Flareonic

Informant
  • Posts

    15
  • Joined

  1. Nothing has changed thats the problem. I still play at the desk and I used the compressed air to get rid of all the dust and everything
  2. Ive been experiencing some serious in game lag while playing CoH, followed by the game crashing maybe 5 minutes into my play time. I really have no idea whats wrong. The problem only started early last week and I've had the laptop for a couple of months. Ive also made sure the virus scan wasn't running or anything and I think my drivers are up to date. If you guys can help me, ill buy you cookies.

    ---System information gathered by CoH Helper version 0.2.0.2---

    DxDiag gathered at October 5, 2010 13:16 (-05:00)
    Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.100608-0458)
    System Manufacturer: ASUSTeK Computer Inc.
    System Model: G60VX
    BIOS: Default System BIOS
    Central Processor: Intel(R) Core(TM)2 Duo CPU P7350 @ 2.00GHz (2 CPUs), ~2.0GHz
    Memory: 4094MB
    .Net Memory Report: 2456MB out of 4094MB available
    Page File: 6537MB (1832MB currently in use)
    C Drive: (ST9320423AS) 202930MB out of 292245MB (69%) free
    D Drive: (HL-DT-ST DVDRAM GSA-T50N) zero-size drive
    Windows directory location: C:\Windows
    DirectX: DirectX 10
    DirectX Diag version: 6.00.6001.18000 (64-bit version)

    Display Notes: No problems found.
    Sound Notes: No problems found.

    No problems found.

    No problems found.
    Input Notes: No problems found.

    Monitor: Generic PnP Monitor
    Monitor's Max Resolution: (blank)
    Video Device Name: NVIDIA GeForce GTX 260M
    Manufacturer / Chip: NVIDIA / GeForce GTX 260M
    Video Memory: 2797 MB
    Driver Version: 8.17.0012.5896
    Driver Date: 7/9/2010 5:38:00 PM
    Driver Language: English

    Sound Device Description: Speakers (Realtek High Definition Audio)
    Driver File: RTKVHD64.sys
    Driver Version: 6.00.0001.5817
    Driver Date: 3/24/2009 6:34:30 AM

    Sound Device Description: Realtek Digital Output (Realtek High Definition Audio)
    Driver File: RTKVHD64.sys
    Driver Version: 6.00.0001.5817
    Driver Date: 3/24/2009 6:34:30 AM

    Sound Device Description: Realtek HDMI Output (Realtek High Definition Audio)
    Driver File: RTKVHD64.sys
    Driver Version: 6.00.0001.5817
    Driver Date: 3/24/2009 6:34:30 AM


    WMI Information
    Motherboard Manufacturer: PEGATRON Corp.
    Motherboard Model: (empty)
    Motherboard Product: G60VX
    Motherboard Version: 1.0
    BIOS Manufacturer: American Megatrends Inc.
    BIOS Name: Default System BIOS
    BIOS Version: _ASUS_ - 20090527
    BIOS Release: 20090527000000.000000+000


    Registry Information for Current User
    Resolution: 1366x768
    3D Resolution: 1366x768 (Not using renderscale)
    Full Screen: Yes
    Maximized: No
    Screen Position: 0, 0
    Refresh Rate: 60Hz
    Vertical Sync Enabled: Yes


    Physics Quality: Medium
    Maximum Particles: 50000
    Max Particle Fill? 10.000
    Physics Card Enabled: No


    Anti-aliasing: 4x
    Anisotropic Filtering: 4x
    Texture LOD Bias: Smooth
    Water Effects: Medium quality
    Bloom: 1.000 (turned on)
    Depth of Field Enabled: Yes
    Desaturation Effects (Sepia) Enabled: Yes
    Shader Detail: High


    World Texture Level: High
    Character Texture Level: High
    World Detail Level (Vis_Scale): 1.000
    Entity Detail Level: 1.000
    Shadows Enabled: No
    Shadow Mode: Stencil shadows
    Shadow Map Shader: Unknown (0)
    Environmental Reflections: Low quality
    Advanced Occlusion Settings: No
    Ambient Occlusion: Off
    Occlusion Strength: Off
    Blur: Bilateral
    Ambient Resolution: Performance


    Gamma Correction: 1.000
    Geometry Buffers (VBOs) Enabled: Yes
    Suppression of FX When Camera Close Enabled: No
    Close Suppression Range: 3.000
    Show Advertisements: Yes

    Audio Mode: Performance
    3D Audio: No
    FX Sound Volume: 1.000
    Music Sound Volume: 0.600

    Show Advanced Graphics Options: Yes
    Overall Graphics Quality: 0.500
    Reverse Mouse Buttons: No
    Save Login Username: Yes
    Transfer Rate: 466901 bytes/second
    Current Game Version: 1850.201009101722.11T2
    Installation Directory: C:\Program Files (x86)\City of Heroes

    Mod files in the Data directory
    .\texture_library\GUI\Icons\Enhancements has 38 files
    .\texture_library\GUI\Icons\Inspirations has 51 files
    .\texture_library\GUI\Icons\Inspirations\Alternate s has 1 file
    .\texture_library\GUI\Icons\Pet_Command has 9 files
    .\texture_library\GUI\Icons\Powers has 1256 files
    .\texture_library\GUI\Icons\Powers\ALTERNATE-1 has 8 files
    .\texture_library\GUI\Icons\Powers\ALTERNATE-2 has 8 files
    .\texture_library\MAPS\city has 1 file
    .\texture_library\MAPS\Midnight_Squad has 1 file
    .\texture_library\MAPS\Safeguard has 9 files
    .\texture_library\MAPS\sewers has 44 files
    .\texture_library\MAPS\static has 34 files
    .\texture_library\V_MAPS\Outdoor_Missions has 9 files
    .\texture_library\V_MAPS\Static has 16 files
  3. Looks nice. Even the sleep seems pretty useful.
  4. This may be a silly question, im 90% sure it is.

    I just got a new laptop and I was wondering if I could save all my Coh data and what not on a disk and upload it to the new laptop, or do I have to redownload it.

    If I can, Is it faster to do it that way? Or is it the same amount of time?
  5. Is there anything i can do to improve the performance of my system to the point where i can run SOME ultra mode graphics?

    ---System information gathered by CoH Helper version 0.2.0.2---

    DxDiag gathered at May 11, 2010 18:17 (-05:00)
    Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.100218-0019)
    System Manufacturer: Hewlett-Packard
    System Model: Compaq Presario F700 Notebook PC
    BIOS: PhoenixBIOS 4.0 Release 6.1
    Central Processor: AMD Turion(tm) 64 X2 Mobile Technology TL-58 (2 CPUs), ~1.9GHz
    Memory: 3262MB
    .Net Memory Report: 2093MB out of 3261MB available
    Page File: 5317MB (1437MB currently in use)
    C Drive: (ST9160821AS ATA Device) 33117MB out of 140647MB (23%) free
    D Drive: (ST9160821AS ATA Device) 1897MB out of 11978MB (15%) free
    E Drive: (HL-DT-ST DVDRAM GSA-T20N ATA Device) zero-size drive
    Windows directory location: C:\Windows
    DirectX: DirectX 11
    DirectX Diag version: 7.00.6002.18107 (32-bit version)

    Display Notes: No problems found.
    Sound Notes: No problems found.
    Input Notes: No problems found.

    Monitor: Generic PnP Monitor
    Monitor's Max Resolution: (blank)
    Video Device Name: NVIDIA GeForce 7000M / nForce 610M
    Manufacturer / Chip: NVIDIA / GeForce 7000M / nForce 610M
    Video Memory: 1065 MB
    Driver Version: 7.15.0011.8267
    Driver Date: 5/12/2009 5:42:00 AM
    Driver Language: English

    Sound Device Description: Speakers (Conexant High Definition SmartAudio 221)
    Driver File: CHDART.sys
    Driver Version: 4.31.0000.0000
    Driver Date: 9/9/2007 2:12:28 AM


    WMI Information
    Motherboard Manufacturer: Quanta
    Motherboard Model: (empty)
    Motherboard Product: 30EA
    Motherboard Version: 86.09
    BIOS Manufacturer: Hewlett-Packard
    BIOS Name: PhoenixBIOS 4.0 Release 6.1
    BIOS Version: HPQOEM - 6040000
    BIOS Release: 20071127000000.000000+000


    Registry Information for Current User
    Resolution: 1024x768
    3D Resolution: 1024x768 (Not using renderscale)
    Full Screen: Yes
    Maximized: No
    Screen Position: 0, 0
    Refresh Rate: 60Hz
    Vertical Sync Enabled: Yes


    Physics Quality: High
    Maximum Particles: 40136
    Max Particle Fill? 10.000
    Physics Card Enabled: No


    Anti-aliasing: Off
    Anisotropic Filtering: 4x
    Texture LOD Bias: Smooth
    Water Effects: Medium quality
    Bloom: 0.100 (turned off)
    Depth of Field Enabled: No
    Desaturation Effects (Sepia) Enabled: No
    Shader Detail: Medium?


    World Texture Level: Medium
    Character Texture Level: High
    World Detail Level (Vis_Scale): 1.000
    Entity Detail Level: 1.000
    Shadows Enabled: Yes
    Shadow Mode: Disabled
    Shadow Map Shader: Unknown (0)
    Environmental Reflections: Disabled
    Advanced Occlusion Settings: No
    Ambient Occlusion: Off
    Occlusion Strength: Off
    Blur: Bilateral
    Ambient Resolution: Performance


    Gamma Correction: 1.000
    Geometry Buffers (VBOs) Enabled: Yes
    Suppression of FX When Camera Close Enabled: Yes
    Close Suppression Range: 3.000
    Show Advertisements: Yes

    Audio Mode: Compatiblity
    3D Audio: No
    FX Sound Volume: 0.000
    Music Sound Volume: 0.000

    Show Advanced Graphics Options: Yes
    Overall Graphics Quality: 0.000
    Reverse Mouse Buttons: No
    Save Login Username: Yes
    Transfer Rate: 283473 bytes/second
    Current Game Version: 1800.201003300904.15T4r
    Installation Directory: C:\Program Files\City of Heroes

    Mod files in the Data directory
    .\texture_library\GUI\Icons\Pet_Command has 9 files
    .\texture_library\GUI\Icons\Powers has 1248 files
    .\texture_library\GUI\Icons\Powers\ALTERNATE-1 has 8 files
    .\texture_library\GUI\Icons\Powers\ALTERNATE-2 has 8 files
    .\texture_library\MAPS\city has 1 file
    .\texture_library\MAPS\Midnight_Squad has 1 file
    .\texture_library\MAPS\Safeguard has 9 files
    .\texture_library\MAPS\sewers has 44 files
    .\texture_library\MAPS\static has 34 files
    .\texture_library\V_MAPS\Outdoor_Missions has 9 files
    .\texture_library\V_MAPS\Static has 16 files
  6. Flareonic

    My first tank

    I generally play controllers but today i decided to make a tank to try something different.
    The combo I decided on was Ice/SS. I dont really see to many ice tanks around so what i wanna know is what are the pros and cons of ice armor.

    Thanks in advance for the help
  7. An updated version of MIDS came out with i16, it has all the new powers and everything.
  8. Ive been playing for about 15 months and ive only seen a handfull of ice controllers. Is the set not very good or is it just old news or what?
    Im in the process of leveling up an ice/cold and i find the combo very fun, not as fun as my Ill/Rad, but still fun.

    Sooooo whats the deal?
  9. Im looking to roll a new dom and plant is the only dom/controller primary i havent played. Other than thorn, because i dont like the way it looks, what secondary has good synergy with Plant?
  10. This is my proposed build, im level 42 currently and wanted to go ahead and plan everthing out
    I was going for a bit of recharge and some defense, any advice, suggestions, or constructive criticism is greatly appreciated

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Twilight's Sorrow : Level 50 Mutation Corruptor
    Primary Power Set: Sonic Attacks
    Secondary Power Set: Dark Miasma
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Shriek <ul type="square">[*] (A) Decimation - Accuracy/Damage[*] (3) Decimation - Damage/Endurance[*] (13) Decimation - Damage/Recharge[*] (34) Decimation - Accuracy/Endurance/Recharge[*] (37) Decimation - Accuracy/Damage/Recharge[*] (42) Decimation - Chance of Build Up[/list]Level 1: Twilight Grasp <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (3) Numina's Convalescence - Endurance/Recharge[*] (13) Numina's Convalescence - Heal/Recharge[*] (19) Numina's Convalescence - Heal/Endurance/Recharge[*] (36) Numina's Convalescence - Heal[*] (42) Accuracy IO[/list]Level 2: Scream <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage[*] (5) Thunderstrike - Damage/Endurance[*] (11) Thunderstrike - Damage/Recharge[*] (31) Thunderstrike - Accuracy/Damage/Recharge[*] (37) Thunderstrike - Accuracy/Damage/Endurance[*] (42) Thunderstrike - Damage/Endurance/Recharge[/list]Level 4: Howl <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (5) Positron's Blast - Damage/Endurance[*] (7) Positron's Blast - Damage/Recharge[*] (17) Positron's Blast - Damage/Range[*] (31) Positron's Blast - Accuracy/Damage/Endurance[/list]Level 6: Darkest Night <ul type="square">[*] (A) Dark Watcher's Despair - To Hit Debuff[*] (7) Dark Watcher's Despair - To Hit Debuff/Recharge[*] (11) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance[*] (29) Dark Watcher's Despair - Recharge/Endurance[*] (43) Dark Watcher's Despair - To Hit Debuff/Endurance[/list]Level 8: Shout <ul type="square">[*] (A) Decimation - Accuracy/Damage[*] (9) Decimation - Damage/Endurance[*] (9) Decimation - Damage/Recharge[*] (17) Decimation - Accuracy/Damage/Recharge[*] (31) Decimation - Accuracy/Endurance/Recharge[/list]Level 10: Tar Patch <ul type="square">[*] (A) Recharge Reduction IO[*] (15) Recharge Reduction IO[*] (15) Recharge Reduction IO[/list]Level 12: Hover <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 14: Fly <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (46) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 16: Swift <ul type="square">[*] (A) Flight Speed IO[/list]Level 18: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (19) Miracle - +Recovery[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End[*] (21) Endurance Modification IO[*] (21) Endurance Modification IO[/list]Level 22: Fearsome Stare <ul type="square">[*] (A) Glimpse of the Abyss - Accuracy/Recharge[*] (23) Glimpse of the Abyss - Endurance/Fear[*] (23) Glimpse of the Abyss - Accuracy/Endurance[*] (27) Glimpse of the Abyss - Fear/Range[*] (37) Glimpse of the Abyss - Accuracy/Fear/Recharge[*] (45) Siphon Insight - Accuracy/ToHit Debuff[/list]Level 24: Shadow Fall <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (25) Karma - Knockback Protection[*] (25) Aegis - Resistance/Endurance[*] (29) Aegis - Resistance/Endurance/Recharge[*] (40) Endurance Reduction IO[*] (45) Aegis - Endurance/Recharge[/list]Level 26: Howling Twilight <ul type="square">[*] (A) Recharge Reduction IO[*] (27) Recharge Reduction IO[/list]Level 28: Assault <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 30: Tactics <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 32: Dreadful Wail <ul type="square">[*] (A) Obliteration - Damage[*] (33) Obliteration - Accuracy/Recharge[*] (33) Obliteration - Damage/Recharge[*] (33) Obliteration - Accuracy/Damage/Recharge[*] (34) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (46) Obliteration - Chance for Smashing Damage[/list]Level 35: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (36) Recharge Reduction IO[*] (36) Recharge Reduction IO[/list]Level 38: Dark Servant <ul type="square">[*] (A) Dark Watcher's Despair - To Hit Debuff[*] (39) Dark Watcher's Despair - To Hit Debuff/Recharge[*] (39) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance[*] (39) Dark Watcher's Despair - To Hit Debuff/Endurance[*] (40) Touch of the Nictus - Accuracy/Healing[*] (40) Touch of the Nictus - Healing[/list]Level 41: Soul Drain <ul type="square">[*] (A) Recharge Reduction IO[*] (43) Recharge Reduction IO[*] (43) Recharge Reduction IO[*] (45) Accuracy IO[/list]Level 44: Dark Embrace <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (46) Aegis - Resistance/Recharge[*] (48) Aegis - Endurance/Recharge[*] (48) Aegis - Resistance/Endurance/Recharge[*] (50) Aegis - Resistance[/list]Level 47: Soul Storm <ul type="square">[*] (A) Basilisk's Gaze - Accuracy/Hold[*] (48) Basilisk's Gaze - Accuracy/Recharge[*] (50) Basilisk's Gaze - Recharge/Hold[*] (50) Basilisk's Gaze - Endurance/Recharge/Hold[/list]Level 49: Amplify <ul type="square">[*] (A) Recharge Reduction IO[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Scourge
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]5% DamageBuff(Smashing)[*]5% DamageBuff(Lethal)[*]5% DamageBuff(Fire)[*]5% DamageBuff(Cold)[*]5% DamageBuff(Energy)[*]5% DamageBuff(Negative)[*]5% DamageBuff(Toxic)[*]5% DamageBuff(Psionic)[*]1.88% Defense(Smashing)[*]1.88% Defense(Lethal)[*]9.38% Defense(Fire)[*]9.38% Defense(Cold)[*]7.81% Defense(Energy)[*]7.81% Defense(Negative)[*]3.75% Defense(Melee)[*]8.13% Defense(Ranged)[*]9.38% Defense(AoE)[*]4.5% Max End[*]62.5% Enhancement(RechargeTime)[*]6% Enhancement(Heal)[*]2.75% Enhancement(Terrorized)[*]34% Enhancement(Accuracy)[*]4% FlySpeed[*]116.5 HP (10.9%) HitPoints[*]4% JumpHeight[*]4% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Held) 3.3%[*]MezResist(Immobilize) 5.5%[*]MezResist(Stun) 2.2%[*]11.5% (0.19 End/sec) Recovery[*]12% (0.54 HP/sec) Regeneration[*]1.58% Resistance(Fire)[*]1.58% Resistance(Cold)[*]1.58% Resistance(Toxic)[*]1.58% Resistance(Psionic)[*]14% RunSpeed[*]2.5% XPDebtProtection[/list]


    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1426;725;1450;HEX;|
    |78DAA593594F135114C7EF74B12B14A865295B294B29CBD0A A0F2E0F8635C1D0042|
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    |4A054A20450AA508228B52861940D94D25FE5E30EB6|
    |-------------------------------------------------------------------|</pre><hr />
  11. Flareonic

    Soul Drain

    So getting Soul Drain would be pretty helpful? Im leveling up a sonic/dark and i feel like im kind of lacking in the damage department
  12. Flareonic

    Soul Drain

    Is Soul Drain from ghost widows power pool the exact same as the Dark Melee version? Same recharge, buff period and things like that?
  13. I would google angel names, thats what i did, there was a whole list.
    I liked the name Raziel but it was taken, thus Raziel the Fallen was born