Electric-Knight

Caption Champ 4/23/10
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  1. C'mon people and donate!
    You don't have to be a member committed to playing 24 hours, just head over to the site and donate money to the team, which goes to the charities.

    If we can raise money for a dinner, we can raise more for children in hospitals!

    It may sound a little more complicated than it really is. Just go and donate what ever small amount you're able to (if you are able to) and represent Team CoH!

    Great job setting this up, Maressa and everyone involved!

    Thank you!
  2. Quote:
    Originally Posted by TroyHickman View Post
    I'm not going gently into this not-so-good-night...
    "Heroes may die, but heroism never shall."


    I believe it is time to show them how little quit there is in us.
  3. Quote:
    Originally Posted by Johnny_Butane View Post
    Here's why I don't subscribe to your line of thinking: it's never over.

    Right now you have GW2 players and prospective Wildstar players reading about the CoH closure and thinking "yeah, but this won't happen to me. My game is safe."

    Just as you had CoH players saying the same when Tabula Rasa and Auto Assault were killed.

    You can't save CoH but you can try to stop the cycle.

    You want to be a hero? Don't be the d-bag that got hazed in university and now in his senior year has the chance to take a stand against it but says: "It's not my problem now. Besides, I had to take it so now I'm going to unload that anger into some new kid."
    Agreed.
    I just don't agree with asking Massively (or other news outlets) to ignore reporting on them
    Instead, I think we can ask these, and all, news outlets to report about the negative aspects of NCSoft. We should deliver and provide any and all aspects we can find and flood everyone with it.
    Just a cursory glance seems to b yielding some rather not-so-good stuff about the company. If they want to tear down this wonderful community and pastime, maybe we fight back in kind, as best as we can do.
  4. Quote:
    Originally Posted by Angry_Citizen View Post
    God, you people crack me up. Nearly all AE arcs are pure and utter crap, and that's excluding the ones that are just farms.
    Well, you know, you can make your own!
    Also, it's Zod.

    I wish you cracked me up more than you do though. I shall rain my inflated opinion down upon you further with nasty derision... oh, no, wait... that's your shtick.

  5. Quote:
    Originally Posted by Xzero45 View Post
    That's why Architect Entertainment was invented.
    Damn straight.

    It's a shame that this wonderful feature got cast into the place it has been in most players' minds. I'm not placing the entire blame on either player nor Developers. There's a bit of both. It's a shame that they didn't tweak it up to be more than what it is and fix up so many of the problems with it, but it's also a shame that most players don't seem to realize that it is quite fantastic, even with the problems.
    Although, I do understand people's fun being blocked by repeatedly encountered problems with it.
    Still... it's certainly a viable source of fun for many and would have been more so if development were ceased entirely.

  6. I can't, for the life of me, relate to hanging around and replying to just about every single comment to make assumptions of my own to the contrary and/or to repeatedly give my take on it against every other commenter.
    To think on how grandiose such a person's view of themselves must be is a bit stunning.

    My feelings are basically... Oh. Thanks for clearing all of this up, oh wise one.
  7. Quote:
    Originally Posted by GreyScribe View Post
    I have a couple of problems with this - firstly the 'exhausted all options' regarding the selling of the studio. If they were serious about that before the announcement there would have had to be rumours flying about surely? If they were doing it without informing Paragon then that was less than fair too. After the announcement, I'm pretty sure an intact Paragon Studios with a demonstrably loyal playerbase would be a far more attractive proposition than an 8+ year old IP with the devs who could make it sing scattered to the four winds and an angry, shocked and fractured playerbase.

    Then as far as the game ending on a 'high note' surely keeping Paragon Studios together as an entity right to the end would fulfill that more accurately, giving the Devs and players a chance to really say a proper goodbye - roll out Issue 24 and go out on one of the most anticipated Issues for quite a while instead of just slamming the doors shut, sacking nearly everyone, letting us be taunted as various upcoming features (SSA's and costume parts) turn up in the store but remain inaccessible for many if not all players. So much for generating great memories as the last months of the game wind down.

    Somehow PR speak, promotional emails for upcoming NCSoft products, and even double XP and special events don't quite cut it as a fitting farewell to a great game and a development team that prided itself on interacting with and supporting their players.
    Well said, mate. Well said.
  8. Quote:
    Originally Posted by Darth_Khasei View Post
    Understandably perspective has been lost in the entire episode.

    This really was not about COH for NC SOFT. It was more about the new projects Paragon was working on. NC SOFT decided to go in a different direction shutting down the entire studio. COH was just a casualty of war so to speak.

    IMHO, NC SOFT made no real effort to work out modern alternative ways to sell the game, it was the traditional pay us the overvalued price or the game is locked away in our vault forever type deal.

    Pretty typical of the corporate mentality of today's world, which is something I feel ALL MMO players should take note of before investing the kind of time and apparently real life feelings into any MMO that was invested by some in COH.

    It is something you have so little control over and does not have anywhere near the same value to the people that actually make the decisions on how long they are going to allow you to play it, than it does for you.

    This is an opportunity for us all to learn this hard lesson on control, lack thereof and what to invest in emotionally when you have no control and the one's that do only care about money and not the emotional impact of the societies built around the games they peddle.

    For me it is lesson learned.
    While we can only speculate about the specifics behind the scenes and all, I agree completely about the modern corporate business mindset and how it relates to endeavors such as these that the customers/community/players/people engage in... And how it's sort of a terribly bad relationship, really.
    What a shame that this happens with Paragon Studios, as they were the most human/ down-to-earth development studio with true heart that's been out there in this modern industry.

    ...But yeah, for the type of emotional investment and attachment some of us enjoy putting into these pastimes, I think tabletop games may be where I go for this sort of thing now.
    I'm not saying that I'll never love again (and I'm also not going to stop helping make noise and push the saveCOH movement forward, however which way it goes), but I'm definitely bailing on the mmo scene for a while (outside of CoH).
    Honestly, there's nothing out there that interests me at all. CoH was the only place that came close to satisfying me after my old game of SWG was ruined (NGE). CoH lacked some things that I loved about SWG, but it made up for it in great ways and I was quite happy here. So, you never know... but, I really don't see another game coming along that'll satisfy my interests... and then you add in the reliability factor and all that? Yeah, forget it. Not interested.
    These games have just become too big financially to create, develop and sustain that I see little chance that my (nonstandard) interests will be given attention in this economic climate and with the business mindset that is so prevalent.

    Also, somewhat related... I like old games. Give me a game with 7+ years of development and richness and depth. I'm not interested in the new flashy graphics, but shallow amount of content of a new game. I'd say, I'll wait a few years and try them then... but then they're "old" and ready to be axed anyway.
    Ridiculous.

    *picks up a bag of dice*
    All the graphics you need and no CEOs to stop us.
  9. Quote:
    Originally Posted by Quinch View Post
    Sorry, but that only works on sentient creatures.
    Hahaha!
    You know... it wouldn't surprise me if there are Hutts or Toydarians in charge of NCSofts.
  10. Quote:
    Originally Posted by excimer View Post
    If we try, there is the possibility of success. If we fail to try, there is no hope.

    I would rather try.
    Precisely.

    Quote:
    Originally Posted by Arcanaville
    I find it difficult to believe NCSoft could have been shopping the game and the studio around without even the general manager knowing, and I can't believe anyone would want to take over the game without studio support. If this was all a surprise to Paragon, and I have multiple inside reports it was, they were not being shopped prior to the announcement.

    There are multiple reports that representatives from Paragon were talking to NCSoft, but I have read nothing publicly nor has anyone told me anything privately about the specific content of those talks or the specific details of how they proceeded, only that they were happening and there was a decent chance of them succeeding. As far as I know, there has never been an *explicit* report about talks "going well" or anything like that. Just that talks were happening. My suspicion is that prior to being approached by the Paragon team, NCSoft had no plans for CoH or any of the other Paragon assets at all.
    I agree. It's nonsensical to think that NCSoft was putting in an effort without anyone from Paragon Studios knowing. Some of those contacted would have gotten back to colleagues/friends/peers at Paragon, at the very least. Never mind the proverbial writing on the wall.



    After a long day/night working for me, my off the cuff thoughts on what to do from here... I'd say, the community still making noise and pushing for more transparency is a good move. They've responded, now let's see if we can make even more noise than we did before.
    The more attention we bring, the more potential we create for something positive to happen.
    People who don't get why we'd bother, maybe don't get that aspect.
    If you don't bother trying, you definitely won't make a positive difference towards the things you want. If you do try, you might succeed, you might open up new possibilities along the way... and, if nothing else, you can look back and know you did what you could for what you wanted.

    Certainly can't blame anyone if they're not interested enough to do such things, but that's cool. We all gotta do what we gotta do.

  11. You are not yet finished with your negotiations to sell this game.



  12. While this still isn't the answer that we'd like, I highly suspect that some of the geniuses that have engineered a great many valuable tools for out community may be quite capable of emulating our beloved game.

    There are facets of it (at the very least) that they had already been working on (before the surprise announcement on August 31) for completely different reasons.
    To what extents they have already reached and how successful of an emulator it may become? I honestly have no idea. However, I definitely would side my bet with those coders on reverse engineering, and such.

    Other people have done it for other games. I imagine that our gifted people are more than capable.

    Again, this is not what I still want to see happen.
    However, I expect, at worst case scenario, emulation is almost a lock (barring major problems from cease and desist orders and legal ramifications).
  13. Quote:
    Originally Posted by cursedsorcerer View Post
    That's what they say. What's the truth? NOBODY wants a great, albeit old game with a fanatically loyal fanbase? Nobody wants $$$$???? I don't have to give my $$$$ if nobody wants it.
    Right. I truly hope that the other sides of such negotiations are free to speak about it as well. If they've truly exhausted such efforts, there should be more than a few sources to account for their end of it.

    Quote:
    Originally Posted by Coyote_Seven View Post


    Quote:
    Originally Posted by DreadShinobi View Post
    I wonder how long it took all their people to word that as carefully as possible.

    "City of Heroes has a special place in all of our hearts,"

    Yes and I'm sure that's what they were thinking when they fired paragon studios without warning, gave no official announcement, and removed any trace of the game from your website. gg.
    Yeah, that's the thing that keeps getting me. I try and concede some credit NCSoft's way, but... there's always the way they handled this and laid off Paragon Studios. That's just not right, in my book, at all. I know business is business, but, frankly, business is also very personal and I don't subscribe to the nothing personal, it's only business approach.

    The team at Paragon Studios has been, and continued to be, so incredibly talented, dedicated, in-touch with their customer-base and deserving of respect for what they'd done and what they were still doing.

    At worst, they should have had time and notification to wrap things up.

    So, given that, yeah, I can't entirely trust NCSoft when they say what they have said today.
  14. And thank you, HitStreak, for relaying the message.

    I hope we can hear from the other side of these exhausted efforts to sell.
    I appreciate NCSoft's message. They certainly didn't have to say a thing about it to us.

    Regardless, this is certainly not the news that we wanted to hear.

    I hope there is still a way for a sale, but they're saying that option is over.
    I know that there are other ways that this game can (and likely will) live on, but nothing short of the full sale of the game, the servers, database and IP and continuation of development through Paragon Studios would equal City of heroes truly living on.

    If this holds true, at best, an echo of what once was would be something we might have one day.
    That or another option, some day, far down the developmental road from now.
  15. http://boards.cityofheroes.com/showthread.php?t=297822

    Quote:
    We wanted to let you know that your voices have been heard and your concerns have been taken into serious consideration. We appreciate the overwhelmingly constructive and positive messages in the emails, notes, and packages you've sent in support of the game. It has not been an easy decision for us to close Paragon Studios® and prepare to shut down City of Heroes. We've exhausted all options including the selling of the studio and the rights to the City of Heroes intellectual property, but in the end, efforts to do so were not successful. City of Heroes has a special place in all of our hearts, and we want to ensure its reputation and the memories we share for the game end on a high note.

    Once again, we will be holding events throughout the process of preparing for the game's end, and we encourage players and fans of the franchise to join forces and enjoy their time in a game that we've enjoyed supporting for more than eight years.

    The NCSOFT® Team
    I'm just editing to add my own very uninformed opinion:
    This, in no way, means that the players' efforts to change NCSoft's minds, find/help capable and interested buyers and some how, some way, keep City Of Heroes alive and running are over. Not at all.
    We can only wait to see if people from Paragon Studios will speak about their end of things.

    Obviously, the talented and wonderful people of Paragon Studios are so integral to a continued success and development of this game we all love. At some point, they will certainly have to stop fighting for the IP and/or game, but until they tell us that they have exhausted their efforts, I'm not going to guess that they have.

    Not good news, but it is not the end of the SAVECOH efforts.
    Stay strong, my friends.
  16. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    No, they're not free. I just double-checked.
    Bummer...
    Quote:
    Originally Posted by Winterminal View Post
    I'm thinking the "free-for-VIP" coding would have been included with i24's patch. Bummer, it would have been nice to get some use out of those sweet looks, if only for a limited time.
    Yeah, I suspect it's something along those lines as well.

    Well, we'll just have to succeed in getting all of this in the near (or distant) future.
    Too much awesomeness to be contained.
  17. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    Just rub it in there, cowboy. :/
    They were planned to be free to VIPs, I believe, so... I'm imagining that they should likely be available to use for VIPs, if they're showing up.

    I guess I24 likely would have been around at this point, eh?
  18. Quote:
    Originally Posted by Alpha Wolf View Post
    Yes, SSA 2.5 should be available to VIP players in late October.

    Bodysuit costume pieces are now appearing in the character creator.
    Thanks, Alpha!
    Huh, I didn't expect the body suits... that's a nice surprise.
    I didn't realize how much you guys had things on timers like that!
  19. Quote:
    Originally Posted by TimTheEnchanter View Post
    Thank yas! It's hard to say what was causing the problem now, since... I just reinserted the costume data you gave me into another demo and the armor powered up fine.

    The original file I no longer have in the proper state though since I was constantly tweaking it for each of the dancers. At the very least though, I know the FX command was still fine, because I checked the code for it to see if it was there. Really weird. I'm a stickler for detail so little things like that really get on my nerves. Besides, I really love the electric armor effect, and way more than the electric aura.

    Do you think you'll be able to get the vid finished?
    I know what you mean. Demo Edits sometimes do seem to have a mind of their own which induces madness, to be sure.
    And yeah, the armor does look much better than the aura!

    Sorry for the following threadjack, but since you asked, hehe...

    As for that video of mine... I don't know. I intend to, but I have some new SaveCoH ideas that I've barely started because I'm currently working on my own professional project of writing (pretty much done), recording (nearly done) a rock opera-ish album and plotting, planning and producing the multimedia live stage show... And going crazy! Funny enough, I actually am still looking for the right animators and visual artists, something I've been meaning to ask around here for.

    Anyway... If you'd like to see the video that I did do, it is available and I can send it over to ya. Just for fun. I want to add an intro to it, explaining the characters and some of the background to the tale the movie just jumps right into as if the viewer has a clue what they're talking about, hehe (since it was only done for a bunch of people who already knew and were taking part in it originally).


    Again, your movie here, I think, is the go-to, here's the story so far, as well as yeah, we're doing good, let's keep it up motivation that we need to refuel us now and then!
  20. Quote:
    Originally Posted by Xzero45 View Post
    Lovin' the hostility
    I hope you didn't mistake my joking as hostility!

    Quote:
    Originally Posted by Snow Globe View Post
    And I'm positive that even then that anything beyond SSA 2.3 (released in August) will only be available on the Beta client.
    SSA 2.4 is available live now and 5 should be available (for VIPs) before the end, according to (was it Alpha Wolf?) Dev comments a few weeks ago.
  21. They're right, but, for old time's sake...

    What.
  22. Quote:
    Originally Posted by GreatRock View Post
    THIS.

    Also, has anyone ever been far as even decided to go use want to look more like?
    Haha... GreatRock has been taken over by some Korean to English automated translator!
  23. Quote:
    Originally Posted by Arcanaville View Post


    Humor, it is a difficult concept. It is not logical.


    Oh! Humor! Ar! Ar!
  24. Woofie!

    To huddle up with for warmth.
  25. The Optomus doesn't have to check, because it knows the badge is there!