Fanservice

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  1. Let's face it, you can't get people to behave around roleplayers if they don't want too. The fact people feel so strongly about thier right to run thier toggles because it'd take a harrowing 30 seconds to turn them on (Though really? My Willpower is fairly toggle heavy and it barely takes ten) shows how much of an uphill battle that'd be.

    So hey. Why don't the Roleplayers move to Studio 55?

    Seems like it'd be the best solution for everyone. No trials, still a bar, still accessable at a low level and by both sides and barely anyone to be a pain in the *** there.
  2. Quote:
    Originally Posted by Lucky666 View Post
    The simple answer there is "make me".
    Well the simple answer there is for me to pull your hair and then push you into the sandpit!
  3. I feel awesome if people are excited when I join the team, for whatever reason. So far it's getting there.

    I like Group content. Honestly if I wanted to play on my own I wouldn't choose CoH to do it. MMO's just aren't very good single player games, but they're great for finding other people to play with. The whole point for me is to have fun with some other people, make some bad jokes, get enthusiastic about downing the bosses or whatever and generally have a laugh.

    Now I realise it's not for everyone. But what is? I don't like Single Player Content. I don't do it and have no real interest in it. I'd rather Duo single player content and take an XP hit than do it alone. I join PvP servers on other games because it forces people to stick together, so I get more teaming in. Heck my favourite game ever was Planetside because of it's teaming, which I'll resist the urge to wax on about like an old man remembering the good old days. I like to see the world react to me or a story unfold if I'm playing on my own and MMO's are a terrible system for this as they're, by thier very nature, fairly static.

    Going Rogue wasn't bad for Single Player focus but it was hardly excellent either.

    'The game doesn't make me feel special' is just so nebulous it's not really a complaint. The NPC's complimenting me doesn't really make me feel like a badass no matter how hard they try, but other players being happy to see me join a group does!

    I like to spread it about a bit too, if people did a good job leading the raid I'll give credit where it's due, if someone caught my eye as doing something 'neat' or even just has a cool looking character I'll mention it. It usually loosens people up a bit and makes it all the more fun as people start to talk and give the recognition to each other that the game simply can't emulate.

    But to address the original point? Yeah, don't tie progression to Raid Content. Just because I don't like Solo play, doesn't mean I want them to miss out.
  4. Fanservice

    Sucker Punch

    Quote:
    Originally Posted by TrueGentleman View Post

    Here's the one thing that I won't say about Sucker Punch: It doesn't matter. For anyone who loves geek-centric movies, as we all do here, the compelling issue is how its failure will reverberate through the studios when other such movie projects are considered for production. At the moment, the message is that "fanboy" material is an acceptable bet only if namebrand A-list superheroes are involved - and we'll see if the summer of Thor, Captain America, X-Men, and Green Lantern is their next wave or merely their ebb. But a wholly original fantropic project backed only by a director's vision and reputation isn't likely to survive the first pitch meeting, which suggests we're in for dry spell.
    See I like geeky movies, I liked the Dawn of the Dead remake, 300 was fun (If silly) and Watchmen was ... okay. But this was just embarassing to watch. I honestly felt guilty even being in the cinema with it.

    300 at least had a bit of drive behind it, a coherent story and some fantastically good (But silly) one liners. Sucker Punch didn't have any of that. They added needless complexity to a fairly simple story (Escapist Fantasy and a battle for her Sanity) and .. well the characters were just flat and fetishised to such a level that I just felt insulted. There were a few bits of action that were good and you won't ever hear me complain about steampunk zombie nazis, but .... go watch Rango!

    It's geeky too! And a lot more fun!
  5. And the Regen would benefit the team a lot better than the HP. Regen it is then thanks!

    Quote:
    Originally Posted by DoctorWhat View Post
    Off topic, but nice Avatar Fanservice. There a large version of the pic?
    Yes there is! Right here http://img200.imageshack.us/img200/5583/fansy.jpg

    But it's really huge for reasons I'm not too sure of.
  6. Do you think it's worth going the Heal/Max HP route for a Willpower tank with Rebirth to benefit from the already quite insane regeneration? I'm useless with numbers!
  7. For some reason the one you've linked has a ton of slow motion replays of what happened. It really messes up the sillyness of it all.

    Here's the video, without the suck. http://www.youtube.com/watch?v=kcrg0B_yJAo
  8. Fanservice

    RL Superheroes?

    I'll agree that when we're not talking about the people mentioned in the video that yes, it probably is quite dangerous. I'm not disputing that.

    But I'm talking about the people who dress up as superheroes and 'patrol' city streets. Not extremist groups. Not people who rush in on domestic disturbances. There's no real link there. They're completely different people.

    The police generally support these people. They're not doing reckless things like rushing in to interfere with domestic disputes because that'd be dangerous and profoundly stupid.
  9. Fanservice

    RL Superheroes?

    Quote:
    Originally Posted by Navy Spider View Post
    But are they seriously fighting crime? Emphasis on the word fighting.

    I'd like to see one of these RL tights bust up a drug deal in the South Bronx.

    No, actually, I wouldn't.
    Well no of course they're not, that'd be a pretty stupid thing to do!

    They're just keeping an eye out, phoning the police if they see something and on a very rare occasion intervening if its safe to do so. A lot do community work which doesn't really involve any violence whatsoever.
  10. Fanservice

    RL Superheroes?

    Quote:
    Originally Posted by Blue Rabbit View Post
    Yet.

    You forgot to add a yet to the end of your sentence.
    None of them have been seriously killed or even badly injured. Fact.

    Happy?
  11. Fanservice

    RL Superheroes?

    Quote:
    Originally Posted by Navy Spider View Post
    It's a good way to get yourself seriously killed. Leave crime fighting to people with the training, weapons, and authority to do so.
    Again, there's absolutely nothing that backs this up. None of them have been seriously killed or even badly injured.
  12. Fanservice

    RL Superheroes?

    Quote:
    Originally Posted by Yogi_Bare View Post
    There's occasions for dress up (and if something happens during those occasions, so be it) but to pull a KA invites the same kind of pain and near death that happened in that same movie; without Big Daddy and Hit Girl to pull their amateur behinds out of the fire... even without donning a costume.
    People doing things like this have been going at it on and off for years now and none of them have been seriously injured.

    If the police, on the whole, are okay with it then I can't really see the harm. People cry doom every time this sort of thing comes up, but it doesn't actually happen. Kick *** was just a movie after all.

    Sure you don't need a costume to do it, but hey they're having fun. Seems almost spiteful to spoil it for them.
  13. Fanservice

    RL Superheroes?

    If someone can make community action more fun then good luck to them.

    My old university had a great story about how two students dressed as Batman and Robin, on thier way to a Costume Party at the Student Union, helped push someone's car until it got started then ran off into the night with a cry "Good look citizen!"

    So yeah, more of that please! Little bits of sillyness like this don't hurt anyone, don't be so curmudgeonly.
  14. Ta!

    Well to keep the musing on this going then, I guess one of the reasons we do this is actually to 'help' accessibility to new players. (And old players who took a break too)

    You can join in on any of the Unionverse without really having to worry about making mistakes. Everything in the gameworld is pretty much how it looks. You might not know about the player created SG's, but generally people are all too keen to explain that bit.

    Yeah we let an awful lot of stuff slide, fighting Frostfire is something of an in-joke between the Heroes at this point as it seems practically everyone's done it at some point. Even got played for laughs with one character who was mega excited to have finally beaten the ultra notorious Frostfire, only to have their excited bubble deflate when they learnt why exactly he was so famous.

    For unique Villains, it's fairly open. I know I've made some up on the spot for a boring day, just to give people something to talk about. Rushmore's got the best gag Villain's Gallery ever! And I quite liked the Baron when CB was playing him, his constant grand schemes (That always went horribly wrong) amused me a lot.

    So a large section of wiggle room is needed. Yes it'd be nice if we could all run grand 'Global Crisis' events, but it doesn't really work out. And you spend a long time explaining what's happening to all the people who aren't in the know anyway, which gets old.

    I guess what I'm really trying to say is that..

    Quote:
    The ultimate aim is to create your own reality that is open to all, rather than that forcibly gropes everyone elses.
    Is a fantastic turn of phrase.
  15. We don't usually run off to defuse bombs because .... well we can't RP while doing that and it's a bit boring. Sometimes one or two will go off to do it and good luck to them!

    Other than that Z covered it pretty well. You may have seen people at GG treat it as OOC. But not any time recently I'd bet.
  16. Quote:
    Originally Posted by Rock_Powerfist View Post
    Simple ... those are not the things Mr Bad wants to break, all of Shadowe's examples are fine, but limited to him, Mr Bad want to get back at everyone, and make a headline on the news to show up those pesky heroes, that is the sort of character he is
    Mr Bad wanting to get back at everyone breaks Rule 1. I thought you were agreeing on that one? If destroying GG is literally the only thing you can think of to get back at a group of people, you're just not thinking very hard.

    Quote:
    You might find the joker type villain boring, but others may not. We need to be able to agree to make space for each other to play the game they want to play.
    Sure, but forcing people to take part in something they honestly don't want to take part in is not very good behaviour in any medium.

    Quote:
    Let us be honest here, what percent of the RP population are even reading this thread let alone posting. Hands up all those who RP in Pok D, or in the Corp, or CotBC, or Foundry et al. how many people are having an issue with plots that use named loactions ? and how many are just getting on with thier own plots and not tell the rest of the server
    Pretty cheap blow. If you don't care what the people posting here think then don't post here. Also misrepresenting the argument as this is not about plots "Using named locations", which is fine, it's about plots "Destroying named locations"

    Obviously if your plot doesn't involve the rest of the server, you can pretty much do what you like. Long as you're self aware enough to realise that just because you did it in private RP, doesn't mean everyone not involved will later accept what you did.
  17. Thanks Shadowe! For backing me up on this.

    Obviously communication with the player first is important, but if they're interested in your plot I imagine most people would be eager to offer something up. We all love a chance for our characters to get angry over losing something.
  18. Quote:
    Originally Posted by Rock_Powerfist View Post
    Which i think brings us to the fundamental issue of different people enjoying different things and wanting different experiences, and it is near impossible to find some thing that keeps both sides happy, rather than both side grumpy. I do think we have to be brave and accept that we cannot all fit into a one size fits all Unionverse, and at least agree to area where we can work apart on what we prefer.
    I thought my two rules cover it fairly well. You said you were unhappy because your Villains couldn't "Break things". I provided a fair number of examples of things they could break. Why's it still an issue?
  19. Quote:
    Originally Posted by CactusBrawler View Post
    Because they 'want' everyone to turn up? While everyone is off looking for Linda Lovely, the bad guy is I don't know stealing the secret recipe of up'n'away special dip, painting their own face on the Mona Lisa, uploading the X to the Y? Maybe they are getting hired to make it loud and obvious, while some other group does something?

    Or maybe like the Riddler or Joker they are egotistical, maybe like Luthor they want the fall of their enemy to be visible and a spectacle. Maybe they just get off on it?
    The problem you've got there is wanting everyone to turn up to an event when some people don't want to be involved with certain plots. Not leaving them an 'opt out' that doesn't feel incredibly contrived is irritating at it's best as it's making thier character look heartless/stupid/lazy.

    You can do all three of those characters easily without breaking the above two rules. Especially the Riddler. The Riddler is small time, the Joker is obsessed with what Batman thinks of him not the world and Lex Luthor is far too suave a guy to be blowing up landmarks.

    Yes it requires some changes. Comics aren't RP, they won't translate directly if you try to do that. There's got to be concessions to make it fun for everyone and playing nice with the toys you're all given is a basic part of that.
  20. Quote:
    Originally Posted by Rock_Powerfist View Post
    Which comes around to the problem of playing CoV, SuperVillains are dramatic, they do target land marks, they do go for the pointlessly flashy targets, the do try to wreck the Heroes backyard.

    Villains do try to break the world, thats what they are there for.

    If you want a game setting where they dont try to break the world what threats do you imagine your heroes are dealing with, it would all be Page 11 below the small adds stuff.
    If you want to go down that route you are almost saying you only want to play CoH and all the villains are NPC's, at which point we get back to the whole Single Unionverse RP lore situation.
    In no particular order some targets of vengence that players not only might be willing to offer up, but even have been hit before.

    Shadowe: His Home. His Limo on the way to work. His buisness chains. His warehouses. His RnD staff when they're at home. Any number of people affaliated with his fairly massive buisness even.

    Red: Russian Diplomats/Citizens. His home. His favourite newspaper stand (YOU MONSTERS)

    Annette: Her old comic store, her home, her favourite nightclub or just plain Annette herself. Seriously Annette and Louise are the masters of getting shot/stabbed/blown up.

    We don't really want bomb plots at GG and I roll my eyes when they turn up. It starts to get to the point where it's a little unbelievable that people dare to go there as it's meant to be a 'Safe' area where people can drop by and maybe kick off some plot, do some fun investigative brainstorm and planning or introduce a new character. Hard to do any of that when the ominous threat of death hangs over it and people are getting gorily murdered on it's steps every other week.

    Yes there are Villains that try to break the world but they're generally quite boring villains. There's no substance to them. The Joker is no doubt the main culprit of think it's a good idea, but honestly he's interesting for reasons beyond mindless destruction. He's obsessed with Batman while also being his antithesis, he reinvents his character at a whim, he's got a whiplash mood and he scares other Villains because he's unpredictable and just plain creepy.

    If anything it's his petty crimes that are the best, like trying to ruin Commissioner Gordon's sanity by shooting Barbara or murdering a dentist after he fixed his smile, to get back at Barbara for ruining it in the first place and making her doubt her choice to let him live.
  21. Quote:
    Originally Posted by CactusBrawler View Post
    What about say a model making themed villain, who plans to shrink and steal major world landmarks so that his scale replicas of cities will finally be complete?

    He may or may not travel by blimp as well.
    Sounds like a fun idea, but you probably want to run that in a PnP game instead of CoH.
  22. Quote:
    Originally Posted by CactusBrawler View Post
    That sort of removes a whole chunk out of the point of playing a villain, they are quirky, loud and eccentric.
    You're telling me that quirky, loud and eccentric characters can't be done?

    Most of my characters are one of those. Some are all three. Bio Bomb is a quirky, loud and eccentric villain that I don't play much due to not really liking PD. But they weren't obsessed with being 'a big deal'. They were already a big deal in their own head and if people didn't know who they are that's good. Because then she's get to tell them, in detail.

    If the problem is "My Character can't be a world famous bad *** who everyone jumps at when they sneeze" well yeah. Tough luck there. But them's the breaks. You might think your character is all that, but chances are a lot of other people don't. Scale it down a bit and it's fine.

    The Captain Seagull think sounds like a personal vendetta anyway. Why's it even need to be a national announcement? If they just want him to turn up, telling everyone is working at cross purposes.
  23. Quote:
    Originally Posted by Rock_Powerfist View Post
    My point about the Atlas example is its fun thing to attack, targeting Generic Statue 23 just doesnt make a good plot hook. We are provided with the game setting , we should try to make the most of it. I dont think it too much to ask players to imagine a few simple RP event effects, which do not limit anyones personal RP. Glass Kings Row would limit such presonal RP, Atlas Statue under repair for a few days doesnt.
    Right, now at least we're on the same page.

    The problem with changing the world is it quickly stops becoming 'A few RP effects' and just gets rediculous, not to mention it won't be long before some bright spark then tries to ruin Galaxy Girl.

    Do you really need to target Atlas Statue? You can't make something meaningful for the players to worry over that's off in a bit of the city we don't usually get to see? If you're targeting game landmarks for the 'shock' effect of doing it, then that's the problem right there.

    There's nothing wrong with 'using' the game world, just stop trying to break it.
  24. You got to realise Paragon's news is probably a bit more blaise about this sort of thing. I'd say unless you say the news went insane, it probably wouldn't. It's still fairly boderline though.

    Several dozen? That's fine. Few Hundred? Probably going over the top, there's no reason for the number to be that high. It doesn't really serve the plot any better than several dozen and would indeed get people fairly hysterical.