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Posts
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Joined
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Hey guys, was just wondering how fast you all think a Statesman Solo AV run at 50 should go on an Ill/Rad?
http://www.youtube.com/watch?v=N7pDj...el_video_title
That is my run, it takes about 3:20 to get the final shot on him. Took a bit at the end, but I still feel its a solid run. I did use Lore Pets, Barrier Destiny, and Pyronic Judgement if that makes it seem less impressive. -
No Problem, me and him talk alot when hes on, and being a fellow base builder i like to see others work, and his work is the best ive seen imo.
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It was @WarBase's Amusement Park Called "Funland".
The SG Base was on the Infinity Server. -
Sorry guys had to step out of internet access for a lil while, but yea I used Large Fluorescent Lights for the stairs. Thanks to stacker for a BIG help in figuring out how to make them work right. Also, thanks for the kind words, imma be making a few more rooms in my base in the future, so hopefully i can post them aswell. Have fun everyone.
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This is a club i did for the Guardian Dragon's SG on Infinity. They wanted me to make a club *after seeing the one i made in my base, message me if youd like to see that, its better imo* so i said why not. This is what i came up with, hope you enjoy.
http://s412.photobucket.com/albums/p...t=5fe49ae7.pbw
Highlights - Movie Theater, Dance Floor(Two of them), Arena, DJ Booth, Bowling Alley.
Let me know if the link doesnt work, and leave feedback. *everyone loves feedback* -
Infinity is down too, havent seen anyone say that server. Same DB error problem.
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You just need to have this song somewhere......
http://www.youtube.com/watch?v=ZOU8GIRUd_g&feature=fvst -
Here, I tried making a build for Smashing/Lethal Def instead of Ranged Def like you did, with doing more damage I believe.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Mystical Gunslinger: Level 50 Magic Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Mental Manipulation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Dual Wield -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(25), Decim-Dmg/Rchg(25), Dev'n-Acc/Dmg(36), Dev'n-Dmg/EndRdx(37), Dev'n-Dmg/Rchg(37)
Level 1: Subdual -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(43), Enf'dOp-Acc/Immob/Rchg(46), Enf'dOp-Acc/Immob(46)
Level 2: Empty Clips -- Posi-Dmg/EndRdx(A), Posi-Dmg/Rchg(37), Posi-Dmg/Rng(40), Posi-Acc/Dmg/EndRdx(43), Posi-Dam%(43)
Level 4: Mind Probe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 6: Hover -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(7), LkGmblr-Def(7)
Level 8: Bullet Rain -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(11), Ragnrk-Acc/Dmg/Rchg(11), Ragnrk-Acc/Rchg(15), Ragnrk-Dmg/EndRdx(23)
Level 10: Hurdle -- Empty(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Health -- RgnTis-Regen+(A), Numna-Regen/Rcvry+(15)
Level 16: Concentration -- GSFC-ToHit(A), GSFC-ToHit/Rchg(17), GSFC-ToHit/Rchg/EndRdx(17), GSFC-Rchg/EndRdx(19), GSFC-ToHit/EndRdx(19), GSFC-Build%(21)
Level 18: Executioner's Shot -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(42), Dev'n-Dmg/Rchg(42), Apoc-Dam%(42)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(21), Efficacy-EndMod/EndRdx(23)
Level 22: Drain Psyche -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(46), Numna-Heal/EndRdx/Rchg(50), Numna-Heal(50)
Level 24: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 26: Piercing Rounds -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(27), Posi-Dmg/Rchg(27), Posi-Dmg/Rng(36), Posi-Acc/Dmg/EndRdx(36)
Level 28: Invisibility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(29), LkGmblr-Rchg+(29)
Level 30: World of Confusion -- CoPers-Conf(A), CoPers-Conf/Rchg(31), CoPers-Acc/Conf/Rchg(31), CoPers-Acc/Rchg(31), CoPers-Conf/EndRdx(34)
Level 32: Hail of Bullets -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Dam%(34), Oblit-%Dam(34)
Level 35: Swap Ammo
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Flash Freeze -- Empty(A)
Level 44: Hoarfrost -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(45), Numna-Heal/EndRdx/Rchg(45), Numna-Heal(45)
Level 47: Frozen Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(48), LkGmblr-Def(48), Krma-ResKB(48)
Level 49: Fly -- Frbd-Fly(A), Zephyr-ResKB(50)
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Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 6: Ninja Run
Level 35: Chemical Ammunition
Level 35: Cryo Ammunition
Level 35: Incendiary Ammunition
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I tried my hand at it....
[color:#489AFF]Villain Plan by Mids' Villain Designer 1.621[/color]
[color:#489AFF]http://www.cohplanner.com/[/color]
[color:#B1C9F5]Click this DataLink to open the build![/color]
[color:#489AFF]Jabberdon:[/color][color:#B3CAF7] Level 50 Natural Brute[/color]
[color:#489AFF]Primary Power Set: [/color][color:#B3CAF7]Super Strength[/color]
[color:#489AFF]Secondary Power Set: [/color][color:#B3CAF7]Fiery Aura[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Speed[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Leaping[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fitness[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fighting[/color]
[color:#489AFF]Ancillary Pool: [/color][color:#B3CAF7]Mu Mastery[/color]
[color:#489AFF]Villain Profile:[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Punch[/color]- (A) [color:#7AA4EF]Kinetic Combat - [/color][color:#7AA4EF]Accuracy/Damage[/color]
- (19) [color:#7AA4EF]Kinetic Combat - [/color][color:#7AA4EF]Damage/Endurance[/color]
- (19) [color:#7AA4EF]Kinetic Combat - [/color][color:#7AA4EF]Damage/Recharge[/color]
- (31) [color:#7AA4EF]Kinetic Combat - [/color][color:#7AA4EF]Damage/Endurance/Recharge[/color]
- (A) [color:#7AA4EF]Reactive Armor - [/color][color:#7AA4EF]Resistance/Endurance[/color]
- (3) [color:#7AA4EF]Reactive Armor - [/color][color:#7AA4EF]Resistance/Recharge[/color]
- (3) [color:#7AA4EF]Reactive Armor - [/color][color:#7AA4EF]Endurance/Recharge[/color]
- (5) [color:#7AA4EF]Reactive Armor - [/color][color:#7AA4EF]Resistance[/color]
- (5) [color:#7AA4EF]Reactive Armor - [/color][color:#7AA4EF]Endurance[/color]
- (A) [color:#7AA4EF]Cleaving Blow - [/color][color:#7AA4EF]Accuracy/Damage[/color]
- (50) [color:#7AA4EF]Cleaving Blow - [/color][color:#7AA4EF]Damage/Endurance[/color]
- (50) [color:#7AA4EF]Cleaving Blow - [/color][color:#7AA4EF]Damage/Recharge[/color]
- (A) [color:#7AA4EF]Doctored Wounds - [/color][color:#7AA4EF]Heal/Endurance[/color]
- (9) [color:#7AA4EF]Doctored Wounds - [/color][color:#7AA4EF]Heal/Recharge[/color]
- (9) [color:#7AA4EF]Doctored Wounds - [/color][color:#7AA4EF]Heal/Endurance/Recharge[/color]
- (11) [color:#7AA4EF]Doctored Wounds - [/color][color:#7AA4EF]Heal[/color]
- (11) [color:#7AA4EF]Doctored Wounds - [/color][color:#7AA4EF]Recharge[/color]
- (13) [color:#7AA4EF]Steadfast Protection - [/color][color:#7AA4EF]Resistance/+Def 3%[/color]
- (A) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color]
- (7) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color]
- (7) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color]
- (A) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Accuracy/Damage[/color]
- (13) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Damage/Endurance[/color]
- (15) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Damage/Recharge[/color]
- (15) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Accuracy/Damage/Endurance[/color]
- (17) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Damage/Endurance/Recharge[/color]
- (17) [color:#7AA4EF]Touch of Death - [/color][color:#7AA4EF]Chance of Damage(Negative)[/color]
- (A) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color]
- (A) [color:#8BAFF1]Run Speed[/color][color:#8BAFF1] IO[/color]
- (A) [color:#8BAFF1]Endurance Reduction[/color][color:#8BAFF1] IO[/color]
- (A) [color:#7AA4EF]Regenerative Tissue - [/color][color:#7AA4EF]+Regeneration[/color]
- (37) [color:#7AA4EF]Miracle - [/color][color:#7AA4EF]+Recovery[/color]
- (39) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]+Regeneration/+Recovery[/color]
- (A) [color:#7AA4EF]Titanium Coating - [/color][color:#7AA4EF]Resistance/Endurance[/color]
- (36) [color:#7AA4EF]Titanium Coating - [/color][color:#7AA4EF]Resistance/Recharge[/color]
- (36) [color:#7AA4EF]Titanium Coating - [/color][color:#7AA4EF]Endurance/Recharge[/color]
- (36) [color:#7AA4EF]Titanium Coating - [/color][color:#7AA4EF]Resistance/Endurance/Recharge[/color]
- (37) [color:#7AA4EF]Titanium Coating - [/color][color:#7AA4EF]Resistance[/color]
- (37) [color:#7AA4EF]Titanium Coating - [/color][color:#7AA4EF]Endurance[/color]
- (A) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]EndMod[/color]
- (21) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]EndMod/Recharge[/color]
- (21) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]EndMod/Accuracy/Recharge[/color]
- (23) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]Accuracy/Recharge[/color]
- (23) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]EndMod/Accuracy[/color]
- (25) [color:#7AA4EF]Performance Shifter - [/color][color:#7AA4EF]Chance for +End[/color]
- (A) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]To Hit Buff[/color]
- (25) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]To Hit Buff/Recharge[/color]
- (27) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]To Hit Buff/Recharge/Endurance[/color]
- (27) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]Recharge/Endurance[/color]
- (29) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]To Hit Buff/Endurance[/color]
- (29) [color:#7AA4EF]Gaussian's Synchronized Fire-Control - [/color][color:#7AA4EF]Chance for Build Up[/color]
- (A) [color:#7AA4EF]Reactive Armor - [/color][color:#7AA4EF]Resistance/Endurance[/color]
- (31) [color:#7AA4EF]Reactive Armor - [/color][color:#7AA4EF]Resistance/Endurance/Recharge[/color]
- (31) [color:#7AA4EF]Reactive Armor - [/color][color:#7AA4EF]Resistance[/color]
- (34) [color:#7AA4EF]Reactive Armor - [/color][color:#7AA4EF]Endurance[/color]
- (A) [color:#7AA4EF]Decimation - [/color][color:#7AA4EF]Accuracy/Damage[/color]
- (39) [color:#7AA4EF]Decimation - [/color][color:#7AA4EF]Damage/Endurance[/color]
- (39) [color:#7AA4EF]Decimation - [/color][color:#7AA4EF]Damage/Recharge[/color]
- (40) [color:#7AA4EF]Decimation - [/color][color:#7AA4EF]Accuracy/Endurance/Recharge[/color]
- (40) [color:#7AA4EF]Decimation - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color]
- (A) [color:#5EAEFF]Empty[/color]
- (A) [color:#7AA4EF]Reactive Armor - [/color][color:#7AA4EF]Resistance/Endurance[/color]
- (43) [color:#7AA4EF]Reactive Armor - [/color][color:#7AA4EF]Resistance/Recharge[/color]
- (43) [color:#7AA4EF]Reactive Armor - [/color][color:#7AA4EF]Resistance/Endurance/Recharge[/color]
- (46) [color:#7AA4EF]Reactive Armor - [/color][color:#7AA4EF]Resistance[/color]
- (50) [color:#7AA4EF]Reactive Armor - [/color][color:#7AA4EF]Endurance[/color]
- (A) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Damage[/color]
- (33) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Accuracy/Recharge[/color]
- (33) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Damage/Recharge[/color]
- (33) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color]
- (34) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Accuracy/Damage/Endurance/Recharge[/color]
- (34) [color:#7AA4EF]Obliteration - [/color][color:#7AA4EF]Chance for Smashing Damage[/color]
- (A) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color]
- (A) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense/Endurance[/color]
- (40) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense[/color]
- (43) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color]
- (A) [color:#7AA4EF]Enfeebled Operation - [/color][color:#7AA4EF]Accuracy/Recharge[/color]
- (42) [color:#7AA4EF]Enfeebled Operation - [/color][color:#7AA4EF]Endurance/Immobilize[/color]
- (42) [color:#7AA4EF]Enfeebled Operation - [/color][color:#7AA4EF]Accuracy/Endurance[/color]
- (42) [color:#7AA4EF]Enfeebled Operation - [/color][color:#7AA4EF]Immobilize/Range[/color]
- (A) [color:#7AA4EF]Multi Strike - [/color][color:#7AA4EF]Accuracy/Damage[/color]
- (45) [color:#7AA4EF]Multi Strike - [/color][color:#7AA4EF]Damage/Endurance[/color]
- (45) [color:#7AA4EF]Multi Strike - [/color][color:#7AA4EF]Damage/Recharge[/color]
- (45) [color:#7AA4EF]Multi Strike - [/color][color:#7AA4EF]Accuracy/Endurance[/color]
- (46) [color:#7AA4EF]Multi Strike - [/color][color:#7AA4EF]Accuracy/Damage/Endurance[/color]
- (46) [color:#7AA4EF]Multi Strike - [/color][color:#7AA4EF]Damage/Endurance/Recharge[/color]
- (A) [color:#7AA4EF]Kinetic Combat - [/color][color:#7AA4EF]Accuracy/Damage[/color]
- (48) [color:#7AA4EF]Kinetic Combat - [/color][color:#7AA4EF]Damage/Endurance[/color]
- (48) [color:#7AA4EF]Kinetic Combat - [/color][color:#7AA4EF]Damage/Recharge[/color]
- (48) [color:#7AA4EF]Kinetic Combat - [/color][color:#7AA4EF]Damage/Endurance/Recharge[/color]
- (A) [color:#8BAFF1]Taunt Duration[/color][color:#8BAFF1] IO[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Brawl[/color]- (A) [color:#5EAEFF]Empty[/color]
- (A) [color:#5EAEFF]Empty[/color]
- (A) [color:#5EAEFF]Empty[/color]
[color:#4FA7FF]Level 4:[/color] [color:#B3CAF7]Ninja Run[/color] -
I agree with Thaumator, we need more purple sets. Every attack has some kind of IO, why cant we have purples for them too?
Me personally, I want:
Healing, that just needs to be in the, Defense, and Resist as other people want too. -
Dont think anyone has put this one on here....
http://www.youtube.com/watch?v=hO9kGDNyQkw
This seems to work very well when facing AVs. -
Im very interested in the Omega Team and Hero 1, and I came across something odd. It says here at http://wiki.cohtitan.com/wiki/Hero_1 , "Regarded as one of the bravest warriors to participate in the Rikti War, Hero 1 followed in the footsteps of Great Britain's Hero One. A member of the Dawn Patrol, he was also a member of the Vanguard and led a team of 50 heroes known as the Omega Team into the Rikti's home dimension in order to thwart the alien invasion."
We know of 13 of the Omega Members, (Hero 1, Ajax, Glacia, Infernia, Ruin, The Prestidigitator, Tin Mage, Blum Blossom, Bearer of Aegis, Ill Wind, Mystic Maiden, Alejandro J. Cantu, and Branforth the Seer) but who are the other members of the Omega Team? Its kind of wierd (atleast to me) that we know these 13 Omega members, but not all of the others.