.. archer/team play/farming
I'm having a difficult time understanding this. Please tell me you're ESL. If you are, try simplifying your sentences, so they're easier to understand.
redid whole post. maby work a little beter. sorry spellin grammer have always been huge problem for me... gone to a tone of classes to help me with them and still hasnt gotten beter.
In my relatively uninformed opinion, a Fire/Dark Corruptor would fit. /Dark is great for teams (self AoE heal, best rez in the game, group stealth, tohit debuffs galore), and Tar Patch + Rain of Fire + Fireball + Breath of Fire = Farming heaven. It's a great PvE build.
Someone should come by and correct me if I'm wrong, though, because I'm really bad at tricking out builds, and I haven't even got my Fire/Dark to 50. Still, it sure seems like it to me.
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nuk!
k well after some debate and finding a few vids arch/nrg blaster well work fine...
after some debate on class to learn the game before trying the more complex MMs
i like the Archer powers.
my main goal with this char is to Farm once he is lvl 40+(after i get atleast around 35% def in desired def so ether range or S/L)
but before that i want to be heavy team play.(kinda work with other around me to make up for my NooB lvl skillz)
Blaster sound great for DPS and farming but lack team help other then Pure killing power.
Def are great team help. but lack dps on teams
corrs are beter dam and ok team help
but what wood help the most toward my goal of good team play from 1-50, and good farmin lvl 40+(i know market playing yada yada but farmin well help tell i have gotten skill in market playing)
and last what power to pair with it
blaster these 2 seem the best
- /mental
- /nrg
fenders/corrs these 3 seem to fit well
-rad
-dark
-kin
what wood be the best combo for it. and for APP or PPP what ever thare called. what Hero side ones wood best help my goal for combo.