Coyote_Seven

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  1. Also, pizza is the staple food of role players! The ubiquitous sustenence before, after and during games as well as during Star Trek marathons (or Babylon 5 marathons if they're 'elitists'!).

    My favorite toppings are pepperoni, Italian saugage, chicken, and green & red peppers!
  2. Quote:
    Originally Posted by Bill Z Bubba View Post
    As I've stated before, when the law goes against honor, I'll choose honor every time and the law can eat a bowl of #&$^#.

    Just like the Mafia!

    ...what?? I'm just sayin'...
  3. Hey I just remembered something. Aren't you able to override the day/night cycle for yourself locally, so it always appears as day or night for you, even if it really isn't in the game? And I'm guessing that works as well during the Halloween event.

    Or maybe I'm thinking about Sim City 4...
  4. Coyote_Seven

    No "More"

    Quote:
    Originally Posted by Shellback View Post
    There could be a new "prison break" zone event in Brickstown where you have to enter the prison and stop the riots.
    This would be where Arachnos are able to circumvent the warwalls, and an Arachnos Flyer flies in and lands near the Zig and starts dropping troops. A couple of NPC villains come out of the Zig and fight their way to the Flyer (which will take off once they are aboard), while at the same time hordes of escaped Prisoners pour out and start wrecking havoc. At the same time, Longbow and PPD come pouring in to repel Arachnos.

    You could attach a lot of badges to something like that. Probably a few that already exist! (EDIT: And feature Jenkins as an EB, and a badge for defeating him?)

    Probably should only take place during the night cycle. And probably not occur too frequently.

    Maybe even a contest to have one of your villains be featured as one of the NPC villains. Though probably you'd more likely see the NPC villains you find in the safeguard and mayhem missions.
  5. Coyote_Seven

    No "More"

    Quote:
    Originally Posted by GibberingLunatic View Post
    MAKE THE "SECRET ENTRANCE" RESIZE-ABLE! Give us more sizes than the usual 2x2. Seriously when I'm trying to center my base up (I like the symmetrical look) I would honestly prefer a 2x3 or a 3x3 or something to that effect.

    Allow us new entrance rooms and the old one can only be deleted if another is in the area AFTER the entrance has been moved to the new one.
    I like this idea! I'm all for it.

    How about, as well, teleporter rooms that are also entrance rooms? Say, a 4x4 and a 5x5 version. So you could place the entrance in the same room as the teleporters. You could... call them Gaterooms! Yeah, that's it.
  6. Coyote_Seven

    No "More"

    Quote:
    Originally Posted by Golden Girl View Post
    A mall would be cool, with all the origin stores in one place, and maybe a WW and Icon attached too, and a Vault - put it in Steel Canyon, and use lots of glass and shininess for the new graphics
    The Steel Canyon Towne Center?

    The Mall Security should be level 1, 'cause they really wouldn't be able to deal with any super powered threats there at all, anyway.

    But yeah, that mall should have vendors that sell everything that's usually sellable in the game, and the zone's WW and merit vendors should be moved into there.

    And the mall wouldn't be complete without a mutliplex cinema. Paragon City only has those dingy old (and tiny!) little movie houses; you can get better picture and sound at home, compared to those!
  7. Coyote_Seven

    No "More"

    Quote:
    Originally Posted by Daimyo_Shi View Post
    Buses, there are stops bu no buses and I want to ride on the roof of said bus.
    Don't stop there! Fighting foes toe-to-toe while you're both on top of a moving bus would be awesome!

    And sufficiently strong villains should be able to grab a bus and throw it!

    And this could be done with the trams, too.

    Then, we could have villains who try to damage the tram lines, to make the trams crash to the ground. A good hero will have to let the villain escape while he or she rushes to stop the tram before it falls over the break in the line!
  8. I just noticed that I can no longer see any of the silly anonymous messages from the rep trolls anymore. Indeed, there was one regarding the previous post I made in this thread which implied I was being hypocritical, apparently because I'd -rep'd someone anonymously? For one, I've not actually bothered to -rep anyone for any reason ('cause if I don't like what someone is saying and I got something to tell them, I'll use the 'reply' button; that's what it's there for!). And besides, even if I did, and I hadn't signed my name to it, whatever the comment was supposed to be? How would they know? I think someone on this board is paranoid!

    In fact, I see nothing related to reputation when I go to my "User CP" page.

    Huzzah for that! People got a problem with me, they ought to have the courage to talk to me face to face. Er, I guess in a private tell where I can clearly see who they are is good enough here, haha!
  9. I'm going to bet that, once you switch sides, you can't make any new transactions on your previous faction's market. But any old bids and for-sales you still have will still be there and remain there until they are either fufilled or cancelled. Anything new you put up or bid for will, of course, be on the market of your new faction.

    The old bids and sales will still take up your auction slots, the same slots they had before you switched. And you'll be able to access them when you click on the market rep for your new faction. They will still be linked to your previous market, and once they are fullfilled or cancelled, you'll no longer have any connection to your old market.

    That's what I am betting will happen, anyway.
  10. Coyote_Seven

    Disappointed

    Quote:
    Originally Posted by Captain_Photon View Post
    All I know is, I would at this point be willing to part with a small sum of actual currency in exchange for the pair'a ya putting a cork in it.
    Talk is cheap.

    Show me the money!
  11. Coyote_Seven

    Disappointed

    Quote:
    Originally Posted by Arcanaville View Post
    I think the real issue in this context is "can an 'artist' be a group of people?" If artists aren't required to be individuals, then its much more obvious that CoH isn't a "collection" of art, its a singular piece of art created by the artist "Paragon Studios" with different parts worked on by different people. If a sculpture was created by ten different people, with some working on the feet, some working on the face, some working on the hair, would it be more debatable as to whether the final sculpture was a work of art than if one person did it alone? In my opinion, not really.
    I don't recall anyone anywhere ever saying that any piece of art absolutely had to have only a single artist who created it. Certainly most movies couldn't be done with just one person doing everything that was required.

    This is side-stepping the issue though. Were videogames a form of art when it was just a single programmer trying to squeeze a game into four kilobytes of space? Was that his or her intention, when they were making it? What about nowadays?

    Not that I'm saying that the intention of the creator is what makes something art or not, since a lot of times, art is in the eye of the beholder. But I still think it's important to consider.

    Also it's becoming quite apparent that arguing about art is a lot like arguing about religion or politics (or operating systems!). Perhaps the subject should be banned from the board for the same reasons? Haha.
  12. Coyote_Seven

    Disappointed

    Quote:
    Originally Posted by Khellendrosiic View Post
    MY GOD I THINK HE'S GOT IT.

    You're right! If a bunch of art put together (art being something that is the sum of more than it's own constituent parts), then that means the sum of all that art is also more than the sum of it's parts! Which is like greater than the sum of all parts twice in a row!

    And I don't know about you, but video games certainly evoke a response from me. Generally either "Holy **** this is awesome" or "...that sucked."
    Uhm... yeeeeeah...

    I don't think faux math or its extrapolation thereof is exactly stellar, much less salient proof. x.x
  13. Coyote_Seven

    Disappointed

    Quote:
    Originally Posted by Khellendrosiic View Post
    So if we add this obviously art things together and call the result a video game, then this means video games are art. Simple math. Art + art + art + art = Art. Or Artx4 if you want to get picky.
    That's not only not real math, it's also... very oversimplified? I thought art, among other things, was supposed to be more than the sum of its parts? That it transcended its mere components and was able to convey feeling or evoke a response, whether that response be positive or negative.
  14. Coyote_Seven

    Disappointed

    Quote:
    Originally Posted by Khellendrosiic View Post
    So if you're refusing to fall for the 'groupthink', then does that mean you will disagree when we say the sky is blue?
    I suppose if I had no eyes of my own, and my only communication with the outside world was with the posters of this board...

    I think some people would call that "Hell".
  15. Coyote_Seven

    Disappointed

    Quote:
    Originally Posted by Bright Shadow View Post
    First of all, quote snipping is not a good idea in a debate, Mr. McDebate.
    It is, if it was just a rehash of what you'd already said.

    Quote:
    Second of all, as I stated previously, I really do not care at all whether or not you think video games are art or not. I just get bored enough to try and counter your "arguments". Sorry. My mistake.
    I'm sure if you keep telling yourself that, then maybe you'll actually believe it. Personally I'm more inclined to believe that you think you'll be somehow vindicated by having the last word, as if that actually meant anything outside of schoolyard arguments.

    Quote:
    Third of all, I never stated that the developers are gods.
    You didn't have to actually state it. The way you came off in this thread after Back Alley Brawler disagreed with my opinion was indication enough. You even said it yourself in your previous post. You actually believed that his disagreement was "proof" that I was wrong. That pretty much showed you thought you had license to go off on me like I was the worst enemy to this game since Jack Emmert (which itself is a silly notion, but I digress!).

    Quote:
    However, I think it is safe to assume that they have spent much more time thinking about video games are forms of art or not than me, and definitely you; so they probably are basing their so-called "opinion" on something more than just the "voice in their head".

    I'm done with this. Have a good day!
    Well I'm glad I have you around to remind me of what I know and what I've done, even though I've never actually said very much about the things I've done on this board, ever. Surely you must be the devs' chosen one.

    Be seeing you!
  16. Coyote_Seven

    Disappointed

    Quote:
    Originally Posted by Bright Shadow View Post
    Debat?! Since when did this become a debate?!

    From what I see, this is just you claiming your opinions to be facts. A debate is a setting in which people argue maturely over a certain topic using logic, reasoning, and facts.
    If this isn't the pot calling the kettle black, I don't know what is.

    Quote:
    Opinions have no room in debates.
    You've never actually debated, have you? If all we had were facts, there would be no debates. And, might I remind you, art is a subjective thing. There are no 'facts' in the sense that you're trying to push forward. You've just been basically screaming real loud because I'm saying something you don't like to hear. Well, kid, if you don't like it, why don't you do yourself a favor and put me on ignore? I know it probably tears you apart to know that there's someone out there who disagrees with you, but trying to resort to such 'fundamentalist artist' tactics (to coin a phrase, har har!) just makes you appear foolish.

    Quote:
    A developer of the game stated that your argument is wrong.
    Wrong. He disagreed with me. Go back and read what he wrote. A developer's opinion is not the word of God, no matter how much you might want it to be.

    I mean I know this is probably why you feel like you've been some devs' champion and that's kept you fighting your valiant fight against... well, yeah I don't know what you think you've been trying to accomplish here. Certainly it's not any kind of rational discourse. It's not even "I'm right and you're wrong!", more like "I'm right and SHUT UP!! (because God is behind me)". You can maybe see why I've been rolling my eyes at this and pretty much gave up trying to actually argue with you. Well no, you probably don't. I'm rather certain that ready to come up with yet another dogmatic response. It must make you feel better to make pariahs out of heathens, or whatever.

    So, yeah, agree to disagree? How about you try and keep your little holy wars to yourself for a change? You don't like it, you don't have to listen. But don't try and come off as being some knight in shining armor... armed with a paintbrush and a paintboard, no less.
  17. Coyote_Seven

    Disappointed

    Quote:
    Originally Posted by Bright Shadow View Post


    Oh right. Sorry. You don't think the video games are an art form NOW. They WILL be a form of art in the FUTURE. Sorry, I forgot about that statement.
    My bad for actually thinking you were interested in a debate. I should have realized you were more interested in strutting 'round and showing off!
  18. Coyote_Seven

    Disappointed

    Quote:
    Originally Posted by Bright Shadow View Post


    *patpat* We've been trying to make him understand this for a long time now. He thinks it's cool to be defiant cause apparently we're ganging up on him. Just let it go.
    It's amusing to see the things you will fixate on, and the things you choose to ignore!
  19. Coyote_Seven

    Disappointed

    Quote:
    Originally Posted by Rodion View Post
    It's self evident that computer games use the same methods of artistic expression and sharing that humans have used ever since they gained a sense of Before and After, and ever since they began to make up tales of Gods and Monsters to explain why the sun goes away at night and why the thunder is so loud.

    To demand that it's not art unless you can see the point of it, is the ultimate in snobbery and close mindedness. Couching that in a way that makes you sound open minded is disingenuous at best, hypocritical at worst.
    I just wanted to point out here that you've made an effort to frame your opinion as "self evident" (the implication is 'art is art, because I said so!'), and then turned right around and called me closed minded because I'd said something that was contrary to it.

    This is ironic.
  20. I've got some pretty silly comments in my so-called "rep". Considering whoever gave them to me didn't even have the courage to sign their names to them, I can't take them at all seriously! Really, if you got a problem with me, firing anonymous shots in the dark is certainly not going to emamour me to your point of view.

    So yeah, the rep system is pretty dumb. The old forums used to have a similar thing, though as I remember it, that gave rep to threads and not posters. It was still abused to down-rep "unpopular" opinions, because old kids haven't gotten their minds out of high school I guess. It was eventually removed.
  21. I personally don't much care anymore about "cost-effectiveness" with my Monopoly Money in the game. Especially now that inf is so easy to come by. If I lose too much, there's plenty of ways to generate more.

    So if I see something I want that costs 250 Merits, and that's how much I have, well then that's a no-brainer.

    (It also helps that in the past week and a half, I've had four purple drops, plus one respec recipe drop... >.>)
  22. Quote:
    Originally Posted by Fulmens View Post
    I like to take a kindlier view of humanity; they're wrong, or possibly lying to themselves, and then repeating that information to you.

    I'm actually a big fan of ten random rolls over one carefully selected recipe. I would approve of ten random rolls even if the math was against it; however, I believe that the math is for it, these days. I have no mathematical proof, because we don't know the exact numbers for the drop table weighting, but anecdotally I've gotten more than 10% of my rolls in the "good enough to buy with 200 merits" category.
    Having done this both ways (and having three sets of ToD on my WP/DB tank and two on my Dark/Regen scrapper), I wouldn't call one way "wrong" and the other "right". That's really a rather subjective thing. It all depends on both what's fun for you, and what your end goals are.

    For a month, earlier this year, I played this game just about every day, and racked up a ton of merits. I saw what I wanted at the merit vendor and so I just bought it. And once I had it, I didn't need to be playing any market games, because there was nothing else I wanted to get.

    But right now I have a lot less time to play (and I also want things now that you can't get directly at a merit vendor!). Plus, I must admit that doing the random roll thing has been quite fun.

    You heard right, I'm playing the market. I have been for a while now. Don't hate me because I'm beautiful.
  23. Coyote_Seven

    Disappointed

    Quote:
    Originally Posted by Rodion View Post
    We've learned a lot about what constitutes an art form in the last century. Any medium that combines creativity and craftsmanship is essentially an art form. An art form's tenure really has no bearing on legitimacy. Whether or not society has granted its imprimatur to legitimize an art form is beside the point. Something becomes an art when the artists and their audience agree that it is.

    Now, while most objects of any type of craft are mere handiworks, there are exemplars that are definitely works of art.

    For example: an authentic Ming vase is a work of art. The flower vase I buy at Bed, Bath and Beyond is mere handiwork. Pottery is an art form. The vast majority of pots that have ever been made are simple objects with no artistic value.

    Paintings by Rembrandt are works of art. The illustration on my cereal box and most book covers are handiwork.

    Film is an art form. The vast majority of commercials and popular movies are simply handiwork.

    Handiwork becomes art when its aesthetic sensibility and craftsmanship exceeds the mundane and becomes something more than its basic functionality. But it's more than that. We as a people imbue things with a sense of time and place that reflect their origins and history, and our feelings about them.

    That means it is possible for a mundane, well-crafted object to become art over time. Like the pottery of ancient Greece. Or some of the common, mass-produced yet well-made porcelains of the nineteenth century that have now become rare -- and somehow through the magic of time -- works of art.

    So it is with computer games. The problem with computer games is that they are so complex, crafted by so many different hands, that it is almost impossible to maintain a high level of craftsmanship and artistic sensibility throughout. They are filled with rambunctious and profane players who constantly break the mood of the artistic sensibilities of the game.

    Yet there are almost certainly many beautiful and artistic images throughout the world of computer games, wonderful pieces of music, well-crafted words and set pieces combining all these elements to evoke a sense of mystery, wonder, joy, foreboding, fear, elation: the whole gamut of emotional reactions.

    And isn't that what art is all about?
    Oh, I'm quite certain that art could come from a videogame. I suppose there might be a communication problem here, as certainly lots of artists are employed nowadays for a games' graphics and music, not to mention the writing. It wasn't my intention to minimize that at all, as I realize the kind of work is hard and takes time. It's too bad that English doesn't have words that would distinguish among different types of art, insofar as the intentions of the artist.

    Also, I think, it might be a mistake to equate a videogame with a movie, in terms of story telling. Watching a movie is a passive experience; you are merely an observer of events, and nothing you did would ever change what happens there. A videogame is necessarily different because it is interactive. There's an opportunity there for something rather awesome that I think has only barely been explored so far, be it from technical limitations or not having a proper frame of reference because the idea is so new, or what have you. That's why I say I'm not convinced that it's an artform yet, but that it's approaching that. You see more and more glimpses of that happening now, and given enough time it might flourish into something really incredible.

    And again I do appreciate this kind of response. While the peanut gallery around here would rather fling po... er, peanuts at me for daring to disagree with their apparently sacred ideas instead of, you know, actually debating the issue (though I will admit to enjoying giving them back what they give; never start a fight but always finish it!), I thus find such discourse very refreshing!
  24. Coyote_Seven

    Disappointed

    Quote:
    Originally Posted by Starsman View Post
    If some one is opinionated it's an artist, and I speak as one. Artists tend to question whether some other "art" should be considered an art at all simply because they either are so self centered that they think their art is the only true art, or because they feel that as an artist they have the ultimate say on what art forms they can approve as true art forms.

    I stand in interesting grounds because I'm both, an artist (as a hobby) and a computer programmer (for a living.) My mother was a fashion designer and my father a car mechanic. I guess I had two very opposite viewpoints of the world handed down to me. I sometimes argue the topic with myself but ultimately both my opinons always end up agreeing.

    I consider video games to be art forms, but I'll grant you that just as with commercial movies/books/anyartformyoucanthinkoff there is a lot of stuff that can't be considered an art form at all. I find it similar to movies in that they tend to mix many art forms into a composed art form, but unlike movies I find there are additional layers that can exist in games that don't exist in movies (like code writing.)

    Oh and you asked earlier, there is a British Academy Video Games Awards that has been running since 2003, and I know there are others just don't have much time to look for them right now.
    Thank you!

    This was a well thought out response. I was getting rather tired of the knee-jerk reactions yesterday. A lot of times discussions on the Internet are less like a debate room and more like a schoolyard.

    I'd totally forgotten about the BAFTA awards, though I remember now that I'd heard of them before. It's too bad there isn't something as good as that in the U.S.
  25. Coyote_Seven

    Disappointed

    No one actually believed that, so we had to entertain ourselves with tangential discussions.