and a half. That's 18 months

    Quote:
    Originally Posted by Angelxman81 View Post
    In the end, we didnt got cake in this matter for 4 issues by now. Thats almost 1 year and half
    9 months is nowhere close to being a year and a half. What he claimed is double the length of time we actually waited.

    And the point the OP made seems to be that he has entitlement issues. He seems to think he is entitled to things that were never promised to anyone and when people pointed out his exaggerations he resorted to name calling and insults.
  15. I1 - June 29, 2004 - No new costume pieces
    I2 - September 16, 2004 - Capes and Auras
    I3 - January 4, 2005 - No new costume pieces
    I4 - May 4, 2005 - New costume pieces added along with body scaling
    I5 - August 31, 2005 - No new costume pieces
    I6 - October 27, 2005 - No new costume pieces
    I7 - June 6, 2006 - New costume pieces added
    I8 - November 28, 2006 - New costume pieces added
    I9 - Tuesday, May 1, 2007 - No new costume pieces
    I10 - July 24, 2007 - New costume pieces
    I11 - November 28, 2007 - New costume pieces added
    I12 - May 20, 2008 - New costume pieces added
    I13 - December 2, 2008 - New costume pieces added with the introduction of the Shields power set.
    I14 - Wednesday, April 8, 2009 - New costume pieces added.
    I15 - June 29, 2009 - New Costume pieces added
    I16 - August 5, 2009 - No new costume pieces
    I17 - March 2, 2010 - New costume pieces added. Animated tails, New pistols for Thugs MM's
    I18 - August 16, 2010 - No new costume pieces

    Furthermore due to a glitch on the costume creator players had the chance to preview new auras that were not intended to be released yet.

    So it's clear to anyone that actually looks at the 18 issues that there were only 7 times we didn't get new choices added costume creator for free. So his statement that we haven't gotten new costume pieces in a year and a half is a blatant exaggeration. The only time we had to wait over a year for more "free" costume pieces to be added was back in 2005 - 2006 between issues 4 and 7.
  16. Forbin_Project

    Time Stamps

    Quote:
    Originally Posted by Samuel_Tow View Post
    Chatlogging is not a good alternative to time stamps, because chat logging logs all channels all the time, and there is a LOT of channel spam in this game, especially in system and combat channels.

    I am, therefore, all in favour of adding time stamps to our chat as an option in the menu. Ideally, I'd like it to use my local time, as /localtime is already capable of doing, but I would not be TOO opposed to it using /servertime, instead.

    The reason I want this is because all too often, I'll spot a message in a channel or in a tell, and begin wondering when that message happened and if that message is still relevant. For instance, I return from a 20-minute AFK and see I've gotten a team invitation. I'm in a mission, so I never went auto-AFK, and I would like to know if the invite is still relevant, ideally without pestering a person who possibly long since forgot he invited me.

    So thumbs up from me.
    This.

    /signed
  17. Quote:
    Originally Posted by crayhal View Post
    WTH? How can he play all of em at the same time? Auto powers?
    $15/month x 5 = 75... x 12 months = he's loaded.
    NCSOFT must love him.

    I had 4 at one point simply because I ran out of slots on my favorite server. Multiple accounts also makes it easier to do SG invites for my private SG's. This was before they started selling character slots. I'm down to two accounts now due to financial limitations.
  18. Quote:
    Originally Posted by Schismatrix View Post
    Usually both.

    Dismissing everyone who doesn't agree with you out of hand and/or lumping them under a single vaguely contemptuous label, especially before anyone even replies, i generally consider a strong indicator that the poster doing so has little of real interest to say. So far it's been pretty damn reliable.
    This.
  19. Forbin_Project

    Capes

    Quote:
    Originally Posted by Schismatrix View Post
    Actually, the current setup requires you to do the cape mission again before you do the aura mission if you haven't done the newer cape mission, but had done the old cape mission. i've had to do this on a couple alts. Also ran the cape mission on a couple alts who will never use a cape just so i could access the aura mission.
    Cool. Good info to know but it doesn't invalidate my question. It can happen if someone forgets they got their cape from a booster like the Mac or Magic packs.
  20. Forbin_Project

    Capes

    Are you sure you did the cape mission already? Capes gotten from Boosters don't count as having done the mission.
  21. Quote:
    Originally Posted by QuietAmerican View Post
    Again, that's what the show is about. The show is about a ship "Train" that is stopping and starting randomly. The Gates, "Or Stations" are the bottle necks that the plot takes place around. That's the show. Thats it.

    Now what they do around that plot, how the characters interact, the dialogue, and such, that is poor writing. Bringing on the alliance, Someone they never mentioned before in this paticular show to be the big bad heavies as a season finally, that is poor writing. Having most of those characters tossed off the ship on the first planet they come across, that is poor writing. Having the medic pregnant, then a few episodes later getting rid of the baby through magic just so you can "Get on with it" that is poor writing. Having the fact that we are now in to the second season and I still can't remember the names of half the characters, that's poor writing.

    The use of reduntend plot points that are built into the make up of the show, not so much. Its like complaining that the West Wing always took place in DC and all the episodes were about politics. Or that Angela Landbury allways wound up at a Murder scene every week.

    However, this is just my opinion, and I could be wrong.
    Having to resort to using the same story multiple times with the show barely out of the first season is poor writing. Having that same story wrapped up by the beginning of the next show is poor writing. Putting themselves in a position where they feel they have no choice but to rewrite the same story over and over is poor writing.
  22. Quote:
    Originally Posted by Amy_Amp View Post
    I said subpar remake. I don't think Buffy, or Angel really fall into those categories. It also helped that those shows weren't on main channels as well, see Smallville lasting 10 seasons. If WW is to come back and be on the major networks, it better be good if it plans on sticking around. Knight Rider and Bionic Woman have both proven nostalgia only gets you so far.
    Your saying that now based on hindsight. I'm talking about before buffy was aired when people were talking about it being based on the movie which is so bad it's funny.

    So yes this does fall into those categories. We have no idea until after it airs if it will be a subpar remake.
  23. Quote:
    Originally Posted by QuietAmerican View Post
    How many times on Star Trek did they "Beam down to that planet, and lose their communicators?"
    Thank you. Another great example of poor writing. Let's also not forget how that intellectual property keeps rewriting their own established canon with every new series/movie.
  24. Quote:
    Originally Posted by Amy_Amp View Post
    How many channels were there back in the 70s? People have way too many options these days to waste it on a subpar remake of a show. My confidence in the makers of the show goes down greatly if any of those three are in the lead.
    Funny how people said the same thing about Buffy the Vampire Slayer and yet that show was a hit for 7 years, and spawned Angel which ran for 5 years.

    Just because you personally don't like an idea doesn't mean it won't be done well and be a huge success.
  25. Lynda Carter and Jeri Ryan in tight Star Trek outfits?




    That would have been awesome.