-
Posts
62 -
Joined
-
only thing i can see is sloting Divine Avalanche for only def purpuses is a wast of a percfectly good attack. u are spaming it every time it is up miz-well make it hit like a truck.
-
well /WP seem like a very solded pic.
but katana or claw for mian.
katana gives me easy melee def. leting me slot for recharge/dam/maby S/L def for when something is AoE attacking or Range.
claw well easly be the fastest. and probly beter DPS(not sure thow) but ill need to slot for S/L def. then work on recharge and dam.
what wood be beter for solo/team/cheap low end AV killing build. -
cool ty i know its a costly build. and it well take me some time tell i can get it. but i figer i have a defrent build for lvlin up. but ill be makin this in my 2nd build and when i get enof INF ill be filling it in slowly but ill get fully set up over time.
-
i have a mian team player my blaster and a tank for when i feal like being the tank but now i want a char that a good mix of solo and team.
claw and katana both seem to fit my like for fast recharge wepon sets(gogo need for less yellows in slots)
but what to pair with them i know claw/SR is a beast l8tr game. so wood katana/SR and it wood soft cap melee early but rather not be /SR
so with my goal of team/solo play. and maby respecing into a low end AV killer l8tr (like the easyers 12 AVS ...)
/invis
/dark
/WP
/fire
all seem good but what over all well do the best with what main and what main to use. -
hmm at work atm so cant do new build yet. but anyone see whare i can get more recharge without hurting my S/L def to much. as long as is in the 40-45 range i can live with it sence boost range keep me a long way from mob and most well be dead before def come into play.
-
i am soso at mids but this is a final goal. is thare anything i can improve.
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Archery
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Snap Shot -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(5), Dev'n-Acc/Dmg/Rchg(27), Dev'n-Acc/Dmg/EndRdx/Rchg(27), Dev'n-Hold%(40)
Level 1: Power Thrust -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(37)
Level 2: Fistful of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(5), Posi-Dmg/Rng(11), Posi-Acc/Dmg/EndRdx(17), Posi-Dam%(19)
Level 4: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(23), AdjTgt-EndRdx/Rchg(25)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Blazing Arrow -- Apoc-Dmg(A), Apoc-Dmg/Rchg(9), Apoc-Acc/Dmg/Rchg(9), Apoc-Acc/Rchg(11), Apoc-Dmg/EndRdx(19), Apoc-Dam%(29)
Level 10: Swift -- Run-I(A)
Level 12: Explosive Arrow -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(15), Posi-Dam%(17)
Level 14: Super Speed -- Clrty-EndRdx(A), Clrty-Stlth(36)
Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(50), Mrcl-Rcvry+(50)
Level 18: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(46), GSFC-Build%(50)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(25), S'fstPrt-ResKB(34)
Level 26: Weave -- RedFtn-Def(A), RedFtn-Def/EndRdx(31), RedFtn-Def/Rchg(31), RedFtn-Def/EndRdx/Rchg(31)
Level 28: Power Boost -- RechRdx-I(A)
Level 30: Conserve Power -- RechRdx-I(A)
Level 32: Rain of Arrows -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(33), Ragnrk-Acc/Dmg/Rchg(33), Ragnrk-Acc/Rchg(33), Ragnrk-Dmg/EndRdx(34), Ragnrk-Knock%(34)
Level 35: Boost Range -- RechRdx-I(A), RechRdx-I(36)
Level 38: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), Krma-ResKB(40)
Level 41: Flash Freeze -- LgcRps-Acc/Rchg(A), LgcRps-Acc/Sleep/Rchg(42), LgcRps-EndRdx/Sleep(42), LgcRps-Acc/Sleep(42)
Level 44: Frozen Armor -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(45), RctvArm-ResDam/Rchg(45), RctvArm-ResDam/EndRdx/Rchg(45), DefBuff-I(46), GftotA-Run+(46)
Level 47: Jump Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 49: Acrobatics -- EndRdx-I(A)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 2: Ninja Run
------------
Set Bonus Totals:- 13.5% DamageBuff(Smashing)
- 13.5% DamageBuff(Lethal)
- 13.5% DamageBuff(Fire)
- 13.5% DamageBuff(Cold)
- 13.5% DamageBuff(Energy)
- 13.5% DamageBuff(Negative)
- 13.5% DamageBuff(Toxic)
- 13.5% DamageBuff(Psionic)
- 22.4% Defense(Smashing)
- 22.4% Defense(Lethal)
- 4.25% Defense(Fire)
- 4.25% Defense(Cold)
- 7.38% Defense(Energy)
- 7.38% Defense(Negative)
- 11.8% Defense(Psionic)
- 14.6% Defense(Melee)
- 7.06% Defense(Ranged)
- 5.5% Defense(AoE)
- 32.5% Enhancement(RechargeTime)
- 4% Enhancement(Sleep)
- 33% Enhancement(Accuracy)
- 5% FlySpeed
- 176.2 HP (14.6%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 3.3%
- MezResist(Immobilize) 16.5%
- 13% (0.22 End/sec) Recovery
- 50% (2.52 HP/sec) Regeneration
- 6.93% Resistance(Fire)
- 6.93% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 11.3% Resistance(Toxic)
- 12.5% RunSpeed
Set Bonuses:
Devastation
(Snap Shot)- 12% (0.6 HP/sec) Regeneration
- 27.1 HP (2.25%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Psionic)
(Power Thrust)- MezResist(Immobilize) 2.75%
- 18.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Fistful of Arrows)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
- 3.13% Resistance(Toxic)
(Build Up)- 2% DamageBuff(All)
- 1.26% Resistance(Energy,Negative)
(Blazing Arrow)- 16% (0.8 HP/sec) Regeneration
- 36.1 HP (3%) HitPoints
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
- 5% Defense(Psionic)
(Explosive Arrow)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
- 3.13% Resistance(Toxic)
(Super Speed)- MezResist(Immobilize) 2.2%
(Health)- 12% (0.6 HP/sec) Regeneration
(Boxing)- MezResist(Immobilize) 2.75%
- 18.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Aim)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 22.6 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Tough)- 1.5% (0.03 End/sec) Recovery
- 18.1 HP (1.5%) HitPoints
- 3% Defense(All)
- Knockback Protection (Mag -4)
(Weave)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
(Rain of Arrows)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
- 5% Resistance(Toxic)
(Combat Jumping)- 10% (0.5 HP/sec) Regeneration
(Combat Jumping)- Knockback Protection (Mag -4)
(Flash Freeze)- 4% Enhancement(Sleep)
- 1.88% Defense(Energy,Negative), 0.94% Defense(Ranged)
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
(Frozen Armor)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Frozen Armor)- 7.5% RunSpeed
(Jump Kick)- MezResist(Immobilize) 2.75%
- 18.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Brawl)- MezResist(Immobilize) 2.75%
- 18.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
-
k well after some debate and finding a few vids arch/nrg blaster well work fine...
-
redid whole post. maby work a little beter. sorry spellin grammer have always been huge problem for me... gone to a tone of classes to help me with them and still hasnt gotten beter.
-
after some debate on class to learn the game before trying the more complex MMs
i like the Archer powers.
my main goal with this char is to Farm once he is lvl 40+(after i get atleast around 35% def in desired def so ether range or S/L)
but before that i want to be heavy team play.(kinda work with other around me to make up for my NooB lvl skillz)
Blaster sound great for DPS and farming but lack team help other then Pure killing power.
Def are great team help. but lack dps on teams
corrs are beter dam and ok team help
but what wood help the most toward my goal of good team play from 1-50, and good farmin lvl 40+(i know market playing yada yada but farmin well help tell i have gotten skill in market playing)
and last what power to pair with it
blaster these 2 seem the best
- /mental
- /nrg
fenders/corrs these 3 seem to fit well
-rad
-dark
-kin
what wood be the best combo for it. and for APP or PPP what ever thare called. what Hero side ones wood best help my goal for combo. -
Killing AV isnt a must for first MM. i can make a new one l8tr for that.
so with the /thermal team buff idea sound good.
so a bot/thermal looks like a good start(it has some debuffs for regen/recovery) so i can atleast try the fine art of AV soloing with him before makin a MM made purely for that.
so i attempt a bot/therm on mids i am hapy with it. tryed goin S/L def but could not get it past 31% so when for ranged 41.7% seem like a good roung number. i know this build cost billions. its more of a goal to try and get to.
if anything has a build that wood work beter for lvlin up poor plz do post it. i figer the lvl 1-20 gap is solid enof(yes i am stam i know i19 drops the need for it but i19 could come out tomorrow it could coem out next month..)
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Thermal Radiation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Battle Drones -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/EndRdx(3), BldM'dt-Acc/Dmg/EndRdx(5), BldM'dt-Acc(5), BldM'dt-Dmg(7)
Level 1: Warmth -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(11), Numna-Heal/Rchg(19), Numna-Heal/EndRdx/Rchg(23), Numna-Heal(31), Numna-Regen/Rcvry+(43)
Level 2: Fire Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(9)
Level 4: Cauterize -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(9), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(19), Dct'dW-Heal/EndRdx/Rchg(43), Dct'dW-Rchg(43)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(46)
Level 10: Plasma Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(23)
Level 12: Protector Bots -- BldM'dt-Acc(A), BldM'dt-Acc/Dmg(13), BldM'dt-Dmg/EndRdx(13), BldM'dt-Acc/EndRdx(15), BldM'dt-Acc/Dmg/EndRdx(15), BldM'dt-Dmg(17)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48)
Level 16: Swift -- Run-I(A)
Level 18: Health -- Mrcl-Rcvry+(A), Numna-Heal(37), Numna-Heal/EndRdx(40)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Boxing -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(48), Mako-Dam%(50)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(25), S'fstPrt-ResDam/Def+(48)
Level 26: Assault Bot -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(27), BldM'dt-Acc/EndRdx(27), BldM'dt-Acc/Dmg/EndRdx(29), BldM'dt-Acc(29), BldM'dt-Dmg(31)
Level 28: Forge -- EndRdx-I(A)
Level 30: Weave -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-EndRdx(31), RedFtn-EndRdx/Rchg(34), RedFtn-Def/Rchg(34), RedFtn-Def/EndRdx(34), RedFtn-Def(42)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Heat Exhaustion -- Acc-I(A), RechRdx-I(36), RechRdx-I(36), RechRdx-I(36), EndRdx-I(37), EndRdx-I(37)
Level 38: Melt Armor -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(39), ShldBrk-Acc/Rchg(39), ShldBrk-DefDeb/EndRdx/Rchg(39), ShldBrk-Acc/EndRdx/Rchg(40), ShldBrk-%Dam(40)
Level 41: Charged Armor -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/Rchg(42)
Level 44: Electrifying Fences -- TotHntr-Acc/Rchg(A), TotHntr-EndRdx/Immob(45), TotHntr-Acc/EndRdx(45), TotHntr-Immob/Acc(45), TotHntr-Acc/Immob/Rchg(46), TotHntr-Dam%(46)
Level 47: Power of the Phoenix -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(50), Ragnrk-Acc/Dmg/Rchg(50)
Level 49: Acrobatics -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 2: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1428;700;1400;HEX;| |78DA9D93D94E135118C7CF74A1B49DE92202A5AC45102A32807AE17261E296A0545| |9D5A8B12950DAD132436C3172E70378ED1A5F842DE063E81B28EA23D4EFFBFE8782| |89574EDAFF6FE69C6F9F33B957374CA55E5F5546E27AA550ADE673856AADF862D57| |19723F3C5A5B2EB55BCD2860A29A5D2475BF9B9F5D555CFB567BD45AFE62C5533C7| |B6AEADAFACD8F3657A2A54F2B38565A750733C3739E9D252D1ADD98737E6B4E755E| |CA96261CD714B78B8E5D4DC62B56AE98752B9465B49799A745F3A5567D1A938B58D| |F4CD3567C93E9632B7AECBDE48519D59FA6F0695BEEA41F59D30A17C3F800341E02| |7F04BD0F45BB069110CED3563F052645670624ED0362FE859109CB92FD8B2B493AA| |FB8C7EBA1B524D3D82E65EC13619F87531FE7BE2D37C07D1A7103D8778778169C13| |6B5802EEA2A9891FADAE83584509F11FAEAE3A5D16F821D4A11D6358451430235B4| |A1865D0A15D5AD45D1B489B998984B0C7389612E090CA49D125A086B58483886844| |1DA89239E8A8F8A7188969258F2256F4BD6010C6A08B36C2683166DD0D2273E27FF| |824106AD7A50AD2B847ED55702CA62D0E708C69EC9E2C473819FBCDA11D6DF8EDE5| |3683A95118CF16EB7DAA31174E8E81DE83D8DDED3E8BD0BBD77613C3D18C11EF5DF| |A95F43275E43801276EB59765B38117141C604A24044908D09F6297DAF0ED48B40F| |B16D78F40FD69593A35F20F0C648EE30B790D6AAF41C3CFAD9DF6017E2020180A02| |4D826DD2613DFC614C298B1392C5B076C86044871D792B259F7D07BC073E08463F0| |29F04BB548CAD0F9E7D4E8EC6C479E0822045C31AD707651C0D74051A1F27FDE852| |5381C687A7144ED374A0F15529438C724746F570A2B1FBBFD7A67958457826423AC| |7B2C0F280E521CB2396C72C4F589EB2E459EA5B0DEFF845AEEB12CB65962B2CAD54| |9F7AC396A1284994C564B158622C7196044B0B4B9AE5334BFD0FCCF20033| |-------------------------------------------------------------------|
-
u may be right with learnin the game with a nother AT. but MM are the only on that realy call to me.. maby a tank(every other game i have played i always end up with the tanker class as my mian rather not do it agian)
p.s. sorry about the spellin just got off a 24 hour double shift(arg the pian..) and brain is/was a little foggy. thow i still dont spell perfect ill try and do a little beter and makin it readble. -
well after goofin off with a few toon on a trail(all the gamestop in the greater calgary area were sold out for a week)
i realy like the idea of master mind.
my goals/plan are
- good in a team play
-start of in new zone then goin hero.. (limited to hero side patron powers)
- be able to solo AV(not needed can be done with 2nd MM once i know the class beter)
-good dam and can take alot of dam also
atm i like bots/ninja/demon as mian
2ndary i am a little lost. i was thinkin dark. but thare may be on nother option
what are some good macros to use to start out and how do i enter them >_<(a total noob... took me 4 days tell i fowed a random 1 line sentece on the combat atribute stuff l)
for my lvlin up but sence i do plan to go semi tankminder for AV killin do i need taut lvlin up or can i put it off for my 2nd build sence ill be poor lvlin up and me takin dam is probly a bad idea for a long time.