-
Posts
38 -
Joined
-
Quote:It looks okay. Wouldn't bother with the PvP IOs (unless if you currently own them)
You want recharge, recharge, more recharge, and did I mention some recharge?
Kind of a "Dream Build" but this is what I would do for Elec/Fire (I am using quite an adapted version of this.. but you should get the idea from the slotting how it probably looks)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1390;683;1366;HEX;| |78DA65945B4F134114C767A14BA5A540854281165A045B5BBB6DA32FDE624420E15| |2C498F85AD732D2D5A534DBD6407C31317E014DF4C1076F1F4111BC7D13BF829747| |13C57AF6FC87A269D3CE6FE6BFE79CF9CFCC4E0B5BB33D42DCBF2834FF65DBACD58| |A334EA32EF582B96E95FCB38E343762330DCB5EF30A2122FCAC5890B694C69C2D4B| |75C72A993684301ECECA5BB25293C6BC259DEDE2A5866306172A65E9C84ADD38E8F| |85637376DE35A55CAB53EEE2E4B734D3AB5B255ED391857ADCA7A90070B95BB56CD| |BA69D9567D3B3457B54A86B2D12816CC5A9DA60993B704FDF6C5C1A7A98B7287107| |9D16101B7199E3B80CDE8DA60ECB8091A6779C40875A2A26B9471640C88307C51C6| |3B371AE1BAF68B2BF87E337AF6813F8CDE2610172E76A9ED84354FE7AAE64A834B4| |08131B4025C61B87E7415AE3FE742E117C04BC6E82BE035C3F5E3550BF7C24C0466| |2230330E33E3AE07C2431EED517C375622BAC3BCB849AAE287A4F9D3EC3C0104E94| |900538840884DBEA7419FCAEFC33287282A88282D88A8D84FE156FE40ED006F7353| |1FC0D9C47036319C4D1C6713C7D9C4713647A95E484D11C21483240D2B23C398224| |0D2889246207DA4C198DA91B1335CEBD859E01C709E317501B8C7B57BBDAE55148A| |A2904EED842A34B1C5515355C6F16DA001604F130F189F489B54FB30F9DF3E7EA67| |65A9DECF422079F580196806546AAC0B841079654D327DF7085D45B608F717207D8| |059EB16993B2D22A2B8DAC0CB23208CF20398BAC2CAC1529CB50D68C0C4F9F3518F| |92C9003F28C61DAAC9CDAACDC17BC6D9ED605A42F7DC4729BB2EA51B78D148D9554| |5B4CAE4DC9B729A7DA94D36DCABCA775B59BDDFDAD1BD8FCEA6BDD61A16578F1DF0| |F254D5BD4DC3F94FEEBBC99DFFE0D4E72F08F43A9537BCA4BEF7F8217F631F088E1| |9A685E1DA0AE32F117EBD1EA53| |-------------------------------------------------------------------|
idk dude, with my build, and fury topping out, my dmg%+ is way higher, my defenses are higher, and with all the AOE's plus my high recharge i wont be without a power to use ( ie no downtime), and no downtime means low damage taken. so who needs heal more than every 11 seconds... -
Quote:well i slot for S/L b/c this has been my main toon for a while, he doesnt just chill in AE... so it helps with survival out of AE, the 5 slots on the shields were for the IO set bonuses for +Def , on the procs in healing, yeah, i was still looking into that, gonna shift them to heal, and figure out what to move around... in terms of actually using the heal in the farming times, the only time i ever use the heal is for if i need to go AFK, or if my dumb *** endurance drops the toggles.If you're building a pure farmer, don't build for SL defense but do slot Fences for damage. Also, your shields are overslotted, you're slotting the pure damage purples over the procs, and Healing Flames is underslotted (and the procs will have terrible uptime).
-
So ive been on a rip lately of stripping all my toons, restarting them if necessary, Spartan From Hell is a brute of mine on Freedom - for the last year has been a ss/fire/pyre. But im just bored with the SS.. So here is my rebuild for his Elec/Fire/Mu rebuild
Villain Plan by Mids' Villain Designer 1.94
http://www.cohplanner.com/
Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Villain Profile:
------------
Level 1: Havoc Punch KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(5)
Level 1: Fire Shield RctvArm-EndRdx:40(A), RctvArm-ResDam:40(5), RctvArm-ResDam/EndRdx/Rchg:40(7), RctvArm-EndRdx/Rchg:40(7), RctvArm-ResDam/EndRdx:40(9)
Level 2: Blazing Aura Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(9), Sciroc-Dmg/Rchg:50(11), Sciroc-Acc/Rchg:50(11), Sciroc-Acc/Dmg/EndRdx:50(13)
Level 4: Healing Flames Mrcl-Rcvry+:40(A), RgnTis-Regen+:30(13)
Level 6: Build Up GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(15), GSFC-ToHit/Rchg/EndRdx:50(15), GSFC-Rchg/EndRdx:50(17), GSFC-ToHit/EndRdx:50(17), GSFC-Build%:50(19)
Level 8: Thunder Strike Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(19), Oblit-Dmg/Rchg:50(21), Oblit-Acc/Dmg/Rchg:50(21), Oblit-Acc/Dmg/EndRdx/Rchg:50(23), Oblit-%Dam:50(23)
Level 10: Temperature Protection GA-3defTpProc:50(A)
Level 12: Taunt Mocking-Rchg:50(A), Mocking-Taunt/Rng:50(25), Mocking-Taunt/Rchg:50(25), Mocking-Taunt/Rchg/Rng:50(27), Mocking-Acc/Rchg:50(27)
Level 14: Boxing KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(29), KntkC'bat-Dmg/Rchg:35(29), KntkC'bat-Dmg/EndRdx/Rchg:35(31)
Level 16: Plasma Shield RctvArm-EndRdx:40(A), RctvArm-ResDam:40(31), RctvArm-ResDam/EndRdx:40(31), RctvArm-EndRdx/Rchg:40(33), RctvArm-ResDam/EndRdx/Rchg:40(33)
Level 18: Chain Induction Mocking-Rchg:50(A), Mocking-Taunt/Rng:50(33), Mocking-Taunt/Rchg:50(34), Mocking-Taunt/Rchg/Rng:50(34), Mocking-Acc/Rchg:50(34)
Level 20: Consume Mocking-Rchg:50(A), Mocking-Taunt/Rchg:50(36), Mocking-Taunt/Rchg/Rng:50(36), Mocking-Acc/Rchg:50(36), Mocking-Taunt/Rng:50(37)
Level 22: Tough RctvArm-EndRdx:40(A), RctvArm-ResDam:40(37), RctvArm-ResDam/EndRdx:40(37), RctvArm-EndRdx/Rchg:40(50), RctvArm-ResDam/EndRdx/Rchg:40(50), S'fstPrt-ResDam/Def+:30(50)
Level 24: Weave LkGmblr-Rchg+:50(A)
Level 26: Hasten RechRdx-I:50(A), RechRdx-I:50(39)
Level 28: Burn Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(39), Oblit-Dmg/Rchg:50(39), Oblit-Acc/Dmg/Rchg:50(40), Oblit-Acc/Dmg/EndRdx/Rchg:50(40), Oblit-%Dam:50(40)
Level 30: Maneuvers LkGmblr-Rchg+:50(A)
Level 32: Lightning Rod Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(42), Armgdn-Acc/Dmg/Rchg:50(42), Armgdn-Acc/Rchg:50(42), Armgdn-Dmg/EndRdx:50(43), FrcFbk-Rechg%:50(43)
Level 35: Fiery Embrace RechRdx-I:50(A), RechRdx-I:50(43)
Level 38: Assault EndRdx-I:50(A)
Level 41: Electrifying Fences Enf'dOp-Acc/Rchg:50(A), Enf'dOp-EndRdx/Immob:50(45), Enf'dOp-Acc/EndRdx:50(45), Enf'dOp-Immob/Rng:50(45), Enf'dOp-Acc/Immob/Rchg:50(46), Enf'dOp-Acc/Immob:50(46)
Level 44: Ball Lightning Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(46), Ragnrk-Acc/Dmg/Rchg:50(48), Ragnrk-Acc/Rchg:50(48), Ragnrk-Dmg/EndRdx:50(48)
Level 47: Combat Jumping LkGmblr-Rchg+:50(A)
Level 49: Vengeance LkGmblr-Rchg+:50(A)
------------
Level 1: Brawl Acc-I:50(A)
Level 1: Fury
Level 1: Sprint EndRdx-I:50(A)
Level 2: Rest IntRdx-I:50(A)
Level 2: Swift Run-I:50(A)
Level 2: Health Numna-Regen/Rcvry+:50(A)
Level 2: Hurdle Jump-I:50(A)
Level 2: Stamina P'Shift-End%:50(A)
Level 4: Ninja Run
------------
Set Bonus Totals:
8.5% DamageBuff(Smashing)
8.5% DamageBuff(Lethal)
8.5% DamageBuff(Fire)
8.5% DamageBuff(Cold)
8.5% DamageBuff(Energy)
8.5% DamageBuff(Negative)
8.5% DamageBuff(Toxic)
8.5% DamageBuff(Psionic)
33.81% Defense(Smashing)
33.81% Defense(Lethal)
20.06% Defense(Fire)
20.06% Defense(Cold)
11% Defense(Energy)
11% Defense(Negative)
6% Defense(Psionic)
29.75% Defense(Melee)
10.38% Defense(Ranged)
20.06% Defense(AoE)
5.4% Max End
3% Enhancement(Immobilize)
63.75% Enhancement(RechargeTime)
57% Enhancement(Accuracy)
5% FlySpeed
73.09 HP (4.876%) HitPoints
5% JumpHeight
5% JumpSpeed
MezResist(Held) 8.25%
MezResist(Immobilize) 8.8%
MezResist(Stun) 4.4%
10.5% (0.175 End/sec) Recovery
10% (0.626 HP/sec) Regeneration
5.04% Resistance(Fire)
5.04% Resistance(Cold)
5% Resistance(Negative)
5% RunSpeed -
So while i was on beta i was playing around making lvl 50 toons of some things i might wanna make, and the one that really stuck with me was ice/cold/ice. was trully a lot of fun for me to play interrupt the enemy on trials.
Long story short i went on Mids and this is what i came up with. i was suprised at the stats it was showing me, for a troller, w/o having vengence active.
Defense Totals
Smashing - 41%
Lethal - 41%
Energy - 41%
Negative Energy - 41%
Psionic - 32%
Fire - 21%
Cold - 21%
AOE - 28%
Ranged - 24%
Melee - 21%
Hero Plan by Mids' Hero Designer 1.94
http://www.cohplanner.com/
Level 50 Technology Controller
Primary Power Set: Ice Control
Secondary Power Set: Cold Domination
Power Pool: Flight
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Ice Mastery
Hero Profile:
------------
Level 1: Block of Ice Acc-I:50(A)
Level 1: Infrigidate Acc-I:50(A)
Level 2: Ice Shield RctvArm-ResDam/EndRdx:40(A), RctvArm-EndRdx/Rchg:40(3), RctvArm-ResDam/EndRdx/Rchg:40(3), RctvArm-ResDam:40(5), RctvArm-ResDam/Rchg:40(5)
Level 4: Snow Storm CtlSpd-EndRdx/Rchg/Slow:30(A), CtlSpd-Acc/EndRdx:30(25), CtlSpd-Dmg/Slow:30(31), CtlSpd-Acc/Slow:30(31)
Level 6: Frostbite GravAnch-Immob/EndRdx:50(A), GravAnch-Immob:50(7), GravAnch-Immob/Rchg:50(7), GravAnch-Acc/Immob/Rchg:50(9), GravAnch-Acc/Rchg:50(9)
Level 8: Arctic Air CoPers-Conf%:50(A), CoPers-Conf/EndRdx:50(15), CoPers-Acc/Conf/Rchg:50(15), CoPers-Conf/Rchg:50(17), CoPers-Conf:50(17), CoPers-Acc/Rchg:50(19)
Level 10: Glacial Shield RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(11), RctvArm-ResDam/Rchg:40(11), RctvArm-EndRdx/Rchg:40(13), RctvArm-ResDam/EndRdx/Rchg:40(13)
Level 12: Ice Slick RechRdx-I:50(A), RechRdx-I:50(19)
Level 14: Hover LkGmblr-Rchg+:50(A)
Level 16: Frostwork Numna-Heal/Rchg:50(A), Numna-Heal:50(23), Numna-Heal/EndRdx/Rchg:50(23), Numna-Heal/EndRdx:50(25)
Level 18: Fly Flight-I:50(A)
Level 20: Hasten RechRdx-I:50(A), RechRdx-I:50(21), RechRdx-I:50(21)
Level 22: Arctic Fog S'dpty-EndRdx:40(A), S'dpty-Def:40(33), S'dpty-Def/EndRdx:40(33), S'dpty-Def/EndRdx/Rchg:40(33), S'dpty-EndRdx/Rchg:40(34)
Level 24: Recall Friend IntRdx-I:50(A)
Level 26: Glacier UbrkCons-EndRdx/Hold:50(A), UbrkCons-Hold:50(27), UbrkCons-Hold/Rchg:50(27), UbrkCons-Acc/Hold/Rchg:50(29), UbrkCons-Acc/Rchg:50(29)
Level 28: Benumb HO:Lyso(A), HO:Lyso(34), RechRdx-I:50(34), RechRdx-I:50(36)
Level 30: Maneuvers LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(31)
Level 32: Jack Frost BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(45), BldM'dt-Acc/EndRdx:50(45), BldM'dt-Acc/Dmg/EndRdx:50(46), BldM'dt-Acc:50(46), BldM'dt-Dmg:50(46)
Level 35: Sleet ShldBrk-DefDeb:30(A), ShldBrk-Acc/DefDeb:30(36), ShldBrk-Acc/Rchg:30(36), ShldBrk-DefDeb/EndRdx/Rchg:30(37), ShldBrk-Acc/EndRdx/Rchg:30(37), ShldBrk-%Dam:30(37)
Level 38: Heat Loss P'Shift-End%:50(A), P'Shift-EndMod/Acc:50(39), P'Shift-Acc/Rchg:50(39), P'Shift-EndMod/Acc/Rchg:50(39), P'Shift-EndMod/Rchg:50(40), P'Shift-EndMod:50(40)
Level 41: Tactics GSFC-Rchg/EndRdx:50(A), GSFC-ToHit/Rchg/EndRdx:50(42), GSFC-ToHit/Rchg:50(42), GSFC-ToHit:50(42), GSFC-Build%:50(43), GSFC-ToHit/EndRdx:50(43)
Level 44: Hibernate RechRdx-I:50(A)
Level 47: Frozen Armor HO:Cyto(A), HO:Cyto(48), DefBuff-I:50(48), EndRdx-I:50(48)
Level 49: Vengeance LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50), Rec'dRet-ToHit:20(50), Rec'dRet-ToHit/Rchg:20(50)
------------
Level 1: Brawl Acc-I:50(A)
Level 1: Containment
Level 1: Sprint Clrty-Stlth:50(A)
Level 2: Rest IntRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift Run-I:50(A)
Level 2: Health Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(40), RgnTis-Regen+:30(43)
Level 2: Hurdle Jump-I:50(A)
Level 2: Stamina EndMod-I:50(A), EndMod-I:50(45)
If there is anyone who would be willing to double check my results, i'd appreciate it. Its seems like a nice setup, perma ice slick seems damn useful to me.. -
one or two purple sets isnt breaking the bank. Toon is going to be mostly Common IO's..
Personally, i still plan on keeping flash arrow in the build. I like it, and i seem to see a difference when its added to the mix.
-
So, im really loving the TA set, seems to be so successful at being a big helper even when its unslotted and facing enemies +2...
All my other toons are no holdem limit builds, but i want to try and and keep this toon as low cost as possible, yet be capable of making a big difference in team atmospheres.
Over the next few days im going to be working on the build, posting stuff as i go. Hopefully some of you will contribute some tips to different things i have to say...
Illusion Set -
Blind,Deceive,Superior Invisibility, Phantom Army, Spectral Terror, Phantasm
(i dont know about any of you, but i absolutely hat all the Illusion trollers who cast you GI on ppl, so im not getting it....)
Trick Arrows Set -
Im pretty much in love with ******* out all of the arrow powers all the time.. lol. Except for EMP Arrow i see using everything else all the time...
Pools -
So far im looking at Speed (Hasten), Flight (Hover, Fly) & Medicine (Other,Self,Resuscitate)
APP -
Fire (Ball, Shield, RiseotP)
Going to have a prelim build tomorrow night just to see where the powers are gonna go... -
after talking to some ppl in RV, they advised to add Thunder Strike to the build, said besides using Assassin, my other big combo is Shark/TS repeated combo
-
So, i've been playing in PVP a lot as of late, and i really wanna throw all my eggs in one basket. I have several toons that im willing to strip and sacrifice to make this build. Plus work on the the JACKPOT IO's over time. This is gonna be my new main toon, badge toon, etc.. I already got him to 50 and unlocked the Patron. So just trying to work out the logistics of the build...
Feel free to put any snarky remarks u want. But im honestly looking for the best build i can get...
Primary: Electrical Melee
Secondary: Ninjitsu
01: Hide
SW-Def/EndRdx(A),
SW-Def(7)
LkGmblr-Rchg+
LkGmblr-Def/End
01: Havoc Punch
GS-%Dam(A),
GS-Acc/Dmg/End/Rech(40),
GS-Dam/Rech(40),
GS-Acc/Dmg(40),
GS-Dam/End/Rech(42),
GS-Acc/End/Rech(42)
02: Ninja Reflexes
SW-Def(A),
SW-Def/EndRdx(9),
SW-Def/Rchg(9),
SW-EndRdx/Rchg(11),
SW-Def/EndRdx/Rchg(11),
LkGmblr-Rchg+
04: Danger Sense
LkGmblr-Def/End
LkGmblr-Def/Rch
LkGmblr-End/Rch
LkGmblr-Defs
LkGmblr-Rchg+
06: Combat Jumping
LkGmblr-Rchg+
LkGmblr-Def/End
08: Hasten
Recharge Reduction IO
Recharge Reduction IO
Recharge Reduction IO
10: Assassin's Shock
GS-%Dam(A),
GS-Acc/Dmg/End/Rech(40),
GS-Dam/Rech(40),
GS-Acc/Dmg(40),
GS-Dam/End/Rech(42),
GS-Acc/End/Rech(42)
12: Build Up
GSFC-Rchg/EndRdx(A),
GSFC-Build%(42),
GSFC-ToHit/EndRdx(43),
GSFC-ToHit(43),
GSFC-ToHit/Rchg(43),
GSFC-ToHit/Rchg/EndRdx(45)
14: Super Speed
Synthetic Microfilament Exposure HO
Synthetic Microfilament Exposure HO
16: Kuji-In Rin
RechRdx-I(A)
18: Super Jump
Synthetic Microfilament Exposure HO
Synthetic Microfilament Exposure HO
20: Kuji-In Sha
Numna-Regen/Rcvry+(A),
Numna-Heal/EndRdx/Rchg(36),
Numna-EndRdx/Rchg(37),
Numna-Heal(37),
Numna-Heal/EndRdx(37),
Numna-Heal/Rchg(39)
22: Placate
Accuracy IO
24: Stealth
LkGmblr-Def(A),
LkGmblr-Def/EndRdx(39),
LkGmblr-Rchg+
LkGmblr-Def/End
26: Invisibility
SW-ResDam/Re TP(A)
28: Phase Shift
RechRdx-I(A)
30: Boxing
Accuracy-IO
32: Lightning Rod
FotG-ResDeb%(A),
FotG-Acc/Dmg/End/Rech(13),
FotG-Acc/Dmg(15),
FotG-Dam/Rech(15),
FotG-Dam/End/Rech(17),
FotG-Acc/End/Rech(17)
35: Tough
GA-3defTpProc(A),
S'fstPrt-ResDam/Def+(31),
ImpSkn-Status(31)
38: Weave
LkGmblr-Rchg+(A),
LkGmblr-Def(48),
LkGmblr-Def/EndRdx(48)
41: Spirit Shark
GJ-Acc/Dmg(A),
GJ-Dam/Rech(48),
GJ-Dam%(50),
GJ-Dam/End/Rech(50),
GJ-Acc/Dmg/End/Rech(50)
GJ Acc/End/Rech
44: Water Spout
Achilles Heel - % Debuff
Ragnarok
Ragnarok
Ragnarok
Ragnarok
47: Hibernate
Mrcl-Rcvry+
49: Kuji-In Retsu
Luck of the Gambler - Rchg+
Inherent Powers
---------------------
01: Brawl
Empty(1)
01: Sprint
Celerity-Stealth+
02: Swift
Run Speed IO
02: Hurdle
Jumpin IO
02: Health
Panac-Heal/+End(A),
Panac-Heal(31),
Panac-Heal/EndRedux(33),
Panac-EndRdx/Rchg(33),
Panac-Heal/Rchg(33),
Panac-Heal/EndRedux/Rchg(34)
02: Stamina
Efficacy-EndMod(A),
Efficacy-EndMod/EndRdx(34),
Efficacy-EndMod/Rchg(34),
Efficacy-EndMod/Acc/Rchg(36) -
the invis sets were just for LOTG mules like i said, and the aid other and self were to place regenerative tissues, a lot of the set chioces are to help speed the toon up. So that he can actaully move around in the map w/o the need for using teleport.... and can be useful w/o sb.
-
is freedom really that busy?? i mean, it lagged really bad in atlas, and i've seen way more ppl on before...
-
So, i spent a lil time on SuckerPunch... im on a mac, i dont have mids :'(
+----------------------------------------------------------------
+ Built with SuckerPunch's Online Planner v5.0
+ http://planner.cohtitan.com/planner
+----------------------------------------------------------------
Archetype: Tanker
Primary: Stone Armor
Secondary: Dual Blades
+----------------------------------------------------------------
01: Nimble Slash => Empty(1)
01: Rock Armor => Empty(1)
02: Stone Skin => Empty(2)
04: Ablating Strike => Empty(4)
06: Stealth => Empty(6)
08: Earth's Embrace => Empty(8)
10: Rooted => Empty(10)
12: Grant Invisibility => Empty(12)
14: Boxing => Empty(14)
16: Tough => Empty(16)
18: Crystal Armor => Empty(18)
20: Blinding Feint => Empty(20)
22: Weave => Empty(22)
24: Taunt => Empty(24)
26: Mud Pots => Empty(26)
28: Vengeful Slice => Empty(28)
30: Aid Other => Empty(30)
32: Granite Armor => Empty(32)
35: Sweeping Strike => Empty(35)
38: Aid Self => Empty(38)
41: Hasten => Empty(41)
44: Typhoon's Edge => Empty(44)
47: Conserve Power => Empty(47)
49: Physical Perfection => Empty(49) -
So, i know most of Freedom didnt experience this, but for anyone in Atlas Park at 1030pm EST experiences it.
With huge amounts of AE going on, tons of ppl in WW, and a huge CC going on, a Rikti raid popped, and the Map exploded. upon re-entry, most of found that there was now an Atlas Park 2...
In over a year of play, this is the first time i have seen this happen..
Anyone seen this before? -
Ok, so i saw a stone/db tank a few weeks ago, kick some serious butt, and he looked sick doing it. and it got me really wanting to build one, i've had a stone tank that just never worked out. But im seriously wanting to put time and effort into this one. I found this build for a stone/db brute, and im working on adjusting it to fit a tank and for it to be i19/20 ready...
Any suggestions as to to what to put into the spaces from fitness, etc.. Im thinking of just grabbing some stuff like invis set for LOTG mules.. idk.. got a lot of stuff roling around in my head on this build, figured a few more voices in there wouldnt hurt.
Speed Blade 1.5: Level 50 Mutation Brute
Primary Power Set: Dual Blades
Secondary Power Set: Stone Armor
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Medicine
Villain Profile:
Level 1: Nimble Slash
C'ngImp-Acc/Dmg(A),
C'ngImp-Dmg/EndRdx(3),
C'ngImp-Dmg/Rchg(3),
C'ngImp-Acc/Dmg/Rchg(5),
C'ngImp-Acc/Dmg/EndRdx(5),
Mako-Acc/EndRdx/Rchg(17)
Level 1: Rock Armor
GftotA-Run+(A),
GftotA-Def/EndRdx(7),
LkGmblr-Rchg+(7),
LkGmblr-Def/EndRdx(9)
Level 2: Stone Skin
Aegis-ResDam(A),
Aegis-Psi/Status(13),
ImpArm-ResDam(15),
ImpArm-ResDam/EndRdx(15)
Level 4: Ablating Strike
C'ngImp-Acc/Dmg(A),
C'ngImp-Dmg/EndRdx(23),
C'ngImp-Acc/Dmg/EndRdx(23),
C'ngImp-Dmg/Rchg(25),
C'ngImp-Acc/Dmg/Rchg(25),
LdyGrey-%Dam(27)
Level 6: Swift
Run-I(A),
Run-I(11),
Run-I(13)
Level 8: Blinding Feint
C'ngImp-Acc/Dmg(A),
C'ngImp-Dmg/EndRdx(9),
C'ngImp-Dmg/Rchg(29),
C'ngImp-Acc/Dmg/Rchg(29),
C'ngImp-Acc/Dmg/EndRdx(31)
Level 10: Earth's Embrace
Aegis-ResDam/EndRdx(A),
Aegis-ResDam/Rchg(11),
RgnTis-Heal/EndRdx(27),
RgnTis-Heal/Rchg(31),
Mrcl-Heal/EndRdx(31),
Mrcl-Heal/Rchg(33)
Level 12: Recall Friend
RechRdx-I(A)
Level 14: Health
Numna-Regen/Rcvry+(A),
RgnTis-Regen+(17),
Mrcl-Heal(19),
Mrcl-Rcvry+(19),
RgnTis-Heal/EndRdx(46)
Level 16: Rooted
RgnTis-Heal/EndRdx(A),
RgnTis-Heal/Rchg(33),
Mrcl-Heal/EndRdx(34),
Mrcl-Heal/Rchg(34)
Level 18: Vengful Slice
C'ngImp-Acc/Dmg(A),
C'ngImp-Dmg/EndRdx(34),
C'ngImp-Dmg/Rchg(36),
C'ngImp-Acc/Dmg/Rchg(36),
C'ngImp-Acc/Dmg/EndRdx(43)
Level 20: Stamina
P'Shift-EndMod/Rchg(A),
P'Shift-EndMod(21),
EndMod-I(21)
Level 22: Boxing
Acc-I(A)
Level 24: Tough
Aegis-ResDam/EndRdx(A),
Aegis-ResDam(33),
HO:Ribo(43)
Level 26: Sweeping Strike
Sciroc-Acc/Dmg(A),
Sciroc-Acc/Rchg(36),
Sciroc-Dmg/EndRdx(37),
Sciroc-Dmg/Rchg(37),
C'ngBlow-Acc/Dmg(39),
C'ngBlow-Dmg/EndRdx(42)
Level 28: Crystal Armor
GftotA-Run+(A),
GftotA-Def/EndRdx(37),
LkGmblr-Rchg+(43)
Level 30: Weave
GftotA-Def/EndRdx(A),
LkGmblr-Rchg+(45),
GftotA-Run+(48)
Level 32: Teleport
EndRdx-I(A)
Level 35: Minerals
GftotA-Run+(A),
GftotA-Def/EndRdx(42),
LkGmblr-Rchg+(45)
Level 38: Granite Armor
GftotA-Def(A),
GftotA-Run+(39),
LkGmblr-
Rchg+(39),
Aegis-ResDam/EndRdx(40),
HO:Ribo(40),
Aegis-ResDam(40)
Level 41: Taunt
Zinger-Taunt(A),
Zinger-Taunt/Rchg(42),
Zinger-Acc/Rchg(46),
Zinger-Taunt/Rchg/Rng(50)
Level 44: Mud Pots
TmpRdns-Acc/Slow(A),
TmpRdns-EndRdx/Rchg/Slow(45),
TmpRdns-Rng/Slow(46),
TmpRdns-Dmg/Slow(48),
TmpRdns-Acc/EndRdx(50)
Level 47: Aid Other
RgnTis-Heal/EndRdx(A),
RgnTis-Heal/Rchg(48)
Level 49: Aid Self
RgnTis-Heal/EndRdx(A),
RgnTis-Heal/Rchg(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury -
So, i love doing this mission to help my friends lvl up, and do stuff for my SG, but i wanted to do a lil gag and mess with my bud and re-do that exact map but just make the costumes on the enemies look like them...
I know how to make the enemies, but im having issues getting the map setup. Anyone out there that can help me i'd really appreciate it. -
-
you do know that doing +4/8 on that farm in completly unecessary...
I run that farm with my Brute on +0/8 (no bosses/no av's) and i kill everything on the map in in a blistering time, and still get the 1500 tickets cap... -
So, i was in the same boat as you all. Frustrated with no answers via email from support in a fast manner. Void of answers on the forums that would atleast help me feel like i was being helped..
I honestly think calling them and actually talking to a human being is the best thing you can do... they are open 12-5 cst, and i didnt even have a wait time, as soon as i hit 1 it dialed for 3 seconds and i was connected to a live person at tech support.
All my issues have been resolved... -
Thank you Tex, as long as everything works out with getting my account verified post-security update for master accounts, i dont care if im using the old updater, i havent had many issues i couldnt fix on my own.
-
My hope is fading...
-
As of 0800 EST i have been unable to get the game to launch from the old launcher, no matter what i do. So i proceeded to stroll over to the forums and see what i could find, i noticed that Avatea had a post stating the following two points, which have me wondering...
"We will be discontinuing support for the current City of Heroes updater soon so bear in mind that when that happens, customers who have not upgraded to the NCsoft Launcher will be unable to log into the game using the City of Heroes updater!"
"Question 9: I'm on a Mac. Does the NCsoft Launcher work for that?
Answer 9: There will be a Mac OS version of the updated NCsoft Launcher. We will be giving you more information on this as soon as possible."
So, if i understand this, all of using the Mac version of the game are paying to not be able to play now because you have chosen to block login from the previous loader, but fail to give part of your community (no matter how small it may be) the ability to log in to a game that they are paying a monthly fee for?
I think it would be reasonable to at least have a general time frame of when we can expect this. -
As of 0800 EST i have been unable to get the game to launch from the old launcher, no matter what i do. So i proceeded to stroll over to the forums and see what i could find, i noticed that Avatea had a post stating the following two points, which have me wondering...
"We will be discontinuing support for the current City of Heroes updater soon so bear in mind that when that happens, customers who have not upgraded to the NCsoft Launcher will be unable to log into the game using the City of Heroes updater!"
"Question 9: I'm on a Mac. Does the NCsoft Launcher work for that?
Answer 9: There will be a Mac OS version of the updated NCsoft Launcher. We will be giving you more information on this as soon as possible."
So, if i understand this, all of using the Mac version of the game are paying to not be able to play now because you have chosen to block login from the previous loader, but fail to give part of your community (no matter how small it may be) the ability to log in to a game that they are paying a monthly fee for?
I think it would be reasonable to at least have a general time frame of when we can expect this. -
Er, i have willpower but am failling with it...
Built a willpower/fire tank, but im having troubles with his build. I've found a few on here that i liked, but they were pre i19.
Here's one of the builds i found
Level 50 Tank
Primary Power Set: Willpower
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: High Pain Tolerance
Numna-Heal(A),
Numna-Heal/EndRdx(3),
Numna-Heal/Rchg(3),
S'fstPrt-ResDam/Def+(5)
Level 1: Scorch
KntkC'bat-Acc/Dmg(A),
KntkC'bat-Dmg/EndRdx(7),
KntkC'bat-Dmg/Rchg(9),
KntkC'bat-Dmg/EndRdx/Rchg(9),
F'dSmite-Acc/EndRdx/Rchg(11)
Level 2: Mind Over Body
RctvArm-ResDam/EndRdx(A),
RctvArm-ResDam/Rchg(11),
RctvArm-ResDam/EndRdx/Rchg(13),
RctvArm-ResDam(13)
Level 4: Combustion
Erad-Acc/Dmg/EndRdx/Rchg(A),
Erad-Acc/Dmg/Rchg(5),
Erad-Dmg/Rchg(15),
C'ngBlow-Dmg/Rchg(15),
C'ngBlow-Acc/Rchg(17),
C'ngBlow-Dmg/EndRdx(17)
Level 6: Fast Healing
Numna-Regen/Rcvry+(A),
Numna-Heal(7),
Numna-Heal/EndRdx(19),
Mrcl-Rcvry+(19),
RgnTis-Regen+(21)
Level 8: Rise to the Challenge
Numna-Heal(A),
Numna-Heal/EndRdx(21),
Numna-Heal/EndRdx/Rchg(23),
Numna-Heal/Rchg(23)
Level 10: Indomitable Will
LkGmblr-Rchg+(A),
LkGmblr-Def/EndRdx(25)
Level 12: Taunt
Mocking-Taunt(A),
Mocking-Taunt/Rchg(27),
Mocking-Taunt/Rchg/Rng(27),
Mocking-Rchg(29)
Level 14: Quick Recovery
P'Shift-End%(A),
P'Shift-EndMod(29),
P'Shift-EndMod/Acc(31),
P'Shift-EndMod/Rchg(46)
Level 16: Combat Jumping
LkGmblr-Rchg+(A),
LkGmblr-Def(50)
Level 18: Super Jump -- Jump-I(A)
Level 20: Heightened Senses
LkGmblr-Rchg+(A),
LkGmblr-Def(31),
LkGmblr-Def/EndRdx(33)
Level 22: Boxing
KntkC'bat-Acc/Dmg(A),
KntkC'bat-Dmg/EndRdx(25),
KntkC'bat-Dmg/Rchg(31),
KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 24: Tough
RctvArm-ResDam/EndRdx(A),
RctvArm-ResDam/EndRdx/Rchg(33),
RctvArm-ResDam/Rchg(33),
RctvArm-ResDam(34)
Level 26: Weave
LkGmblr-Rchg+(A),
LkGmblr-Def(34),
LkGmblr-Def/EndRdx(34),
LkGmblr-Def/EndRdx/Rchg(46)
Level 28: Fire Sword Circle
Erad-Dmg/Rchg(A),
Erad-Acc/Dmg/Rchg(36),
Erad-Acc/Dmg/EndRdx/Rchg(36),
C'ngBlow-Acc/Rchg(36),
C'ngBlow-Dmg/EndRdx(37),
C'ngBlow-Dmg/Rchg(37)
Level 30: Build Up
Rec'dRet-ToHit/Rchg(A),
Rec'dRet-ToHit(37),
RechRdx-I(39)
Level 32: Strength of Will
RctvArm-ResDam/EndRdx(A),
RctvArm-ResDam/Rchg(39),
RctvArm-ResDam/EndRdx/Rchg(39),
RctvArm-ResDam(40)
Level 35: Incinerate
KntkC'bat-Acc/Dmg(A),
KntkC'bat-Dmg/EndRdx(40),
KntkC'bat-Dmg/Rchg(40),
KntkC'bat-Dmg/EndRdx/Rchg(42),
Mako-Acc/Dmg/EndRdx/Rchg(42),
F'dSmite-Acc/EndRdx/Rchg(42)
Level 38: Greater Fire Sword
KntkC'bat-Acc/Dmg(A),
KntkC'bat-Dmg/EndRdx(43),
KntkC'bat-Dmg/Rchg(43),
KntkC'bat-Dmg/EndRdx/Rchg(43),
Mako-Acc/Dmg/EndRdx/Rchg(45)
Level 41: Ring of Fire
Enf'dOp-Acc/Rchg(A),
Enf'dOp-Acc/EndRdx(45),
Enf'dOp-Acc/Immob/Rchg(45),
Enf'dOp-Acc/Immob(46)
Level 44: Char
Acc-I(A)
Level 47: Fire Ball
Posi-Acc/Dmg(A),
Posi-Dmg/EndRdx(48),
Posi-Dmg/Rchg(48),
Posi-Acc/Dmg/EndRdx(48),
Posi-Dam%(50)
Level 49: Stealth -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 6: Ninja Run
Needs/Comments
Issue 19 Updates
No Super Jump
Add Hasten
Add Hover + Fly (its a character storyline necessity)
I figured adding hasten wouldnt hurt, and i really want the toon to fly, so its really important..
Also, last night on freedom several ppl were telling me some stuff about Rist to the challenge not really working with Numina's...
Any help is appreciated. -
-