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Posts
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Joined
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Nothing has changed thats the problem. I still play at the desk and I used the compressed air to get rid of all the dust and everything
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Ive been experiencing some serious in game lag while playing CoH, followed by the game crashing maybe 5 minutes into my play time. I really have no idea whats wrong. The problem only started early last week and I've had the laptop for a couple of months. Ive also made sure the virus scan wasn't running or anything and I think my drivers are up to date. If you guys can help me, ill buy you cookies.
---System information gathered by CoH Helper version 0.2.0.2---
DxDiag gathered at October 5, 2010 13:16 (-05:00)
Operating System: Windows Vista Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.100608-0458)
System Manufacturer: ASUSTeK Computer Inc.
System Model: G60VX
BIOS: Default System BIOS
Central Processor: Intel(R) Core(TM)2 Duo CPU P7350 @ 2.00GHz (2 CPUs), ~2.0GHz
Memory: 4094MB
.Net Memory Report: 2456MB out of 4094MB available
Page File: 6537MB (1832MB currently in use)
C Drive: (ST9320423AS) 202930MB out of 292245MB (69%) free
D Drive: (HL-DT-ST DVDRAM GSA-T50N) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 10
DirectX Diag version: 6.00.6001.18000 (64-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
No problems found.
No problems found.
Input Notes: No problems found.
Monitor: Generic PnP Monitor
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce GTX 260M
Manufacturer / Chip: NVIDIA / GeForce GTX 260M
Video Memory: 2797 MB
Driver Version: 8.17.0012.5896
Driver Date: 7/9/2010 5:38:00 PM
Driver Language: English
Sound Device Description: Speakers (Realtek High Definition Audio)
Driver File: RTKVHD64.sys
Driver Version: 6.00.0001.5817
Driver Date: 3/24/2009 6:34:30 AM
Sound Device Description: Realtek Digital Output (Realtek High Definition Audio)
Driver File: RTKVHD64.sys
Driver Version: 6.00.0001.5817
Driver Date: 3/24/2009 6:34:30 AM
Sound Device Description: Realtek HDMI Output (Realtek High Definition Audio)
Driver File: RTKVHD64.sys
Driver Version: 6.00.0001.5817
Driver Date: 3/24/2009 6:34:30 AM
WMI Information
Motherboard Manufacturer: PEGATRON Corp.
Motherboard Model: (empty)
Motherboard Product: G60VX
Motherboard Version: 1.0
BIOS Manufacturer: American Megatrends Inc.
BIOS Name: Default System BIOS
BIOS Version: _ASUS_ - 20090527
BIOS Release: 20090527000000.000000+000
Registry Information for Current User
Resolution: 1366x768
3D Resolution: 1366x768 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: Medium
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: 4x
Anisotropic Filtering: 4x
Texture LOD Bias: Smooth
Water Effects: Medium quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: Yes
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: High
World Texture Level: High
Character Texture Level: High
World Detail Level (Vis_Scale): 1.000
Entity Detail Level: 1.000
Shadows Enabled: No
Shadow Mode: Stencil shadows
Shadow Map Shader: Unknown (0)
Environmental Reflections: Low quality
Advanced Occlusion Settings: No
Ambient Occlusion: Off
Occlusion Strength: Off
Blur: Bilateral
Ambient Resolution: Performance
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of FX When Camera Close Enabled: No
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Performance
3D Audio: No
FX Sound Volume: 1.000
Music Sound Volume: 0.600
Show Advanced Graphics Options: Yes
Overall Graphics Quality: 0.500
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: 466901 bytes/second
Current Game Version: 1850.201009101722.11T2
Installation Directory: C:\Program Files (x86)\City of Heroes
Mod files in the Data directory
.\texture_library\GUI\Icons\Enhancements has 38 files
.\texture_library\GUI\Icons\Inspirations has 51 files
.\texture_library\GUI\Icons\Inspirations\Alternate s has 1 file
.\texture_library\GUI\Icons\Pet_Command has 9 files
.\texture_library\GUI\Icons\Powers has 1256 files
.\texture_library\GUI\Icons\Powers\ALTERNATE-1 has 8 files
.\texture_library\GUI\Icons\Powers\ALTERNATE-2 has 8 files
.\texture_library\MAPS\city has 1 file
.\texture_library\MAPS\Midnight_Squad has 1 file
.\texture_library\MAPS\Safeguard has 9 files
.\texture_library\MAPS\sewers has 44 files
.\texture_library\MAPS\static has 34 files
.\texture_library\V_MAPS\Outdoor_Missions has 9 files
.\texture_library\V_MAPS\Static has 16 files -
Looks nice. Even the sleep seems pretty useful.
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This may be a silly question, im 90% sure it is.
I just got a new laptop and I was wondering if I could save all my Coh data and what not on a disk and upload it to the new laptop, or do I have to redownload it.
If I can, Is it faster to do it that way? Or is it the same amount of time? -
Is there anything i can do to improve the performance of my system to the point where i can run SOME ultra mode graphics?
---System information gathered by CoH Helper version 0.2.0.2---
DxDiag gathered at May 11, 2010 18:17 (-05:00)
Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.100218-0019)
System Manufacturer: Hewlett-Packard
System Model: Compaq Presario F700 Notebook PC
BIOS: PhoenixBIOS 4.0 Release 6.1
Central Processor: AMD Turion(tm) 64 X2 Mobile Technology TL-58 (2 CPUs), ~1.9GHz
Memory: 3262MB
.Net Memory Report: 2093MB out of 3261MB available
Page File: 5317MB (1437MB currently in use)
C Drive: (ST9160821AS ATA Device) 33117MB out of 140647MB (23%) free
D Drive: (ST9160821AS ATA Device) 1897MB out of 11978MB (15%) free
E Drive: (HL-DT-ST DVDRAM GSA-T20N ATA Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 11
DirectX Diag version: 7.00.6002.18107 (32-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
Input Notes: No problems found.
Monitor: Generic PnP Monitor
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce 7000M / nForce 610M
Manufacturer / Chip: NVIDIA / GeForce 7000M / nForce 610M
Video Memory: 1065 MB
Driver Version: 7.15.0011.8267
Driver Date: 5/12/2009 5:42:00 AM
Driver Language: English
Sound Device Description: Speakers (Conexant High Definition SmartAudio 221)
Driver File: CHDART.sys
Driver Version: 4.31.0000.0000
Driver Date: 9/9/2007 2:12:28 AM
WMI Information
Motherboard Manufacturer: Quanta
Motherboard Model: (empty)
Motherboard Product: 30EA
Motherboard Version: 86.09
BIOS Manufacturer: Hewlett-Packard
BIOS Name: PhoenixBIOS 4.0 Release 6.1
BIOS Version: HPQOEM - 6040000
BIOS Release: 20071127000000.000000+000
Registry Information for Current User
Resolution: 1024x768
3D Resolution: 1024x768 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: High
Maximum Particles: 40136
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: Off
Anisotropic Filtering: 4x
Texture LOD Bias: Smooth
Water Effects: Medium quality
Bloom: 0.100 (turned off)
Depth of Field Enabled: No
Desaturation Effects (Sepia) Enabled: No
Shader Detail: Medium?
World Texture Level: Medium
Character Texture Level: High
World Detail Level (Vis_Scale): 1.000
Entity Detail Level: 1.000
Shadows Enabled: Yes
Shadow Mode: Disabled
Shadow Map Shader: Unknown (0)
Environmental Reflections: Disabled
Advanced Occlusion Settings: No
Ambient Occlusion: Off
Occlusion Strength: Off
Blur: Bilateral
Ambient Resolution: Performance
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of FX When Camera Close Enabled: Yes
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Compatiblity
3D Audio: No
FX Sound Volume: 0.000
Music Sound Volume: 0.000
Show Advanced Graphics Options: Yes
Overall Graphics Quality: 0.000
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: 283473 bytes/second
Current Game Version: 1800.201003300904.15T4r
Installation Directory: C:\Program Files\City of Heroes
Mod files in the Data directory
.\texture_library\GUI\Icons\Pet_Command has 9 files
.\texture_library\GUI\Icons\Powers has 1248 files
.\texture_library\GUI\Icons\Powers\ALTERNATE-1 has 8 files
.\texture_library\GUI\Icons\Powers\ALTERNATE-2 has 8 files
.\texture_library\MAPS\city has 1 file
.\texture_library\MAPS\Midnight_Squad has 1 file
.\texture_library\MAPS\Safeguard has 9 files
.\texture_library\MAPS\sewers has 44 files
.\texture_library\MAPS\static has 34 files
.\texture_library\V_MAPS\Outdoor_Missions has 9 files
.\texture_library\V_MAPS\Static has 16 files -
I generally play controllers but today i decided to make a tank to try something different.
The combo I decided on was Ice/SS. I dont really see to many ice tanks around so what i wanna know is what are the pros and cons of ice armor.
Thanks in advance for the help -
An updated version of MIDS came out with i16, it has all the new powers and everything.
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Ive been playing for about 15 months and ive only seen a handfull of ice controllers. Is the set not very good or is it just old news or what?
Im in the process of leveling up an ice/cold and i find the combo very fun, not as fun as my Ill/Rad, but still fun.
Sooooo whats the deal? -
Im looking to roll a new dom and plant is the only dom/controller primary i havent played. Other than thorn, because i dont like the way it looks, what secondary has good synergy with Plant?
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This is my proposed build, im level 42 currently and wanted to go ahead and plan everthing out
I was going for a bit of recharge and some defense, any advice, suggestions, or constructive criticism is greatly appreciated
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Twilight's Sorrow : Level 50 Mutation Corruptor
Primary Power Set: Sonic Attacks
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Shriek <ul type="square">[*] (A) Decimation - Accuracy/Damage[*] (3) Decimation - Damage/Endurance[*] (13) Decimation - Damage/Recharge[*] (34) Decimation - Accuracy/Endurance/Recharge[*] (37) Decimation - Accuracy/Damage/Recharge[*] (42) Decimation - Chance of Build Up[/list]Level 1: Twilight Grasp <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (3) Numina's Convalescence - Endurance/Recharge[*] (13) Numina's Convalescence - Heal/Recharge[*] (19) Numina's Convalescence - Heal/Endurance/Recharge[*] (36) Numina's Convalescence - Heal[*] (42) Accuracy IO[/list]Level 2: Scream <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage[*] (5) Thunderstrike - Damage/Endurance[*] (11) Thunderstrike - Damage/Recharge[*] (31) Thunderstrike - Accuracy/Damage/Recharge[*] (37) Thunderstrike - Accuracy/Damage/Endurance[*] (42) Thunderstrike - Damage/Endurance/Recharge[/list]Level 4: Howl <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (5) Positron's Blast - Damage/Endurance[*] (7) Positron's Blast - Damage/Recharge[*] (17) Positron's Blast - Damage/Range[*] (31) Positron's Blast - Accuracy/Damage/Endurance[/list]Level 6: Darkest Night <ul type="square">[*] (A) Dark Watcher's Despair - To Hit Debuff[*] (7) Dark Watcher's Despair - To Hit Debuff/Recharge[*] (11) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance[*] (29) Dark Watcher's Despair - Recharge/Endurance[*] (43) Dark Watcher's Despair - To Hit Debuff/Endurance[/list]Level 8: Shout <ul type="square">[*] (A) Decimation - Accuracy/Damage[*] (9) Decimation - Damage/Endurance[*] (9) Decimation - Damage/Recharge[*] (17) Decimation - Accuracy/Damage/Recharge[*] (31) Decimation - Accuracy/Endurance/Recharge[/list]Level 10: Tar Patch <ul type="square">[*] (A) Recharge Reduction IO[*] (15) Recharge Reduction IO[*] (15) Recharge Reduction IO[/list]Level 12: Hover <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 14: Fly <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (46) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 16: Swift <ul type="square">[*] (A) Flight Speed IO[/list]Level 18: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (19) Miracle - +Recovery[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End[*] (21) Endurance Modification IO[*] (21) Endurance Modification IO[/list]Level 22: Fearsome Stare <ul type="square">[*] (A) Glimpse of the Abyss - Accuracy/Recharge[*] (23) Glimpse of the Abyss - Endurance/Fear[*] (23) Glimpse of the Abyss - Accuracy/Endurance[*] (27) Glimpse of the Abyss - Fear/Range[*] (37) Glimpse of the Abyss - Accuracy/Fear/Recharge[*] (45) Siphon Insight - Accuracy/ToHit Debuff[/list]Level 24: Shadow Fall <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (25) Karma - Knockback Protection[*] (25) Aegis - Resistance/Endurance[*] (29) Aegis - Resistance/Endurance/Recharge[*] (40) Endurance Reduction IO[*] (45) Aegis - Endurance/Recharge[/list]Level 26: Howling Twilight <ul type="square">[*] (A) Recharge Reduction IO[*] (27) Recharge Reduction IO[/list]Level 28: Assault <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 30: Tactics <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 32: Dreadful Wail <ul type="square">[*] (A) Obliteration - Damage[*] (33) Obliteration - Accuracy/Recharge[*] (33) Obliteration - Damage/Recharge[*] (33) Obliteration - Accuracy/Damage/Recharge[*] (34) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (46) Obliteration - Chance for Smashing Damage[/list]Level 35: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (36) Recharge Reduction IO[*] (36) Recharge Reduction IO[/list]Level 38: Dark Servant <ul type="square">[*] (A) Dark Watcher's Despair - To Hit Debuff[*] (39) Dark Watcher's Despair - To Hit Debuff/Recharge[*] (39) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance[*] (39) Dark Watcher's Despair - To Hit Debuff/Endurance[*] (40) Touch of the Nictus - Accuracy/Healing[*] (40) Touch of the Nictus - Healing[/list]Level 41: Soul Drain <ul type="square">[*] (A) Recharge Reduction IO[*] (43) Recharge Reduction IO[*] (43) Recharge Reduction IO[*] (45) Accuracy IO[/list]Level 44: Dark Embrace <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (46) Aegis - Resistance/Recharge[*] (48) Aegis - Endurance/Recharge[*] (48) Aegis - Resistance/Endurance/Recharge[*] (50) Aegis - Resistance[/list]Level 47: Soul Storm <ul type="square">[*] (A) Basilisk's Gaze - Accuracy/Hold[*] (48) Basilisk's Gaze - Accuracy/Recharge[*] (50) Basilisk's Gaze - Recharge/Hold[*] (50) Basilisk's Gaze - Endurance/Recharge/Hold[/list]Level 49: Amplify <ul type="square">[*] (A) Recharge Reduction IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Scourge
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]5% DamageBuff(Smashing)[*]5% DamageBuff(Lethal)[*]5% DamageBuff(Fire)[*]5% DamageBuff(Cold)[*]5% DamageBuff(Energy)[*]5% DamageBuff(Negative)[*]5% DamageBuff(Toxic)[*]5% DamageBuff(Psionic)[*]1.88% Defense(Smashing)[*]1.88% Defense(Lethal)[*]9.38% Defense(Fire)[*]9.38% Defense(Cold)[*]7.81% Defense(Energy)[*]7.81% Defense(Negative)[*]3.75% Defense(Melee)[*]8.13% Defense(Ranged)[*]9.38% Defense(AoE)[*]4.5% Max End[*]62.5% Enhancement(RechargeTime)[*]6% Enhancement(Heal)[*]2.75% Enhancement(Terrorized)[*]34% Enhancement(Accuracy)[*]4% FlySpeed[*]116.5 HP (10.9%) HitPoints[*]4% JumpHeight[*]4% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Held) 3.3%[*]MezResist(Immobilize) 5.5%[*]MezResist(Stun) 2.2%[*]11.5% (0.19 End/sec) Recovery[*]12% (0.54 HP/sec) Regeneration[*]1.58% Resistance(Fire)[*]1.58% Resistance(Cold)[*]1.58% Resistance(Toxic)[*]1.58% Resistance(Psionic)[*]14% RunSpeed[*]2.5% XPDebtProtection[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|</pre><hr /> -
So getting Soul Drain would be pretty helpful? Im leveling up a sonic/dark and i feel like im kind of lacking in the damage department
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Is Soul Drain from ghost widows power pool the exact same as the Dark Melee version? Same recharge, buff period and things like that?
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I would google angel names, thats what i did, there was a whole list.
I liked the name Raziel but it was taken, thus Raziel the Fallen was born