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Posts
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I have been looking into respeccing my WP/SS Tank for PvE.
Is there any point in trying to get her softcapped if WP offers no Defense Debuff Res...?
It looks quite easy to get capped to energy, neg, Fire, cold and prob with some work S/L too... However I don't see her lasting long against romans with all that -def
thoughts? -
Problem you are going to always have hask, is that you cannot build an effective toon for pvp and farming, one gimps the other... You will end up with a toon that excells at neither.
Pick one... or make 2 toons or use the dual build system... don't try to make a toon that covers both in one build. -
Force bubble and TK for the nictus.... maybe try that instead?
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Quote:Yea must be nice to have the part of the game you like not to be messed with eh...I cant believe you even brought up pvp, considering how dead it is in this game after all the changes that have happened. Seriously they have got the tools now to make adjustments for pvp and pve seperate so most if not all your concerns shouldnt an issue anymore. Hell I am just glad they are not screwing up the pve side anymore due to pvp nerfs.
Glad umbral doesn't call you selfish for liking that -
Quote:Oh i understand that pve is more important due to the numbers, pve is the game to start with and pvp is an extra.Sorry Donna, what you're not getting is the basic premise: pvp is unimportant compared to pve. PvE is the lifeblood of the game and it is those players who keep it going with subscriptions. You can look at a variety of things and realize the devs agree (pvp not being worked on at all, CoP brought back minus pvp elements).
May have been stated before but a simple analogy: Ice cream company makes vanilla ice cream. Turns out 95% of their customers want them to add banana to it, they don't like vanilla as much as other flavors. 5% though hate banana and want it to stay as it is. If that company wants to sell more ice cream they're gonna cater to the 95%, not the 5%. Are the 95% selfish? Who cares, everyone is selfish.
But there is a tweak to be made to the analogy...
Ice cream company makes vanilla ice cream.
95% of their customers want them to add banana to it.
5% though hate banana and want it to stay as it is.
Are the 95% selfish?
If there is already, strawberry, chocolate, mango, mint, caramel, blueberry and raspberry riple...
then yes, it is selfish to change vanilla to bananna.
See my point? -
Quote:What if I was to suggest that every other scrapper set underperformed in PvP compared to MA... hmmm?
MA is actually underperforming compared to other Scrapper sets
Suggest some academic changes to them and see how much you get flamed for it from the PvE community. -
Oh btw, the reason i'm not aware of your "big names" is because i'm not on a US server... so this may come as a shock , but it's not all about you.
Cheers for the ammo, wave thread goodbye. -
Quote:http://universitywriting.shu.ac.uk/p...ce/s_brack.htmThose are parentheses, not brackets. Parenthese are the curved ones "()" and brackets are the square ones "[]".
So stfu.
Quote:It's spelled "you're". "Your" is the possessive. If you're going to say that I'm spouting rubbish and that my responses are garbled, make sure you're actually doing so correctly.
Quote:Actually, I have made a legitimate answer to it. You just didn't like it, so you ignored it.
Quote:The funny thing is that I doubt anyone here actually cares about what you think. I'm more than confident that the people here care what I think. What's sad is that you honestly don't think that you're really just a joke right now.
"The funny thing is.. I need to tell you everyone is laughing at you and no-one takes you serioulsy because I have no legitimate response or weight behind my argument. Maybe if I make it seem that everyone reading this is on my side I will look better"
So please.... drop the playground tactics.
Quote:So the people that pointed out that Shield Charge was broken and needed to be fixed were being selfish because that required action? Arcanaville was being selfish when she called for all of the various SR fixes? Billz championing all of his various Claws tweaks is selfish as well?
Quote:Are the players that point out AE exploits to the devs being selfish?
Quote:Asking for something not to be touched just because you like it that way is, in fact, more selfish than asking for something to be changed to benefit more people.
Quote:If there is a problem, it should be addressed, not ignored simply because a few people like it. EC is only a good power for PvPers. It's largely worthless for PvE.
yeah, well stfu then.
Quote:I've done both as well. You're not unique in that argument. I can, however, tell you that PvP is a vastly smaller portion of the playerbase than PvE is, so it doesn't really matter what PvP base argument bring up: a PvE based solution will still benefit more people in a more significant way.
Quote:And so is claiming that doing so to EC would completely ruin the set for those people that PvP. You don't get to be immune to your own arguments just because you posited them. "Opinion" is a double edged sword (though I can probably whip up some numbers if you want me to and turn that "opinion" into "fact").
Diminishing Returns,
Heal Decay,
and Travel Suppression,
and all of that "balancing" was because pve'rs moaned about it too.
So to be honest, go wreck someone elses game.
Quote:We're both being selfish. I'm being selfish by wanting EC to be improved for PvEs sake. You're being selfish by insisting that nothing should be done to it that doesn't make it better for PvP.
Quote:Comically enough, considering the number of people involved, I'm likely the one being less selfish because, rather than looking after a tiny group that shrinks every day, I'm looking after the larger group that more of the game is devoted to.
Quote:Numerical fun times (also known as "Umbral Schools Your Face and then Laughs About It")!
Quote:Honestly, you're just demonstrating exactly how little you know about the game. Which might be why you're really just a joke. Which is why you make me laugh. -
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Quote:So would it be worth taking Earth for EE ?If Rock Armor wasn't so ******* ugly, the choice would be clear as day.
Yes, unfortunately you need to be grounded to use -FISSURE-, but -NOT- Earth's Embrace, oddly enough. Seismic Smash is ungodly powerful, and even Hurl Boulder is an incredibly solid ranged punch, albeit 100% smashing.
And keep in mind Earth's Embrace is oh-so much more than just simply a self heal, that +HP makes a real big difference in staying power.
at the moment im up to this...
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the numbers add up but i'm pretty set on being a flier for this toon.
from the build above I may drop 2 slots from Lightning as previously suggested to place elsewhere.. unsure atm tho where to put them. -
1.34 /s net gain on the edurance when travel power is toggled would worry me a little... especially on a Stormie...
infact even with 2.95/s on mine I feel like I want more recovery xD -
The reason that they work is because they are not mixed together...
oO -
Quote:oh here we go again, another paragraph of umbral's garbled responses... can't you finish a sentence without starting another one in brackets before you get to your point??I think it's hilarious that your only defense is "omg selfish!" when it's just as apt (if not more so since there are more players that participate in PvE than PvP) to state that your desire to prevent any buff to EC that makes it more useful in PvE is selfish in and of itself. Giving EC some degree of splash damage would go a much longer way towards making the set as a whole a lot better for a lot more people than it is currently. Are you honestly going to try to say that it's selfish to desire improving the power so that it benefits more people rather than the few that enjoy it now (and that's assuming that you don't simply call out the current EC in PvP to be broken because it hits so hard and has a stun attached)?
Anyhow lets have a look and see what rubbish your spouting now...
I think it's hilarious that your only defense is "omg selfish!"
It's not a defense as you are not attacking a suggestion i have made, it's an opinion... a valid one to which you have no answer other than you think it's hilarious, now that doesn't bother me what so ever you find hilarious because to be honest I don't rate your opinion on anything...so, laugh all you want.
your desire to prevent any buff to EC that makes it more useful in PvE is selfish in and of itself.
I think you will find the want for inaction is alot less selfish than making the effort to cause a problem for other players for your own means... you think it's selfish that people who design expensive builds, work hours on them to get them to where they want them are selfish not to want them changed? Then I think your understanding of the word is flawed and I can see now why you fail to come accross as selfless in your suggestion for changing things to better everyone. Oh and guess what, I pve'd before pvp... so I'm both.
Giving EC some degree of splash damage would go a much longer way towards making the set as a whole a lot better for a lot more people than it is currently.
Wrong, this is your opinion of the set, not everyone elses.
Are you honestly going to try to say that it's selfish to desire improving the power so that it benefits more people rather than the few that enjoy it now
Yes I am honestly saying that because there are plenty of sets that already cater for this hard done by PvE group... and yes it is selfish exactly to desire improving(debatable) a set to meet your own means and to hell with everyone that already enjoys it... I find it incomprehensible that you do not deem that selfish !!
and that's assuming that you don't simply call out the current EC in PvP to be broken because it hits so hard and has a stun attached)?
Really?? It hits so hard in pvp does it??? Look at these figures and then try that last comment again.
Headsplitter 236.4
Eviscerate 174.1
Midnight Grasp 204
One Thousand Cuts 279.2
Lighting Rod 200.2
Greater Fire Sword 257.2
Golden Dragonfly 197.1
Ripper 152.2
Eagles Claw 241.8
So yea i can see your complaint it's way way out of sync with the other sets...
oh wait. -
Quote:1. Couldn't care lessThe only changes I think are needed in MA:
1. Dragon's Tail - increase the radius, slight bump to damage, increase the chance for knockdown.
2. Eagle's Claw - I've yet to figure out why a tier 9 power cant even bring down a minion without a crit. The stun doesnt make up for it.
Change it to a cone or PBAE. Increase the damage substantially. Remove the stun if necessary - frankly it's worthless since it doesnt impact bosses or higher.
3. Cobra Strike - does anyone take this power? Replace it with something useful.
2. Terrible selfish idea, have already stated why ealier in thread
3. I'm sure someone does... fell free to mess with thier toon too. -
yea, but Boostrange and tp foe makes for some good Demon Mastermind killing... 400+range before DR, snow stormed pets and a snipe awaiting for after the phase drops works wonders.
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Heya Tux, I like how you have free'd up some more slots and the extra recharge is nice... I do have a small issue with rock armour tho... I'm all about the cossie baby xD
...and RA is really ugly
Im not stuck on Ice either tho, but as a flier wouild fissure mean i had to be on the floor?
I might take up your idea of changing unbreakable constr and slotting Rags for whatever Aoe I go for tho,, I like that
Was considering psi too... another tornado is themeatic
and I love fire epic too, I think that consume would probably go along way but then earth has got a heal... >.< Oooo the choices!
Do you have to be on the ground to use EE ? -
Quote:Perfect mac,The phase period granted is 0.75 seconds. Long-animating attacks won't matter because the hit roll (or the check whether the target is phased) happens at the beginning of the animation and not the end. If you're doing something like AS or a snipe, then it could work if the target doesn't break line of sight, since the hit roll for interruptible powers happens as the animation's finishing.
thank you very much. -
hey guys, thank you for what felt like some really nice and posetive responses
I am planning to use this toon for teaming and taskforcing at level 50, also to experience the new GR content, hopefully to become a Rogue and having access to all the redside content aswell... I have lots of toons but i'm trying to decide on one to use for all the content i haven't done yet, dare I say it... maybe even the shadowshards xD
Sooo... this is where i'm at so far..
I changed the creepers to a posi set, no proc and 6th slot a common Recharge.
Anything else perhaps? -
nps, best of luck with it__________________
Consciousness: that annoying time between naps.
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PvE - Farm build...
Again it's not the toon i would choose for this, but we can make the most of what we have via slotting, and I would probably go with something like this...
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Electrical Blast
Secondary Power Set: Ice Manipulation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Lightning Bolt- (A) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (3) Decimation - Damage/Recharge
- (5) Decimation - Accuracy/Endurance/Recharge
- (5) Decimation - Accuracy/Damage/Recharge
- (A) Enfeebled Operation - Accuracy/Recharge
- (7) Enfeebled Operation - Endurance/Immobilize
- (7) Enfeebled Operation - Accuracy/Endurance
- (9) Enfeebled Operation - Immobilize/Range
- (A) Positron's Blast - Chance of Damage(Energy)
- (9) Positron's Blast - Accuracy/Damage/Endurance
- (11) Positron's Blast - Accuracy/Damage
- (11) Positron's Blast - Damage/Endurance
- (13) Positron's Blast - Damage/Range
- (13) Performance Shifter - Accuracy/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (15) Kinetic Combat - Damage/Endurance
- (15) Kinetic Combat - Damage/Recharge
- (17) Kinetic Combat - Damage/Endurance/Recharge
- (A) Jumping IO
- (A) HamiO:Nucleolus Exposure
- (17) HamiO:Nucleolus Exposure
- (19) Eradication - Chance for Energy Damage
- (19) Scirocco's Dervish - Chance of Damage(Lethal)
- (21) Obliteration - Chance for Smashing Damage
- (21) Armageddon - Chance for Fire Damage
- (A) Pacing of the Turtle - Endurance/Recharge/Slow
- (23) Tempered Readiness - Endurance/Recharge/Slow
- (25) Endurance Reduction IO
- (27) Impeded Swiftness - Chance of Damage(Smashing)
- (A) Gift of the Ancients - Defense
- (27) Gift of the Ancients - Defense/Endurance
- (29) Shield Wall - Defense/Recharge
- (29) Shield Wall - Defense/Endurance
- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (31) Recharge Reduction IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (23) Numina's Convalescence - Heal
- (25) Miracle - +Recovery
- (33) Miracle - Heal
- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (33) Recharge Reduction IO
- (A) Performance Shifter - EndMod
- (33) Performance Shifter - EndMod/Recharge
- (34) Performance Shifter - EndMod/Accuracy
- (34) Performance Shifter - Chance for +End
- (A) Endurance Reduction IO
- (34) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (37) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (37) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
- (37) Endurance Reduction IO
- (A) Kinetic Combat - Accuracy/Damage
- (39) Kinetic Combat - Damage/Endurance
- (39) Kinetic Combat - Damage/Recharge
- (39) Kinetic Combat - Damage/Endurance/Recharge
- (A) Reactive Armor - Endurance
- (40) Reactive Armor - Resistance
- (40) Reactive Armor - Resistance/Endurance
- (40) Reactive Armor - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (43) Luck of the Gambler - Defense
- (46) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Expedient Reinforcement - Accuracy/Recharge
- (48) Expedient Reinforcement - Accuracy/Damage
- (48) Expedient Reinforcement - Damage/Endurance
- (48) Expedient Reinforcement - Accuracy/Damage/Recharge
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Lethargic Repose - Accuracy/Recharge
- (42) Lethargic Repose - Accuracy/Endurance
- (42) Lethargic Repose - Accuracy/Sleep/Recharge
- (42) Lethargic Repose - Accuracy/Sleep
- (43) Fortunata Hypnosis - Sleep
- (43) Fortunata Hypnosis - Sleep/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense
- (45) Luck of the Gambler - Defense/Endurance
- (45) Luck of the Gambler - Defense/Endurance/Recharge
- (46) Steadfast Protection - Resistance/+Def 3%
- (A) Fortunata Hypnosis - Accuracy/Recharge
- (50) Fortunata Hypnosis - Accuracy/Sleep/Recharge
- (A) Numina's Convalescence - Heal/Recharge
- (50) Doctored Wounds - Heal/Recharge
- (50) Miracle - Heal/Recharge
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
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I hope I have helped some.
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ok, pvp build I think this would serve you alot better in Zone and also cost you a fraction of the earlier ones... not what I would choose but on an Elec/Ice i'm sure this would manage.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Electrical Blast
Secondary Power Set: Ice Manipulation
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Lightning Bolt- (A) Devastation - Accuracy/Damage
- (3) Devastation - Accuracy/Damage/Recharge
- (3) Devastation - Accuracy/Damage/Endurance/Recharge
- (5) Thunderstrike - Accuracy/Damage
- (5) Thunderstrike - Accuracy/Damage/Recharge
- (7) Range IO
- (A) Devastation - Accuracy/Damage
- (7) Devastation - Accuracy/Damage/Recharge
- (9) Devastation - Accuracy/Damage/Endurance/Recharge
- (9) Thunderstrike - Accuracy/Damage
- (11) Thunderstrike - Accuracy/Damage/Recharge
- (11) Gravitational Anchor - Chance for Hold
- (A) Devastation - Accuracy/Damage
- (13) Devastation - Accuracy/Damage/Recharge
- (13) Devastation - Accuracy/Damage/Endurance/Recharge
- (15) Thunderstrike - Accuracy/Damage
- (15) Thunderstrike - Accuracy/Damage/Recharge
- (17) Range IO
- (A) Crushing Impact - Accuracy/Damage
- (17) Crushing Impact - Damage/Recharge
- (19) Crushing Impact - Accuracy/Damage/Recharge
- (19) Crushing Impact - Accuracy/Damage/Endurance
- (21) Crushing Impact - Damage/Endurance/Recharge
- (A) Jumping IO
- (A) Adjusted Targeting - Recharge
- (21) Adjusted Targeting - To Hit Buff
- (23) Adjusted Targeting - To Hit Buff/Recharge
- (23) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (25) Adjusted Targeting - Endurance/Recharge
- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (33) Karma - Knockback Protection
- (33) Kismet - Accuracy +6%
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (34) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (29) Numina's Convalescence - Heal
- (29) Miracle - +Recovery
- (31) Miracle - Heal
- (31) Miracle - Heal/Recharge
- (A) Adjusted Targeting - Recharge
- (34) Adjusted Targeting - To Hit Buff
- (36) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (36) Adjusted Targeting - To Hit Buff/Recharge
- (36) Adjusted Targeting - Endurance/Recharge
- (A) Performance Shifter - EndMod
- (25) Performance Shifter - EndMod/Recharge
- (27) Performance Shifter - EndMod/Accuracy
- (27) Performance Shifter - Chance for +End
- (A) Karma - Knockback Protection
- (A) Adjusted Targeting - To Hit Buff/Endurance
- (37) Adjusted Targeting - To Hit Buff
- (37) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (37) Adjusted Targeting - To Hit Buff/Recharge
- (39) Adjusted Targeting - Endurance/Recharge
- (39) Rectified Reticle - Increased Perception
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (39) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (40) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (40) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Sting of the Manticore - Accuracy/Damage
- (40) Sting of the Manticore - Damage/Endurance
- (42) Sting of the Manticore - Accuracy/Interrupt/Range
- (42) Sting of the Manticore - Damage/Interrupt/Recharge
- (42) Sting of the Manticore - Damage/Endurance/Recharge
- (A) Accuracy IO
- (43) Accuracy IO
- (A) Endurance Reduction IO
- (43) Knockback Distance IO
- (46) Knockback Distance IO
- (A) Performance Shifter - EndMod/Accuracy
- (43) Efficacy Adaptor - EndMod/Accuracy
- (46) Accuracy IO
- (A) Karma - Knockback Protection
- (A) Endurance Reduction IO
- (A) Steadfast Protection - Knockback Protection
- (45) Karma - Knockback Protection
- (45) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Doctored Wounds - Recharge
- (48) Doctored Wounds - Heal/Endurance
- (48) Doctored Wounds - Endurance/Recharge
- (48) Doctored Wounds - Heal/Recharge
- (50) Doctored Wounds - Heal/Endurance/Recharge
- (A) Miracle - Heal/Recharge
- (50) Miracle - Heal/Endurance/Recharge
- (50) Miracle - Endurance/Recharge
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 1: Ninja Run
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p.s. - Accolades will cap your hp with that build, get Freedom Phalanx, Portal Jockey, and Task Force Commander badges for 1606 hp -
Quote:Well thats your problem, you need to pick one... because they are 2 very different things.I just want a blaster for pvp yet can farm a bit. Thanks again for your help
PvP builds are all single target damage based on damage, perception, survivability.
Farm builds are all AoE damage, +recovery, +defense and basically efficiencey specced..
This is why they introduced dual buiilds, so you can swap your build at a trainer such as Ms. Liberty(atlas park) or BackAlleyBrawler(Galaxycity) etc and therefore use 1 build for pvp, and 1 build for pve.
I don't know if you are aware of the cost of the IO's that you had selected but you were probably looking at about a build that was going to cost you in excess of 5,000,000,000 influence... probably more tbh. (thats not a typo I actually mean Five Billion and up)
I will post you 2 different builds, although elec/ice isnt known for pvp or farming how you slot a toon makes a massive difference... so i'll put together what I can.
I'll post soon as I can, I'm at work atm. -
My WP brute is Fire Melee, i don't know your 2ndary but here is what I use...
She has softcapped def to S/L and pretty much 30% to most others ontop of her res and with 10 mobs in range of RTTC you are looking at 1075% regen.
Feel free to take ideas from the build.
Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Fire Sword- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (5) Reactive Armor - Resistance/Recharge
- (7) Reactive Armor - Resistance
- (7) Reactive Armor - Resistance/Endurance/Recharge
- (9) Healing IO
- (9) Healing IO
- (A) Reactive Armor - Resistance/Endurance
- (13) Reactive Armor - Resistance/Recharge
- (15) Reactive Armor - Endurance/Recharge
- (15) Reactive Armor - Resistance
- (17) Endurance Reduction IO
- (17) Steadfast Protection - Resistance/+Def 3%
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (19) Numina's Convalescence - Heal
- (19) Miracle - Heal
- (21) Miracle - +Recovery
- (21) Miracle - Heal/Endurance
- (A) Jumping IO
- (A) Kinetic Combat - Accuracy/Damage
- (23) Kinetic Combat - Damage/Endurance
- (23) Kinetic Combat - Damage/Recharge
- (25) Kinetic Combat - Damage/Endurance/Recharge
- (A) Recharge Reduction IO
- (11) Recharge Reduction IO
- (A) Rectified Reticle - To Hit Buff
- (25) Rectified Reticle - To Hit Buff/Recharge
- (A) Regenerative Tissue - +Regeneration
- (27) Numina's Convalescence - Heal
- (27) Numina's Convalescence - Heal/Endurance
- (29) Numina's Convalescence - Heal/Recharge
- (A) Reactive Armor - Resistance
- (29) Reactive Armor - Resistance/Endurance
- (31) Reactive Armor - Resistance/Recharge
- (31) Reactive Armor - Resistance/Endurance/Recharge
- (31) Endurance Reduction IO
- (A) Endurance Reduction IO
- (33) Endurance Reduction IO
- (A) Endurance Modification IO
- (33) Endurance Modification IO
- (33) Endurance Modification IO
- (A) Endurance Modification IO
- (34) Endurance Modification IO
- (34) Endurance Modification IO
- (A) HamiO:Cytoskeleton Exposure
- (34) HamiO:Cytoskeleton Exposure
- (36) HamiO:Cytoskeleton Exposure
- (A) Discouraging Words - To Hit Debuff
- (36) Discouraging Words - To Hit Debuff/Recharge
- (37) Discouraging Words - To Hit Debuff/Recharge/Endurance
- (37) HamiO:Golgi Exposure
- (37) HamiO:Golgi Exposure
- (39) HamiO:Golgi Exposure
- (A) HamiO:Enzyme Exposure
- (39) HamiO:Enzyme Exposure
- (39) HamiO:Enzyme Exposure
- (A) Obliteration - Damage
- (40) Obliteration - Accuracy/Recharge
- (40) Obliteration - Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Recharge
- (42) Obliteration - Accuracy/Damage/Endurance/Recharge
- (45) Obliteration - Chance for Smashing Damage
- (A) HamiO:Cytoskeleton Exposure
- (42) HamiO:Cytoskeleton Exposure
- (43) HamiO:Cytoskeleton Exposure
- (A) Kinetic Combat - Accuracy/Damage
- (36) Kinetic Combat - Damage/Endurance
- (43) Kinetic Combat - Damage/Recharge
- (43) Kinetic Combat - Damage/Endurance/Recharge
- (45) HamiO:Nucleolus Exposure
- (A) Endurance Reduction IO
- (A) Enfeebled Operation - Accuracy/Recharge
- (45) Enfeebled Operation - Accuracy/Endurance
- (46) Enfeebled Operation - Accuracy/Immobilize
- (46) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (46) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Accuracy/Damage/Endurance
- (48) Positron's Blast - Chance of Damage(Energy)
- (A) Kinetic Combat - Accuracy/Damage
- (50) Kinetic Combat - Damage/Endurance
- (50) Kinetic Combat - Damage/Recharge
- (50) Kinetic Combat - Damage/Endurance/Recharge
- (A) Endurance Reduction IO
Level 1: Brawl- (A) Kinetic Combat - Accuracy/Damage
- (11) Kinetic Combat - Damage/Endurance
- (13) Kinetic Combat - Damage/Recharge
- (42) Kinetic Combat - Damage/Endurance/Recharge
- (A) Empty
- (A) Empty
Level 1: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1409;675;1350;HEX;| |78DA9D93DB4E53511086D7EEDEB5F4445B6A29676801A11C2ABD30E2219A2890606| |802368851636D60094D9AD27497A8773E8017C6E895FA02EA9D1A8D3E89E7F81CA8| |7566FED51AF4CE9DF6FFD66166D6CC3AE46F2F8494BA7B5659C1F39592EB16CFD5F| |71ADA9B2F6D9737954F29959481625E57B4CE2E9575FD0EDA667C41DFD455576737| |CA954A6DF796AEC796AB3BBAAEAB8D6CAB115ADDDDAD906BA3AA5D376C3ADB3B8D7| |2753B20BD424DEBAD88345774694BD7DD9D722DB1582B6F66CDE27BC57CC96DD0DA| |3D945186FE514B99AF69AB55425A79D6808B02A720F8C02662DBF4AA216A4C28675| |870280DA4041D6364926BE1233B192F0B5E2178758E00708EA6C43C9AA4DEA0FA44| |1D1B5E8E7DC9E299AE756059CC0F5F0016B132EDAE17E6CA3B29813C34E43355F95| |05537AAEA46553DA82A4D467EB85AFE69710D005D341A44042BF8D8A3545CF53C11| |F8C8270C1F3B7C4612EE43767D6B828182C026BB88A922823207B00543D882A1948| |12CF89934665289616804E8A04071CC78E223983980AFA4096390C050EA001C8A90| |3406C96304C75629C351C32F845E2B2047D5FB4C2A1D7D2E187B01CCC3B0C52386D| |F08FD2678FF7133F717BB659B700F06F73D9CD3C40FE027F04B90690A6694CD8851| |DAC326F2B04933633865C865A511D949E3A44771D25338E9299CF4CC69532EC51C8| |7BD1AC7FEDEA0C526CD6599BC2F6737F34030FB0878282891DDB4596AFAA5B8CEBE| |121C7D0DBC01DE0AF830B3266C1699E590590E99E590D977D23993D11C321A70FE7| |99401B886E09A81EBCA1F3BFAD1A7561DF34A69C4929125A7FD709BFE68DBFE7FBF| |77A15608FF1A5F9602CB3ACB06CB65962B2C5759AEB15C6729CACD7ADFF68ECC735| |E27584EB29C6249707EF7D8D2C76F2FC8126209B374B24458A22C71963E96A72CCD| |DF424DE5B8| |-------------------------------------------------------------------|