-
Posts
16 -
Joined
-
First I want to tell the original dev's that COH is one of the best games I ever played. I played this game for 3 years straight and loved this game. Four months ago I came back to play this game and did enjoy myself. However the Bugs and errors are more rampart than I have seen in the history of playing this game.
I played 3 story arcs with people and 2 or the 3 were locked in the middle of the story arc (stuck on one step recycling same mission).
Mobs stuck in walls, I cant tell you how many times I have been in the sewers with 1 mobs stuck in walls. I have even seen it that it wont let the bosses spawn.
My biggest gripe is the Q not working correctly.
My honest opinion is that I have seen MANY!!!! items come up for sale new (titan weapons, elf(santa) pacs, new costume, pets! You seem an expert at seeking the almighty dollar but not very good at getting the bugs squashed.
In my opinion, years ago I saw quality in this game but now you do not deserve my money. Awesome game, but your service/quality has gone to the toilet.
Luck to all, but one lost player here! -
FYI all ..
Real life messed up my plans..
I have to be gone tonight.. sorry.. at work now.. so.. very sorry -
glad to see a response
thanks..
will start sending tells around 7:30 eastern -
Times 8pm est Ill start forming at 7:30ish.. and want to leave by 8:10 latest..
1st. I dont know the names of each character (not that geeky) but do understand the game.. So please dont pick on me for calling the horrors (big monsters).... You know what i mean
I have now run MOM 5 times with no luck, but i have learned alot in that time and would like to run a team to try to get this darn thing down.
I am looking for
2 tanks
2 healers types
2 people with teleport and range damage..
1 more hold type (im stone dominator)
game plan is this
In none of the stages will anyone use the auto rez. Use wakies. The 2 tele's will port people out of purple area's so you can wake.. and please if you see someone waking hit them with heal.
1st stage is kinda clear. Need range damage to stay out of purple. Kill main bad guy once.. 3 horrors spawn.. kill them and then bad guy comes back and smash him.. STAY OUT OF PURPLE on the ground...
2nd stage- clear room of the low level stuff and then mob the chick.. 1 tank try to keep aggro other tank pulls the orbs (eyes of something) close so we can keep damaging her...
(trick here is the AV can only be damaged after you destroy an eye close to her)
3rd phase- 2 groups.. one with a healer and a tank and 1 holder through portal.. &(5 other) protect..
second team stays and kills the AV.. here is where i would keep 1-2 back to bring down the av faster...
4th and final- Tonight i learned something.. If you put a (volcano is my skill) in her path she bounces like a bean.. with 190% accuracy and + hold like crazy i only got hold on her now and then.. Volcano works every time..
if you have done this you know the phase. take mother down in middle 3 times.. when down to half broad spawns at a pillar and walks to middle. (have to hold her on way) also you need to bring the 3 horrors that spawn close to her and kill them (weakens her)...
I think volcano in her path will help a lot....
Lastly when we do that need to do as fast as possible we spawn to her brain and have to destroy her. Here i didnt know is when to bring pets out... Need mass damage.. She has AOF damage so here we need the 2 good healers to spam AOF heal on all...
Well their is my plan.. if you care to join me please let me know an in-game name to send you a tell at 7:30eastern..
See you then i hope
Stone Master 50+3 stone/stone dominator
heck we make a good team we can slam through the others (all but TPN) fast... Up to team...
FYI folks.. Real life messed up plans.. IM very sorry -
ALL I got to say is wow....
I counted 20 purp recipies. ON my server that is 8 billion. Being back now for 6 weeks their is no way in heck i can come up with that kind of scratch.
Even if I went with hero marks that would be what couple hundred..
Your build is awesome.. 100% but in my opinion out of my league..
Thank you for the info on power bost, I just got rid of it this build and will put it back in..
Thank you all for the info.. I thought I was doing good with 4 purp (most people I play with dont have one) but now im humbled...
again thanks much guys.. will take another look at this and see what i can do. -
Thanks alot..
I got lucky and got a second purp tonight and have some stored. So with some hero merits i got a couple new enh and per your info i did some changes..
Better
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Level 50 Science Dominator
Primary Power Set: Earth Control
Secondary Power Set: Earth Assault
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Speed
Ancillary Pool: Primal Forces Mastery
Villain Profile:
------------
Level 1: Fossilize
(A) Lockdown - Accuracy/Endurance/Recharge/Hold
(3) Lockdown - Endurance/Recharge/Hold
(3) Devastation - Accuracy/Damage/Endurance/Recharge
(5) Devastation - Accuracy/Damage
(9) Unbreakable Constraint - Hold
(17) Unbreakable Constraint - Chance for Smashing Damage
Level 1: Stone Spears
(A) Entropic Chaos - Chance of Heal Self
(5) Entropic Chaos - Damage/Endurance/Recharge
(7) Entropic Chaos - Accuracy/Damage
(7) Entropic Chaos - Damage/Recharge
(9) Entropic Chaos - Damage/Endurance
Level 2: Stone Cages
(A) Positron's Blast - Damage/Recharge
(11) Positron's Blast - Chance of Damage(Energy)
(11) Trap of the Hunter - Accuracy/Immobilize/Recharge
(13) Trap of the Hunter - Chance of Damage(Lethal)
Level 4: Stone Prison
(A) Thunderstrike - Damage/Endurance/Recharge
(13) Thunderstrike - Accuracy/Damage/Endurance
(15) Thunderstrike - Accuracy/Damage/Recharge
(15) Thunderstrike - Damage/Recharge
Level 6: Maneuvers
(A) Luck of the Gambler - Defense/Recharge
(17) Luck of the Gambler - Recharge Speed
Level 8: Stone Mallet
(A) Crushing Impact - Damage/Endurance/Recharge
(19) Crushing Impact - Accuracy/Damage/Endurance
(19) Crushing Impact - Accuracy/Damage/Recharge
(21) Crushing Impact - Damage/Recharge
(33) Crushing Impact - Accuracy/Damage
Level 10: Combat Jumping
(A) Gift of the Ancients - Defense
(21) Gift of the Ancients - Defense/Endurance
(23) Luck of the Gambler - Recharge Speed
Level 12: Stalagmites
(A) Stupefy - Chance of Knockback
(23) Stupefy - Accuracy/Stun/Recharge
(25) Stupefy - Stun/Range
(25) Stupefy - Accuracy/Endurance
(27) Stupefy - Accuracy/Recharge
Level 14: Quicksand
(A) Tempered Readiness - Accuracy/Slow
Level 16: Stealth
(A) Gift of the Ancients - Defense
(27) Gift of the Ancients - Defense/Endurance
(29) Luck of the Gambler - Recharge Speed
Level 18: Hasten
(A) Recharge Reduction IO
(29) Recharge Reduction IO
Level 20: Earthquake
(A) Undermined Defenses - Defense Debuff/Recharge/Endurance
(31) Undermined Defenses - Defense Debuff/Recharge
Level 22: Heavy Mallet
(A) Crushing Impact - Damage/Endurance/Recharge
(33) Crushing Impact - Accuracy/Damage/Endurance
(33) Crushing Impact - Accuracy/Damage/Recharge
(34) Crushing Impact - Damage/Endurance
(34) Crushing Impact - Damage/Recharge
Level 24: Tremor
(A) Scirocco's Dervish - Damage/Recharge
(31) Scirocco's Dervish - Accuracy/Damage/Endurance
(31) Scirocco's Dervish - Chance of Damage(Lethal)
(34) Scirocco's Dervish - Accuracy/Damage
Level 26: Volcanic Gasses
(A) Lockdown - Accuracy/Hold
(36) Lockdown - Accuracy/Recharge
(39) Lockdown - Recharge/Hold
Level 28: Seismic Smash
(A) Crushing Impact - Damage/Endurance/Recharge
(36) Crushing Impact - Accuracy/Damage/Endurance
(36) Crushing Impact - Accuracy/Damage/Recharge
(37) Crushing Impact - Accuracy/Damage
(37) Crushing Impact - Damage/Recharge
Level 30: Grant Invisibility
(A) Luck of the Gambler - Recharge Speed
Level 32: Animate Stone
(A) Expedient Reinforcement - Accuracy/Damage
(37) Expedient Reinforcement - Resist Bonus Aura for Pets
(39) Expedient Reinforcement - Accuracy/Damage/Recharge
(39) Expedient Reinforcement - Accuracy/Recharge
(46) Expedient Reinforcement - Damage/Endurance
Level 35: Conserve Power
(A) Recharge Reduction IO
(40) Recharge Reduction IO
Level 38: Fissure
(A) Positron's Blast - Accuracy/Damage
(40) Positron's Blast - Damage/Endurance
(40) Positron's Blast - Damage/Recharge
(42) Positron's Blast - Accuracy/Damage/Endurance
(42) Positron's Blast - Chance of Damage(Energy)
Level 41: Temp Invulnerability
(A) Resist Damage IO
(42) Aegis - Resistance
(46) Aegis - Psionic/Status Resistance
Level 44: Energy Torrent
(A) Positron's Blast - Chance of Damage(Energy)
(45) Positron's Blast - Accuracy/Damage
(45) Ragnarok - Damage
(45) Ragnarok - Accuracy/Recharge
(50) Positron's Blast - Damage/Recharge
Level 47: Explosive Blast
(A) Positron's Blast - Chance of Damage(Energy)
(48) Positron's Blast - Accuracy/Damage
(48) Force Feedback - Chance for +Recharge
(48) Force Feedback - Damage/Knockback
(50) Force Feedback - Accuracy/Knockback
(50) Force Feedback - Damage/Endurance/Knockback
Level 49: Invisibility
(A) Luck of the Gambler - Recharge Speed
------------
Level 2: Swift
(A) Empty
Level 2: Health
(A) Numina's Convalescence - Heal
(43) Miracle - +Recovery
(43) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle
(A) Empty
Level 2: Stamina
(A) Efficacy Adaptor - EndMod
(43) Efficacy Adaptor - EndMod/Endurance
(46) Efficacy Adaptor - EndMod/Recharge
Level 1: Brawl
(A) Empty
Level 1: Domination
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 4: Ninja Run
totals
74 regen
28 recovery
77.5 regen
+46 acc
+ 11 damage to all
again thanks..
My plans as I get the hold set I will finish that out in Fosilize and then take one from it and move it..... -
WOW under damage-
ALL 3 of my main attacks are red (at max) damage enhancment.
Others are close to max at their option (hold) for example. ..
Sorry im lost on this comment.. But i could look at more damage...
You will notice that my recovery is very good (i rarely run out of endurance) and I am at 70% for recharge.
My haste is only down for less than 2 seconds..
Please remember this is what I have not what I want. I have just came back so my funds are not unlimited.
I plan on getting 1 more Luck pushing me to 77.5 and filling out my purp set on Fossilize which will give me a final of 87.5.
Technically now I have perma dom but only for about 2 seconds at 70% haste.
Lastly on Numina proc I will but have been using my hero marks (only had 8) been back little more than month.
On your question what I build this for.
Best chance to hit. (hence the big plus on acc)
high recovery- 33% without purple sets ..
70% regen- without haste
and hold stuff well.
thanks.. So any way to get more damage? If im low.. Please tell me if im wrong..
My goal is to help my group by holding the most mobs the best, and do damage ... -
WOW under damage-
ALL 3 of my main attacks are red (at max) damage enhancment.
Others are close to max at their option (hold) for example. ..
Sorry im lost on this comment.. But i could look at more damage...
You will notice that my recovery is very good (i rarely run out of endurance) and I am at 70% for recharge.
My haste is only down for less than 2 seconds..
Please remember this is what I have not what I want. I have just came back so my funds are not unlimited.
I plan on getting 1 more Luck pushing me to 77.5 and filling out my purp set on Fossilize which will give me a final of 87.5.
Technically now I have perma dom but only for about 2 seconds at 70% haste.
Lastly on Numina proc I will but have been using my hero marks (only had 8) been back little more than month.
On your question what I build this for.
Best chance to hit. (hence the big plus on acc)
high recovery- 33% without purple sets ..
70% regen- without haste
and hold stuff well.
thanks.. So any way to get more damage? If im low.. Please tell me if im wrong..
My goal is to help my group by holding the most mobs the best, and do damage ... -
-
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Level 50 Science Dominator
Primary Power Set: Earth Control
Secondary Power Set: Earth Assault
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Speed
Ancillary Pool: Primal Forces Mastery
Villain Profile:
------------
Level 1: Fossilize Lock-Acc/EndRdx/Rchg/Hold(A), Lock-EndRdx/Rchg/Hold(3), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Dev'n-Acc/Dmg(5), UbrkCons-Hold(31), UbrkCons-Dam%(39)
Level 1: Stone Spears Entrpc-Heal%(A), Entrpc-Dmg/EndRdx/Rchg(5), Entrpc-Acc/Dmg(7), Entrpc-Dmg/Rchg(7), Entrpc-Dmg/EndRdx(9), KBDist-I(9)
Level 2: Stone Cages Posi-Dmg/Rchg(A), Posi-Dam%(11), TotHntr-Acc/Immob/Rchg(11), TotHntr-Dam%(13)
Level 4: Stone Prison Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(13), Thundr-Acc/Dmg/Rchg(15), Thundr-Dmg/Rchg(15)
Level 6: Maneuvers GftotA-Def(A), GftotA-Def/EndRdx(17), LkGmblr-Rchg+(17), LkGmblr-Def/Rchg(50)
Level 8: Stone Mallet C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(19), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Dmg/Rchg(21), C'ngImp-Acc/Dmg(33)
Level 10: Combat Jumping GftotA-Def(A), GftotA-Def/EndRdx(21), LkGmblr-Rchg+(23)
Level 12: Stalagmites Stpfy-KB%(A), Stpfy-Acc/Stun/Rchg(23), Stpfy-Stun/Rng(25), Stpfy-Acc/EndRdx(25), Stpfy-Acc/Rchg(27)
Level 14: Quicksand TmpRdns-Acc/Slow(A)
Level 16: Stealth GftotA-Def(A), GftotA-Def/EndRdx(27), EndRdx-I(29)
Level 18: Hasten RechRdx-I(A), RechRdx-I(29)
Level 20: Earthquake UndDef-DefDeb/Rchg/EndRdx(A), UndDef-DefDeb/Rchg(31)
Level 22: Heavy Mallet C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Dmg/EndRdx(34), C'ngImp-Dmg/Rchg(34)
Level 24: Tremor HO:Endo(A), KinCrsh-Dmg/EndRdx/KB(31), KinCrsh-Acc/Dmg/KB(34)
Level 26: Volcanic Gasses Posi-Acc/Dmg(A), Posi-Dam%(36)
Level 28: Seismic Smash C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg(37), C'ngImp-Dmg/Rchg(37)
Level 30: Grant Invisibility LkGmblr-Rchg+(A)
Level 32: Animate Stone ExRmnt-Acc/Dmg(A), ExRmnt-+Res(Pets)(37), ExRmnt-Acc/Dmg/Rchg(39), ExRmnt-Acc/Rchg(39), ExRmnt-Dmg/EndRdx(46)
Level 35: Conserve Power RechRdx-I(A), RechRdx-I(40)
Level 38: Fissure Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(40), Posi-Dmg/Rchg(40), Posi-Acc/Dmg/EndRdx(42), Posi-Dam%(42)
Level 41: Temp Invulnerability ResDam-I(A), Aegis-ResDam(42), Aegis-Psi/Status(46)
Level 44: Energy Torrent FrcFbk-Acc/KB(A), FrcFbk-Rchg/KB(45), FrcFbk-Dmg/KB(45), FrcFbk-Dmg/EndRdx/KB(45)
Level 47: Explosive Blast Posi-Dam%(A), Posi-Acc/Dmg(48), FrcFbk-Rechg%(48), FrcFbk-Dmg/KB(48), FrcFbk-Acc/KB(50), FrcFbk-Dmg/EndRdx/KB(50)
Level 49: Invisibility LkGmblr-Rchg+(A)
------------
Level 2: Swift Empty(A)
Level 2: Health Heal-I(A), Mrcl-Rcvry+(43), Heal-I(43)
Level 2: Hurdle Empty(A)
Level 2: Stamina Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(43), Efficacy-EndMod/Rchg(46)
Level 1: Brawl Empty(A)
Level 1: Domination
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run
Wondering if i could get some input on this build..
Any suggestions on any changes? Im going to get one more Luck of gamb but think thats it..
thank you -
so how does that work the sale for 1 ... Do you get 1 or do you get the minimum bid for that Enhancement?
Just wondering..
thnx -
what time do you do this? let me know please..
thnx -
Well i dont have millions so this will help me build up my first main character with quite a few sets i want..
I could use the investment to make more is the way i look at it -
hey let me have my fun.. It my first purple rec ever
..
-
as above. I have one recipe for sale. This month all have sold for 400-455 mil.
Would like 400+...
Any offers
send email for @dark fire fly .. No trades