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Posts
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Joined
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Quote:Seconded - and another thing about Force Fields - PLEASE make the casting animations of Deflection and Insulation shield shorter, they take so much longer to buff a team with than the Thermal and Cold shields, it's just silly.Ooh, I've been waiting for this thread. I only have one request that hasn't really been mentioned yet.
Power Effects: Forcefields
All of the Forcefield powers look kind of dated. The swirly, sparkly water-ish look was nice in 2004, but not so much now. With all the bubbles that have been added to CoH since then, the original bubbles look kind of lackluster. I'm especially thinking of World of Confusion. That vertical ring sprite in it makes the bubble feel more three dimensional, which the Forcefield bubbles kind of don't. Also Barrier, but the flashing in that gets a bit grating on the eyes.
Other things that could be used to make Forcefields look spiffier would be effects like refraction. We have the water effect, and the surface of the forcefields look like water, so maybe adding the refraction water effect to it could make it look different? I know the Thermal shields already use that for a heat effect.
Well, I think that's all I got. I just want to see the 2004 forcefields updated to a 2011 version. -
Welcome to the forums, Tunnel Rat.
The biggest VFX type things I want to see make it to City of Heroes are:
- Power customization for Mastermind/Robotics - let the lasers and force fields be customized like Demon and Necromancy can color some of their pets' powers.
- Particle effect wings, like wings made out of light or fire or ice, et cetera.
- Combat auras that would go around the weapon based melee sets, like having a fire aura that would radiate around your Broadsword while drawn.
- Power customization for weapon sets, I.E. changing the color of the particles that fire when you slash people with the weapon sets, the crazy laser thing from Katana/Golden Dragonfly, etc. The one I would like to see most would be Archery/Trick Arrow, actually, because right now the FX for them is extremely tech-themed (silver metal arrows with like, grenades and stuff on them...) which is very counter-intuitive to me - archery should definitely have some support for magic characters.
- Plain ordinary wooden arrows for powers would work acceptably as a simple(ish) solution to the current inherent technology theme.
- Arrows made of fire/ice/light/acid/etc would be cool for Blazing/Explosive/Ice/Flash/Acid Arrow/etc.
- Laser arrows to go with the Vanguard Bow would be neat.
- Alternate Animations:
- Weapons for the elemental melee powers that don't have them (I.E. Cremate in Fiery Melee using the fire sword)
- Non-weapons animations for the elemental melee powers that don't have them (I.E. Fire Sword using a punch in Fiery Melee)
- Origin themed animations/VFX for blast type powers (Maybe some cool runes and fancy motions for magicy blasts, possibly even adding weapons like a staff or gun to shoot blast powers out of as far as new tech goes)
Edit: As mentioned by another poster, power customization for pool powers would also be really nice... especially the Travel and Patron/Ancillary pools. -
Is there any kind of status on this update? I'd like not to see this thread die in obscurity without one.
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I did not already know that. Thanks. That's absolutely unacceptable to have a huge announcement saying "your charge will be half of what it says on the in-game store" falsely.
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The price on the in-game store (9.99) is what is showing up as the debit pre-authorization on my online bank account page. I'm going to be a little miffed if I end up spending $60 on this instead of the $30 I anticipated because of this announcement.
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We discovered on Freedom that almost 100% of the lag during a Hamidon raid consisting of 4 full teams in a league was caused by Destiny: Barrier. The first wave it was absolutely horrible, we had used all our Destiny buffs - second wave, the leader asked for no Barriers, and we were fine (until someone popped their Barrier on Hami after the mitos, then the lag spiked noticeably again).
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The Gamespot article is... pretty bad, honestly. The writer is pretty clearly confused about.. well, basically everything. Someone should probably get in contact with them and correct it.
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Here's my revised build - I'm pretty pleased with how it looks, the one extremely obvious problem I'm aware of is that I really am at a loss with what to do with EM Pulse. I have it sitting with five empty slots in the build.
Any suggestions for that or anything else would, again, be greatly welcomed.
Edit: I'd also love to hear some opinions on Musculature Core versus Musculature Radial. On the one hand, Core adds an ED bypassed enhance of 13.3% to-hit debuff, 22% end. mod. buff, and 22% runspeed buff (and none of the runspeed powers are ED capped anyway, so they'd all get the full benefit), which are all actually relevant to some degree to this build. On the other hand, are those effects going to be relevant *enough* to go from a 30% damage boost to 22%? It's only 8% damage, but then again... it's 8% damage - which isn't an insubstantial increase to total output, versus some relatively minor boosts to stam, AM, and RI (and the runspeed powers, but who really cares about that?).
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Corruptor
Primary Power Set: Dual Pistols
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Pistols- (A) Devastation - Accuracy/Damage
- (40) Devastation - Damage/Endurance
- (40) Devastation - Damage/Recharge
- (43) Devastation - Accuracy/Damage/Recharge
- (A) Doctored Wounds - Heal
- (3) Doctored Wounds - Heal/Endurance
- (3) Doctored Wounds - Endurance/Recharge
- (9) Doctored Wounds - Heal/Recharge
- (13) Doctored Wounds - Heal/Endurance/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (17) Positron's Blast - Damage/Range
- (19) Positron's Blast - Damage/Recharge
- (19) Positron's Blast - Accuracy/Damage/Endurance
- (21) Positron's Blast - Chance of Damage(Energy)
- (37) Achilles' Heel - Chance for Res Debuff
- (A) Efficacy Adaptor - EndMod
- (5) Efficacy Adaptor - EndMod/Recharge
- (5) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (7) Performance Shifter - EndMod/Recharge
- (7) Recharge Reduction IO
Level 8: Bullet Rain- (A) Positron's Blast - Accuracy/Damage
- (9) Positron's Blast - Accuracy/Damage/Endurance
- (13) Positron's Blast - Damage/Endurance
- (15) Positron's Blast - Damage/Recharge
- (15) Positron's Blast - Chance of Damage(Energy)
- (17) Explosive Strike - Chance for Smashing Damage
- (A) Recharge Reduction IO
- (11) Recharge Reduction IO
- (11) Recharge Reduction IO
- (A) HamiO:Enzyme Exposure
- (23) HamiO:Enzyme Exposure
- (25) HamiO:Enzyme Exposure
- (A) Celerity - +Stealth
- (A) Recharge Reduction IO
- (A) Devastation - Accuracy/Damage
- (29) Devastation - Damage/Endurance
- (31) Devastation - Accuracy/Damage/Recharge
- (31) Devastation - Accuracy/Damage/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (21) Red Fortune - Endurance
- (25) Red Fortune - Defense
- (27) Red Fortune - Defense/Endurance/Recharge
- (27) Red Fortune - Endurance/Recharge
- (31) Red Fortune - Defense/Endurance
- (A) Endurance Reduction IO
- (23) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Positron's Blast - Accuracy/Damage
- (34) Positron's Blast - Damage/Recharge
- (36) Positron's Blast - Damage/Range
- (36) Positron's Blast - Accuracy/Damage/Endurance
- (36) Positron's Blast - Chance of Damage(Energy)
- (A) Recharge Reduction IO
- (37) Recharge Reduction IO
- (37) Accuracy IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (33) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Chance for Smashing Damage
- (34) Obliteration - Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Recharge
- (A) Basilisk's Gaze - Accuracy/Hold
- (43) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (43) Basilisk's Gaze - Endurance/Recharge/Hold
- (46) Basilisk's Gaze - Recharge/Hold
- (A) Empty
- (39) Empty
- (39) Empty
- (39) Empty
- (40) Empty
- (A) Luck of the Gambler - Endurance/Recharge
- (42) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense
- (42) Luck of the Gambler - Recharge Speed
- (A) Basilisk's Gaze - Accuracy/Hold
- (45) Basilisk's Gaze - Recharge/Hold
- (45) Basilisk's Gaze - Endurance/Recharge/Hold
- (45) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (46) Lockdown - Accuracy/Hold
- (46) Lockdown - Accuracy/Recharge
- (A) Expedient Reinforcement - Accuracy/Damage
- (48) Expedient Reinforcement - Accuracy/Damage/Recharge
- (48) Expedient Reinforcement - Endurance/Damage/Recharge
- (48) Expedient Reinforcement - Accuracy/Recharge
- (A) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (50) Cloud Senses - Accuracy/Endurance/Recharge
- (50) Cloud Senses - ToHit Debuff
- (50) Cloud Senses - Accuracy/ToHitDebuff
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Musculature Radial Boost
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Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
Level 2: Swift- (A) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (29) Performance Shifter - EndMod
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
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Set Bonus Totals:- 17% DamageBuff(Smashing)
- 17% DamageBuff(Lethal)
- 17% DamageBuff(Fire)
- 17% DamageBuff(Cold)
- 17% DamageBuff(Energy)
- 17% DamageBuff(Negative)
- 17% DamageBuff(Toxic)
- 17% DamageBuff(Psionic)
- 1.875% Defense(Smashing)
- 1.875% Defense(Lethal)
- 5% Defense(Energy)
- 5% Defense(Negative)
- 3.75% Defense(Melee)
- 2.5% Defense(Ranged)
- 2.25% Max End
- 45% Enhancement(Accuracy)
- 91.25% Enhancement(RechargeTime)
- 4% Enhancement(Heal)
- 5% FlySpeed
- 72.29 HP (6.749%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Confused) 5%
- MezResist(Held) 5%
- MezResist(Immobilize) 7.2%
- MezResist(Sleep) 5%
- MezResist(Stun) 7.2%
- MezResist(Terrorized) 7.2%
- 13% (0.217 End/sec) Recovery
- 34% (1.52 HP/sec) Regeneration
- 7.245% Resistance(Fire)
- 7.245% Resistance(Cold)
- 5% RunSpeed
Set Bonuses:
Devastation
(Pistols)- 12% (0.537 HP/sec) Regeneration
- 24.1 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Radiant Aura)- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Empty Clips)- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Accelerate Metabolism)- 12.05 HP (1.125%) HitPoints
- 1.5% (0.025 End/sec) Recovery
(Bullet Rain)- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Executioner's Shot)- 12% (0.537 HP/sec) Regeneration
- 24.1 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Maneuvers)- 7.5% Enhancement(RechargeTime)
(Maneuvers)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
(Piercing Rounds)- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Stealth)- 7.5% Enhancement(RechargeTime)
(Hail of Bullets)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
(Suppressive Fire)- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.033 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
(Scorpion Shield)- 10% (0.447 HP/sec) Regeneration
- 12.05 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Web Cocoon)- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.033 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
(Web Cocoon)- 3% DamageBuff(All)
(Summon Disruptor)- Status Resistance 2.5%
- 3% DamageBuff(All)
- 6.25% Enhancement(RechargeTime)
(Fallout)- Status Resistance 2.5%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
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Thanks a ton, Santa, you've given me quite a few good points to work through.
I'll post a second attempt once I have time to get back to it, hopefully later tonight. -
Hi folks,
I'm thinking of building a DP/Rad Corruptor with a couple specific goals in mind:- Strong debuffing potential (sort of inherent to /Rad)
- High Global Recharge to achieve Perma-Hasten+Perma-Accelerate Metabolism, without needing to use the Alpha Boost on it (so that I could use Musculature Core instead) primarily to provide:
A.) the group force multiplier of perma-AM
B.) the ability to unload rapid, powerful AOE and single target attacks that can't be spammed without heavy recharge.
I have little experience in the realm of high recharge builds, or blasting, for that matter, since before inventions were around. Am I on to something effective here or is there a better way to go about a similar effect?
Please excuse any sloppiness in the build, this is also my first attempt at using Mids' and I can't imagine I did it perfectly. I know my slotting order is wonky, for example.
A note, I did a little bit of frankenslotting on some of the attacks to prop up the lower enhanced values as best as I could figure. Again, attack oriented builds aren't my usual perview, so tips in that area as well would be much appreciated.
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Corruptor
Primary Power Set: Dual Pistols
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Pistols- (A) Devastation - Accuracy/Damage
- (40) Devastation - Damage/Endurance
- (40) Analyze Weakness - Accuracy/Endurance/Recharge
- (43) Devastation - Accuracy/Damage/Recharge
- (46) Decimation - Accuracy/Endurance/Recharge
- (A) Doctored Wounds - Heal
- (3) Doctored Wounds - Heal/Endurance
- (3) Doctored Wounds - Endurance/Recharge
- (9) Doctored Wounds - Heal/Recharge
- (13) Doctored Wounds - Heal/Endurance/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (17) Positron's Blast - Damage/Range
- (19) Positron's Blast - Damage/Recharge
- (19) Positron's Blast - Accuracy/Damage/Endurance
- (21) Positron's Blast - Chance of Damage(Energy)
- (37) Analyze Weakness - Accuracy/Endurance/Recharge
- (A) Efficacy Adaptor - EndMod
- (5) Efficacy Adaptor - EndMod/Recharge
- (5) Performance Shifter - EndMod/Recharge
- (7) Performance Shifter - Chance for +End
- (7) Recharge Reduction IO
- (9) Efficacy Adaptor - EndMod/Accuracy/Recharge
Level 8: Bullet Rain- (A) Positron's Blast - Accuracy/Damage
- (13) Positron's Blast - Damage/Endurance
- (15) Positron's Blast - Damage/Recharge
- (15) Positron's Blast - Accuracy/Damage/Endurance
- (17) Positron's Blast - Chance of Damage(Energy)
- (40) Tempered Readiness - Accuracy/Endurance
- (A) Recharge Reduction IO
- (11) Recharge Reduction IO
- (11) Recharge Reduction IO
- (A) Dark Watcher's Despair - To Hit Debuff
- (23) Dark Watcher's Despair - To Hit Debuff/Recharge
- (25) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (25) Dark Watcher's Despair - Recharge/Endurance
- (27) Dark Watcher's Despair - To Hit Debuff/Endurance
- (27) Dark Watcher's Despair - Chance for Recharge Slow
- (A) Celerity - +Stealth
- (A) Recharge Reduction IO
- (A) Devastation - Accuracy/Damage
- (29) Devastation - Damage/Endurance
- (31) Decimation - Accuracy/Endurance/Recharge
- (31) Devastation - Accuracy/Damage/Recharge
- (31) Devastation - Accuracy/Damage/Endurance/Recharge
- (37) Analyze Weakness - Accuracy/Endurance/Recharge
- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (A) Endurance Reduction IO
- (23) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Positron's Blast - Accuracy/Damage
- (34) Positron's Blast - Damage/Recharge
- (36) Positron's Blast - Damage/Range
- (36) Positron's Blast - Accuracy/Damage/Endurance
- (36) Positron's Blast - Chance of Damage(Energy)
- (37) Tempered Readiness - Accuracy/Endurance
- (A) Ghost Widow's Embrace - Endurance/Hold
- (A) Luck of the Gambler - Recharge Speed
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (33) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Chance for Smashing Damage
- (34) Obliteration - Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Recharge
- (A) Basilisk's Gaze - Accuracy/Hold
- (43) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (43) Basilisk's Gaze - Endurance/Recharge/Hold
- (46) Basilisk's Gaze - Recharge/Hold
- (A) Ghost Widow's Embrace - Accuracy/Recharge
- (39) Ghost Widow's Embrace - Endurance/Hold
- (39) Ghost Widow's Embrace - Hold/Range
- (39) Ghost Widow's Embrace - Accuracy/Hold/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (42) Luck of the Gambler - Defense
- (A) Adjusted Targeting - To Hit Buff
- (45) Adjusted Targeting - To Hit Buff/Recharge
- (45) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (45) Adjusted Targeting - Endurance/Recharge
- (46) Adjusted Targeting - To Hit Buff/Endurance
- (A) Expedient Reinforcement - Accuracy/Damage
- (48) Expedient Reinforcement - Accuracy/Damage/Recharge
- (48) Expedient Reinforcement - Endurance/Damage/Recharge
- (48) Expedient Reinforcement - Accuracy/Recharge
- (A) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (50) Cloud Senses - Accuracy/Endurance/Recharge
- (50) Cloud Senses - ToHit Debuff
- (50) Cloud Senses - Accuracy/ToHitDebuff
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Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
Level 2: Swift- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Empty
- (A) Performance Shifter - Chance for +End
- (29) Performance Shifter - EndMod
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
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Set Bonus Totals:- 13% DamageBuff(Smashing)
- 13% DamageBuff(Lethal)
- 13% DamageBuff(Fire)
- 13% DamageBuff(Cold)
- 13% DamageBuff(Energy)
- 13% DamageBuff(Negative)
- 13% DamageBuff(Toxic)
- 13% DamageBuff(Psionic)
- 1.875% Defense(Smashing)
- 1.875% Defense(Lethal)
- 2.5% Defense(Energy)
- 2.5% Defense(Negative)
- 3.75% Defense(Melee)
- 1.25% Defense(Ranged)
- 4.5% Max End
- 81.25% Enhancement(RechargeTime)
- 4% Enhancement(Heal)
- 45% Enhancement(Accuracy)
- 10% FlySpeed
- 108.43 HP (10.12%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Confused) 5%
- MezResist(Held) 5%
- MezResist(Immobilize) 5%
- MezResist(Sleep) 5%
- MezResist(Stun) 7.2%
- MezResist(Terrorized) 7.2%
- 13.5% (0.225 End/sec) Recovery
- 34% (1.52 HP/sec) Regeneration
- 5.985% Resistance(Fire)
- 5.985% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 3.75% Resistance(Psionic)
- 15% RunSpeed
Set Bonuses:
Devastation
(Pistols)- 12% (0.537 HP/sec) Regeneration
- 24.1 HP (2.25%) HitPoints
(Radiant Aura)- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Empty Clips)- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Accelerate Metabolism)- 12.05 HP (1.125%) HitPoints
- 1.5% (0.025 End/sec) Recovery
(Accelerate Metabolism)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
(Bullet Rain)- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Radiation Infection)- 16.06 HP (1.5%) HitPoints
- 2.5% (0.042 End/sec) Recovery
- 5% Enhancement(RechargeTime)
- 2% DamageBuff(All)
- 3.75% Resistance(Psionic)
(Executioner's Shot)- 12% (0.537 HP/sec) Regeneration
- 24.1 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
(Piercing Rounds)- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Stealth)- 7.5% Enhancement(RechargeTime)
(Hail of Bullets)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
(Suppressive Fire)- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.033 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
(EM Pulse)- 5% RunSpeed
- 20.08 HP (1.875%) HitPoints
- 2.25% Max End
(Scorpion Shield)- 10% (0.447 HP/sec) Regeneration
- 12.05 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Focused Accuracy)- 2% DamageBuff(All)
- 1.26% Resistance(Energy,Negative)
- 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
- 5% Enhancement(RechargeTime)
(Summon Disruptor)- Status Resistance 2.5%
- 3% DamageBuff(All)
- 6.25% Enhancement(RechargeTime)
(Fallout)- Status Resistance 2.5%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
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Quote:As mentioned in the OP, I updated my video drivers today, early on in my quest to improve my framerates.Okay, couple of questions now:
did you update your Nvidia drivers to the latest version?
or are you using the Nvidia drivers that came with the computer?
Quote:Chances are your GPU overheated, or there isn't enough video memory to support it due to 32x AA plus that ambient occlusion. Honestly, if you game at like 1920x1200 (or similar) you shouldn't need more than 4x. At least I don't, unless it's a big monitor, like a 32 in at less than 4 feet away.
If it's overheating I'm really not sure what I'm going to do about it, there are more fans in this case than any other I've ever built. =( -
With everything maxed: About 7-8 FPS.
With just FSAA off: 9-11 FPS.
With just AO at High Quality: 9-11 FPS.
With AO at High Quality and FSAA off: 14-16 FPS.
No difference on any of those between 0 and 16x AF.
These values are all in Steel Canyon.
Edit: Reading comprehension failure. High performance =/= High quality.
At High Performance I'm seeing ~30 with FSAA off, ~20 at 32x.
Edit2: And... while playing with various levels of FSAA, my client suddenly froze with a popup about my graphics configuration not meeting the minimum requirements to run the application. -
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Tried that. No change between off and 16x.
Also tried FSAA - difference between off and 32x is 2-3 fps. -
Hey guys.
Build a new desktop PC recently as my old one was damaged by a roommate who decided that as compensation he would buy it from me and fix it.
Decided that I would get a little crazy (I bought all the parts during Newegg's Black Friday sale and got pretty incredible deals, it's not 100% top of the line, but it's a ton of bang for what I paid).
I was expecting at least decent performance out of it for COX, even maxed out, at 1920x1080 resolution, based on the performance noted in the ultra mode thread here on an older card and before SLI was functional, even, but I am getting 7-10 FPS in Steel Canyon and haven't even bothered to try CoV or GR zones as a result.
The relevant specs are:
3.2GHz 6 core CPU
2x GeForce 460 GTX 1GB video RAM GPU SLI configured
16GB RAM
I updated my video drivers tonight and saw about a 2 FPS improvement.
Really left scratching my head as to what else to do. Is this actually expected performance for these specs? It seems odd to think that you would literally need a 500 series card to get reasonable framerates for maxed ultra mode since they didn't even exist when it came out.
Quote:Originally Posted by CoHHelper---System information gathered by CoH Helper version 0.2.0.2---
DxDiag gathered at January 20, 2011 22:08 (-05:00)
Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 06/01/10 17:53:51 Ver: 08.00.15
Central Processor: AMD Phenom(tm) II X6 1090T Processor (6 CPUs), ~3.2GHz
Memory: 16384MB
.Net Memory Report: 12959MB out of 16383MB available
Page File: 27346MB (5417MB currently in use)
C Drive: (ST31000528AS ATA Device) 846280MB out of 953766MB (88%) free
D Drive: (Optiarc DVD RW AD-7260S ATA Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 11
DirectX Diag version: 6.01.7600.16385 (64-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
No problems found.
No problems found.
No problems found.
Input Notes: No problems found.
Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce GTX 460
Manufacturer / Chip: NVIDIA / GeForce GTX 460
Video Memory: 4065 MB
Driver Version: 8.17.12.6658
Driver Date: 1/7/2011 10:27:00 PM
Driver Language: English
Sound Device Description: Speakers (VIA High Definition Audio)
Driver File: viahduaa.sys
Driver Version: 6.00.0001.7600
Driver Date: 10/20/2009 10:30:32 PM
Sound Device Description: Digital Output Device (HDMI TX0) (VIA High Definition Audio)
Driver File: viahduaa.sys
Driver Version: 6.00.0001.7600
Driver Date: 10/20/2009 10:30:32 PM
Sound Device Description: SPDIF Interface (TX1) (VIA High Definition Audio)
Driver File: viahduaa.sys
Driver Version: 6.00.0001.7600
Driver Date: 10/20/2009 10:30:32 PM
Sound Device Description: ASUS VH222H-1 (2- NVIDIA High Definition Audio)
Driver File: nvhda64v.sys
Driver Version: 1.01.0013.0000
Driver Date: 11/11/2010 6:10:49 PM
WMI Information
Motherboard Manufacturer: ASUSTeK Computer INC.
Motherboard Model: (empty)
Motherboard Product: M4N98TD EVO
Motherboard Version: Rev 2.00
BIOS Manufacturer: American Megatrends Inc.
BIOS Name: BIOS Date: 06/01/10 17:53:51 Ver: 08.00.15
BIOS Version: 060110 - 20100601
BIOS Release: 20100601000000.000000+000
Registry Information for Current User
Resolution: 1920x1080
3D Resolution: 1920x1080 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: Very High
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: 32x
Anisotropic Filtering: 16x
Texture LOD Bias: Smooth
Water Effects: Ultra quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: Yes
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: High
World Texture Level: Very High
Character Texture Level: Very High
World Detail Level (Vis_Scale): 2.000
Entity Detail Level: 2.000
Shadows Enabled: No
Shadow Mode: Unknown (5)
Shadow Map Shader: High quality
Environmental Reflections: Ultra quality
Advanced Occlusion Settings: Yes
Ambient Occlusion: Off
Occlusion Strength: Strong with color bleeding
Blur: Trilateral
Ambient Resolution: Super high quality
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of FX When Camera Close Enabled: No
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Performance
3D Audio: No
FX Sound Volume: 1.000
Music Sound Volume: 0.000
Show Advanced Graphics Options: Yes
Overall Graphics Quality: 0.500
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: 50222 bytes/second
Current Game Version: 1900.201011102104.27
Installation Directory: C:\Users\Public\Games\City of Heroes
Mod files in the Data directory
.\texts\English\Menus has 3 filesQuote:Originally Posted by HijackThisLogfile of Trend Micro HijackThis v2.0.4
Scan saved at 10:11:21 PM, on 1/20/2011
Platform: Windows 7 (WinNT 6.00.3504)
MSIE: Internet Explorer v8.00 (8.00.7600.16700)
Boot mode: Normal
Running processes:
C:\Program Files (x86)\Steam\Steam.exe
C:\Program Files (x86)\McAfee Security Scan\2.0.181\SSScheduler.exe
C:\Program Files (x86)\D-Link\DWA-552 revA\wirelesscm.exe
C:\Users\Draeth\AppData\Roaming\Dropbox\bin\Dropbo x.exe
C:\Program Files (x86)\Common Files\Java\Java Update\jusched.exe
C:\Program Files (x86)\Winamp\winampa.exe
C:\Program Files (x86)\OpenOffice.org 3\program\soffice.exe
C:\Program Files (x86)\OpenOffice.org 3\program\soffice.bin
C:\Program Files (x86)\Mozilla Firefox\firefox.exe
C:\Program Files (x86)\Common Files\Java\Java Update\jucheck.exe
C:\PROGRA~2\Yahoo!\MESSEN~1\YAHOOM~1.EXE
C:\Users\Public\Games\City of Heroes\CityOfHeroes.exe
C:\Users\Draeth\Downloads\HijackThis.exe
R1 - HKCU\Software\Microsoft\Internet Explorer\Main,Search Page = http://go.microsoft.com/fwlink/?LinkId=54896
R0 - HKCU\Software\Microsoft\Internet Explorer\Main,Start Page = http://go.microsoft.com/fwlink/?LinkId=69157
R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Page_URL = http://go.microsoft.com/fwlink/?LinkId=69157
R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Search_URL = http://go.microsoft.com/fwlink/?LinkId=54896
R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Search Page = http://go.microsoft.com/fwlink/?LinkId=54896
R0 - HKLM\Software\Microsoft\Internet Explorer\Main,Start Page = http://go.microsoft.com/fwlink/?LinkId=69157
R0 - HKLM\Software\Microsoft\Internet Explorer\Search,SearchAssistant =
R0 - HKLM\Software\Microsoft\Internet Explorer\Search,CustomizeSearch =
R0 - HKLM\Software\Microsoft\Internet Explorer\Main,Local Page = C:\Windows\SysWOW64\blank.htm
R0 - HKCU\Software\Microsoft\Internet Explorer\Toolbar,LinksFolderName =
F2 - REG:system.ini: UserInit=userinit.exe
O2 - BHO: AcroIEHelperStub - {18DF081C-E8AD-4283-A596-FA578C2EBDC3} - C:\Program Files (x86)\Common Files\Adobe\Acrobat\ActiveX\AcroIEHelperShim.dll
O2 - BHO: Search Helper - {6EBF7485-159F-4bff-A14F-B9E3AAC4465B} - C:\Program Files (x86)\Microsoft\Search Enhancement Pack\Search Helper\SEPsearchhelperie.dll
O2 - BHO: Windows Live ID Sign-in Helper - {9030D464-4C02-4ABF-8ECC-5164760863C6} - C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WindowsLiveLogin.dll
O2 - BHO: Windows Live Messenger Companion Helper - {9FDDE16B-836F-4806-AB1F-1455CBEFF289} - C:\Program Files (x86)\Windows Live\Companion\companioncore.dll
O2 - BHO: Bing Bar BHO - {d2ce3e00-f94a-4740-988e-03dc2f38c34f} - C:\Program Files (x86)\MSN Toolbar\Platform\6.3.2322.0\npwinext.dll
O2 - BHO: Ask Toolbar BHO - {D4027C7F-154A-4066-A1AD-4243D8127440} - C:\Program Files (x86)\Ask.com\GenericAskToolbar.dll
O2 - BHO: Java(tm) Plug-In 2 SSV Helper - {DBC80044-A445-435b-BC74-9C25C1C588A9} - C:\Program Files (x86)\Java\jre6\bin\jp2ssv.dll
O3 - Toolbar: Trillian Toolbar - {D4027C7F-154A-4066-A1AD-4243D8127440} - C:\Program Files (x86)\Ask.com\GenericAskToolbar.dll
O3 - Toolbar: @C:\Program Files (x86)\MSN Toolbar\Platform\6.3.2322.0\npwinext.dll,-100 - {8dcb7100-df86-4384-8842-8fa844297b3f} - C:\Program Files (x86)\MSN Toolbar\Platform\6.3.2322.0\npwinext.dll
O4 - HKLM\..\Run: [HDAudDeck] C:\Program Files (x86)\VIA\VIAudioi\VDeck\VDeck.exe -r
O4 - HKLM\..\Run: [SunJavaUpdateSched] "C:\Program Files (x86)\Common Files\Java\Java Update\jusched.exe"
O4 - HKLM\..\Run: [Adobe Reader Speed Launcher] "C:\Program Files (x86)\Adobe\Reader 10.0\Reader\Reader_sl.exe"
O4 - HKLM\..\Run: [Adobe ARM] "C:\Program Files (x86)\Common Files\Adobe\ARM\1.0\AdobeARM.exe"
O4 - HKLM\..\Run: [WinampAgent] "C:\Program Files (x86)\Winamp\winampa.exe"
O4 - HKCU\..\Run: [Messenger (Yahoo!)] "C:\PROGRA~2\Yahoo!\Messenger\YahooMessenger.e xe" -quiet
O4 - HKCU\..\Run: [Steam] "C:\Program Files (x86)\Steam\Steam.exe" -silent
O4 - HKUS\S-1-5-19\..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'LOCAL SERVICE')
O4 - HKUS\S-1-5-19\..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'LOCAL SERVICE')
O4 - HKUS\S-1-5-20\..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'NETWORK SERVICE')
O4 - HKUS\S-1-5-20\..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'NETWORK SERVICE')
O4 - Startup: CurseClientStartup.ccip
O4 - Startup: Dropbox.lnk = Draeth\AppData\Roaming\Dropbox\bin\Dropbox.exe
O4 - Startup: OpenOffice.org 3.2.lnk = C:\Program Files (x86)\OpenOffice.org 3\program\quickstart.exe
O4 - Global Startup: McAfee Security Scan Plus.lnk = ?
O4 - Global Startup: Wireless Connection Manager.lnk = ?
O9 - Extra button: @C:\Program Files (x86)\Windows Live\Companion\companionlang.dll,-600 - {0000036B-C524-4050-81A0-243669A86B9F} - C:\Program Files (x86)\Windows Live\Companion\companioncore.dll
O9 - Extra button: @C:\Program Files (x86)\Windows Live\Writer\WindowsLiveWriterShortcuts.dll,-1004 - {219C3416-8CB2-491a-A3C7-D9FCDDC9D600} - C:\Program Files (x86)\Windows Live\Writer\WriterBrowserExtension.dll
O9 - Extra 'Tools' menuitem: @C:\Program Files (x86)\Windows Live\Writer\WindowsLiveWriterShortcuts.dll,-1003 - {219C3416-8CB2-491a-A3C7-D9FCDDC9D600} - C:\Program Files (x86)\Windows Live\Writer\WriterBrowserExtension.dll
O10 - Unknown file in Winsock LSP: c:\program files (x86)\common files\microsoft shared\windows live\wlidnsp.dll
O10 - Unknown file in Winsock LSP: c:\program files (x86)\common files\microsoft shared\windows live\wlidnsp.dll
O10 - Unknown file in Winsock LSP: c:\program files\nvidia corporation\networkaccessmanager\bin32\nvlsp.dll
O10 - Unknown file in Winsock LSP: c:\program files\nvidia corporation\networkaccessmanager\bin32\nvlsp.dll
O10 - Unknown file in Winsock LSP: c:\program files\nvidia corporation\networkaccessmanager\bin32\nvlsp.dll
O10 - Unknown file in Winsock LSP: c:\program files\nvidia corporation\networkaccessmanager\bin32\nvlsp.dll
O10 - Unknown file in Winsock LSP: c:\program files\nvidia corporation\networkaccessmanager\bin32\nvlsp.dll
O10 - Unknown file in Winsock LSP: c:\program files\nvidia corporation\networkaccessmanager\bin32\nvlsp.dll
O10 - Unknown file in Winsock LSP: c:\program files\nvidia corporation\networkaccessmanager\bin32\nvlsp.dll
O10 - Unknown file in Winsock LSP: c:\program files\nvidia corporation\networkaccessmanager\bin32\nvlsp.dll
O18 - Protocol: wlpg - {E43EF6CD-A37A-4A9B-9E6F-83F89B8E6324} - C:\Program Files (x86)\Windows Live\Photo Gallery\AlbumDownloadProtocolHandler.dll
O23 - Service: @%SystemRoot%\system32\Alg.exe,-112 (ALG) - Unknown owner - C:\Windows\System32\alg.exe (file missing)
O23 - Service: @%SystemRoot%\system32\efssvc.dll,-100 (EFS) - Unknown owner - C:\Windows\System32\lsass.exe (file missing)
O23 - Service: @%systemroot%\system32\fxsresm.dll,-118 (Fax) - Unknown owner - C:\Windows\system32\fxssvc.exe (file missing)
O23 - Service: ForceWare Intelligent Application Manager (IAM) - Unknown owner - C:\Program Files\NVIDIA Corporation\NetworkAccessManager\bin32\nSvcAppFlt. exe
O23 - Service: JumpStart Wi-Fi Protected Setup (jswpsapi) - Atheros Communications, Inc. - C:\Program Files (x86)\D-Link\DWA-552 revA\jswpsapi.exe
O23 - Service: @keyiso.dll,-100 (KeyIso) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
O23 - Service: McAfee Security Scan Component Host Service (McComponentHostService) - McAfee, Inc. - C:\Program Files (x86)\McAfee Security Scan\2.0.181\McCHSvc.exe
O23 - Service: @comres.dll,-2797 (MSDTC) - Unknown owner - C:\Windows\System32\msdtc.exe (file missing)
O23 - Service: @%SystemRoot%\System32\netlogon.dll,-102 (Netlogon) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
O23 - Service: ForceWare IP service (nSvcIp) - Unknown owner - C:\Program Files\NVIDIA Corporation\NetworkAccessManager\bin32\nSvcIp.exe
O23 - Service: NVIDIA Driver Helper Service (NVSvc) - Unknown owner - C:\Windows\system32\nvvsvc.exe (file missing)
O23 - Service: @%systemroot%\system32\psbase.dll,-300 (ProtectedStorage) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
O23 - Service: @%systemroot%\system32\Locator.exe,-2 (RpcLocator) - Unknown owner - C:\Windows\system32\locator.exe (file missing)
O23 - Service: @%SystemRoot%\system32\samsrv.dll,-1 (SamSs) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
O23 - Service: @%SystemRoot%\system32\snmptrap.exe,-3 (SNMPTRAP) - Unknown owner - C:\Windows\System32\snmptrap.exe (file missing)
O23 - Service: @%systemroot%\system32\spoolsv.exe,-1 (Spooler) - Unknown owner - C:\Windows\System32\spoolsv.exe (file missing)
O23 - Service: @%SystemRoot%\system32\sppsvc.exe,-101 (sppsvc) - Unknown owner - C:\Windows\system32\sppsvc.exe (file missing)
O23 - Service: Steam Client Service - Valve Corporation - C:\Program Files (x86)\Common Files\Steam\SteamService.exe
O23 - Service: NVIDIA Stereoscopic 3D Driver Service (Stereo Service) - NVIDIA Corporation - C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPISvr.exe
O23 - Service: @%SystemRoot%\system32\ui0detect.exe,-101 (UI0Detect) - Unknown owner - C:\Windows\system32\UI0Detect.exe (file missing)
O23 - Service: @%SystemRoot%\system32\vaultsvc.dll,-1003 (VaultSvc) - Unknown owner - C:\Windows\system32\lsass.exe (file missing)
O23 - Service: @%SystemRoot%\system32\vds.exe,-100 (vds) - Unknown owner - C:\Windows\System32\vds.exe (file missing)
O23 - Service: @%systemroot%\system32\vssvc.exe,-102 (VSS) - Unknown owner - C:\Windows\system32\vssvc.exe (file missing)
O23 - Service: @%SystemRoot%\system32\Wat\WatUX.exe,-601 (WatAdminSvc) - Unknown owner - C:\Windows\system32\Wat\WatAdminSvc.exe (file missing)
O23 - Service: @%systemroot%\system32\wbengine.exe,-104 (wbengine) - Unknown owner - C:\Windows\system32\wbengine.exe (file missing)
O23 - Service: @%Systemroot%\system32\wbem\wmiapsrv.exe,-110 (wmiApSrv) - Unknown owner - C:\Windows\system32\wbem\WmiApSrv.exe (file missing)
O23 - Service: @%PROGRAMFILES%\Windows Media Player\wmpnetwk.exe,-101 (WMPNetworkSvc) - Unknown owner - C:\Program Files (x86)\Windows Media Player\wmpnetwk.exe (file missing)
--
End of file - 10270 bytes -
Quote:I got on the forums today to ask this myself.I don't remember previous Rikti invasions being quite as lame as this one. Did all the Rikti fall asleep and forget to attack?
I don't have a lot of play time anymore, but I cleared some up today so I could try to get my Scrapper a Rikti sword. I got on this afternoon and waited almost two hours for an invasion to happen on Virtue server and ended up quitting without seeing a single one.
That was majorly depressing. -
Some of the stuff I'd most like to see available to players overall would be:
Circle of Thorns
Carnival of Shadows
Sky Raiders
The Lost
And yes I'd probably rather see those sooner than new pieces. -
1.) An alternate to the awful chestbeating animation for anything that uses it. Even if the alternate is really simple, generic toggle activation would be perfectly fine in my opinion, I just hate that emote.
2.) An alternate set for each of the standard 3 "blast" animations that get used over and over by basically every ranged non-weapon set.
3.) Particle Weapon animations for power melees that don't have them // Non-particle weapon animations for power melees that do. -
A thought regarding scabbards/holsters:
The tech to have items that only appear in combat mode already exists - that's how weapons and combat auras work. Couldn't the "weapons" (really just handles) in the holsters have that same logic applied to them, inversely, so they only appear when not in combat? Then, when you entered combat and did the draw animations, the holstered weapons would disappear, and your real ones would appear in your hands. It would take some positioning work to make it look just perfect, but it should be possible. -
Kind of a weird bug that I can't find any mention to (though my search-fu is weak).
Playing a Male TA/Archery Defender tonight I noticed that if I have my bow out in Ninja Run stance, standing still, and turn it off with the bow still visible, the character will switch to the Katana pose (two hands holding the center of the bow) instead of the regular Bow stance. This happened every time I tried it (three or four to be sure) so I think it's a guaranteed thing. I cannot confirm if it does or doesn't happen on Female or Huge models.
Hope it's an easy one!
-Draeth -
Name Change successful.
Leveling pact intact.
Question answered.
-Draeth -
Thanks, I submitted a question.
For posterity's sake I'll post the answer here when I get one.
Draeth -
Just a quick question I'm hoping someone might have the answer to:
Does Name Changing a character in a Leveling Pact have adverse affects on the Leveling Pact (I.E. breaking it)?
Thanks,
Draeth