Evil_Legacy

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  1. Quote:
    Originally Posted by Hatred666 View Post
    Players still exist that don't get powerleveled?
    lol yea, believe it or not.
  2. Quote:
    Originally Posted by Rangle M. Down View Post
    It's always interesting to see people take a different approach to creating a build. My personal preference would still include Heightened Senses and Weave, as I like the added mitigation that the defenses get me. It will be interesting to see what changes your survivability will have with the addition of +res set bonuses in i24, should you choose to leverage them very far.

    In the meantime, you don't sound like the character is under performing according to your expectations, and it also sounds like you're having fun. Keep having fun.
    I might get back into IOs again if the resist bonuses are worth the price. But yea main thing is fun, most important. No point in playing a game if there is no fun to it.
  3. Another example of what I was talking about.

    In the "Psi melee (finally) announced" post, someone seen an error in a post, they just corrected and went on with the discussion. No rude snide remarks, just one word, and moved on. They didnt make a big deal out of it, didnt act like a few mistakes made it THAT much harder to read or anything. Just *K*new and that was it on that part and went on to post about the topic. But apparently that is too much to ask for the same respect to be given to me according to some people.
  4. Quote:
    Originally Posted by New Dawn View Post
    I have a tendency to level Tanks together in sets of three.

    Fire/, Ice/, Stone/ oh wait and Shield/ together.

    Dark/, Willpower/ and Elec/ together.

    I could of compared them. I could of wrote a blog about it.

    At differing levels Tankers will meet their banes, come across their pains but ultimately more hours are likely to be spent post 50 and its where they all end up that matters.

    Problems can be solved without relying on passives. To stay in or get out of a concept to do this independently is the question.

    Or problems can be solved by relying on the team. Sometimes it may take getting someone in the team to use a power they barely took an interest in. Or multiple people to apply effects simultaneously to achieve a dynamic.

    But we don't all need to rely on a Tank so the answer doesn't have to involve a Tank either, it's usually just easier for some that it does. A bit more insurance.

    I will say that when I solo Tanks I pretty much set them all to +2 * 6 minimum and they have to work it out. I might have to pick my brains or do a bit of research to understand how to overcome a problem but somewhere in there it's usually down to taking targets down in good order or tanking for certain attacks, plenty of movement.

    So for me peoples experiences will differ.

    Out of what I read I will say that if there is a taunt aura, take it. I can't possibly understand why one is skipped/turned off. The DPE when hitting 4+ mobs is usually always good so whilst your working on some it's working on the rest. Add to that you attract mobs easier for team debuffs or aoes when teamed.
    Good stuff here.

    Yea some people spend more time doing post 50 stuff on their characters. Me I'm juts the opposite. By 50 it's windng down as the character's storyline either ends at 50, continue to on to do the DA arcs, which doesnt take much time, and some a few iTrials but some of the more less common ones are hard to come by so after a few TPNs, LAMs, and BAFs, it only come out for MoM, UG, DD and the likes, which turn out to not be often as by then I have another up and coming character and sometimes probably miss the odd MoM, DD, UG during that time so the chances of even catching it to give the 50+ something to do decreases even further.
  5. Quote:
    Originally Posted by Hopeling View Post
    It's...

    Whatever, never mind. Have fun derailing your own threads. I'm tired of attempting to defuse the fights you pick.
    I dont pick fights, and I didnt derail it. It was derailed when rude people like the first poster and entered and spouted some nonsense. What, is this, everyone just expect me to sit here and take the disrespect? Forget about that. Took it much longer than I should of have but no more. They get rude with me I get rude with them. See I bet if I went to other people's post say the crap that people been saying to me, most would react the same way I react and call it rude. But no, when people disrespect me and are rude to me and address them I'm the rude one. Go figure, but what ever. But respect goes both ways and same with lack of. If a person is rude to me, I'ma be rude to them. If they respect me, I'll respect them. It aint going to be oh just treat me any kind of way and I'ma say thanks. If that is what they are expecting they are barking up the wrong tree. Because I bet I can gurantee if I go to someone thread and be rude as hell to them and they respond, I bet none of you will be like. "Hey, stop being rude to Evil even though she was rude as hell to you." Nope, but when I respond to a rude person, it's me being rude and the other people actions are conveniently overlooked. If that how it is then flack it, I aint going to let it stop me and sure as hell aint letting anyone on here be rude to me any longer and not say anything. And if people is goign to sit here and try to place this bootleg doublestandard on me, then flack them too. But the rule still stands. If they stay out of my way I'll stay out of theirs. If they seek me out to be rude and disrespectful then I will return it, simple as that. Dont like me being rude, then dont be rude to me. Instead of getting on me about being rude get on the people that are being rude to me out of the blue. I dont see anyone doing that. Guess they dont have the nuts to do that because they must be afraid of gettign kicked out the inside "cool" club or something. Slaves to popularity.
  6. Quote:
    Originally Posted by Hopeling View Post
    Two days later, I still have no idea how you've managed to interpret "you might consider X" and admitting a personal weakness, followed by an apology, as "coming at you". I can scarcely think of a more diplomatic way Rangle could have stated it.
    I can think of a few ways he could of done it better. And the apology came a bit after. One way is not at all, given the relative scarcity of him and most people correcting other people's post for starters. And if he was compelled to point it out, maybe he could of done it like he did with his last post that pointed out a mistake, about a month ago, July 13th if my memory serve me correctly. Now that was polite. But I much rather him just ignored it like he done with dozens of other posts he came across and said nothing. But, he jumped right on my post didnt he, with no hesitation. My post mistake was so glaring he couldnt help himself. Only thing he could manage about the whole post was about the mistakes. Yet on the other posts, which many was single spaced, he had silence as far as spelling and grammar was. But it would of killed him to let mine go. He couldnt allow me to make a mistake. No I'm not allowed to make mistakes. I must be perfect. Or else he'll pay me a visit.
  7. Quote:
    Originally Posted by DSorrow View Post
    Personally I think it is very rude from the OP to consider her time more valuable than ours. How else do you explain putting the effort of one (1) person (making the post coherent) being much less important than the effort of multiple others who all now have to do that for themselves, multiplying the amount of work?
    Well it was more of a formatting error but the way it was pointed out was rude so I replied in kind. A simple more better way of letting me know or even asking, sure I probably would of just edited it. But coming at me like that? I changing squat. Even though the formatting is just standard single spaced typing that is found in most novels, newspapers, magazines and other written works. In most standard single spaced writings, there is no space between paragraphs. Not sure what happened to to the indentions, but that didnt seem to be the issue here. If people cant read that, I wonder how do they read other written works.

    And sure there are grammar mistakes and spelling errors just like probably 98% of the posts on here yet, for some reason, some choose only this one to rudely point it out, yet their comments about grammar and mispellings are absent on other posts.
  8. Quote:
    Originally Posted by Bloodspeaker View Post
    Works great on MMs. Pets don't care about stunned mobs, and tend to pile onto the unstunned bosses+ anyway. And the damage is trivial compared to a) self healing and b) the damage not being dealt by the mobs in their stunned state.

    OG is really a "right/wrong tool for the job" affair, like so many other powers in the game.
    yep, excellent power on a MM.
  9. Quote:
    Originally Posted by New Dawn View Post
    So the +Per didn't interest you? Always interests me. I hate to be blinded.
    nah. dont even miss it.
  10. well I dont think it's bad but it has to be slotted properly to work well accuracy that is and it only stuns minions and some lts. Many brutes dont take that I know because a bunch of stunned minions means they are not attacking and addign to fury bar. Some people are not too keen on the idea that it affects their health to stun a bunch of minions especially when there a boss level mob on the case within said group that basically ignores Oppressive gloom. in the past I took it but rarely used it. On the current one, I'm undecided.
  11. Evil_Legacy

    Tanks vs Brutes

    Quote:
    Originally Posted by Madadh View Post
    Totally agree. Not everyone does.. I know I have many alts without it....

    But. How do you know nobody on the 16 man team had it? Are Incarnate powers listed on peoples Bios now? Last I checked they weren't... Or are you really in the habit of asking everyone on a league what their Incarnate power choices are? Even if so, how can you rule out the possibility that you get purely honest and correct feedback. I often don't recall what I have on many of my 50s, so...
    Well cant control dishonest people. But usually when an iTrial starts there is always one person asking who has it. On average 16 man squad, I see many about two or three pipe up. Some may be hiding it true, but until there is proof, got to assume they are telling the truth. If no one answers then it must be assumed no one has it. And if they not using it on the trial, then it shouldnt be counted anyways.
  12. In this game, as someone recently mentioned, there is no right way or wrong way to build a character or AT rather. First and foremost, a person must build what suits them and what is fun for them, which may not always suit how other people build and or play.

    WP tank is one of the easiest and most jacks of all trade primaries for a tank out there. There is excellent resistance, regeneration, and extra HP and endurance recovery. A person can place just about any secondary with it and not have to worry about running out of end after every mob. It even comes with a little bit of defense and a good base if maxing out that section is for that person. Most posted builds here are builds that are IOed out, maxed out in defense and other areas. The issue is that people still have to go through 49 levels before they get to 50 and usually beyond 35 and or in mid 40s before things start to max out. And a person still must survive to that point first and foremost. Now here and there, when asking about how to survive and take on large mobs in upper levels, first replies usually have something to do with maxing out defense and such. But what I found and how I build my WPs, I usually forgo the defense and focus on other areas.

    First, there is only so many slots that each character can earn and there isn’t enough slots to six slot everything so some choices have to be made. Again, there isn’t any right or wrong way and many ways to do this depending on the person style of play and what they find enjoyable and or what works for them. That is the biggest variable there. What works for one person may or often times not work for another. One thing that works for me which seems to go against many people conventions, some never even played a WP, is forgoing heighten senses, the defense power of the set, and about the only defense. Now some people by this time is wondering "how the hell is a WP supposed to survive without it?" Well I'ma get into that and tell a little bit of how I did it, and currently doing it with another up and coming WP. First, things have to be put into perspective. In the tanker's primary choices that are mostly resistance based there is Dark Armor, Fiery Aura, Invul., and electric armor. Stone, shields, may be argued into the aforementioned category, especially stone as its high resistance, usually maxed out in all resistance except psi, and some defense to most powers, except psi again. Shields, can’t remember been ages since I played it and the set up I had is fuzzy right now. Then with the high regeneration, there are some similarities with Regeneration that is found on brutes, scrappers, and stalkers.

    While most tankers end up with 1874.1 hp baseline at 50, the WP ends up with a little over 2400 with high pain tolerance three slotted with the health SO. At level 44 on this one particular WP, I'm sitting at 2341.88hp base. With a few +hp IOs, that number probably can reach over 2600 at 44. At 44 the high pain tolerance adds about 534 extra hp that most other tanks will not get baseline unless they pop Dull Pain but theirs wears off, and the WP is permanent. Fair trade. Now looking at 534, it may not seem like a lot as some will and has said that this is only a few extra hits. Actually, this is a substantial number or about a 28% increase. Most IOs a piece only gets you about 1-2% more Hp. And the accolades only about 10% or around 180 and two 5% for a total of about 360. Add this on top of that and that is about 2234 for normal hped tanks and 2769 for WP. Now about those extra hits. Some people forget to take into account the regeneration when you are fighting and the resistance, making those 535 odd hp even more substantial.

    The regeneration of WP can reach and surpass the levels of the Regeneration itself in battle due to the little power called Rise to the challenge which gives a regeneration bonus to every mob within the aura range. Now it's easy to get caught up in the percentage portion of the regeneration but in this case with this type of build when focusing on regeneration and adding it to a key point of survival is the actual amount of hp per second that is gained. At 44, I'm sitting at about 38.56 hp/sec regeneration with physical perfection that added 3.08hp.sec to it. And this is at rest. My regeneration brute on the other hand, which also had no problems at upper level and incarnate arc material, has a rate of 43.39hp/sec (2.65%) at rest and this is at level 50 with Num regen/recovery IO, also with physical perfection, and a huge regen bonus from an IO and a large regen bonus from an IO set and 1634hp with 5 small health increase from IO sets, and 1 large and one med also from IO set. But here is the kicker. In combat, where the regeneration actually matters, the brute with still have the same rate of regeneration unless the power of IH is popped with dull pain gives it a rate of 6.79% or 171.13 hp a sec and 2520 hp. The WP with one mob in the aura will get to 2.73% or 73.27hp/sec, more than baseline regeneration. With 6 mob in the aura the number jumps up to 3.75% or 100hp/sec. this is more than the standard regeneration rate but less than a regeneration that popped dull pain and Instant Healing(IH). Now with regeneration that means to kill the WP, the mob must do more than 100hp per second to move the health bar. With many mob on the case this isn’t much but this is where the resistance part comes in.

    The good ole prior mentioned brute is sitting at about 34% smash/lethal resistance, 14% fire, cold, energy, negative energy, psi, and toxic. And no defense worth mentioning (MoG takes care of this for a measly 15 secs). And this is about where the compare to the WP ends. The WP on the other hand is sitting at 70% S/L; 11.76% to fire, cold, energy, neg energy and toxic; 43.11% psi. The regeneration brute has better numbers in all exotic damage sets besides psi. Normally this is where people pick up heightened senses to fill in the gap. On the other end in the resistance based tank realm, the electric armor tank for example walks around with 78.37% s/l, 54.97% for fire and cold, 50.11% for psi, 47.11% for negative energy, and a whopping 90% for energy. If going by pure resistance alone, the WP cannot touch the electric armor but in the regen side of the house the electric armor has a pretty basic 27.39hp/sec or 1.7 odd % and 2289 and this is with some hp/regen IOs and the 10% accolade and 5% accolade unlike the aforementioned level 44 WP tank. With the same amount of IOs, the level 50 WP tank that is also in stable have 3000hp. AT 44 the WP already have better regen and more hp, with not so far off s/l resistance and pale in compare exotic damage resistance. But remember, when in the fight, with only 6 mob, and in teams there will be more than 6 mobs, and even at times depending on the diff setting there will be more than 6 mob per group, the WP regen jumps up to 3.75% or 100hp/sec and that is without IOs.

    Now the survival of the WP without defense is based on the workings of the regen, hp and resistance working together and with smash/lethal dealing mobs, the WP isn’t going anyways near death. With exotic damage, the regen and hp is paramount. Another thing to put into perspective is the enemy mobs of this game. While resistance to exotic damage is nice, it is not needed not even the defense for it as many builds get along just fine without exotic damage resistance and or defense, Regeneration for one, not to mention many range toons, and even Invul and stone manage to get by without smidge of either for psi. In game, toxic dealing enemy mobs are fairly rare to come across outside the early level Vaz. people and in upper levels, the toxic tarantula and the bane spiders and the widows. Now the bane spider while can be numerous in arachnos missions, the toxic is more of an afterthought the smash damage those things do is crazy if there is no resistance for it available. The widows that matter are usually minions and squishy to melee set so they won’t do much anyways same with the minion tarantulas. Out of all toxic damage of high levels that may give most trouble is toxic spiders but they do lot of lethal damage with toxic damage and they can take a pounding. If a person keeps attacking they will go down before much damage is done. Now there is even less builds out there with toxic protection but most can take down arachnos fairly well and judging by the amount of toons past 25 they survived the Vaz. people too. Fire damage, you have CoT demons, some of the minions, Elite paragon protector, Longbow flamethrowers, and a few others. The main one in fire that does much damage to begin with is the elite paragon protector fire type which is encountered here and there and LT to boss level CoT demons. The LT ones usually are not trouble unless they are in large amounts and even then liberal use of knockdown and or knockback will keep them off the back. The bosses are no harder than the Lts because usually they are one at a time but may have other fire demons with them. In this case I deal with the LTs first since they do not much less damage than the boss and there is usually more of them. Keep attacking the boss and they go down pretty swift. CoT are not known to be particularly super resistant to much besides fire for these fire demons and if a sap is using fire melee, I'm not sure how that works as I usually use electric melee or a smash/lethal damage type and they can’t withstand much of that. Elite Paragon protector can be a pain in the butt because they seem to do the most fire damage out there but luckily the rest of crey is nothing more than knats. Use the rest of the crey mob to boost the regen and take the paragon protector elite out first. Do not draw this battle out long if it can be helped. They do lots of damage and when they get low, they put on the old fashioned MoG, which last a couple of minutes not the one the players get that last for 15 seconds. Weather those minutes out, grab a few extra mob if possible, that's what I do, and ride those minutes out. When the PP elite crash, they are easy pickings.

    Energy damage. In early levels, outside the little pricks of clockwork, not many mobs use energy damage. Mid-levels, some freakshow use energy damage but it's low level stuff that don’t do much, more likely to kill these first because a group of them can drain some end, especially the Super Stunners but they are not dangerous to the WP. And some other builds like the regeneration focus on trying to avoid what the freakshow is good at, smash/lethal damage. With 70%, they are non-issue. The other enemy that does energy damage that I didn’t even realize did energy damage is Prae clockwork. Usually these are not seen until late levels and incarnate stuff and prae zones if chosen. They also have -regen. But these buggers do such low damage and attack so infrequently that if you have a group of them bunched up, they will rarely and barely get the health bar below 10%. But the big builder clockworks can hit decently hard. I take these ones out as soon as they are spotted. While the minions don’t do much, the damage with a few lts and a boss or two and see the health bar start to dwindle if a person was to just sit there and go afk. A dwindling health bar is bad business for WP as there is no built in heal. Malta bots does some energy damage too but that is mostly at range. Close up they rather melee smash damage and debuff the regen. I take the bots out first, the LTs and Bosses not because of energy damage but because the debuffs. But that's my standard procedure on any melee character I have. Incarnate/Night ward/First ward mobs have mobs that do exotic damage but none that have given me trouble, not even the EBs. Yet, I wouldn’t recommend just sitting there and letting three of their EBs slices the character to bits. Although they go down pretty quick as long as I keep attacking until they fall. Incarnate mobs, especially the Banished Pantheon people, seem to do just about every damage except s/l besides the monsters but they are not hard to take down. I take down the energy and or cold bosses first, as the cold bosses have debuff for recharge and in these situations where it's best to keep attacking, it gets in the way a bit. Then the one that does psi, the LTs, and then the minions. I never forget to use the minions for the regen bonus. More regen there is the harder it is for them to run through the hp bar. Remember with enough mob, I can reach levels that a regen cannot unless they press IH and Dull pain every mob which on my regen, is not up every mob so it's usually running it base and no troubles there but same with WP, the key is to keep attacking. While Dull pain probably needs to be hit for the last bosses on the map, the WP already have that hp and beyond. And more resistance as most end bosses in the incarnate content usually have good smashing power mixed with some exotic power. IDF people, the bosses probably are most trouble here out of any energy dealing mob in the game even beyond the EB Longbow Ballista's (which have a tendency to punch twice (smash/energy) a weak range energy power and then Containment field)). Ironically, I switch between taking out the minions first and the boss or boss first then minions. Usually in this case I take out the minions first as they all like to do energy damage and the boss usually is busy range shooting until the crowd dwindles. By that time I can focus on taking the boss out.

    Cold damage- cold damage dealing mobs are so weak in the game that it's not worth mentioning. I cannot think of any cold damage dealing mob that didn’t focus on more debuffing than actual damage. They are more of a nuisance than a threat.

    Psi- The enemy mob psi damage in this game becomes more prevalent in the mid-levels to high levels. It seems after a while in the high levels, that every other enemy group does psi damage. Most of them do weak psi damage but the most famous psi group possibly that is, is the Carnies. Usually only the bosses deal psi damage. The ring mistress are no problems and biggest worry is actually that blasted end debuff. Master Illusionists, this is the one that make many Invul and Stoners cringe. They do psi damage and they summon three more lt rank mob that also does psi damage. Get too many of these together, and a person even melee can find themselves held. The WP also have higher than usual hold resistance (outside stoners in granite form) so it takes quite bit of MIs to hold. MIs and their summoned psi pets don’t do damage and on top of that, the damage they do inflict is given back to the character. Not so much of a worry of the psi damage than damaging them between phases. On arachnos the Fortunata mistress has psi that can pack a punch but they are squishy. Hit them, and they go down. When they get low health they will do this high damage AOE but the hp absorbs it and might see it flinch. There is also some Longbow Wardens that do psi but then again, it's weak. Pound on them and they will be no problem. And don’t forget the WP comes with 41% resistance to psi anyways.

    So basically that is how I survive without the defense power of WP. Pretty standard strategy that people also overlook. They forget that while they are shooting at you are in their face taking their health. And they have a good set of regeneration to overcome and hp to get rid of. For example on the 44level WP that is sitting at

    90% of the other mob in this game does smash and lethal damage, the most common damage a person will come across. 73.27/sec and 2341.88hp facing one mob. Usually the boss hits with an alpha strike the strongest one. Usually the damage on most energy mobs at this level is pretty week and barely gets over 10% per big hit. Fire might get a few hundred, and let’s say a fire toon hits for 320 first hit, which I haven’t seen yet but in theory, that would take 4 seconds to get those hp back about. In those 4 seconds, most of the time, their alpha isn’t recharged yet. But in the same token they are attacking with other powers usually, as in the case of CoT fire demon boss I tested on, probably will see you at range, fire blast, run up, fire ball, fire breath, fire sword, swipe, swipe, fire blast, swipe, fire sword at least that is what this particular one did and the one after (+3 level). (The +3) In the first volley which took about 2-3 seconds to get off and probably about two or three seconds between attacks. The swipes were good opportunity to regen easily. And the opening fire attacks was mid, took my health down by about 15% before it started to come back. But the mob tends to waste time between attacks, especially strong attacks, so remember every second is 73.27. 2 seconds between attacks is about 146 regained with that one in aura range. And most of the attacks didn’t do 146 besides a stray fire ball and blast which in melee range they don’t do too often. And that is just sitting there. When attacking it's even less when they are knocked down, it takes a couple of seconds before they get up and if using EM, as I can stun them for a few seconds leading to more hp. And when they get low health they take a few seconds for their heal power, by then they rarely have time to attack again before croaking.

    Remember keep attacking and the exotic damage is non-issue. Now with the slots from the skipped heighten senses, that wet to more damage, a recharge and got tough earlier than usual if I would of picked HS. This is without having to skip some other power I wanted in order to get it.

    Also although not mentioned, SoW (Strength of Will) can help with rough patches if the concept hasn’t been gotten down packed. But I rarely use it and some of them do not have that power either instead going for something else. Physical Perfection adds to the regen. And if IOed out, I'm sure the regen and hp will be even higher making it even easier.

    But that is how I survive without the defense power and building WPs my way that fits me, that I have fun with, and the way I wanted to build it. These are the most important aspects when building anything in this game. These methods that I use and my way probably work for many or for that matter may not work for anyone else but me, but that is what works for me.

    Now don’t get me wrong, Electric armor is powerful too and just as powerful, Regeneration especially on a brute kicks butt, so do Stone (I soloed to 50 mine not sure how it does on teams), Dark armor (so far, mine is about mid-level), and the oldie but goody and just as good Invul. These sets also all work for me. And there are sets not mentioned that may work for other people that may not work for me and that is ok because it would be one boring sad world if we all was the same, think the same, liked the same things, did things exactly the same way, looked the same, talked the same, walked the same, worked the same, and etc. Not a world that I want to live in. Can’t say that for everyone because I don’t know everyone thus can only speak for myself and vice versa. No one can tell another person what is fun for them. It is up to that individual to decide. Sometimes it coincides, and many times it doesn’t. Thus this is not to say that my way is better or not better. This is just a way that I found that works for me.

    And I know there may be some spelling and grammatical errors. This is known now. No need to point it out. Need clarification on something about the actual post, just ask.
  13. Quote:
    Originally Posted by Zaloopa View Post
    Well on a master run temp powers are disabled both in and out of missions, so Incandescence ends up being a very good replacement for ATT. But on a regular run if you have access to ATT then you're better off with something like Rebirth or Barrier.
    right.
  14. so no ATT that's within the TF mission or anytime while you ar on the tf team?
  15. Evil_Legacy

    Puzzled

    Quote:
    Originally Posted by Triplash View Post

    What this taught me was, you should never believe that what people expect to be true is always going to be true. So if someone tries to tell you there's only one proper way to build or play a character, just plain don't listen. Cause in this game that's simply not the case.

    I think what you're seeing is people who have a very clear idea of how they like to play. (Or people who have NO idea and are just going by what others say.) And it works so well for them and their playstyle that they develop this false sense of duty, thinking they must pass on their wisdom to anyone they see doing it differently. Whether or not that advice is asked for, welcomed, or even valid. These are the kind of people that I like to say "have a nice day" to and then walk away from.

    Also, blasters ARE crazy for going into melee. That's what makes it fun!
    This couldnt have been said any better.
  16. Quote:
    Originally Posted by SpyralPegacyon View Post
    what the deuce?
  17. Quote:
    Originally Posted by Ultimus View Post
    The stun in TF was brought down to Mag 3.
    yeah? now it's coming back. it used to be mag four or something. or strong enough to stun bosses. then when they made it mag 3. holy hell was there mass riots. That was the crown jewel that separated EM from the rest of the pack. There wasnt any or very few powers that could of stunned a boss with one hit melee anyways. And they took it away.

    If you never played EM prior to the nerf, you wont miss anything. If you did, you might remember the Golden Years.
  18. Quote:
    Originally Posted by Jack_NoMind View Post
    What is this five pages of.
    bbq
  19. Quote:
    Originally Posted by Rylas View Post
    Please read the following as being meant to be helpful and informative:

    There should be no need to ask your gender. Male or female, it has no bearing on the content you posted. Now, what was said is true, gender ambiguity defaults to the masculine in speech. Since you didn't come out and say you're female, it was ambiguous. And why should you say you're female? Gender doesn't lend credibility to your words. But if you want people to know you're a girl, just let them know when they say "he."

    You can even just say it nicely. You're talking about the method of complaining, but then you come across as very much on the offensive when someone guesses the wrong gender. Let's be fair, the internet (and people who play this game) is a male majority. Safest bet is always to say "he" and move on. It's just the easiest way to go about it.

    Now, there's also this little internet adage to consider: There are no girls on the internet. Don't click that link if curse words and crass content offend you. The phrase doesn't mean what you might think, which is why I posted the link. If crass language offends you, it might be worth putting your frailty on hold just to get a better understanding of the situation.
    Kind of late but someone already explained this. So now I added it to my signature. That should solve that prob.

    and it's not about credibility. I dont care about that credibility, respect and all that other imaginary ego trip stuff. It was more of the constant assumption that was bugging me. But that is done with, it has been explained and it has been fixed now. And I guess you missed the hundreds of times I actually have said it nicely but just so happen to come across this one? hmmm too much bit of a coincidence to me. But anyways this should no longer be an issue unless you get someone coming across just trying to be funny.
  20. Quote:
    Originally Posted by Bakuryu View Post
    Hey guys.

    I was just wanting to get some direct feedback on how Energy Melee performs these days. I've seen posts here and there and from what I deduce its not faring so great. I understand that its AoE is very limited, but is the ST damage at least at the top of its class? I've never played a EM toon so I've never really followed how it's progressed. I seem to recall Energy Transfer being nerfed, but I could just be confusing things.

    Anyway, any direct feedback from EM players out there? I'm trying to decide whether I want to play a StJ or EM brute up some this 2xp weekend. =) Thanks!
    It's still a good ST power set with nice stuns. it's not the FoTM but is still more than enough to get the job completed. I barely noticed the nerf actually and dont even remember what they nerfed besides change the animation to be a little bit longer.
  21. good stuff. going to go create an outline of a concept now.
  22. Quote:
    Originally Posted by nuclearmedicine View Post
    i think this thread has gone about as far off topic as it can (without mentioning bbq). How about returning to topic, or hopefully/mercifully it will get locked (or better yet deleted).
    bbq
  23. Quote:
    Originally Posted by LSK View Post
    You r wrong he corrected me just the other day here http://boards.cityofheroes.com/showthread.php?t=292274
    But back to your original post the information you was trying to give out was to confusing to read though. I will admit that I am not the greatest with grammar or spelling my self. To make the point on one of my toons I have a few words misspelled i have yet corrected. But a few ppl keep pointing it out to me.
    Yea I seen that one. but that was more of using the wrong word so I didnt count that one. almost did it was about one month ago july 13/2012 a few days shy of a month, in a lot nicer manner, and not to mention the information on top of that. Did I get that same respect? nope. And still no one else he corrected, especially not today besides me. I havent checked your posts yet but will here in a sec.
    But thus far the search words of mispell and typo (how I found that july 13 post), came up with nothing in recent times. Still trying to check with other ketwords but most coming up dry. None of the recent posts for this month contain nothing of people pointing out spelling at least the ones I found so far.

    Within the month and hundreds probably thousands of post, Rangle remained quiet, except on my post. Even the post today that had errors in right above him in the post, yet he remained quiet still. But not on my post, oh no, it owuld of killedh im to let that one go. Or even word it like he did with your post

    and I have names three posts with errors he did not correct and I have found plenty more. Havent gotten down the link system yet but can tell you the titles
  24. Quote:
    Originally Posted by LSK View Post
    Ok I have known rangle for a long time now, and I have teamed with him. He is no where near a grammar nazi. We both have meet a few. He has also helped ppl out when they do make mistakes just like others has helped him. That dose not mean he is one. I have been coming to this post to try to figure out what this thread is supposed to be, Helpful information, a question or what? I have tried to read what you was talking about but after a few lines the whole thing just kind of merged. So what is the main point of this post?
    Main point is just information.

    Rangle, that guy. Yeah, coming in like that is the wrong type of help. None of his posts at least in the past month has him correcting someone else's spellings or grammar or making a comment like he made to me. And if continue looking, I probably wont find one for at least a few more months. So he basically just singled me out to nit pick about grammar, and let it be the first thing he said.

    I dont go to his post nit picking about grammar and spelling nor do I go to anyone else post and from the looks of it, not many other people do either. But nooooo, I cant make a spelling mistake, I cant make a grammar mistake. That's not allowed in his book. So he just moseyed on over he just to make a statement about the spelling. He claimed to couldnt have read it but he sure was able to read it good enough to pick out the spelling and grammar mistakes huh. If that is considered "help" then I want no part of it especially when just about every other post today and yesterday and probably further back than that gets off scot free with their mistakes.
  25. Done. That solves that problem. Now I can assume people that refer to me as "he" is doing it just to be funny.