DJPlu5

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  1. made me LOL. had my head buried in mids for most of my Fire/Fire Scrappers rise to 50.
  2. thank you for the reply! im taking all of your information into consideration. Ill be working on the build today, so hopefully i can post a revamped version soon. Also, i did not know that about defenses.

    Seems like i have a lot of work to do!

    Thanks for all of the advice, its not going unheard!
  3. since this is a dark/dark tank thread, i was wondering if youd take a look at my current build. (its what im working towards anyway)


    Hero Plan by Mids' Hero Designer 1.96
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Technology Tanker
    Primary Power Set: Dark Armor
    Secondary Power Set: Dark Melee
    Power Pool: Fighting
    Power Pool: Flight
    Power Pool: Leaping
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Death Shroud -- Armgdn-Acc/Rchg(A), Armgdn-Acc/Dmg/Rchg(37), Armgdn-Dmg/EndRdx(37), EndRdx-I(40), Armgdn-Dmg(42), Armgdn-Dam%(42)
    Level 1: Shadow Punch -- SipInsght-%ToHit(A), SipInsght-ToHitDeb(11), SipInsght-Acc/ToHitDeb(36), SipInsght-ToHitDeb/EndRdx/Rchg(37)
    Level 2: Dark Embrace -- ResDam-I(A), ResDam-I(34), EndRdx-I(34), EndRdx-I(34)
    Level 4: Murky Cloud -- ResDam-I(A), S'fstPrt-ResKB(23), EndRdx-I(25), EndRdx-I(25)
    Level 6: Smite -- SMotTanker-Acc/Dmg(A), SMotTanker-Dmg/Rchg(7), SMotTanker-Acc/Dmg/Rchg(7), SMotTanker-Dmg/EndRdx/Rchg(23), SMotTanker-Rchg/Res%(46), SMotTanker-Acc/Dmg/EndRdx/Rchg(50)
    Level 8: Obsidian Shield -- ResDam-I(A), ResDam-I(9), EndRdx-I(9), EndRdx-I(15)
    Level 10: Dark Regeneration -- EndRdx-I(A), Theft-+End%(11)
    Level 12: Cloak of Darkness -- LkGmblr-Def(A), LkGmblr-Rchg+(13), LkGmblr-EndRdx/Rchg(13), LkGmblr-Def/EndRdx/Rchg(15), LkGmblr-Def/EndRdx(27)
    Level 14: Kick -- Acc-I(A)
    Level 16: Tough -- ResDam-I(A), S'fstPrt-ResDam/Def+(17), EndRdx-I(17), EndRdx-I(21)
    Level 18: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/EndRdx(19), EndRdx-I(21)
    Level 20: Fly -- Zephyr-ResKB(A)
    Level 22: Air Superiority -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(46), C'ngImp-Acc/Dmg/Rchg(48), C'ngImp-Acc/Dmg/EndRdx(50)
    Level 24: Afterburner -- LkGmblr-Rchg+(A)
    Level 26: Oppressive Gloom -- Amaze-Stun(A), Amaze-Acc/Stun/Rchg(27), Amaze-Acc/Rchg(29), Amaze-EndRdx/Stun(29), Amaze-ToHitDeb%(33)
    Level 28: Siphon Life -- Theft-Acc/EndRdx/Rchg(A), Theft-Acc/Heal(43), Theft-Acc/EndRdx/Heal(43), Dmg-I(43)
    Level 30: Soul Drain -- GSFC-ToHit(A), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(31), GSFC-ToHit/EndRdx(33), GSFC-Build%(33)
    Level 32: Soul Transfer -- Panac-Heal/+End(A)
    Level 35: Dark Consumption -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
    Level 38: Midnight Grasp -- GravAnch-Hold%(A), ToHitDeb-I(39), GravAnch-Immob(39), Hectmb-Dmg/EndRdx(39), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Dmg/Rchg(40)
    Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
    Level 44: Focused Accuracy -- AdjTgt-ToHit(A), EndRdx-I(45), AdjTgt-ToHit/EndRdx/Rchg(45), AdjTgt-EndRdx/Rchg(45), AdjTgt-ToHit/EndRdx(46)
    Level 47: Physical Perfection -- EndMod-I(A), EndMod-I(48), Mrcl-Rcvry+(48)
    Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Gauntlet
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Rest -- IntRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Flight-I(A)
    Level 2: Health -- Numna-Heal(A), Numna-Heal/EndRdx(3), Numna-Regen/Rcvry+(3)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(5), EndMod-I(5)
    Level 50: Agility Core Paragon
    ------------
  4. thanks for the reply!! for you mentioned, i got Cardia for Alpha, going for same T4, and also got Reactive -Res DoT Fire, lol. i decided to go with ION for judgement, thanks for the advice on the oncoming slots!
  5. thank you! am working on things now. i don't have the money for the build yet, but im trying to make a overall solid build to work towards.
  6. Heres a FM/SD Build i made. Soft Cap on defense at 46% AoE, Melee, and Ranged, plus good melee damage. Also has Hasten and Burnout.

    Hero Plan by Mids' Hero Designer 1.96
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Technology Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Fire Sword -- OvForce-Acc/Dmg(A), OvForce-End/Rech(3), OvForce-Acc/Dmg/End(3), OvForce-Dmg/End/Rech(5), OvForce-Acc/Dmg/End/Rech(5), OvForce-Dam/KB(7)
    Level 1: Deflection -- RedFtn-EndRdx(A), RedFtn-Def/Rchg(7), RedFtn-Def/EndRdx(9), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(11), RedFtn-EndRdx/Rchg(50)
    Level 2: Battle Agility -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-Def(11), RedFtn-Def/EndRdx(13), RedFtn-EndRdx(13), RedFtn-Def/Rchg(15), RedFtn-EndRdx/Rchg(45)
    Level 4: True Grit -- Heal-I(A), GA-3defTpProc(15), Mrcl-Rcvry+(17), S'fstPrt-ResDam/Def+(17)
    Level 6: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx/Rchg(19), AdjTgt-ToHit/Rchg(21), AdjTgt-ToHit/EndRdx(21)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
    Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(25)
    Level 12: Flurry -- RzDz-Immob%(A)
    Level 14: Burnout -- RechRdx-I(A)
    Level 16: Kick -- ExStrk-Dam%(A)
    Level 18: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(25), Aegis-EndRdx/Rchg(27), Aegis-Psi/Status(40), Aegis-ResDam(48)
    Level 20: Weave -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(29), RedFtn-Def/Rchg(31), RedFtn-Def/EndRdx/Rchg(31), RedFtn-Def(48)
    Level 22: Fire Sword Circle -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(33), M'Strk-Dmg/Rchg(33), M'Strk-Acc/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(34), M'Strk-Dmg/EndRdx/Rchg(34)
    Level 24: Phalanx Fighting -- LkGmblr-Rchg+(A)
    Level 26: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(36), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Dmg/EndRdx/Rchg(37)
    Level 28: Against All Odds -- EndRdx-I(A)
    Level 30: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(37), T'Death-Acc/Dmg/EndRdx(39), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(39)
    Level 32: Greater Fire Sword -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(40), SScrappersS-Acc/Dmg/Rchg(40), SScrappersS-Dmg/EndRdx/Rchg(42), SScrappersS-Acc/Dmg/EndRdx/Rchg(42), SScrappersS-Rchg/+Crit(42)
    Level 35: Shield Charge -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(43), C'ngBlow-Dmg/Rchg(43), C'ngBlow-Acc/Rchg(43)
    Level 38: One with the Shield -- ResDam-I(A)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-Rchg/EndRdx(45), GSFC-ToHit/Rchg(46), GSFC-Build%(46), GSFC-ToHit/EndRdx(46), GSFC-ToHit/Rchg/EndRdx(48)
    Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
    Level 47: Physical Perfection -- Numna-Regen/Rcvry+(A)
    Level 49: Super Jump -- Zephyr-Travel/EndRdx(A), Zephyr-Travel(50), Zephyr-ResKB(50)
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Critical Hit
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- IntRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Panac-Heal/+End(A), RgnTis-Regen+(29), Panac-Heal(33)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(19), EndMod-I(27)
    Level 50: Cardiac Core Paragon
    Level 50: Reactive Radial Flawless Interface
    Level 50: Assault Core Embodiment
    Level 0: Portal Jockey
    Level 50: Void Partial Core Judgement
    ------------
  7. Thanks for the reply! i decided to keep flurry and burnout, because well, i like burning out my One with the Shield for 4 minutes incredible resistance. I could be wrong there, but here is my revised edit, with my Defense Soft Capped.


    Hero Plan by Mids' Hero Designer 1.96
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Technology Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Fire Sword -- OvForce-Acc/Dmg(A), OvForce-End/Rech(3), OvForce-Acc/Dmg/End(3), OvForce-Dmg/End/Rech(5), OvForce-Acc/Dmg/End/Rech(5), OvForce-Dam/KB(7)
    Level 1: Deflection -- RedFtn-EndRdx(A), RedFtn-Def/Rchg(7), RedFtn-Def/EndRdx(9), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(11), RedFtn-EndRdx/Rchg(50)
    Level 2: Battle Agility -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-Def(11), RedFtn-Def/EndRdx(13), RedFtn-EndRdx(13), RedFtn-Def/Rchg(15), RedFtn-EndRdx/Rchg(45)
    Level 4: True Grit -- Heal-I(A), GA-3defTpProc(15), Mrcl-Rcvry+(17), S'fstPrt-ResDam/Def+(17)
    Level 6: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx/Rchg(19), AdjTgt-ToHit/Rchg(21), AdjTgt-ToHit/EndRdx(21)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
    Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(25)
    Level 12: Flurry -- RzDz-Immob%(A)
    Level 14: Burnout -- RechRdx-I(A)
    Level 16: Kick -- ExStrk-Dam%(A)
    Level 18: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(25), Aegis-EndRdx/Rchg(27), Aegis-Psi/Status(40), Aegis-ResDam(48)
    Level 20: Weave -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(29), RedFtn-Def/Rchg(31), RedFtn-Def/EndRdx/Rchg(31), RedFtn-Def(48)
    Level 22: Fire Sword Circle -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(33), M'Strk-Dmg/Rchg(33), M'Strk-Acc/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(34), M'Strk-Dmg/EndRdx/Rchg(34)
    Level 24: Phalanx Fighting -- LkGmblr-Rchg+(A)
    Level 26: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(36), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Dmg/EndRdx/Rchg(37)
    Level 28: Against All Odds -- EndRdx-I(A)
    Level 30: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(37), T'Death-Acc/Dmg/EndRdx(39), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(39)
    Level 32: Greater Fire Sword -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(40), SScrappersS-Acc/Dmg/Rchg(40), SScrappersS-Dmg/EndRdx/Rchg(42), SScrappersS-Acc/Dmg/EndRdx/Rchg(42), SScrappersS-Rchg/+Crit(42)
    Level 35: Shield Charge -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(43), C'ngBlow-Dmg/Rchg(43), C'ngBlow-Acc/Rchg(43)
    Level 38: One with the Shield -- ResDam-I(A)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-Rchg/EndRdx(45), GSFC-ToHit/Rchg(46), GSFC-Build%(46), GSFC-ToHit/EndRdx(46), GSFC-ToHit/Rchg/EndRdx(48)
    Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
    Level 47: Physical Perfection -- Numna-Regen/Rcvry+(A)
    Level 49: Super Jump -- Zephyr-Travel/EndRdx(A), Zephyr-Travel(50), Zephyr-ResKB(50)
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Critical Hit
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- IntRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Panac-Heal/+End(A), RgnTis-Regen+(29), Panac-Heal(33)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(19), EndMod-I(27)
    Level 50: Cardiac Core Paragon
    Level 50: Reactive Radial Flawless Interface
    Level 50: Assault Core Embodiment
    Level 0: Portal Jockey
    Level 50: Void Partial Core Judgement
    ------------
  8. Heres a FM/SD i came up with, and what im using now.


    Hero Plan by Mids' Hero Designer 1.96
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Technology Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Fire Sword -- OvForce-Acc/Dmg(A), OvForce-End/Rech(3), OvForce-Acc/Dmg/End(3), OvForce-Dmg/End/Rech(5), OvForce-Acc/Dmg/End/Rech(5), OvForce-Dam/KB(7)
    Level 1: Deflection -- RedFtn-EndRdx/Rchg(A), RedFtn-Def/Rchg(7), RedFtn-Def/EndRdx(9), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(11)
    Level 2: Battle Agility -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-Def(11), RedFtn-Def/EndRdx(13), RedFtn-EndRdx/Rchg(13), RedFtn-Def/Rchg(15)
    Level 4: True Grit -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(15), Dct'dW-Heal(17), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(19)
    Level 6: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(21), AdjTgt-ToHit/EndRdx(21)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
    Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(25)
    Level 12: Flurry -- Dmg-I(A)
    Level 14: Burnout -- RechRdx-I(A)
    Level 16: Kick -- Dmg-I(A)
    Level 18: Tough -- ResDam-I(A), ResDam-I(25), ResDam-I(27), EndRdx-I(29)
    Level 20: Weave -- DefBuff-I(A), DefBuff-I(31), DefBuff-I(31), EndRdx-I(31)
    Level 22: Fire Sword Circle -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(33), M'Strk-Dmg/Rchg(33), M'Strk-Acc/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(34), M'Strk-Dmg/EndRdx/Rchg(34)
    Level 24: Phalanx Fighting -- DefBuff-I(A)
    Level 26: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(36), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Dmg/EndRdx/Rchg(37)
    Level 28: Against All Odds -- EndRdx-I(A)
    Level 30: Cremate -- Dmg-I(A), Dmg-I(37), Dmg-I(39), Acc-I(39), EndRdx-I(39)
    Level 32: Greater Fire Sword -- ScrappersS-Acc/Dmg(A), ScrappersS-Dmg/Rchg(40), ScrappersS-Acc/Dmg/Rchg(40), ScrappersS-Dmg/EndRdx/Rchg(42), ScrappersS-Acc/Dmg/EndRdx/Rchg(42), ScrappersS-Rchg/+Crit(42)
    Level 35: Shield Charge -- FrcFbk-Dmg/KB(A), FrcFbk-Acc/KB(43), FrcFbk-Rchg/KB(43), FrcFbk-Rchg/EndRdx(43), FrcFbk-Dmg/EndRdx/KB(45), FrcFbk-Rechg%(45)
    Level 38: One with the Shield -- ResDam-I(A), ResDam-I(45)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(46), GSFC-Build%(46), GSFC-ToHit/EndRdx(46)
    Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(48)
    Level 47: Physical Perfection -- Heal-I(A), Heal-I(48), Heal-I(48), EndMod-I(50)
    Level 49: Super Jump -- Jump-I(A)
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Critical Hit
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- IntRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Heal-I(A), Heal-I(29), Heal-I(33)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(19), P'Shift-EndMod/Acc/Rchg(27), P'Shift-Acc/Rchg(40), P'Shift-EndMod/Acc(50), P'Shift-End%(50)
    ------------
  9. So this is my first toon. id like some advise on what to do with my build. Ive read a few forum post on the fire/SD combo, and based a lot of my build off of that.

    Any advice would be great!


    Hero Plan by Mids' Hero Designer 1.96
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Technology Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Fire Sword -- OvForce-Acc/Dmg(A), OvForce-End/Rech(3), OvForce-Acc/Dmg/End(3), OvForce-Dmg/End/Rech(5), OvForce-Acc/Dmg/End/Rech(5), OvForce-Dam/KB(7)
    Level 1: Deflection -- RedFtn-EndRdx/Rchg(A), RedFtn-Def/Rchg(7), RedFtn-Def/EndRdx(9), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(11)
    Level 2: Battle Agility -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-Def(11), RedFtn-Def/EndRdx(13), RedFtn-EndRdx/Rchg(13), RedFtn-Def/Rchg(15)
    Level 4: True Grit -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(15), Dct'dW-Heal(17), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(19)
    Level 6: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(21), AdjTgt-ToHit/EndRdx(21)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
    Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(25)
    Level 12: Flurry -- Dmg-I(A)
    Level 14: Burnout -- RechRdx-I(A)
    Level 16: Kick -- Dmg-I(A)
    Level 18: Tough -- ResDam-I(A), ResDam-I(25), ResDam-I(27), EndRdx-I(29)
    Level 20: Weave -- DefBuff-I(A), DefBuff-I(31), DefBuff-I(31), EndRdx-I(31)
    Level 22: Fire Sword Circle -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(33), M'Strk-Dmg/Rchg(33), M'Strk-Acc/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(34), M'Strk-Dmg/EndRdx/Rchg(34)
    Level 24: Phalanx Fighting -- DefBuff-I(A)
    Level 26: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(36), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Dmg/EndRdx/Rchg(37)
    Level 28: Against All Odds -- EndRdx-I(A)
    Level 30: Cremate -- Dmg-I(A), Dmg-I(37), Dmg-I(39), Acc-I(39), EndRdx-I(39)
    Level 32: Greater Fire Sword -- ScrappersS-Acc/Dmg(A), ScrappersS-Dmg/Rchg(40), ScrappersS-Acc/Dmg/Rchg(40), ScrappersS-Dmg/EndRdx/Rchg(42), ScrappersS-Acc/Dmg/EndRdx/Rchg(42), ScrappersS-Rchg/+Crit(42)
    Level 35: Shield Charge -- FrcFbk-Dmg/KB(A), FrcFbk-Acc/KB(43), FrcFbk-Rchg/KB(43), FrcFbk-Rchg/EndRdx(43), FrcFbk-Dmg/EndRdx/KB(45), FrcFbk-Rechg%(45)
    Level 38: One with the Shield -- ResDam-I(A), ResDam-I(45)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(46), GSFC-Build%(46), GSFC-ToHit/EndRdx(46)
    Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(48)
    Level 47: Physical Perfection -- Heal-I(A), Heal-I(48), Heal-I(48), EndMod-I(50)
    Level 49: Super Jump -- Jump-I(A)
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Critical Hit
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- IntRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Heal-I(A), Heal-I(29), Heal-I(33)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(19), P'Shift-EndMod/Acc/Rchg(27), P'Shift-Acc/Rchg(40), P'Shift-EndMod/Acc(50), P'Shift-End%(50)
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