BUGS and errors in the game pushed me away!
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Chalk it up to previous programming experience, but it's difficult to have Any piece of software from being riddled with bugs as it's impossible to test every scenario. This game ran much better with fewer bugs in the past because it was less complex and fewer hands were in the cookie jar (code). Short of completely rewriting the basecode from scratch, there's really no way to repair years of patching.
If you want a comparison, then take M$FT. They patch sometimes daily/monthly and yet there's always a new bug just waiting for someone to exploit. Unlike them, NCSoft doesn't have a large honeypot or corporate/govt customers so their priorities have to adjust based on what they think they can accomplish within their means and still attempt to make the majority of the players new & old happy.
I see your point and share your sentiments, but it's unfortunate to hear that understanding this is enough to see someone leave. I'm sure someone will be here keeping the light on should you change your mind.
Chalk it up to previous programming experience, but it's difficult to have Any piece of software from being riddled with bugs as it's impossible to test every scenario. This game ran much better with fewer bugs in the past because it was less complex and fewer hands were in the cookie jar (code). Short of completely rewriting the basecode from scratch, there's really no way to repair years of patching.
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That said, there's still an argument here about what the devs' priorities seem to be regarding certain bugfixes. There have been some pretty major bugs reported in past betas that really should have been fixed first, but instead they made it to live and ticked off a lot of people. I understand that they don't want to delay an entire Issue release because of one bug unless it's something that literally breaks the entire game, and I'm not saying they should, but maybe they should just pull whatever specific thing seems to be causing the problem, even if they're not sure why that is. It sucks, but sometimes you need to adjust the scope of your project deadlines if you meet with unanticipated delays.
The OP is being ridiculously kneejerk reactionist though, but that seems to be the SOP of the 21st century so far.
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
First I want to tell the original dev's that COH is one of the best games I ever played. I played this game for 3 years straight and loved this game. Four months ago I came back to play this game and did enjoy myself. However the Bugs and errors are more rampart than I have seen in the history of playing this game.
I played 3 story arcs with people and 2 or the 3 were locked in the middle of the story arc (stuck on one step recycling same mission).
Mobs stuck in walls, I cant tell you how many times I have been in the sewers with 1 mobs stuck in walls. I have even seen it that it wont let the bosses spawn.
My biggest gripe is the Q not working correctly.
My honest opinion is that I have seen MANY!!!! items come up for sale new (titan weapons, elf(santa) pacs, new costume, pets! You seem an expert at seeking the almighty dollar but not very good at getting the bugs squashed.
In my opinion, years ago I saw quality in this game but now you do not deserve my money. Awesome game, but your service/quality has gone to the toilet.
Luck to all, but one lost player here!