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Vol. 2, Issues 27
December 12, 2008
The City Scoop a publication for Supers by Supers! Read the latest publication and then join in on the community discussion!
If you have concerns regarding the content of the Scoop please direct your comments via PM to Ex Libris.
If you would like to do a feature article, have an event covered, or join "The City Scoop" team please PM Snow_Globe
If you need some Advice contact Lady_Athyna or would like to Ask The X contact LiquidX
If you have a base you would like featured, please contact EnnVee
Finally if you have a Classified Ad or Recipe you would like included please contact: MistressNoire -
Vol. 2, Issues 27
December 12, 2008
The City Scoop a publication for Supers by Supers! Read the latest publication and then join in on the community discussion!
If you have concerns regarding the content of the Scoop please direct your comments via PM to Ex Libris.
If you would like to do a feature article, have an event covered, or join "The City Scoop" team please PM Snow_Globe
If you need some Advice contact Lady_Athyna or would like to Ask The X contact LiquidX
If you have a base you would like featured, please contact EnnVee
Finally if you have a Classified Ad or Recipe you would like included please contact: MistressNoire -
The City Scoop Staff
Editor-in-Chief
Editors / writers
By Popular Request, Point/Counter Point
Bowfling
Under the hood
TopDoc
Content Watch
Plater
Rogue Isles Legend
Blood_Spectre
Comic
Lattice
Why I joined...
Otterine
Food
~Mistress Noire~
Humor
Hostile_V
The People On
HumanMiracle
Spandex Spotlight
EmperorSteele
Bases
EnnVee
Advice, Horoscopes
Lady Athyna
Advice
LiquidX
Fan Fiction Spotlight
Mr_Grey
PvP Correspondent
Neuronia
Wentworth's Advice
peterpeter
PvP Correspondent
Acanous_Quietus
At the Movies
PhiloticKnight
Top Ten Lists
Rastafari_Man
Fashion
Crime of Fashion
Event Reporters
More needed!
Behind the Scenes
Lead Layout
Layout assistant
Copy Editors
More welcomed.
Additional Staff
Positions needing staff
HTML Layout
Art Correspondents
Event reporters
Puzzles
Writers
The City Scoop is always seeking comments, suggestions, and
articles from our readers. Just send them to the corresponding department or
one of our Editors-in-Chief.
-
Base Showcase
By
EnnVee
Associates of Science
Q) Who is your base designer and who are your supergroup leaders?
A) I am the main base designer, while revisions have been put in by, Dr.
Forkenshpoon. He is our base leader and founder, and myself play the character
Belle Barium, who is the acting second in command while other members are away.
Q) What server is your base on?
A) Virtue!
Q) When was your supergroup established?
A) The current version was made in 2005, although I think Doc started a previous
iteration in 2004, possibly.
Q) What is the approximate value of your base?
A) Just over 2,000,000 prestige, under the pre Issue 13 price values. Pretty
good value on the rent free-plot. On top of the contributions gathered by Doc
and the Associates of Science, hundreds of millions of influence was also
poured into the gathering of extra prestige, to help get our items sooner
Q) How much time do you spend working on your base?
A) Before the base filled out, I was spending hours at a time making sure
everything was placed right and looked well. If I didn't like something, I tore
everything back out, and reinstalled every single piece until I was happy with
it. It would be very easy to lose an hour or two playing with the different
placements, and pondering what spaces should be left empty, or filled - and how
it can all look better. I wanted to stuff as much as I could into the small
plot, while making it look like a base as worthy as any 50 member headquarters.
Rent free is the key.
Q) How much time have you invested in your base so far?
A) I've lost track, but rough guess would be that I was spending ten hours a
week for several months in 2008 to help Doc raise the prestige, and even making
use of the Influence trade-in option in Atlas Park City Hall. A typical day was
aggressively playing in SG mode, dumping everything into Wentworths, then
trading in all of the influence surplus. I think I've put an extra 100 - 150
million influence there, which goes to about a measly 200,000 - 300,000 extra
prestige. Thats not counting influence converted by Doc and other members of
the Science, which I haven't kept track of.
Q) What is your favorite base item? Least favorite?
A) The supercollider is pretty awesome-sauce. I hope it will still work come I13
- I enjoy the buffs too much. My least favorites are some of the wall lamps,
which have that odd sunburst think sticking out. At first I thought it was
something that let you adjust the angle of light, but it just turned out to be
something weird that clips through the walls and other objects.
Q) What is your favorite thing about base editing? Least favorite?
A) The lighting, floor and wall color changing sliders can really set your base
apart from all the rest. I have two least favorite things, since I dislike them
equally, raid-pathing has kept me from getting certain objects just where I
want them, and the fact that if you want to make partitions, that you have to
do some weird moves with the furniture to make it close to looking right.
Q) If you could give just one piece of advice to a new base editor, what would
it be?
A) Wait for Issue 13, it's almost here. The base editor is getting better. Also,
the prices will come down by so much that it will take a small group like ours
a tenth of the time to set up a base like this one. A small group of players
working together will probably enjoy a decent sized base, since the plot prices
have been massively marked down.
-
Fashion
Because I have to look at you
By
Equation
Arbiter Fab--
Why do people never listen when you tell them that their spike-toed boots clash
with their overall color scheme? Last week, a young hero came into the shop and
demanded black boots with chrome spikes all over for daily wear with his
costume. Unfortunately, his costume was that of some kind of plant-based
businessman. Lots of greens, browns and other nature tones, and then... those
boots.
Why don't they ever listen? Sure I'll take their money, and while the customer
may always be right, sometimes they make bad fashion choices. Should I just
stop selling to these people, or should I keep raking in the bucks?
Sincerely,
The Amazing Chen
Owner and Proprietor, The Amazing Chen's Big and Freaky Shoestore (where "Big
and Freaky" selection meets "Prices To Make Your Friends Jealous")
Dear Shoe Storm,
First off, as a Fashionista, I have to constantly remind myself that fashion
*IS* a business. We can only help them so far, and in the end if they truly
feel that mis-coordination is their look.. well c'mon I'm sure you remember
when Crocs were called Garden Clogs. It's the spin you put on it.
So, first off... if you see a problem client you should mayhaps start networking
your footwear into a locale couture house or independant designers. Avoid
Serge, he wouldn't know fashion if it slapped him twice behind the Louvre after
a very bad presentation of something he called a winter collection..
Might I add my wrist still has flashbacks from having to touch something that
filthy. Serge, it's called conditioner, stop using WD-40.
My advice is as such, his fashion, in the end, is his fashion. And being laughed
off the street back into your store to get a good pair of shoes gets you twice
the business and a customer who will LISTEN to your advice the next time.
Use mirrors, the nice triple mirror so he can see it from all angles, also try
to guide your clientele towards what suits them upon entry, this will give them
a feeling of comfort and ease. As well as assist their belief of your expertise
towards footwear.
But do NOT forget to network... if you know a designer who would work well for
your shoes and your clients, I can assure you that they will do the same for
you.
I must warn you, my little black book is filled.
May your hems never tear,
Arbiter R. FABULOUS!
~~~~~~~~~~~~~~~~
Dear Arbiter Fabulous,
I am a male of genetic variance and I have a problem. Two problems in fact, they
are covered with bright orange feathers, are 12ft from tip to tip and are
sticking out of my back. Whenever I go out into public, people stare at them.
For once in my life I'd like to feel like a person, and not just a piece of
walking feathered eye candy. I need an outfit that says "my face is over here,
not back there". Also fire retardent is good.
Sincerly, Big Bird
Dearest Fowl Fashion,
Right now, you are wrong, because you are only half right. One of the first
things you need to learn as a Fashionista is the concept of the silhouette...
your "problems" are only that because you have not considered them for your
full look. You seem to be the type to treat every part differently, instead of
everything as a whole, am I correct? Of course I am, that's why you wrote to
me.
Silhouette, proportion, fit. These are what you need to first familiarize
yourself with, my dear. Male or female, mammal or reptile, these three tenets
stay true.
My honest opinion is to mitigate the attention from one area of your body
through the bulking up of others.. Footwear and gloves can be a great start for
this. I suggest going to Mr. Chen's shop for some nice boots, tell him I sent
you. Also with with that color.. Orange is a bit tricky, but there ARE dyes and
paints that are safe for feathers, it may be pricy, but you need to help subdue
the one, to compliment the rest. I think that wings are a VERY attractive look,
and you should fly with it, pun intended.
However, I do want to put this out for you, as it sounds as if you are from
Paragon, land of sandals and socks. If you TRULY wish to remove those wings, I
can be of assistance. I know a few very skilled plastic surgeons that I keep on
retainer. This would involve an extended stay in my country, but I'll foot the
bill if you REALLY want to be rid of them, however, I will humbly ask that you
work with me for a while as I get you to recover and reset your fashion and
wardrobe.
I think a nice black uniform would compliment you, actually, as well as a solid
helm. You seem to be very self conscious bout standing out from the group. I
think I know a suit that would help you blend in with the masses more.
BUT, if you simply MUST stay near Filthy Serge, go with spring and summer
colors, a nice thick set of shoulder armor, and gloves, complimented by boots
can do wonders for your silhouette. Soon people will be noticing you for being
the best dressed, not thinking it's a Thanksgiving parade float.
May you be paired with the best dressed and not the best dressing,
Arbiter R. FABULOUS!
~~~~~~~~~~~~~~~~
Alright, I can't honestly let you poodles leave without talking about my new
Winter line of jackets, vests and business attire...
Frankly, my heart goes out to you Paragonians, as my private selections are only
available in the Etoile Islands.. but eriously, to look this good.. it's
honestly worth the money spent to pack up and move out here... if anything that
chop shop you call Icon will be far away...
I swear is it just me or does Filthy Serge seem to have the aroma about him of
lip gloss and shame? I digress..
One thing I have seriously worked on, is professionalism. To do what we do,
needs an air of sophistication, efficiency, as well as a nice starched seam. To
that end I have revealed my winter line for you all to enjoy, and again, I do
apologize for those of you in Paragon reading this, having to wear Serge's.. I
mean FILTHY Serge's cheap imitations and knockoffs. But no really, it's ok to
buy from him, I mean something has to pay for the poor children in Malaysia
working in sweatshops for 14 hours a day with only a cup of rice to bring
home.. seriously, give him your business.
However my line does not come cheap, so no not quit your Day Jobs anytime soon.
Now you may notice a trend of pinstripes in the new line. This is good, that you
notice, that is.. you're not irredeemable it sems. Still, I do like pinstripes
for 2 distinct reasons.
1) A pinstriped suit has a sense of dignity to it, many of you poor wretches
need all the help you can get. I am *MORE* than pleased to do what I can to
make you look a little less scruffy!
2) Pinstripes can have a nice slimming effect, this will help mitigate well..
how to best put this.. some of you suffer from what we in the business call,
"Slider bar to the right".
Now go out there, get yourself some new suits and in this, out holiday season,
go forth and totally Shock the Christmas!
I sincerely hope you enjoy the new line,
Arbiter Reginald Fabulous
+++++++++++++++
About the Author: Arbiter Reginald Fabulous watches over his domain from St.
Martial, overlooking several shops as well as having one of the best veiws of
the Golden Giza, where he an be seen frequently in the lounge enjoying a nice
Cosmopolitan. He is currently in talks with WSPDR for his own fashion show,
based on his years of experience in finding quality materials at reasonable
prices that do not involve Malaysian sweatshops. If you have a question for the
Arbiter about your look, please send a forum email to Equation, or an in game
email to @Equation, with the heading "Dear Arbiter Fabulous...". He also owns a
hat.
A Note From the Author of the Author: Jlove, aka Sexy Jay, has seriously
impressed me with his eye for detail, style and evolution of designwork in this
games key feature that, in my opinion, sets it apart from any other MMO out
there. The costume options brought forth for Issue 13 I find simply stunning to
say the least. I did this post as "Arby Fab" claiming them as the Arbiter's
work in the spirit of fun and frivolity, and in no way wish to detract from the
true hard work this man has done. I want to take this moment to simply say
Thank You Jay.
Top 10 Holiday Costume Wish List
By
HexGirl
In the spirit of holiday wish lists I thought I would find out what the
community wanted added to the costume creator. A small group of forum goers
provided their lists both in a thread and via PMs and their lists were then
compiled into the top ten wished for items.
So here it is, your Holiday Costume Wish List, Top 10.
10. Loin Cloths
9. Thigh Options - Holisters, Straps, Pouches, etc
8. Arm Options - Arm Bands, Straps, Pouches, etc
7. More Faces
6. More Skirts Including New Lengths
5. Separate Detail Options - Top of head from the eye area, etc
4. Long Robes and Cloaks
3. Thigh High Boot Styles Including Stockings
2. More Tails
And your number one Holiday Costume Wish is... Butt Capes!
-
City Fiction
The
Redeemers
By
Mr_Grey
Mortiganen reached the hole just in time to shoo away a bunch of Trolls that
seemed stumped as to whether or not they should fill it back in. They werent
too keen on leaving without a fight, but he was able to frighten them off with
a nightmare visage that was probably a simulacrum of one of their fathers, only
bigger and more terrifying. It probably looked like Jack in Irons for all Mort
cared.
The hole was definitely big enough. Ten feet deep and eight around, it also
looked like it had exploded out rather than been dug up. Still, he already knew
six arcane methods off the top of his head that achieved the same result, and
that meant there were at least half as many ways to do it using modern mundane
sciences and technologies.
He was in the process of smelling some of the dirt when he felt the approach of
mystically-inclined individuals. Cursing to himself, he looked up to find not
the Circle husks, as he expected, but members of the fledgling group of mystic
enforcers called the Legacy Chain. Their ridiculous appearance in their ornate
uniforms only made Mort more aware of his own outdated apparel. He tugged
self-consciously at his robe as they approached and assumed a formation that
gave them all a clear look at him.
What do you want? he rasped.
Mortiganen! the leader announced, We are here to arrest y-
Get lost, whelp! the elder wizard barked back, If I thought you could do
anything to me, Id have surrendered. Instead, all youre doing is taking up my
precious time! Im reformed! Dont you get what that means? It means I have
higher obligations than just making people miserable for the sake of my
research!
But- the Legacy Chain member stammered, but Mortiganen interrupted him again.
In fact, my research is directly responsible for the safety of this city in a
very immediate way! If you would pull your heads out of your collected hind
quarters, you would probably get a chance to see that!
He He does register as a hero on the scanners, a mystic holding a
communicator whimpered behind the leader, Perhaps-
Hes still the evil wizard the Midnight Squad fought back in the seventies!
Just look at What are you doing!?
Youre not important enough to postpone this, Mort growled as he got back to
inspecting the hole, Hm No entry holes in the base I cant sense any other
soil disturbance
Look at me! the leader of the Legacy Chain squad shouted.
Look, you can either pose as an enforcer of the law, or you can help me.
Something big came out of this hole, of that Im certain. Im detecting faint
traces of epidermis all throughout this soil, it probably scratched off during
the escape Sand can be surprisingly abrasive.
The mystics looked to each other confusedly for a moment before joining in. They
were pretty decent at elemental magic, so they were able to generate a decent
composite of what had been in the earth before it had violently erupted. Seeing
the earthen reconstruction made the dark-robed Redeemer wizard flinch, and the
mystics deconstructed it rapidly.
the real thing wont fall nearly that fast, though, the leader of the squad
said, Im detecting large traces of Of steel in this skin Which is is
Frozen Viper by EnD-Reitanna
Unusual, to say the least, Mort agreed, But certainly not impossible. Not in
this world. However, I wonder if it really is the legendary Grendel or if its
just some recreation. Theres no corpse down there, nor are there any remains,
but Ive never seen anything in the behavior of any of the current crop of
Trolls to indicate this kind of behavior. Sure, they get big, but they
certainly dont look like what you showed me, nor do they have steel in their
skin.
Thats what were looking at, though, the leader of the squad murmured.
I guess Ill have to get a look at this thing up close. Unfortunately, I cant
get any new information out of the Trolls. I got the best I could out of my
lieutenant.
So, youre really with the heroes, now?
Yes, the wizard sighed, And while I understand your need to demonize me, I
really wish you wouldnt. There are so many worse things in the world than me,
from the Coralaxs mysterious deity, to the increasingly desperate behavior of
the Oranbegans, to even the bizarre presence of Ghost Widow. I am but a
researcher, a scribe, and I dont extend my reach beyond my grasp. You would
take care to learn how to differentiate between true dangers and ones youre
simply making up.
In all fairness, Mortiganen, our brethren in the Etoile Isles are being torn to
shreds because they dont take enough of their threats seriously. We dont
intend to be caught with our pants down up here.
In that case, I suggest you step up your game. Most of the community regards
you as little more than a joke, and the Circle looks at you as a gnat in their
path. If youd like, I could provide you with research material that could
help.
The mystics stared dubiously at him. Theyd come to arrest him, not to deal, and
now he was offering to teach them. Still, the squad leader was unimpressed.
Whats the catch?
A favor, simple as that. That is how these deals go. There may come a time when
I have need of your kind and your abilities, and I dont want to have any
hassle about it. You can relax, as I wont try to make you do anything youre
morally opposed to. Deal?
It sounds fine, the mystic replied, How will we know whether the deal has
been made or not?
Mort smiled. It was like the parable about the boy crying about wolves.
I trust we can bind ourselves by our honor. I know I can by mine, and you can
check with the Midnight Squad to determine my trust if youre still unsure.
The mystics nodded and started walking back to their base. Already, Mort was
picturing how their superiors would view the deal, and they would likely
dislike it to begin with. Still, a deal with him was better than a deal with
the Circle or the demons that backed them.
-
Community
Phil at the Movies
Superman: Doomsday
WARNING: The following review contains a lot of personal opinion about beloved
comics properties. If you disagree with my statements, you are more than right
to have your own opinion, but please don't throw flames at me just because I
disagree!
I've always been a big fan of Marvel comics over DC because I've felt that
Marvel did a better job at telling a "realistic" story, at least as realistic
as you can with superheroes. The characters' origins and motivations I find to
be generally more believable. That being said, the OPPOSITE is true of their
television counterparts. While the 90's X-Men series was alright, I've found
the DC Animated
Universe substantially more compelling than the Marvel TV shows for the
same reason why I prefer Marvel comics... namely good characterization.
Which brings us to Superman, who I find to be the most boring superhero. I
consider him the most boring superhero because he has ALL of the powers.
Flight, super strength, any-kind-of-wacky-vision-you-can-imagine... he's got
almost every power ever thought of. Which makes him boring to me because I
don't feel as though he's ever in any danger. Kryptonite HAD to be created,
because there's simply nothing else. If Kryptonite wasn't around, I'd bet that
the Superman comics wouldn't have lasted nearly as long as they have so far.
Superman's main villain is Lex Luthor, a physically normal man with an abnormal
intelligence and penchant for malaise. He is a good foil to Superman because no
matter what evils he does, he almost always makes sure that he can legally get
out of trouble pretty quickly. And Supes can't pound on him, because he's just
a normal man. It must be VERY frustrating for the Last Son of Krypton. I know
it's frustrating for me. That's why I was so happy to see the character of
Doomsday given life and form.
The Man of Steel isn't too shabby in the brains department, so he can usually
handle anything that he comes across, but no one has ever even come close to
threatening him physically in a very real way... until Doomsday. Finally in
Doomsday we have a character that can match Superman punch for punch, and in
this movie, we see a good beat-down.
Anyone who has not read the comic storyline "The Death of Superman" should stop
reading this review right now and go pick it up, because the rest of the review
will have spoilers for that comic story.
Superman: Doomsday is as close as you can possibly get to a faithful retelling
of The Death of Superman storyline with only 75 minutes to tell it. In the
first act, Supes and Dooms go toe-to-toe and beat the crap out of each other.
In the second, we feel the pain, grief, and loss of those left behind and the
results of a world without Superman. In the last act, we see his triumphant
return and the hopes of humanity restored.
The story is told as well as it can be told with the time provided. And this is
my major quibble with the movie. Superman: Doomsday should NOT have been made
into a single movie, but rather a miniseries. Before you have the chance to
feel the emotions and loss of Superman being gone, he's back in action right
away. The filmmakers didn't even have the time to include the reactions from
the rest of the super-powered community at all, just Lois and the Kent family.
The loss of Superman doesn't have nearly the gravity that it does in the comic
books when you can't see the reactions from the Justice League and other
metahumans.
This is where Superman: Doomsday fails. Not by any fault of the filmmakers, but
simply because of the time constraints with which they are presented. Please
keep that in mind when you check this movie out for yourself. And if you get
the chance to, rent the double disc special edition, it has some very nice
features covering The Death of Superman storyline from the original comic
staff.
Final verdict: Give it a chance, but keep in mind the movie's limitations.
Get Involved! in Community Groups
By
Kyo-chan
One of the best ways to get involved in the community is to join a community
group, such as P.E.R.C. or the P.v.P.E.C.. Below, what they are, what they do,
and how to get involved! A community group is a group founded by players that
seeks to educate, support, and entertain the players.
P.E.R.C. stands for Player Events Resource Committee, a group with
representatives on every server who help plan, support, and host events for the
players. I have to add that most of the information in this section of the
article is from a flyer posted in the forums, as I was unable to get a P.E.R.C.
representative to discuss the group with me. In any case, P.E.R.C. has hosted
many varied events in the past. If youre a creative person who wants to get
involved on events across all the servers, and you have an extra five hours a
month to spend working on this, you can be a P.E.R.C. representative!
Currently, theyre looking for players from Infinity, Protector, Triumph, and
Champion to help out. You can get involved with P.E.R.C. by PMing CriticalKat
on the forums or by going to the P.E.R.C. website. Remember, no experience is
necessary!
The P.v.P.E.C. is a group near and dear to me. I served as a Protector
representative over the summer and I have never met a group of people so
committed to bringing out the best in each server. P.v.P.E.C. stands for Player
versus Player Event Committee. This group comes up with ideas to showcase the
PvP aspects of City of Heroes and make it more fun and accessible to all!
Events hosted by this group are held both in the Arena and in the PvP zones,
and there is usually at least one event per month that even beginners can
participate in. When I joined the P.v.P.E.C., I knew literally nothing about
PvP except that it meant player versus player, and it wasnt even a problem!
They taught me everything I need to know and answered all of my questions, and
were happy to help out when I needed an extra pair of hands. The P.v.P.E.C. has
one meeting a month on Ventrilo and requires all members to host at last one
event per month. There is one event per month hosted on all of the servers, and
representatives are free to create their own events and host them as well! To
join the P.v.P.E.C., get in touch with _Hush_ on the forums or go to the
P.v.P.E.C.s website. Again, no experience is necessary!
Joining a community group benefits the community and it benefits you as well!
Youll get to meet new people, try new things, and enhance the game for other
players into the bargain! Anyone can join these groups, whether theyre a new
player just starting out or a vet with a full complement of level 50 toons, so
dont be shy! Jump in with both feet and get involved!
The Top 11
Now then, about a month ago now I guess it was, man I sure am timely and
topical, just like Family Guy, THE forum regular, Golden Ace, achieved his
40,000th post. A new title was certainly in order for this achievement, but
what would it be? Well, better late than never, I give to you, the Top 11
suggestions for Golden Ace's new title. Why 11? Well then you should have read
last weeks article.
Number 11 - The Gold Standard
Number 10 - Ex's Arch nemesis
Number 9 - Bandwith Bandit
Number 8 - Wasted Space Ace
Number 7 - Forum Hammer
Number 6 - Solar Allergy
Number 5 - Keyboard Crippler
Number 4 - "Post"er Child
Number 3 - The Alpha Dork
Number 2 - Six Digit Destiny
And finally, the Number one suggestion for Golden "40k posts"
Ace is...Mark Twain't
-
The City Scoop
Is it a bird? Is it a Plane?
No its a Valkyrie?
Do you love the smell of napalm in the morning? If you do, your probably
familiar with Wagners Ride of the Valkyries . So why am I talking about
Valkyries? Why should you care? How long is a bit of string? Crime of fashion
is on the case! Probing the depths of fashion on behalf of you, our trusted
readers. All these questions and more shall be answered!
What I am talking about is the upcoming Valkyrie booster pack, free to Mac users
and probably on sale to the PC public early in the year for a reasonable price.
(Most likely $10, but Im guessing here)
The sexy one, J-Love, has surreptitiously leaked this fashion forecast to yours
truly. And I am passing them on to the masses.
Over a pair of Cosmopolitans at pocket D I asked Jay the following.
"What, oh Sexy one, inspired the designs in the Valkyrie costume set?"
"Well, I wanted something to go along with the Cimorea Romans, something that
said old mythological and heroic. Valkyries seem like the ticket. After I was
done with the set, the designers said that they looked so nice that we need to
keep them for something special. So, now a year later you get them with the Mac
Pack. I also always wanted to make a shiny metalish wing because it was
requested several time in the request thread."
As depicted here the costumes will be available for all three body types.
Valkyries have traditionally been depicted as woman in Norse mythology (Always
as woman in fact). However, this is the 21st century and boys can be Valkyries
if that want to
This picture shows the stripped down costumes without colour hiding any of the
detail. Note the new cape on the center model, and the winged boots on the left
model.
Look at that wingspan! According to the Sexy one himself there are
two sets of wing One set of wings have the armor plates on the edge of the
wings and the other does not.
Here we get a rare treat, a sample of the design process from Jay.
Thank you Jay, I think these are some truly creative costumes you have here in
this pack.
So stay tuned for the Valkyrie pack, coming to you early next year!
Crime of Fashion
City Scoop Fashion Reporter and Stylist to the Stars
Ps. About 12 foot 6 inches long.
Vol. 2, Issue 27
December 12th, 2008
Phil at the Movies
Get Involved!
The Top 11
Because I Have to Look at You
Top 10 Costume Wish List
This Issue:
December 13th
Columbus, OH
Justice
Holiday Party
Guardian
Dr.
Quarterfield TF
Infinity
PERC Mr/Ms Contest
December 14th
Infinity
PERC Mr/Ms Contest
December 15th
Guardian
Faathim
The Kind TF
December 19th
Infinity
Children
of Data Holiday Party!
December 20th
Virtue
Wedding
Reception - Music by The Cape!
December 21st
Champion
OtC
Hosted Costume Contest
Liberty
Are
you ready?!
December 27th
Freedom
1st Annual Coalition of Arachnos Winter Event Bash
Justice
PvPEC
Justice Melee Madness
What the huh?--Screenshot of the week
By
Lemur Lad
Caption- I was in Grandville killing Toxic Tarantulae on my way between
missions. I dropped Gang War on the spider and as the guys appeared, he jumped
and fired his web grenade. I'm still not exactly sure how this happened, but
it's exactly what it looks like, 4 Posse members standing on each other's heads
and the Tarantula on top of them all.
So this is my first entry, and future shots are up to all of us! Send me your
pics of Wild and Wacky things you've gotten shots of. They don't have to have
happened that week, but each week I'll be picking the one I think is wildest.
Let's see how long we can roll. PM me through forums with a link to the image.
-
We are still creating some feedback threads, but in the event you don't find a topic that fits the feedback you would like to deliver please post here with your general topic you would like to see.
We will review this information and consider opening up a thread.
Regards,
Ex -
NOTIFICATION OF MESSAGE BOARD DOWN TIME!
Services Affected: boards.cityofheroes.com, uk.boards.cityofheroes.com
Planned Start: Saturday, Dec 13, 2008 8:00pm Central
Planned Finish: Sunday, Dec 14, 2008 12:00am Central
The City of Heroes North American and European message boards will be taken offline on Saturday evening for maintenance to the boards.
We expect this outage to last 4-5 hours for completion of this task. We apologize for any inconvenience this may cause you and wish to thank you for your on going support.
Regards,
Ex Libris -
NOTIFICATION OF MESSAGE BOARD DOWN TIME!
Services Affected: boards.cityofheroes.com, uk.boards.cityofheroes.com
Planned Start: Saturday, Dec 13, 2008 8:00pm Central
Planned Finish: Sunday, Dec 14, 2008 12:00am Central
The City of Heroes North American and European message boards will be taken offline on Saturday evening for maintenance to the boards.
We expect this outage to last 4-5 hours for completion of this task. We apologize for any inconvenience this may cause you and wish to thank you for your on going support.
Regards,
Ex Libris -
[ QUOTE ]
Heyas Ex, thanks for the heads up.
Since the Bind/Macro Request thread got nuked, there's been a rash of new "I need a bind/macro" threads scattered about the Player Question Forums.
Can we use one of those threads to start up a new stickied/saved one? This one has a few reference links to get started with.
[/ QUOTE ]
I want to work with Player Questions to make an updatable resource guide for commonly asked questions.
Ideally it would be similar to these two resource examples:
Lady Jade's Power Suggestion Box Which has about a dozen hotlinks to other saved topics within the forums that have individual reference lists.
Also similar to:
The Arena Ladder Matches with Team Rosters & Guide to Guide
The format is to make individual page topics with all the details around frequently asked questions. Then link that to a main reference page entitled Index of FAQ's and their answers.
If anyone wishes to start the project Niviene or I can lend a hand at getting the topics saved for you.
Ex -
Use the following topic to discuss Issue 13's PVP Revamp (POSITIVE REMARKS).
<ul type="square">[*] PvP combat has been completely revamped in this issue, in an attempt to make it more fun for all ATs and builds. Please note that these changes only take effect in PvP situations; these changes have no effect on PvE. Here are a summary of the major changes:[*] The damage of all attacks has been refigured. Basically, the longer the activation/animation time of an attack power, the more damage the power is going to do. There are adjustments for recharge time and Endurance cost, but the actual time the power takes up in an attack chain is the primary consideration.[*] In general, the base damage of all Archetypes has been increased in PvP zones and Arenas. The Containment bonus for Controllers in PvP has been reduced because of their higher base damage.[*] Being hit by an attack triggers movement suppression, just as making an attack does. Suppression for being hit by an attack is always the same duration. Any power with a negative impact on the target (including all debuff powers) is considered an attack.[*] Note that Teleport powers are completely disabled when suppressed.[*] Healing powers also trigger suppression.[*] The greater the base range of an attack, the longer the suppression for the attacker.[*] Teleport Foe and related powers in Gravity Control and Warshade powersets now grant 3/4 of a second "untouchable" flag on the target.[*] Resistance and defense powers have greater diminishing returns when stacked than in PvE, and lower caps.[*] Healing powers suffer from diminishing returns when several are used in a short period of time.[*] All Archetypes (except Tankers and Masterminds) have some default resistances to all attacks in PVP.[*] Unlike in PvE, defensive toggles do not suppress when you are held/stunned. This means that not only do the toggles not drop, they continue to grant defenses while the player is held/stunned.[*] Melee classes gain extra resistances to all debuffs and to movement slows. These bonuses are linked to the power in each set that gives status protection (Unyielding Stance, Wet Ice, Plasma Shield, etc.).[*] "Buffing" Archetypes (Defenders, Controllers, Corruptors, Dominators and Masterminds) have less ability to benefit from all buffing powers than other ATs (the powers have less effect on them, and their caps are lower).[*] Melee ATs gain more benefit from buffing powers than other Archetypes (the powers have greater effect on them, and their caps are higher).[*] Defeating enemies in PvP can award Influence/Infamy, Inspirations, and rarely Salvage, but no XP.[*] In general, there is no such thing as Status Protection in PvP, only Resistance. The exception is Knockback protection, since Knockback is a binary effect. The base durations of status effects are greatly reduced in PvP (generally 4 seconds for Controllers and Dominators, 2 seconds for all other Archetypes).[/list]---------------------------------------------------------------------------------
Feedback is important to our development process, there are two types of feedback and both are helpful although some give us more insight and are more easily adapted into game changes.
Objective Feedback: Objective feedback is based upon what you as a user see or experience that other users may also see and experience. This feedback usually can be replicated easily as it involves facts and unbiased opinions. Example: When using the base editor items are sometimes getting caught in columns or pillars.
Subjective Feedback: Subjective feedback is based upon how you feel or experience the game as yourself. This experience may not necessarily be replicated because it is based on feeling and emotion. Subjective feedback is important to us but it is usually helpful if more information is present to describe what and why you feel the way you do. Example: I like the way the graphics look on my shield animation it gives me the feeling of being truly super-powered.
Are you reporting a bug from Issue 13? Please use this thread to report bugs, there is a format in the OP that you can follow to help you in your reporting. Issue 13: BUGS -
Use the following topic to discuss Issue 13's Multiple Builds.
<ul type="square">[*] Characters can create a second build with different power selections and enhancement slotting, and switch between builds by talking to any Trainer for Heroes or any Arbiter for Villains. Now you can have separate builds for soloing and grouping, or for PvP.
[*] The second build works like a respec, so you can change anything except your Primary and Secondary powersets.[*] Enhancements are not shared between builds. The second build is slotted with enhancements separately from your first build.[*] You can swap builds once every 15 minutes.[*] All powers fully recharge when switching builds.[*] Switching between builds has no influence or infamy costs.[/list]
---------------------------------------------------------------------------------
Feedback is important to our development process, there are two types of feedback and both are helpful although some give us more insight and are more easily adapted into game changes.
Objective Feedback: Objective feedback is based upon what you as a user see or experience that other users may also see and experience. This feedback usually can be replicated easily as it involves facts and unbiased opinions. Example: When using the base editor items are sometimes getting caught in columns or pillars.
Subjective Feedback: Subjective feedback is based upon how you feel or experience the game as yourself. This experience may not necessarily be replicated because it is based on feeling and emotion. Subjective feedback is important to us but it is usually helpful if more information is present to describe what and why you feel the way you do. Example: I like the way the graphics look on my shield animation it gives me the feeling of being truly super-powered.
Are you reporting a bug from Issue 13? Please use this thread to report bugs, there is a format in the OP that you can follow to help you in your reporting. Issue 13: BUGS -
Use the following topic to discuss Issue 13's Leveling Pact.
<ul type="square">[*] A new innovation to MMOs, this system allows you and a friend to create new characters and have your XP be permanently in sync, whether both characters are online or not. You will always be the same level, even if your friend plays ten times more often than you do![*] A pact can only be created between characters who are Level 5 and under.[*] To begin a pact, right-click on your friend's character and choose "Invite to Leveling Pact".[*] XP and Influence are split between both players.[/list]
---------------------------------------------------------------------------------
Feedback is important to our development process, there are two types of feedback and both are helpful although some give us more insight and are more easily adapted into game changes.
Objective Feedback: Objective feedback is based upon what you as a user see or experience that other users may also see and experience. This feedback usually can be replicated easily as it involves facts and unbiased opinions. Example: When using the base editor items are sometimes getting caught in columns or pillars.
Subjective Feedback: Subjective feedback is based upon how you feel or experience the game as yourself. This experience may not necessarily be replicated because it is based on feeling and emotion. Subjective feedback is important to us but it is usually helpful if more information is present to describe what and why you feel the way you do. Example: I like the way the graphics look on my shield animation it gives me the feeling of being truly super-powered.
Are you reporting a bug from Issue 13? Please use this thread to report bugs, there is a format in the OP that you can follow to help you in your reporting. Issue 13: BUGS -
Use the following topic to discuss Issue 13's Pain Domination.
<ul type="square">[*] Villains can now bend the power of pain to serve their own ends! Those playing a Corruptor or Mastermind have access to this new powerset. The antithesis of the Hero healing powerset "Empathy," Pain Domination brings parity between Heroes and Villains with a distinctively evil flair.[/list]---------------------------------------------------------------------------------
Feedback is important to our development process, there are two types of feedback and both are helpful although some give us more insight and are more easily adapted into game changes.
Objective Feedback: Objective feedback is based upon what you as a user see or experience that other users may also see and experience. This feedback usually can be replicated easily as it involves facts and unbiased opinions. Example: When using the base editor items are sometimes getting caught in columns or pillars.
Subjective Feedback: Subjective feedback is based upon how you feel or experience the game as yourself. This experience may not necessarily be replicated because it is based on feeling and emotion. Subjective feedback is important to us but it is usually helpful if more information is present to describe what and why you feel the way you do. Example: I like the way the graphics look on my shield animation it gives me the feeling of being truly super-powered.
Are you reporting a bug from Issue 13? Please use this thread to report bugs, there is a format in the OP that you can follow to help you in your reporting. Issue 13: BUGS -
Use the following topic to discuss Issue 13's Shields.
<ul type="square">[*] Heft a Shield for Heroic or Villainous Ends! This new powerset brings a classic power to City of Heroes: Shields! Now, you can arm Tankers, Scrappers and Brutes with a powerful shield to protect themselves and their allies.[*] Additional Shields Discussion[/list]---------------------------------------------------------------------------------
Feedback is important to our development process, there are two types of feedback and both are helpful although some give us more insight and are more easily adapted into game changes.
Objective Feedback: Objective feedback is based upon what you as a user see or experience that other users may also see and experience. This feedback usually can be replicated easily as it involves facts and unbiased opinions. Example: When using the base editor items are sometimes getting caught in columns or pillars.
Subjective Feedback: Subjective feedback is based upon how you feel or experience the game as yourself. This experience may not necessarily be replicated because it is based on feeling and emotion. Subjective feedback is important to us but it is usually helpful if more information is present to describe what and why you feel the way you do. Example: I like the way the graphics look on my shield animation it gives me the feeling of being truly super-powered.
Are you reporting a bug from Issue 13? Please use this thread to report bugs, there is a format in the OP that you can follow to help you in your reporting. Issue 13: BUGS -
[ QUOTE ]
[ QUOTE ]
Post to this discussion thread with a link to the thread you want to make sure is saved.
[/ QUOTE ]
Not that I think it would be purged anyway, but I want to make sure the Virtue Name Watch thread gets mentioned: http://boards.cityofheroes.com/showf...=0#Post8154520
[/ QUOTE ]
Kept -
Use the following topic to discuss Issue 13's Day Jobs.
<ul type="square">[*]Day Jobs takes the concept of offline character progression to a new level, incorporating a variety of potential rewards and allowing players to add further depth to their character's identity and back-story. Is your Hero a Banker when not out stopping crime, or maybe a simple Shop Keeper? Is your Villain an avid Clubber, or perhaps a Smuggler? Whatever you choose, Badges and Accolades await in addition to other bonuses![*] For more information about Issue 13's Day Jobs feature, please visit the web article: Dev Diary: Designing Issue 13's Day Jobs[/list]
---------------------------------------------------------------------------------
Feedback is important to our development process, there are two types of feedback and both are helpful although some give us more insight and are more easily adapted into game changes.
Objective Feedback: Objective feedback is based upon what you as a user see or experience that other users may also see and experience. This feedback usually can be replicated easily as it involves facts and unbiased opinions. Example: When using the base editor items are sometimes getting caught in columns or pillars.
Subjective Feedback: Subjective feedback is based upon how you feel or experience the game as yourself. This experience may not necessarily be replicated because it is based on feeling and emotion. Subjective feedback is important to us but it is usually helpful if more information is present to describe what and why you feel the way you do. Example: I like the way the graphics look on my shield animation it gives me the feeling of being truly super-powered.
Are you reporting a bug from Issue 13? Please use this thread to report bugs, there is a format in the OP that you can follow to help you in your reporting. Issue 13: BUGS -
Use the following topic to discuss Issue 13's The Merit Rewards System.
<ul type="square">[*] A new game system that allows players to earn tokens by completing Trials, Task Forces, Strike Forces, Story Arcs, defeating Giant Monsters, and more. The most challenging and time consuming tasks grant the most reward tokens, which can be redeemed throughout Hero and Villain zones for recipes, enhancements, salvage, inspirations and other game items. Merit Representatives will show up on your minimap in all undisputed city zones.[*] For more information about Merit Rewards: Read the Developer & Community Q&A[/list]
---------------------------------------------------------------------------------
Feedback is important to our development process, there are two types of feedback and both are helpful although some give us more insight and are more easily adapted into game changes.
Objective Feedback: Objective feedback is based upon what you as a user see or experience that other users may also see and experience. This feedback usually can be replicated easily as it involves facts and unbiased opinions. Example: When using the base editor items are sometimes getting caught in columns or pillars.
Subjective Feedback: Subjective feedback is based upon how you feel or experience the game as yourself. This experience may not necessarily be replicated because it is based on feeling and emotion. Subjective feedback is important to us but it is usually helpful if more information is present to describe what and why you feel the way you do. Example: I like the way the graphics look on my shield animation it gives me the feeling of being truly super-powered.
Are you reporting a bug from Issue 13? Please use this thread to report bugs, there is a format in the OP that you can follow to help you in your reporting. Issue 13: BUGS -
[ QUOTE ]
So, Saturday morning? Evening? Sunday? or all weekend?
[/ QUOTE ]
We will have final times confirmed soon, target now is for Saturday Evening/Night depending on regional location.
These details will be finalized tomorrow but I wanted to give as much advanced notice as possible in regards to topic saving practices.
Ex -
Hey Everybody!
We got on the schedule for this weekend to get some much needed forum maintenance. We would have pushed for this earlier but we couldn't do maintenance before Issue 13 was launched and we always block out a week or more for follow up.
You all should start to see new Live Feedback threads created in the Developer's Corner around Issue 13 so don't worry we still need all that constructive feedback coming in on the latest Issue.
Also please make sure you let us know if there is a thread that is important to the forums that you visit. Some of our forums are marked so they do not purge information, our Player Guide section is like this.
Other threads may not be saved from forum maintenance so please make sure you let us know to mark them to save.
**Please note that a sticky thread doesn't equal a saved thread** so just because it has a pin doesn't mean it won't be purged.
Post to this discussion thread with a link to the thread you want to make sure is saved. If the thread has been recently a hot topic chances are likely that it won't get selected for purging but often folks forget about these threads over time and they drop out of view. While we don't want to encourage every thread to be saved we do know that historical reference to topics is important to us as a community.
Regards,
Ex Libris -
Hey Everybody!
We got on the schedule for this weekend to get some much needed forum maintenance. We would have pushed for this earlier but we couldn't do maintenance before Issue 13 was launched and we always block out a week or more for follow up.
You all should start to see new Live Feedback threads created in the Developer's Corner around Issue 13 so don't worry we still need all that constructive feedback coming in on the latest Issue.
Also please make sure you let us know if there is a thread that is important to the forums that you visit. Some of our forums are marked so they do not purge information, our Player Guide section is like this.
Other threads may not be saved from forum maintenance so please make sure you let us know to mark them to save.
**Please note that a sticky thread doesn't equal a saved thread** so just because it has a pin doesn't mean it won't be purged.
Post to this discussion thread with a link to the thread you want to make sure is saved. If the thread has been recently a hot topic chances are likely that it won't get selected for purging but often folks forget about these threads over time and they drop out of view. While we don't want to encourage every thread to be saved we do know that historical reference to topics is important to us as a community.
Regards,
Ex Libris -
This list has been updated with some new sources from the community.
Thank you for sharing your resources with others.
Regards,
Ex -
It's Holiday Time again in Paragon City and the Rogue Isles.
This year join the festivities and be rewarded as well as get the chance to reward others.
By simply logging in between December 15th, 2008 and January 4th, 2009, players receive the following:
[*] [*] The Holiday Spirit Temporary Power. This temp power grants 48 hours of 25% Debt Protection.
[*] [*] The Frostbitten Badge
[*] [*] The Holiday Cheer Temporary Power. Use this power on another player to give them a random, Mystery Gift - possibly a Temporary Power, a sack full of Influence or Infamy, or possibly a winter themed hat.[/list]Join up with the rest of the community to discuss this years Winter Event.