Cork_

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  1. Cork_

    Fire/Regen Epic

    Right now I have an in-game build for weapons mastery with concealment, but I've been hearing a lot about blaze mastery with leadership. I messed around in Mids and came up with this build for Blaze Mastery. Critique and elaborate

    Code:
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  2. Right now im running a rad/energy blaster, but was wondering if /mm was better for pvp. Feel free to post builds
  3. As a fire/rad, I can solo +2 x8 on my Warrior Farm. It's not as fast as a fire/kin, but it is very possible with the right build. I also have a very easy time getting on TFs and AV teams because of my debuffs. I have found that fire/rad is a good mix and a very versatile toon. Plus "superteams" are fun!
  4. Hey hopefully I can make it to my first FRAD Night tonight. I have a date with the GF so i might not be on til later. I just hit 50 this weekend and IOed out, so I wouldn't mind taking some lowbies on some higher level arcs or i can always help out with TFs!


    PS my toon is Swagga
  5. Cork_

    Fire/Rad

    Yeah, that first build was trash, ignore it haha. No two travel powers. Also, i dont plan to exemp down very far (im a 47 atm) so id be more of a TF/Farmer toon that doesnt require too much support (thus perma hasten+am). So i guess a "solo lockdown monster" for your choices haha. And no I dont have ninja run, so i will stick with ss then getting jet packs for vertical movement.
  6. Cork_

    Fire/Rad

    Okay, that last build was trash haha. Round Two!

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Swagga: Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Radiation Emission
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Fire Mastery

    Hero Profile:
    Level 1: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(3), BasGaze-Acc/Rchg(11), BasGaze-EndRdx/Rchg/Hold(11), BasGaze-Slow%(50)
    Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(3), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(39)
    Level 2: Radiation Infection -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(15), DarkWD-ToHitdeb/Rchg/EndRdx(27), DarkWD-ToHitDeb/EndRdx(27), DarkWD-Slow%(37), Achilles-ResDeb%(43)
    Level 4: Fire Cages -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(5), Enf'dOp-Acc/EndRdx(5), Enf'dOp-Immob/Rng(13), Enf'dOp-Acc/Immob/Rchg(31)
    Level 6: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod/Acc/Rchg(7), Efficacy-EndMod/Acc(34), Efficacy-EndMod/EndRdx(34), Efficacy-Acc/Rchg(34)
    Level 8: Smoke -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(9), DarkWD-ToHitdeb/Rchg/EndRdx(9), DarkWD-Rchg/EndRdx(19), DarkWD-ToHitDeb/EndRdx(37)
    Level 10: Combat Jumping -- Krma-ResKB(A), LkGmblr-Rchg+(37)
    Level 12: Hurdle -- Jump-I(A)
    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(31)
    Level 16: Flashfire -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(17), Amaze-Acc/Rchg(17), Amaze-EndRdx/Stun(33), Amaze-ToHitDeb%(33)
    Level 18: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(19)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
    Level 22: Hot Feet -- TmpRdns-Acc/Slow(A), TmpRdns-Acc/EndRdx(23), TmpRdns-EndRdx/Rchg/Slow(23), TmpRdns-Dmg/Slow(31), TmpRdns-Acc/Dmg/Slow(36), EndRdx-I(36)
    Level 24: Cinders -- BasGaze-EndRdx/Rchg/Hold(A), BasGaze-Acc/Rchg(25), BasGaze-Acc/Hold(36), BasGaze-Acc/EndRdx/Rchg/Hold(39)
    Level 26: Enervating Field -- EndRdx-I(A), EndRdx-I(45)
    Level 28: Choking Cloud -- EndRdx-I(A), Lock-Acc/EndRdx/Rchg/Hold(29), Lock-%Hold(29), UbrkCons-EndRdx/Hold(39), UbrkCons-Dam%(42)
    Level 30: Lingering Radiation -- TmpRdns-Acc/EndRdx(A), TmpRdns-EndRdx/Rchg/Slow(33)
    Level 32: Fire Imps -- C'Arms-Acc/Dmg(A), C'Arms-Acc/Rchg(40), C'Arms-Acc/Dmg/Rchg(40), EdctM'r-PetDef(40), C'Arms-+Def(Pets)(42)
    Level 35: Super Speed -- QckFt-EndRdx/RunSpd(A)
    Level 38: Mutation -- RechRdx-I(A)
    Level 41: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(42), Posi-Dmg/EndRdx(43), Posi-Acc/Dmg/EndRdx(43), Posi-Dmg/Rng(45)
    Level 44: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(46), Decim-Acc/Dmg/Rchg(46), Decim-Acc/EndRdx/Rchg(46)
    Level 47: Consume -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(48), P'Shift-Acc/Rchg(48), P'Shift-EndMod(48), P'Shift-EndMod/Acc(50)
    Level 49: Fire Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(50)
    ------------
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Containment
    Level 0: Ninja Run



    Do you think the KB protection IO is necessary or should that slot go elsewhere?
  7. Cork_

    Fire/Rad

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Swagga: Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Radiation Emission
    Power Pool: Concealment
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Fire Mastery

    Hero Profile:
    Level 1: Char -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(13), NrncSD-Dam%(45)
    Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(3), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-EndRdx/Rchg(43)
    Level 2: Radiation Infection -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(15), DarkWD-ToHitDeb/EndRdx(19), DarkWD-ToHitdeb/Rchg/EndRdx(27), Achilles-ResDeb%(27)
    Level 4: Fire Cages -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(5), Enf'dOp-Acc/EndRdx(5), Enf'dOp-Immob/Rng(13), Enf'dOp-Acc/Immob/Rchg(31), Enf'dOp-Acc/Immob(37)
    Level 6: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod/Acc/Rchg(7), Efficacy-EndMod/Acc(34), Efficacy-EndMod/EndRdx(34), Efficacy-Acc/Rchg(34)
    Level 8: Stealth -- GftotA-Def/EndRdx(A), GftotA-EndRdx/Rchg(9), LkGmblr-Rchg+(9)
    Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 12: Hurdle -- Jump-I(A)
    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(37)
    Level 16: Flashfire -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(17), Amaze-Acc/Rchg(17), Amaze-EndRdx/Stun(33), Amaze-ToHitDeb%(33)
    Level 18: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(19)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
    Level 22: Hot Feet -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-Acc/Dmg/Rchg(23), Oblit-Acc/Rchg(31), Oblit-%Dam(36)
    Level 24: Cinders -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Rchg(25), BasGaze-Acc/Rchg(25), BasGaze-Acc/Hold(36), BasGaze-Acc/EndRdx/Rchg/Hold(39), BasGaze-EndRdx/Rchg/Hold(45)
    Level 26: Enervating Field -- EndRdx-I(A), EndRdx-I(45)
    Level 28: Choking Cloud -- G'Wdw-EndRdx/Hold(A), G'Wdw-Acc/EndRdx(29), G'Wdw-Acc/Hold/Rchg(29), G'Wdw-Dam%(36), Lock-%Hold(39), Lock-Acc/Hold(42)
    Level 30: Lingering Radiation -- TmpRdns-Acc/EndRdx(A), TmpRdns-EndRdx/Rchg/Slow(33), TmpRdns-Acc/Slow(37), TmpRdns-Rng/Slow(40), TmpRdns-Acc/Dmg/Slow(43)
    Level 32: Fire Imps -- C'Arms-Acc/Dmg(A), C'Arms-Acc/Rchg(40), C'Arms-Acc/Dmg/Rchg(40), EdctM'r-PetDef(42), C'Arms-+Def(Pets)(42)
    Level 35: Super Speed -- QckFt-EndRdx/RunSpd(A)
    Level 38: Super Jump -- SprngFt-EndRdx/Jump(A)
    Level 41: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(46), Posi-Acc/Dmg/EndRdx(46), Posi-Dam%(50)
    Level 44: Fire Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(46)
    Level 47: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(48), Efficacy-EndMod/Acc/Rchg(48), Efficacy-Acc/Rchg(48), Efficacy-EndMod/Acc(50), Efficacy-EndMod/EndRdx(50)
    Level 49: Acrobatics -- EndRdx-I(A)
    ------------
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Containment
    Level 0: Ninja Run



    Tell me what yall think
  8. Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Swagga: Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Radiation Emission
    Power Pool: Concealment
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Fire Mastery

    Hero Profile:
    Level 1: Char -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(13), NrncSD-Dam%(45)
    Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(3), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-EndRdx/Rchg(43)
    Level 2: Radiation Infection -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(15), DarkWD-ToHitDeb/EndRdx(19), DarkWD-ToHitdeb/Rchg/EndRdx(27), Achilles-ResDeb%(27)
    Level 4: Fire Cages -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(5), Enf'dOp-Acc/EndRdx(5), Enf'dOp-Immob/Rng(13), Enf'dOp-Acc/Immob/Rchg(31), Enf'dOp-Acc/Immob(37)
    Level 6: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(7), Efficacy-EndMod/Acc/Rchg(7), Efficacy-EndMod/Acc(34), Efficacy-EndMod/EndRdx(34), Efficacy-Acc/Rchg(34)
    Level 8: Stealth -- GftotA-Def/EndRdx(A), GftotA-EndRdx/Rchg(9), LkGmblr-Rchg+(9)
    Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 12: Hurdle -- Jump-I(A)
    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(37)
    Level 16: Flashfire -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(17), Amaze-Acc/Rchg(17), Amaze-EndRdx/Stun(33), Amaze-ToHitDeb%(33)
    Level 18: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(19)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
    Level 22: Hot Feet -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-Acc/Dmg/Rchg(23), Oblit-Acc/Rchg(31), Oblit-%Dam(36)
    Level 24: Cinders -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Rchg(25), BasGaze-Acc/Rchg(25), BasGaze-Acc/Hold(36), BasGaze-Acc/EndRdx/Rchg/Hold(39), BasGaze-EndRdx/Rchg/Hold(45)
    Level 26: Enervating Field -- EndRdx-I(A), EndRdx-I(45)
    Level 28: Choking Cloud -- G'Wdw-EndRdx/Hold(A), G'Wdw-Acc/EndRdx(29), G'Wdw-Acc/Hold/Rchg(29), G'Wdw-Dam%(36), Lock-%Hold(39), Lock-Acc/Hold(42)
    Level 30: Lingering Radiation -- TmpRdns-Acc/EndRdx(A), TmpRdns-EndRdx/Rchg/Slow(33), TmpRdns-Acc/Slow(37), TmpRdns-Rng/Slow(40), TmpRdns-Acc/Dmg/Slow(43)
    Level 32: Fire Imps -- C'Arms-Acc/Dmg(A), C'Arms-Acc/Rchg(40), C'Arms-Acc/Dmg/Rchg(40), EdctM'r-PetDef(42), C'Arms-+Def(Pets)(42)
    Level 35: Super Speed -- QckFt-EndRdx/RunSpd(A)
    Level 38: Super Jump -- SprngFt-EndRdx/Jump(A)
    Level 41: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(46), Posi-Acc/Dmg/EndRdx(46), Posi-Dam%(50)
    Level 44: Fire Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(46)
    Level 47: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(48), Efficacy-EndMod/Acc/Rchg(48), Efficacy-Acc/Rchg(48), Efficacy-EndMod/Acc(50), Efficacy-EndMod/EndRdx(50)
    Level 49: Acrobatics -- EndRdx-I(A)
    ------------
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Containment
    Level 0: Ninja Run

    Tell me what yall think
  9. Great post, Tal_N. I was looking around the certain charachter build guides to see which one wasn't too FOTM (ice/nrg blasters), but could still be effective in PvP. I stumbled upon this and recently started rolling him and loving it. Great guide, allowed me to plan out my build, and gave me great tactics for both PvE and PvP!
  10. Wow, this guide really helped me a lot, thanks everyone!