CriticalKat

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  1. The P.v.P.E.C. is a collection of players from multiple servers that are dedicated to enhancing the City of Heroes/Villains experience by helping plan, support, and run pvp events. Our shared goal is to complement our existing community projects through events such as zone pvp, kickballs, tournaments and various arena competitions.

    Recently the P.v.P.E.C. has been taken over by new leadership. Sadly our last leader had to move on to bigger and better things in real life. Now myself and PerilX along with our very dedicated crew are looking to rebuild and expand the P.v.P.E.C. In order to expand and bring even more quality pvp events across all 11 servers we need more volunteers willing to help plan and run various pvp events.

    No event planning experience is necessary. No pvp experience is necessary. All that is needed is a willingness to help and to learn about pvp events and the pvp community in general. We are a very relaxed and fun committee and hope that we can continue to bring quality pvp events to the City of Heroes/Villains Community for a long time to come.

    If you are interested in joining our team please send me a p.m. here on the blue boards including what you would be able to do in order to help our committee and the server you would like to represent.

    Thank you!

    CriticalKat
    P.v.P.E.C. Organizational Chair

    *NCSoft Approved Cross-posting*



  2. The P.v.P.E.C. is a collection of players from multiple servers that are dedicated to enhancing the City of Heroes/Villains experience by helping plan, support, and run pvp events. Our shared goal is to complement our existing community projects through events such as zone pvp, kickballs, tournaments and various arena competitions.

    Recently the P.v.P.E.C. has been taken over by new leadership. Sadly our last leader had to move on to bigger and better things in real life. Now myself and PerilX along with our very dedicated crew are looking to rebuild and expand the P.v.P.E.C. In order to expand and bring even more quality pvp events across all 11 servers we need more volunteers willing to help plan and run various pvp events.

    No event planning experience is necessary. No pvp experience is necessary. All that is needed is a willingness to help and to learn about pvp events and the pvp community in general. We are a very relaxed and fun committee and hope that we can continue to bring quality pvp events to the City of Heroes/Villains Community for a long time to come.

    If you are interested in joining our team please send me a p.m. here on the blue boards including what you would be able to do in order to help our committee and the server you would like to represent.

    Thank you!

    CriticalKat
    P.v.P.E.C. Organizational Chair

    *NCSoft Approved Cross-posting*



  3. The P.v.P.E.C. is a collection of players from multiple servers that are dedicated to enhancing the City of Heroes/Villains experience by helping plan, support, and run pvp events. Our shared goal is to complement our existing community projects through events such as zone pvp, kickballs, tournaments and various arena competitions.

    Recently the P.v.P.E.C. has been taken over by new leadership. Sadly our last leader had to move on to bigger and better things in real life. Now myself and PerilX along with our very dedicated crew are looking to rebuild and expand the P.v.P.E.C. In order to expand and bring even more quality pvp events across all 11 servers we need more volunteers willing to help plan and run various pvp events.

    No event planning experience is necessary. No pvp experience is necessary. All that is needed is a willingness to help and to learn about pvp events and the pvp community in general. We are a very relaxed and fun committee and hope that we can continue to bring quality pvp events to the City of Heroes/Villains Community for a long time to come.

    If you are interested in joining our team please send me a p.m. here on the blue boards including what you would be able to do in order to help our committee and the server you would like to represent.

    Thank you!

    CriticalKat
    P.v.P.E.C. Organizational Chair

    *NCSoft Approved Cross-posting*



  4. The P.v.P.E.C. is a collection of players from multiple servers that are dedicated to enhancing the City of Heroes/Villains experience by helping plan, support, and run pvp events. Our shared goal is to complement our existing community projects through events such as zone pvp, kickballs, tournaments and various arena competitions.

    Recently the P.v.P.E.C. has been taken over by new leadership. Sadly our last leader had to move on to bigger and better things in real life. Now myself and PerilX along with our very dedicated crew are looking to rebuild and expand the P.v.P.E.C. In order to expand and bring even more quality pvp events across all 11 servers we need more volunteers willing to help plan and run various pvp events.

    No event planning experience is necessary. No pvp experience is necessary. All that is needed is a willingness to help and to learn about pvp events and the pvp community in general. We are a very relaxed and fun committee and hope that we can continue to bring quality pvp events to the City of Heroes/Villains Community for a long time to come.

    If you are interested in joining our team please send me a p.m. here on the blue boards including what you would be able to do in order to help our committee and the server you would like to represent.

    Thank you!

    CriticalKat
    P.v.P.E.C. Organizational Chair

    *NCSoft Approved Cross-posting*
  5. [QUOTE=Vexington;3045061]
    Quote:
    Originally Posted by Pixel View Post

    What he said. All you need is to have reliable people in the sense that they can show regularly.

    Waiting to get things done on live present problems with a lack of *skilled* competition, as well as a rough time finding 8 at all to play against.

    It's not as if you'd be doing officials right away if you weren't prepared, but if you never get on Test, you won't ever be prepared.

    Do it, or don't. Just decide relatively quickly before a lack of activity decides for you.
    Dear Vex,

    G1v3 1t up!

    P.S.

    N4o!
  6. Quote:
    Originally Posted by Myrmydon View Post
    You should use some indicator to denote sarcasm, Kat.
    I was serious. He is the only leader who had enough sense to know hami needed to be immobilized. The rest of us idiots just let hami wander around, roaming the Hive jeopardizing the lives of many heroes.

    P.S.

    Hi Marut!
  7. Yeah surprisingly all our new pvpr's are mainly in the arena. Every time I go to Rv its pretty dead.
  8. Prizes have been mailed out btw.
  9. Quote:
    Champion has had awesome Hami Raid leadership in the past (Cherry, Amy, Llewthor, Angie, Kat and who am I missing?)
    Skippy has to be added to that list. No "good leaders" list for hami raids is complete without him.
  10. Quote:
    To say people are being punished though, that we're intentionally 'ruining the good time of the entire server', is a bit much. None of us are obligated to keep running them, as it's not a job.
    I apologize if I implied that I personally thought that is how it was. I was expressing what I have heard from others. Basically the desire to have raids regularly regardless of what a few party poopers might do.

    I think you guys have done great and I have enjoyed every raid I have attended of yours Amy. I have very recently become invigorated by the game again and have 2 toons I am currently working on. I haven't actually played on a daily basis in about a year now so I am glad my interest has been piqued again. That being said I think I could find some time to help lead some, possibly lead some on my own and more importantly help teach others. I haven't attended a blue side raid in quite some time so not sure if things have been done the same as before or not. If you need any help and see me on just hit me up.
  11. Quote:
    Originally Posted by Amygdala View Post
    This is a good point and you're right, several raids have gone on regardless of a few hecklers, precisely because 40+ people were contributing. The only raid that was ever put on hold was one I lead, and I did so because at the time there were approximately 34 people in zone, 8 of which were on a mixed team and had ATs that were needed on other teams. At the time I was also getting tells from people on that team saying they were new and didn't know what was going on. That left only 28 people potentially supporting the raid. So the logical choice at the time given the circumstances was to get those people on proper teams and have the teams properly supported. I wouldn't have gone ahead with a raid when the important teams weren't filled up anyways, because I think doing that would ruin the fun times for everyone else who was there to give it an honest effort. That was the only instance a raid was put on hold, and every other raid has gone ahead as planned when there were enough people in the important raid positions.
    When I said that the show must go on regardless of whether a few were not participating or following what the leaders wanted them to do I was speaking more in regards to future raids.

    If leaders got burned out because they were just burned out at running them that is one thing. I for one can understand that more than probably anyone. To stop because a couple of people weren't following the status quo to me didn't make sense. (Realize I am going by heresay, only the leaders know why they really stopped). I did however pick up on various comments in this thread that seemed to support that many know or believe that to be the reason why.

    People are going to do stupid ****, not follow directions and sometimes even intentionally do things to hinder the process of events going as smoothly as they could. It happens, is going to happen and is never going to stop happening. Look past that and move on.

    Electro Hawk is right, the old raid leaders stopping doesn't prevent others from stepping up and leading. Just like when every other leader in the past stopped raids could continue to happen if people would step up and lead them. Obviously being this thread is here though and the discussion is even happening tells me that people want raids, the people that used to run them didn't really want to stop. So in the future rather than let a few people ruin your good time, or ruin the good time of the entire server, take it with a grain of salt and just realize everyone cannot be controlled in an uncontrollable environment.

    Now if raids were not actually stopped due to a few hecklers then my post is totally wrong and I apologize. I however am not the only person who is under the impression that is why they were stopped. (or at least a contributing factor). Dozens of people have mentioned it over the last few months that they felt they were being punished based on the actions of a few. If I had the time or desire to run raids again I probably would have felt bad and did so for the people that want them. That is not the case so I was just offering my advice or thoughts on the situation.
  12. Quote:
    Originally Posted by Psyrene View Post
    Hey 4shes, great to hear from you and for the record I have not written a post saying Elf was bad or a baddo or anysuch thing.

    I wasn't trying to feed any trolls, all I did was ask a question and get attitude from bud, hence my reply which was mostly directed at him.

    I just see the list of 2 champion team rosters on the PvP Arena forums and neither of them showing hide nor hair on test (then why post a roster??) and then see the 29 names
    that show up for the "fight night" or w/e and some are the same names that were on said rosters. Then I wonder to myself how can 8-12 of these people not get together and form a team and come play around on test. The "we are gonna practice on live first" crap is just a bad excuse. It doesn't work because, on live you end up fighting people that do not push you to that next level, where if you just got everyone together on test you could just practice against one of the teams there already and actually learn and get better. I have already done the "attempt to practice the team on a live server" and then move to test and it really doesn't help. The experience and skill level just can't be matched.

    Then when asked what's up with the 2 teams, one of the listed captains of one team replies lulz@test. To me that reads that team will never be there or has no intention of doing it. I have seen mebs say he was gone for 2 weeks and now it seems his team has effectively fallen apart.


    And for Elf:

    As for practice, do it on test, you are wasting your time practicing on live and you know the drill for a lineup, throw 2 emps and then any mix of blasters with a dom+stalker or rad or just all blasters and 2 emps. Get target and trow Psi, rinse and repeat. Trying to come up with an off the wall lineup can be thought out after you have people that are practiced on test and you see how the other teams play.

    Nonetheless all I am attempting to do is bring more people to test to make the ladder bigger. And you know what they say "bigger is better". The more teams on test the better it is for the whole PvP community.

    Sorry for the Psypunk length post.

    Sadly Psy the problem is quite simple. The people on each team do not like / care for / respect the leaders / people on the other team. So the 2 combining to make one team will probably never happen. 90% of the people on the 3v3 list are casual pvpr's with no interest in anything more hardcore.

    No one on either list besides 4shes has any test experience at all and even his experience was short term.

    2ldr version -- Keeps your hopes low and you will be less disappointed.

    P.S. PEOPLE STOP THREAD JACKING PLEASE!
  13. Quote:
    Originally Posted by Daknah View Post
    That was what I was implying kat.
    I know. I just felt like actually saying it.
  14. Quote:
    I did talk to one raid leader who said his SG raids privately with 25 people, but these people have toons IOd specifically for this purpose, something you wouldn't necessarily get at any given raid. Otherwise, I haven't heard of other servers completing small raids of 10-15 people or how long it took them, but when we did it it took us an hour and 42 minutes. I've been operating under the assumption that the majority of raiders would rather not spend that much time at a raid if it can be done faster. I'll use Neuronia as an example of this:
    I was not here for the raid ran on Champion. I however have been on one on Freedom and Virtue that were both under 20 people. 1 took about an hour and a half and the other took right at an hour. Agreed that people don't want to spend that long doing regular raids. That being said though the fact that they can be done that quickly for so few people does reiterate the fact that a "few" people not participating or doing their own thing when there are 40-50 people in the zone should not impact the raid that much or be that big of a deal.

    Quote:
    It's possible the raid might not fail completely due to a few rogues, but there's no arguing that when people work together and are on the same page, things get done faster. Also, I don't think the 16 or so people carrying the raid would appreciate the rest of the raiders doing whatever they wanted.
    Agreed. I don't think there has ever been a problem of 16 people carrying a 50 person raid. I have seen several 50 person raids where 5-10 people are not participating, or doing there own thing or have a few selfish people duel boxing to be greedy. "If" leadership is organized and knows what they are doing that would not impact the raid much. Do the people participating resent those not ? Of course but that is all part of an MMO and playing in an uncontrollable environment.

    Quote:
    Why is it then, that I've heard from people recently that some servers still cannot complete raids, or their raids take them 3-4 hours on top of taking an hour to form up? Again, there's a big difference between success/failure and an efficient raid.
    There are lots of servers that haven't managed to either figure out how to raid efficiently or been doing it regularly to get to the point that Champion is at. When the new raid system came out it took us a few hours from start to finish. The time decreased not because anyone figured out any magical way of doing it faster but more so because the people doing them and the people leading them got the swing of it. Efficiency came from good leaders and repetition of it being done. We are not nor have we ever been in the predicament of other servers so when I say raids technically cannot be grief-ed I am speaking about Champion. I am also speaking in terms of a comparison of new raids to old raids. We used to have people pulling monsters etc. An entire SG not only not helping but actually griefing us. So yeah compared to other servers and old raids there really is nothing a handful of people can do to the current Champion raids.

    Quote:
    It seems that the people who take issue with how the raids are done take issue with the fact that they are structured. At least, this is what I am getting from this thread and conversations I've had. The structure is simply in place with the intention of helping people and helping the raid go smoothly. For example, I once went to a raid on another server and asked the team leader what was going on and some basic questions. Their response was to ask the raid leader, and they were unwilling to help me out. This was the type of situation I wanted to avoid for new raiders.

    When I first started leading raids, I took a look at how previous raid leaders had done them. I saw that Kat's raids were very organized and considered this a strength to the raid. In pre i9 raids, it was also quite common to have AT themed teams, such as the Blaster team. This is not unlike how we have it set up now.

    Ultimately, I think structure, while not needed is extremely valuable. However, the goal behind the raids is to make them enjoyable for people. If folks believe we are at the point where structure is no longer desired, perhaps I will take the initiative and look into strategies involving free form teams.
    I don't think structure is anything anyone has or had a problem with. From what I have seen and heard the problem is more about community raids being canceled or put on hold due to a couple of people not following instructions. IMHO the show must go on regardless if there is a few hecklers in the audience or not. With 40+ people actually contributing and doing things right the few that are not shouldn't be allowed to ruin the good times for everyone else. A good leader should be able to work around the few people not following the format. You are a good leader so I am sure we are in agreement on that point.
  15. Quote:
    Originally Posted by Celestial_Lord View Post
    Uh, if they were Hamidon raids lead by Amy, Angie, Cherry, Llewthor, or Trevor, I can guarantee you that all team leaders were picked well before the Hamidon raid began forming. All teams serve very specific purposes, which require knowledgeable team leaders. That's why people are asked not to form their own teams in zone, because doing so just leads to chaos and confusion, and slows everyone down immensely.
    Not so much. The raids are way simple and don't require the coordination that people try to pretend like they do. I mean 10-15 person raids have been done by multiple groups on multiple servers. Pretty safe to say several people in any given raid could be doing their own thing or on their own teams and not impact anything. To be blunt raids are not even griefable any more. The good old days, people could impact the success or failure of a raid. Now, not so much. A few people not helping or doing their own thing shouldn't impact how smoothly the raid goes. If leaders make that big of a deal of it they need to wake up to reality that its impossible to control that many people in an MMO and really get over themselves for thinking they should be able to.

    Quote:
    Having blue side Hamidon raids on Saturdays is a bad idea, imo. Honestly, Champion just doesn't have the people on Saturdays, for whatever reason(s). I've noticed over the past year or so that the Champion server player population is significantly lower on Saturday evenings than on the other days of the week. That's part of the reason why the red side Hamidon raid has been hurting for players. If it moved to another night, say Wednesdays or something, I suspect that it would have a higher turn out.
    I beg to differ. We used to run 2 raids on Saturdays and fill up a 200 person zone quite often. The reason redside raids are harder to fill up is simply that a lot less players actually play redside actively.

    Quote:
    The other issue with Saturdays would be the weekly PvP matches hosted by PVPEC. However, you make a good point about raiding on other days of the week.
    Thank you for the consideration Amy. :-)

    As far as the OP.

    1) Are you interested in seeing regularly scheduled blueside Hami raids come back? Why/why not? I am beyond burned out on them but quick and efficient ones with no drama would be nice.

    2) Are you interested in leading Hami raids/a raid team? Why/why not? I can lead whatever and am willing to with some notice.
  16. Was fun once again this week.

    Participants were.

    @kahlan.
    @force
    @miz nibbles
    @medic-
    @ibud
    @disciple of horus
    @fanged knight
    @cherry 2000
    @amygdala
    @xxbudvveiser8xx
    @muhnmespyro
    @mah
    @4shes
    @soidier
    @thetaker
    @skittle
    @mebs
    @noodletree
    @demon enforcer
    @hondo Deux
    @james T Mobster
    @mr targus
    @soldier prime
    @jonnie neutron
    @fayellon
    @enigma
    @hinden
    @the mega
    @demoniator

    The winning team was...

    @mebs
    @jonnie neutron
    @mah
    @skittle
    @4shes
    @medic-
    @force

    GG guys!
  17. Quote:
    Originally Posted by Dark-Orphan View Post
    I believe this to strategist PvP maneuver and smart.

    But I do disagree with this
    The police drones possess abilities well beyond the normal game mechanics. Jist because it is not written in red ink doesn't make it not a exploit.
    There are plenty of bugs and exploits in any of the MMOs. That will never be found or reported but thay still are what thay are.
    Wrong. Yes there are "not yet found" exploits in games. This however is "working as intended" according to the devs so it is NOT an exploit.


    As far as the OP.

    Obvious troll not obvious?
  18. JFC thread jack lately people?
  19. Quote:
    Originally Posted by Daknah View Post
    Ready 8 man team Total Focus in 3..2..1..FIYAH
    fIXT.
  20. Quote:
    4shes, Elf. As entertaining as it isn't to see you two having at each other I'd ask that you take it to PMs and leave this topic to what it was intended for. The PVPEC Saturday Night fights.

    Personal Vendettas can be taken up ingame.
    This.
  21. I really don't care which way its done. Regardless of what anyone thinks the end result will still be the same, random teams. There are pluses and minuses to doing it each way. Doing it where the system makes the teams means I could participate and not have to worry about teams screaming favoritism rather than me just sitting for hours hosting. The bad part of letting the system pick is on the occasion that it stacks a team totally unfairly I don't have the option to re roll it to even it out better. I could add the rule that I have the option to re roll it in that case but then what the definition of a stacked team is happens to be subjective and it would just end out being a big argument with the team that is stacked.
  22. Quote:
    Originally Posted by Amygdala View Post
    I did a small scale test this afternoon, and it doesn't seem that it will overfill a colour past the team number set. I filled the red team deliberately to see if it would add people past 3, but it didn't. Instead, it just filled the other teams. It also doesn't appear that it will allow people in the event past the max number you set per team times the number of teams. I had 2 teams of 2 full, and my 5th person could not get in the match once those teams were full.

    Anyways, food for thought. Admittedly my experience in large scale Arena events is lacking, but I thought it was worth exploring a little. I think it's great you have some other ideas in the works for random team generation in game, where people can verify the process. Hopefully this will keep some of the drama down.
    Hmmm perhaps they changed the arena since the last time I did a large scaled event. Ok well if that works it would certainly be easier than rolling dice so perhaps we will try it this sat and see how it goes.
  23. Great idea except for the terminals do not quite work that way. When people join it automatically puts them on the first team until the maximum amount for that team is filled which is 8 regardless of the settings.

    I however agree that something needs to be changed because human nature tends to make people very competitive and not always capable of admitting that they lost because someone else was simply better. Some people just tend to like to lay the blame else where. So with that being said I think what I am going to do is use vent and the ingame dice system like I do for some other randomly generated events. I realize not everyone gets on the pvp vent but enough do to be able to confirm the integrity of what is being done as far as the dice rolling.

    I also think on nights that a lot of people show up like they did this week that this event will be changed to 3v3+, team size dependent on how many people we have. For example with 24 people like we had this week for time sake I might change the matches to 4v4's or even 6v6's. While some people love hour after hour of matches the casual pvpr doesn't want to spend that many hours every week invested in one aspect of the game.
  24. Some rules clarifications added to the original post.

    Quote:
    Definition of spawn camping clarification-- Do not attack any player when they respawn until they have actually moved.

    Drama will not be tolerated in any form. Anyone causing drama will not be allowed to participate and are subject to a DQ.