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Quote:It's discussions like this that make me wish the show had a floorplan of the base in question. We know the base had weapons emplacements to fight off ground and air attacks so the armory wouldn't be deep inside the base where resupplying those weapons would be difficult. So it's much more likely that they had two armorys, or a main armory near the exterior and a weapons locker that was closer to the gate room.Except that when they had the gate preping to open you can see them hauling in cases of everything they could get their hands on. I rather expect someone probably made a quick trip to armory and grabbed some cases of ammo. Look at the unholy mess of things being tossed through the gate while they had it open and I figure ammo was one of the things. Mind you probably not lots of ammo, but the likely have a few thousand rounds, and then there is what got brought for the invasion of the ship.
Now the problem with a weapons locker is that while it may have a few thousand rounds of ammo, it isn't going to be all one caliber. The locker will carry several different types of weapons for "SG" teams as well as some ammo for the weapons so space will be limited. Everything from pistols, to SMG's, assault rifles, shotguns, SMAWS, M-60's, grenades, claymores, C-4, and LAWS and the ammo stored in the locker will be divided up between those weapons. So I figure they may have had 1-2 thousand rounds at most for any one type of weapon with the rest stored in the main armory.
Then theres the fact that during the first show they got trapped when the air bombardment collapsed the ceilings on some of the passageways. Which side of the collapse was the weapons locker on?
Now assuming the weapons locker was on the gate side and they sent someone to grab ammo (and assuming that they had an itemized list of what weapons everyone was carrying so they could grab the most ammo for the weapons they had on hand) it's possible they could grab a couple thousand rounds of ammo but divied up between the people with weapons that won't go very far or last very long even if they only fire single shots.
I'm now wondering just how much ammo they burned thru on that one planet where they got caught in the time travel loop. -
I could see getting a one shot mission similar to a tip mission but complete story arcs would never work with that kind of system.
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Quote:Oh please that's a fantastic price for a limited run edition that's over 7 years old and originally sold for was it $49.99 or $59.99?The CoH Collector's Edition can be had for the low-low price of $99 on Amazon. In other words, it's for all intents and purposes unavailable.
As opposed to the WoW collectors edition that's currently selling on Amazon for $2,000.00
or the Guild Wars collectors edition that's selling for $889.99 on Amazon. -
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Quote:You are forgeting that these people didn't have time to bring a lot of supplies with them. They just grabbed whatever they could carry from the pile of scientific equipment staged in the gate room. The ammo they had was whatever they had been given when the base was attacked.It doesn't seem that way to me at all. They have actually used the guns very little. When they have used them they have pretty much stuck to single shot instead of the full autofire used by the other SG series.
Items like ammunition are always kept under lock and key in the bases armory until it needs to be issued. It is never under any circumstance left out where anyone can go thru it.
The most they would have been issued during the surprise attack would be half a dozen clips of ammo. And I'm basing this on my own personal experience in the military.
Now during a time of war in a war zone sure they would be carrying as much ammo as possible, but they weren't at war. They were on an uninhabited planet and they weren't expecting an attack from the Lucien Alliance.
Oh and if you look at the weapons in the show iand in the pics they aren't using the FN P90's that SG1 and Atlantis used that have 50 round clips, they have M-16's with 20 round magazines -
It's not that the rarely used definition might offend someone. The truth is that there are far too many people whose existence seems to revolve around looking for things to be offended over, and far too many immature jacktards that get a kick out of antagonising them. It's hard for the rest of us to soar like eagles when we are surrounded by these turkeys.
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Quote:There are two general problems with this. First off there is the simple fact that doing this is NOT a monopoly. All someone has to do is put in a buy order 1 inf higher than theirs and they get the next one on the market.
Secondly let's look at the math for this. First let's assume you're not actually deleting any salvage at all (i.e. regular flipping). In order to break even on the transaction your sell price must be at least 11.1% higher than your purchase price (i.e. buy for 100 inf and sell for 112 inf). Now assume you're deleting 50% of the purchased salvage, in this case to break even your sell price has to be at least 122.2% higher than your purchase price (i.e. buy at 100inf, sell for 223 inf).
The point is that in order to make a profit there HAS to be a gap in between your sell price and your purchase price. What that gap means is that it's impossible to stop someone else from moving in and setting their own buy or sell prices in between yours at which point you are no longer controlling all of the transactions. Sure you can adjust your buy/sell points in order to get rid of them but that decreases your profit and they will just move back in with new prices, a cycle that repeats until you are at the "no profit" levels detailed above.
Now obviously some prankster could do it at "no profit" levels for fun but what is happening at that point? He's basically taking his money and distributing it to those who have salvage to sell. Yeah kinda annoying to those who want to buy salvage (since they'd have to go to the AE) but nice for the people with salvage to spare.
Ya know I just remembered the only items that can be manipulated in the way Zep is describing is the Winter's Gifts recipes. Supply is restricted to whatever can be grabbed up during the Winter Event so the rest of the year people have to pay thru the nose if they want them before the next Winter Event. -
Why would you automatically assume this would get flamed?
Either you are overly sensitive about any type of criticism or you are trying to trick people browsing the titles of the threads into reading your idea by implying that you are making a controversial suggestion which this isn't.
In the future I'd suggest just making your suggestion and let it stand or fall on it's own merits rather than drum up drama with inflammatory titles.
As to the idea itself. I don't see it replacing the contact system but it would be a great addition to the game as it would compliment the contact sytem nicely.
/signed. -
Quote:No the ancients didn't. Which is why they have constantly had to use the stargate to resupply food and water to supplement the garden they established on the ship. The writers have shifted the focus of the constant supply gathering to the background because they had to get on with telling the SGU story.Ah. I see you missed it. The Ancients DID put supplies and things on the ship. Go rewatch the first few episodes. Specifically the ones where they are trying to get the air recyclers working again. One of the characters specifically state that they should start opening the Ancient boxes to look for replacement parts. To which the leader dude says "NO! We don't know what's in them, let's just use what we have and try to find a world where we can get supplies."
Now since then there have been a very few allusions to the fact that those Ancient supplies are slowly being opened and catalogued - like when they found the superluminal drive repair bot. But for the most part, the writers have ignored then.
Which means that most viewers have forgotten them.
The only ancient tech I recall them finding that helped them with their lack of supplies was the recharging device. Oh and it's a good thing they brought "magic" guns that never run out of bullets or they'd have been defenseless a long time ago. Either that or they have found a chain of stores on the other side of the universe that sells them Earth made ammunition for discount prices. -
I see some people are confusing two different words that sound similar.
A "cracker" is a tasty snack.
A "Crackuh" is a reference to people naturally lacking melanin.
The words sound similar but they are different. If you take the time to listen to the people that use the derogatory term you will realize they aren't pronouncing the "er" sound but instead are pronouncing the "uh" sound.

The reason that "crackuh" isn't very effective as an insult is because the people being insulted mistakenly assume that they are being called a "cracker" and assume it's a compliment because almost everyone likes Keebler's Town House Crackers.
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Dude where have you been? The tone changed over a year ago when the mods dropped the hammer on everyone and implemented more draconian rule enforcement. The Comic and Hero/Villain Culture section had almost all of it's threads purged when hundreds if not thousands of threads were deleted because they didn't meet the new stricter standards.
Or are you talking about something else? If so please be more specific. -
Quote:Well there's no way they could bring enough food and water or ammo for weapons but the ancients could have those supplies on the ship. No one would have blinked an eye at that.That was my point. If they had simply started letting them run into aliens and get kidnapped etc a bit earlier, and just let us assume that they brought enough food, water, the air scrubbers were ok since no breathing was on board, it would have worked out alot better. And those episode could have been filler for when the show was up and had an established audience already.
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No it isn't. The game has around 70k players spread across 15 servers that are constantly buying and selling on the Market. So there's no way a single SG or even a coalition of several SG's can tie up the supply on the market consistently, especially when the supply is infinite. This isn't the real world where resources are limited. The game wasn't programmed to act that way.
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Quote:Okay just finished watching it on the sci-fi website and I have to agree that it was one of the better episodes they've made. It's a shame that this probably won't save the series.The thing is this was a good episode and goes to show you that this show had promise if they had got it up and running at this level to begin with instead of that whimp fest of a first half of the season it launched with that was all episodes dealing with finding water or food etc.
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Quote:In my opinion as long as they behave I ignore them. I only petition them when they have gone out of their way to violate the rules. For example I recall one that was gay bashing and another time one was throwing around racial slurs.Darn right. And some yammering from a goat is hardly going to deter me. Having said that, I've only felt it necessary to petition two characters for name/appearance in the years I've been here. One was a blatant Green Lantern rip-off, in every possible detail (costume, name, bio). The other character had a name that was a reference to a sexual act.
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So they changed the shows air date again? Explains why I missed it.
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Quote:the devs do what the devs do, it's their job to worry about this nonsense.
Quisling players who get all tingly when they find something to run to Daddy about still make me sick.
Careful Goat your nerdrage is showing.
quis·ling
[kwiz-ling]
–noun a person who betrays his or her own country by aiding an invading enemy, often serving later in a puppet government; fifth columnist.
Origin:
1940; after Vidkun Quisling (1887–1945), pro-Nazi Norwegian leader.
So your implying NCSoft and the GM's as an invaders that don't have a legitimate claim in enforcing the rules of the game, and the people that help them are traitors to their country. -
In 7 years I've only had one bad RP experience on Virtue as opposed to the dozens if not hundreds of jerks I've run into on Freedom or "Freedumb" as it has been unofficially nicknamed by the players, which is much to the chagrin of the hundreds of decent Freedom players.
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Quote:You're right to point that out. Thanks for the correction.Small, but important nit pick. You meant trademark and not copyright. You do not lose copyright protection if you don't defend it. But you could lose a trademark.
Copyright owners don't have to protect anything to retain their copyright. Only trademark.
It is an extremely important distinction. -
Let's just say no to the yellow ice and snow. otherwise /signed
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Quote:More like Lawful Amoral and Chaotic Hungry.The Coralax are very obviously inspired by Lovecraft. The Cthulhu mythos would not be out of place. It would also relate to Rularuu, in the sense of the Elder Gods being so far beyond good and evil that we can't possibly comprehend their motivations. Alignment: hungry, as it were.
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Quote:I don't think that's entirely accurate. Sure they may have had a couple of employees check the game out to see if it was possible, but they could easily take plenty of screenshots of regular players running around with their Hulk, Ironman, Dr. Doom, Wolverine, etc clones. Heck every time a new super hero movie comes out theres a bunch of clones running around for about a month or so until the GM's get them all genericed.I'm sure the DCMA had a large part to do with it as they have always been quick to react to this kind of thing. That, and the fact they [NCSof & at the time Cryptic] could press that since clones of Marvel's characters were made by it's employees under it's direction those where authorized duplications and thus fall under the aforementioned non-exclusive rights claim hidden in the EULA.
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Quote:I think this is close to the truth. Marvel, by how the copyright laws are written, was obligated to sue once they learned that copycat characters could be made, and the DMCA was a big factor in why they didn't win.I seriously doubt that is how it went down. Copyright law is very protective of the rights holders and transferring ownership simply isn't that simple. It's also not permanent.
What I think more than likely happened is NCSoft lawyers smacked Marvel with the DMCA and its safe harbors and told them to shove it.
Marvel can sue all they want, but assuming NCSoft follows the DMCA, Marvel would lose.
It seems to me to be one of those situations where the only winners are the damned lawyers because neither company won. Both wasted a ton of cash going around in legal circles.
