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Posts
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Quote:I don't think it really is his favorite thing ever -- he was quoting the movie to give us an oblique hint without Marketing jumping all over him.From now on I'm going to have to treat everything Zwill says with intense doldrum, if this is his favourite thing in the market ever. He comes along stoking people for todays release... and it turns out to be a pop culture reference to a film that failed in its intent to become a cult classic.
Or maybe just cause he likes riddles and teasing us.
Quote:I have my doubts about Marketing though.
I mean how hard can it be to put a calendar on the website, even Cryptic maanged that?
Can you imagine the RAGE if they had been saying that Staff Fighting would be released on 4/3, and then had to move the date at the last minute because there was a problem discovered? -
Quote:I could see this being a problem in a year or two from now, when some people might have 10 or more vanity pets. Besides the server load, it could severely clutter common areas like Wentworths or around a trainer.Yeah, this is a pretty good question.
I really wish pets were not implemented as toggles, and I really, really wish that you could have multiple out at once. Why can my german shepherd not frolic and cavort with my MVAS? Besides that one would pee on the other, I mean.
I really wish that:
(1) The Veteran buff pets were on a different toggle from the non-combat pets.
(2) There was a separate UI for pets so they didn't clutter your temp powers.
Hey Paragon, I heard you need a UI designer/programmer for your "Next Gen MMO". Is there a position open for one for COH as well? -
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Two weeks. That way all the procrastinating Americans will see the new shiny staff fighting right after finding out what their tax refund is and be more likely to splurge on points if that have to buy them anyway.
At least that's what I would do if I was in marketing. And evil. -
Mids is currently bugged and showing all the conditional damage on powers as part of the base damage. It's being worked on.
We really need a "known issues" list or something. -
If it's to the point where Zwillinger is doing some very thinly veiled fishing about paragon point price points (say that 3 times fast!), it's already a sure thing.
The only question is if it'll be at I23 launch or some time after. Expect to hear more at the player summit. -
Quote:Nonsense! It would only take a few million to cover that for most people. Buying PS wouldn't be for charity, it would be an investment. I expect returns!Buy Paragon Studios? Donate? Hardly. I have real people to take care of.
Unfortunately it looks like you'd need about 3 billion to gain a controlling interest of NCSoft proper. For the right price I bet you could convince them to sell a subsidiary though. -
Quote:Not just to you Tony, but to all the others saying "I'd fund development of X", or "I'd buy Y".I'd move to California and convince Paragon Studios to form a partnership. Once we had a kick-a** site running--the kind I envision the Titan Network to eventually become if we had virtually unlimited resources--I would also form up a merchandising partnership.
Forget about a partnership. With that kind of money at your disposal, you could buy Paragon Studios.
Ponder that for a moment. -
What, no love for Blasters? Where's my Water Manipulation?
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Quote:This.It's just that it's depressing. It's a perpetually overcast chain of islands.
The isles have a lot of cool architecture and things to see, but the problem is that you can't actually see any of it. It's always overcast and dim, and everything looks drab and bland no matter how detailed the textures are.
If the sun would come out every once in a while you'd actually be able to tell just how much detail is in those zones. Except for Grandville. That's just a boring mess of black metal everywhere.
I also find navigating to be a lot more of a pain redside. Tiny outcroppings everywhere to get caught on. You pretty much have to go with flight (slooow) or teleport. Superspeed there is out of the question. Even SJ has plenty of annoyances like the northern half of Nerva. -
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I know not everyone will, but I actually like that. So many things in CoH are relegated to metagaming these days, like switching sides just to get more badges, or selling your soul to Prometheus for more power, that it's a nice wake-up call from a narrative point of view. Some actions, like helping to kill Miss Liberty, are permanent, and no amount of metagaming can erase the fact that you did it.
Manticore always remembers, man, he remembers.
/patiently waits for characters with Hami-Os slotted to be corrupted by Hamidon, and ones leveled exclusively in AE to be rendered helpless when Dr. Aeon makes his move -
From the ustream today, it sounds like the "strange results" that person reported (Manticore attacking them despite being a recently reformed hero) are intentional.
The game apparently remembers which SSAs you have actually played and changes the dialogue / events of SSA7 accordingly. -
Sadly Spring Attack is a better combat teleport than Teleport is, simply because it activates faster and teleports you closer to the start of the activation. The downside is the very long recharge.
I dearly wish we could get a "Combat TP" power with fast activation and no hover. It could even be shorter range if necessary. I doubt it will happen though, because it would be too easy to exploit the dumb AI with it (not that it isn't already easy). -
Quote:There's no such setting.True it is effectively worthless, but if it were set to heal the owner it would be interesting
Procs can either affect the target of the power they're slotted into, or self. They can't be "set" to affect some other random entity nearby.
By putting it in Voltaic Sentinel (if it took the set, which others have pointed out that it doesn't), or Lightning Storm, you're effectively slotting it in all the pet's attacks. You aren't directly associated with any of those. The only place a proc could possibly fire on the "owner" is if the pet had a power that targeted you, like Demon's resist shield, or Dark Servant's heal.
Otherwise it might have a chance to heal you when you summon the pet, but that's about it. -
Quote:The Mastermind special ATO isn't a proc... It's an always-on aura like Edict of the Master or Call to Arms.And Tornado is generally a poor place to stick a proc anyway due to the nature of how the proc fires coupled with the knockback (which Masterminds are poorly equipped to counter)
They should probably have done something interesting like reduce and spread the recharge into the other 4 procs and give it two procs, the Defense one and another which procs on hit, like a toned down damage proc or a chance to heal proc. -
In most cases, no. The benefits provided by Tier 4 powers are not substantial enough to justify spending the time on them versus the Tier 3 versions.
That's by design, IMO. The Tier 4s are just there to have something to work towards if you're the type of player who likes to focus on one character and push them to the absolute maximum limit.
For altaholics like me, I have 2 characters that I care enough about to want to Tier 4 them. The others -- if I incarnate them (and there are quite a few that I have no plans to) -- will stop at Tier 3. -
Quote:It does not.Dark Servant doesn't take pet damage sets.
Can you confirm absolutely that it does take the Mastermind ATO set?
The only MM secondary power that takes Command is Tornado.
The only non-primary pets (i.e. powers that benefit from recharge) that take it are Hell on Earth, Soul Extraction, and Gang War.
i.e. if you're not Demons, Thugs, Necro, or Storm, you're SOL. -
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Quote:This is probably the best solution. It's simple to implement, it comes pretty close to what refreshing the oldest stack would be like, and the standard code rant doesn't apply to it.I do personally think that it should be possible to have more than 3 stacks and those extra stacks just do nothing special (since you can't go over 100% chance to crit).
So probably the most constructive thing to do is to campaign for it to stack up to 4.
The only reason for them not to do that is if it's indented to be finnicky and difficult to get a guaranteed crit from a full stack. -
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Quote:tl;dr version: Only if you have a lot of spare slots.So....should you enhance the power for accuracy or not?
I thought it was practically guaranteed to hit enemies so long as they were within the AoE.
It will definitely hit them at least once within the AoE, but not as often as it could.
With a base slotting of 0 damage and 0 acc, adding an accuracy SO will increase the damage output of the power by about 26.7% (the difference between 75% to-hit and 95% to-hit). Adding a damage SO increases it by 33%. So damage is the clear winner there.
However, once you have 33% damage slotted, putting in the accuracy increases the final damage output by 26.7%. Slotting another damage SO will only increase the damage by a further 24.8% -- it's a 66% enhancement relative to the base damage.
All of this of course varies wildly if there are defense buffs/debuffs in play, so take that into account. That's why I usually just slot for damage and not worry about acc unless I have just a ton of free slots. If you do have them, it can push the overall damage higher, especially if you're at 95% damage enhancement. At the ED cap, assuming no defense, slotting one accuracy to get you to the hit cap is equivalent to slotting a 52% damage enhancement that ignores ED -- that's as much as a Ragnarok: Damage! -
The summon has 2.0 accuracy. It's meaningless.
RainofFire (the auto power that the pseudopet actually uses) has 1.0 accuracy, meaning each tick only has a 75% chance of hitting an even-level enemy. It activates once every 0.2 seconds for as long as the pet lives, which is 15 seconds. -
Keep in mind that the accuracy from your sets won't really affect rain of fire since it's a pseudopet.
Well, it sort of does. It inherits the buff, but not the power, which will have anywhere between 0.01 and 10.25 seconds left on it. So on average, only the first 1/3 of the ticks will have their accuracy increased by it.
Kind of a minor issue since you're generally better off slotting damage unless you're at the ED cap, but something that might affect the overall damage nonetheless. -
Quote:Had you used AS from Hide just prior to not seeing the ring? I think this may be related to the power substitution that it's doing for the versions of AS with and without the windup. The hidden version does not have the orange ring, so if it's still recharging it might not show up.The presence of the orange ring, so far as I can tell, has had no influence on whether or not I have the 99% chance to crit. Sometimes the assassination won't be up, so I'll keep attacking with other attacks, which seems to keep my stacks of Assassin's Focus at 3, then once the assassination comes up, I use it and get a critical hit.
Maybe I am misunderstanding, or I am just getting lucky?