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Posts
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Joined
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Nice builds, they are bothgood. I kept repusing torrent as kind of an oh sh*t button, and to knock off any one on the blaster. Rangle, I'm partial to yours, it fits what I'm looking for and will I really miss 3.4 res?
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fixed the procs a bit, if you have suggestions, please post them, or even alternate builds.
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Shatter-Starr I19: Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Kinetic Melee
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Medicine
Hero Profile:
Level 1: Temp Invulnerability -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(3), RctvArm-EndRdx:40(3), RctvArm-ResDam:40(5), S'fstPrt-ResDam/Def+:30(48)
Level 1: Quick Strike -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(5), KntkC'bat-Dmg/Rchg:35(7), KntkC'bat-Dmg/EndRdx/Rchg:35(7)
Level 2: Body Blow -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(11), C'ngImp-Dmg/Rchg:50(15), C'ngImp-Acc/Dmg/Rchg:50(17)
Level 4: Smashing Blow -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(17), C'ngImp-Dmg/Rchg:50(21), C'ngImp-Acc/Dmg/Rchg:50(29)
Level 6: Fly -- Frbd-Stlth:50(A)
Level 8: Unyielding -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(9), RctvArm-EndRdx:40(9), RctvArm-ResDam:40(11), RctvArm-ResDam/EndRdx/Rchg:40(50)
Level 10: Taunt -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(29), Mocking-Taunt/Rchg/Rng:50(33), Mocking-Taunt/Rng:50(34), Mocking-Rchg:50(34)
Level 12: Combat Jumping -- S'dpty-Def/EndRdx/Rchg:40(A), S'dpty-Def/Rchg:40(13), S'dpty-EndRdx:40(13), S'dpty-Def:40(15), S'dpty-Def/EndRdx:40(33)
Level 14: Dull Pain -- Dct'dW-EndRdx/Rchg:50(A), Dct'dW-Heal/Rchg:50(36), Dct'dW-Heal/EndRdx/Rchg:50(36), Dct'dW-Rchg:50(48)
Level 16: Kick -- Acc-I:50(A)
Level 18: Invincibility -- S'dpty-Def/EndRdx:40(A), S'dpty-Def/Rchg:40(19), S'dpty-Def/EndRdx/Rchg:40(19), S'dpty-Def:40(21), S'dpty-EndRdx:40(43)
Level 20: Power Siphon -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(37), GSFC-ToHit/Rchg/EndRdx:50(37), GSFC-Rchg/EndRdx:50(37), GSFC-ToHit/EndRdx:50(39), GSFC-Build%:50(39)
Level 22: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(23), RctvArm-ResDam:40(23), RctvArm-EndRdx:40(27), RctvArm-ResDam/EndRdx/Rchg:40(33)
Level 24: Weave -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(25), RedFtn-EndRdx/Rchg:50(25), RedFtn-Def/EndRdx/Rchg:50(27), RedFtn-Def:50(45), RedFtn-EndRdx:50(46)
Level 26: Repulsing Torrent -- ExStrk-Dmg/KB:20(A), ExStrk-Dam%:20(40), ExStrk-Acc/KB:20(50)
Level 28: Burst -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(39), Erad-Acc/Dmg/Rchg:30(40), Erad-Acc/Dmg/EndRdx/Rchg:30(40), Erad-%Dam:30(48), Erad-Acc/Rchg:30(50)
Level 30: Tough Hide -- S'dpty-Def/Rchg:40(A), S'dpty-Def/EndRdx/Rchg:40(31), S'dpty-Def/EndRdx:40(31), S'dpty-Def:40(31)
Level 32: Resist Physical Damage -- ResDam-I:50(A)
Level 35: Focused Burst -- Mael'Fry-Acc/Dmg:35(A), Mael'Fry-Dmg/EndRdx:35(42), Mael'Fry-Dmg/Rchg:35(42), Mael'Fry-Dmg/EndRdx/Rchg:35(42)
Level 38: Concentrated Strike -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(43), C'ngImp-Dmg/Rchg:50(43), C'ngImp-Acc/Dmg/Rchg:50(45)
Level 41: Resist Elements -- GA-3defTpProc:50(A)
Level 44: Resist Energies -- Aegis-Psi/Status:50(A)
Level 47: Aid Other -- IntRdx-I:40(A)
Level 49: Aid Self -- IntRdx-I:50(A)
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Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift -- Flight-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- RgnTis-Regen+:30(A), Numna-Regen/Rcvry+:50(45), Mrcl-Rcvry+:40(46)
Level 2: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(34), Efficacy-EndMod/Acc:50(36), Efficacy-EndMod/EndRdx:50(46)
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Set Bonus Totals:- 6% DamageBuff(Smashing)
- 6% DamageBuff(Lethal)
- 6% DamageBuff(Fire)
- 6% DamageBuff(Cold)
- 6% DamageBuff(Energy)
- 6% DamageBuff(Negative)
- 6% DamageBuff(Toxic)
- 6% DamageBuff(Psionic)
- 17.25% Defense(Smashing)
- 17.25% Defense(Lethal)
- 16.31% Defense(Fire)
- 16.31% Defense(Cold)
- 16.31% Defense(Energy)
- 16.31% Defense(Negative)
- 6% Defense(Psionic)
- 13.5% Defense(Melee)
- 16.31% Defense(Ranged)
- 19.13% Defense(AoE)
- 3.6% Max End
- 4% Enhancement(Heal)
- 30% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 5% FlySpeed
- 231.92 HP (12.38%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Held) 2.75%
- MezResist(Immobilize) 14.85%
- MezResist(Stun) 1.65%
- MezResist(Terrorized) 2.2%
- 4% (0.067 End/sec) Recovery
- 22% (1.721 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 3% Resistance(Psionic)
- 8% RunSpeed
- 2% XPDebtProtection
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I would love to be able to stand in front of Reichsman and spit on his shoes
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Actually was just looking for fillers, lol. I have the Gladiator and it helps a bit. As for dmg, its her turn to shine, my bs/wp kills before the group has a chance o do anything.
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I'm new to tanking but not the game. Ussually tank with a scrapper. So now I'm working on a tank. Trying to set my end goal. Would like you guys to look at my inv/km build and give any advice if i missed something. Going for capped typed defs, and as much res as possible. Damage will come from my wifes toon.
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Shatter-Starr I19: Level 50 Mutation Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Kinetic Melee
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Medicine
Hero Profile:
Level 1: Temp Invulnerability- (A) Reactive Armor - Resistance/Endurance: Level 40
- (3) Reactive Armor - Resistance/Recharge: Level 40
- (3) Reactive Armor - Endurance: Level 40
- (5) Reactive Armor - Resistance: Level 40
- (48) Steadfast Protection - Resistance/+Def 3%: Level 30
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (5) Kinetic Combat - Damage/Endurance: Level 35
- (7) Kinetic Combat - Damage/Recharge: Level 35
- (7) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Crushing Impact - Accuracy/Damage: Level 50
- (11) Crushing Impact - Damage/Endurance: Level 50
- (15) Crushing Impact - Damage/Recharge: Level 50
- (17) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (A) Crushing Impact - Accuracy/Damage: Level 50
- (17) Crushing Impact - Damage/Endurance: Level 50
- (21) Crushing Impact - Damage/Recharge: Level 50
- (29) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (46) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (A) Freebird - +Stealth: Level 50
- (A) Reactive Armor - Resistance/Endurance: Level 40
- (9) Reactive Armor - Resistance/Recharge: Level 40
- (9) Reactive Armor - Endurance: Level 40
- (11) Reactive Armor - Resistance: Level 40
- (50) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (A) Mocking Beratement - Taunt: Level 50
- (29) Mocking Beratement - Taunt/Recharge: Level 50
- (33) Mocking Beratement - Taunt/Recharge/Range: Level 50
- (34) Mocking Beratement - Taunt/Range: Level 50
- (34) Mocking Beratement - Recharge: Level 50
- (A) Serendipity - Defense/Endurance/Recharge: Level 40
- (13) Serendipity - Defense/Recharge: Level 40
- (13) Serendipity - Endurance: Level 40
- (15) Serendipity - Defense: Level 40
- (33) Serendipity - Defense/Endurance: Level 40
- (A) Doctored Wounds - Endurance/Recharge: Level 50
- (36) Doctored Wounds - Heal/Recharge: Level 50
- (36) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (48) Doctored Wounds - Recharge: Level 50
- (A) Accuracy IO: Level 50
- (A) Serendipity - Defense/Endurance: Level 40
- (19) Serendipity - Defense/Recharge: Level 40
- (19) Serendipity - Defense/Endurance/Recharge: Level 40
- (21) Serendipity - Defense: Level 40
- (43) Serendipity - Endurance: Level 40
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (39) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
- (A) Reactive Armor - Resistance/Endurance: Level 40
- (23) Reactive Armor - Resistance/Recharge: Level 40
- (23) Reactive Armor - Resistance: Level 40
- (27) Reactive Armor - Endurance: Level 40
- (33) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (A) Red Fortune - Defense/Endurance: Level 50
- (25) Red Fortune - Defense/Recharge: Level 50
- (25) Red Fortune - Endurance/Recharge: Level 50
- (27) Red Fortune - Defense/Endurance/Recharge: Level 50
- (45) Red Fortune - Defense: Level 50
- (46) Red Fortune - Endurance: Level 50
- (A) Explosive Strike - Damage/Knockback: Level 20
- (40) Explosive Strike - Chance for Smashing Damage: Level 20
- (50) Explosive Strike - Accuracy/Knockback: Level 20
- (A) Eradication - Damage: Level 30
- (39) Eradication - Damage/Recharge: Level 30
- (40) Eradication - Accuracy/Damage/Recharge: Level 30
- (40) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (48) Eradication - Chance for Energy Damage: Level 30
- (50) Eradication - Accuracy/Recharge: Level 30
- (A) Serendipity - Defense/Recharge: Level 40
- (31) Serendipity - Defense/Endurance/Recharge: Level 40
- (31) Serendipity - Defense/Endurance: Level 40
- (31) Serendipity - Defense: Level 40
- (A) Resist Damage IO: Level 50
- (A) Maelstrom's Fury - Accuracy/Damage: Level 35
- (42) Maelstrom's Fury - Damage/Endurance: Level 35
- (42) Maelstrom's Fury - Damage/Recharge: Level 35
- (42) Maelstrom's Fury - Damage/Endurance/Recharge: Level 35
- (A) Crushing Impact - Accuracy/Damage: Level 50
- (43) Crushing Impact - Damage/Endurance: Level 50
- (43) Crushing Impact - Damage/Recharge: Level 50
- (45) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (45) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
- (A) Aegis - Psionic/Status Resistance: Level 50
- (A) Miracle - +Recovery: Level 40
- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 1: Brawl- (A) Accuracy IO: Level 50
- (A) Empty
- (A) Recharge Reduction IO: Level 50
Level 4: Ninja Run
Level 2: Swift- (A) Flight Speed IO: Level 50
- (A) Jumping IO: Level 50
- (A) Regenerative Tissue - +Regeneration: Level 30
- (A) Efficacy Adaptor - EndMod: Level 50
- (34) Efficacy Adaptor - EndMod/Recharge: Level 50
- (36) Efficacy Adaptor - EndMod/Accuracy: Level 50
- (46) Efficacy Adaptor - EndMod/Endurance: Level 50
Set Bonus Totals:- 6% DamageBuff(Smashing)
- 6% DamageBuff(Lethal)
- 6% DamageBuff(Fire)
- 6% DamageBuff(Cold)
- 6% DamageBuff(Energy)
- 6% DamageBuff(Negative)
- 6% DamageBuff(Toxic)
- 6% DamageBuff(Psionic)
- 17.25% Defense(Smashing)
- 17.25% Defense(Lethal)
- 16.31% Defense(Fire)
- 16.31% Defense(Cold)
- 16.31% Defense(Energy)
- 16.31% Defense(Negative)
- 6% Defense(Psionic)
- 13.5% Defense(Melee)
- 16.31% Defense(Ranged)
- 19.13% Defense(AoE)
- 3.6% Max End
- 4% Enhancement(Heal)
- 30% Enhancement(Accuracy)
- 15% Enhancement(RechargeTime)
- 5% FlySpeed
- 231.92 HP (12.38%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Held) 2.75%
- MezResist(Immobilize) 14.85%
- MezResist(Stun) 1.65%
- MezResist(Terrorized) 2.2%
- 4% (0.067 End/sec) Recovery
- 22% (1.721 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 3% Resistance(Psionic)
- 8% RunSpeed
- 2% XPDebtProtection
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1608;794;1588;HEX;| |78DAA594594F135114C7EF74A696EE2D652D7481CA56DA425512D144631413949A0| |A8427B50E65A403C314DB41E99BAF2A26FA017C73FD08C66FE1EE477001FD023A9E| |7BCEA590F4D1497A7E77CEFCE79EA5E74E61FB828FB17B6799E43B6FA8F57A69513| |5D7B55A5B61CB522DBD6A86172AAA6569B5EC82A5D66AC9D9FCB48B31162755E982| |764B33EB5A6ED6BCB365985A4D5DD60DDD6AF489C705CDD0B4DC65DDD42CBD5C3A6| |7596A793D3C6B56B49A665AB9FD85B758AD1AB98B86BE5AB17CB89ED3D44DDD5CF5| |D303EE6FDE15B415BD0C1B466636F5726E0662AE364A05B50E29367A20B329F8BD7| |78391E0C76C85C56131C21C09420AA10C2226BA0131B61666E2B26556040C32E52A| |E2C83C6101B11E16BB824EBA09C8338F8A082C23426584013A99748A4CBA10E93A4| |8D74FBAEC0AC20B0D75929C39FF48DCF5090A7089025C54401B15D0460578A880FC| |00620302BA454077C581217444720D31601036105D10D02B76F74AB883CF660819E| |F020E44F22F3A3FC0D67E51B67F0EF34B1508571013458403B60D8A3A82512CED0B| |BC1AE611205298766BA748ED14B78322A5296E15EA88602F6C67E419E67AF439E10| |5E12562F815E1354286B89DA29C4E6A561735AB8BBA14A59E25A9590AC8BB49EEEC| |F660E63D5E820F11F52332014436883021B55E2ACED17BD7C1F31C6920F2DB884D1| |0F491C0D9F7CDC1E76AF80762E427611731B187C87F477C8506C5281939469D8953| |67E2D4AE3835E81DE812A463890CF6F67698CF24BD3A781F0774EC01E1216107510| |3DD90188E219AC6344D639AA63143D398A169FC08914645A4D16332777D06D7B870| |8D4F613B62D0C49C70E52E618A09704D0AD7E412AAFA95E6C1628C2662EEB0CB868| |B1595E6A962D2388AC694E6F9FDAFEB8D6F7F1FF7BC07EC22374530D2125F5DE3E6| |3ABFBDC1572A5F2D7353E6B7F6DBE6DBC1933CA1696E4E71739A9BCE103CDDE14A9| |7178C971B1F377E6E02DC04B9097113E126CACD536E6C77A8F989B0777948D13829| |850DD83BEC1A45D7AFC3AE33F8DDFA7DE092A51D3AE18F10A9C788EC13C4644BCFD| |32D9E7C8BE7C4C19FC0D800E670BC4574D0EB7F2B442709| |-------------------------------------------------------------------|
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My main is a bs/wp, and I tank most of the time. I have a claws/wp that is the highest level claws I have ever had. So much fun to play, solo or with my wifes def. Haven't teamed much with him yet.
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If you could find a way to get just a little more recharge you wouldn't even need hasten, you would have permadom with out it.
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I have a friend who offered to finance the build. Movement is easy to change, and i was told to try for 41 kb
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How does this look for a pve, light pvp elec/nin?
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Lady Night Bird: Level 50 Natural Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Ninjitsu
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Flight
Power Pool: Concealment
Villain Profile:
Level 1: Charged Brawl -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(3), C'ngImp-Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/Rchg:50(5), C'ngImp-Acc/Dmg/EndRdx:50(13)
Level 1: Hide -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(21), Ksmt-ToHit+:30(40), GftotA-Run+:40(46)
Level 2: Havoc Punch -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(5), C'ngImp-Dmg/Rchg:50(7), C'ngImp-Acc/Dmg/Rchg:50(7), C'ngImp-Acc/Dmg/EndRdx:50(11)
Level 4: Jacobs Ladder -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(9), Sciroc-Dmg/Rchg:50(9), Sciroc-Acc/Dmg/EndRdx:50(11), Sciroc-Dam%:50(13)
Level 6: Assassin's Shock -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(27), Mako-Dmg/Rchg:50(29), Mako-Acc/EndRdx/Rchg:50(29), Mako-Acc/Dmg/EndRdx/Rchg:50(31), Mako-Dam%:50(31)
Level 8: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(23), GSFC-ToHit/Rchg/EndRdx:50(23), GSFC-Rchg/EndRdx:50(25), GSFC-ToHit/EndRdx:50(25), GSFC-Build%:50(27)
Level 10: Ninja Reflexes -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(15), LkGmblr-Def:50(15), Krma-ResKB:30(17), LkGmblr-Rchg+:50(17)
Level 12: Danger Sense -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(19), LkGmblr-Def:50(19), Krma-ResKB:30(21), LkGmblr-Rchg+:50(48)
Level 14: Placate -- RechRdx-I:50(A)
Level 16: Kuji-In Rin -- RechRdx-I:50(A)
Level 18: Hurdle -- Jump-I:50(A)
Level 20: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(50), RgnTis-Regen+:30(50)
Level 22: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(31), P'Shift-EndMod/Acc:50(33), P'Shift-End%:50(33)
Level 24: Kuji-In Sha -- S'fstPrt-ResKB:30(A), Dct'dW-Heal/EndRdx:50(33), Dct'dW-Heal/Rchg:50(34), Dct'dW-Heal/EndRdx/Rchg:50(34), Dct'dW-Heal:50(34), Dct'dW-Rchg:50(36)
Level 26: Chain Induction -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(36), C'ngImp-Dmg/Rchg:50(36), C'ngImp-Acc/Dmg/Rchg:50(37), C'ngImp-Acc/Dmg/EndRdx:50(37)
Level 28: Thunder Strike -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(39), Sciroc-Dmg/Rchg:50(39), Sciroc-Acc/Dmg/EndRdx:50(39), Sciroc-Dam%:50(40)
Level 30: Boxing -- Acc-I:50(A)
Level 32: Lightning Rod -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(40), Oblit-Dmg/Rchg:50(42), Oblit-Acc/Dmg/Rchg:50(42), Oblit-Acc/Dmg/EndRdx/Rchg:50(42), Oblit-%Dam:50(43)
Level 35: Tough -- S'fstPrt-ResKB:30(A), S'fstPrt-ResDam/Def+:30(37), GA-3defTpProc:50(48)
Level 38: Weave -- GftotA-Def/EndRdx:40(A), GftotA-Def/EndRdx/Rchg:40(43), LkGmblr-Def:50(43), LkGmblr-Rchg+:50(45), Krma-ResKB:30(45)
Level 41: Fly -- Flight-I:50(A)
Level 44: Stealth -- GftotA-Def/EndRdx:40(A), GftotA-Def/EndRdx/Rchg:40(45), GftotA-Run+:40(46), Krma-ResKB:30(46), LkGmblr-Rchg+:50(50)
Level 47: Invisibility -- Krma-ResKB:30(A)
Level 49: Phase Shift -- RechRdx-I:50(A)
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Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- ULeap-Stlth:50(A), ULeap-EndRdx:50(48)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Assassination
Level 4: Ninja Run
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Set Bonus Totals:- 8.5% DamageBuff(Smashing)
- 8.5% DamageBuff(Lethal)
- 8.5% DamageBuff(Fire)
- 8.5% DamageBuff(Cold)
- 8.5% DamageBuff(Energy)
- 8.5% DamageBuff(Negative)
- 8.5% DamageBuff(Toxic)
- 8.5% DamageBuff(Psionic)
- 9.13% Defense(Smashing)
- 9.13% Defense(Lethal)
- 10.4% Defense(Fire)
- 10.4% Defense(Cold)
- 9.13% Defense(Energy)
- 9.13% Defense(Negative)
- 6% Defense(Psionic)
- 12.3% Defense(Melee)
- 12.3% Defense(Ranged)
- 14.8% Defense(AoE)
- 66% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 62.5% Enhancement(RechargeTime)
- 10% FlySpeed
- 131 HP (10.9%) HitPoints
- 14% JumpHeight
- 14% JumpSpeed
- Knockback (Mag -28)
- Knockup (Mag -28)
- MezResist(Held) 3.3%
- MezResist(Immobilize) 9.9%
- MezResist(Stun) 2.2%
- MezResist(Terrorized) 2.2%
- 10.5% (0.18 End/sec) Recovery
- 50% (2.51 HP/sec) Regeneration
- 3.76% Resistance(Fire)
- 1.26% Resistance(Cold)
- 6.25% Resistance(Negative)
- 25% RunSpeed
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I feel we are trying to strip this beast down for the best combo for playstyle. We have all played around with it enough to come up with some great ideas. Whats the PVP potential of these? Never been much of a PVPer, but thinking about giving it a shot.
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I have no earthly idea where to start on slotting this beast. Going for ranged hell, would love to shoot for high recharge/permadom. Any help would be wonderful.
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You should grab MIDS and post your build, it will be easier to help with a build.
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Bly, I think he went for the set bonus on the click heal.
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You do need to find a way to drop the recharge time of Kuji-In Rin.With out hasten it should be perma if possible.
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Actually a very nice build, capped defs without hide, mostly capped (all but 1%) without combat jumping.Kuji-In Retsu and shadow meld are really not needed with this build, then again, either is combat jumping.
With hide suppressed your lowest def is a 45.88%. I could modify this to taste with very little effert. Not to sure about PVP myself, maybe Pine will throw in his 2 cents worth on the subject.
All in all, great job, I might use it as the base for my BS/NIN Sister Hel -
ok, i'll work on my cold/sonic, what do i need to build for in pvp?
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Thinking of trying a dom. Haven't tried one since villians first launched. I love gravity, always been a favorite. Would psy be a good fit, or maybe electric. Going to try and make a hovering Binary Singularity(i have the name reserved on liberty). Maybe widows for my ppp.
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I'm working on a storm/ice def for pve, are they any good pvp?
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BS/WP scrapper lv 50, DM/Regen scrapper lv 46, Ice/Sonic def lv 42, WM/SD Brute lv 43. I truely suffer from altitis.
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I do have a lv 46 DM/Regen, have no idea how to slot it for PVP.This is the toon that played in the kiddy pool.
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I have no idea where to start. I have been playing CoX for over 5 years, played in the kiddy pool when it comes to PVP. Would love some starter advice, and maybe see a build or 2. I mostly play melee toons, and mostly blue side. Built my BS/WP as an AV killer(11 solo no insp, no death, so far). Any help would be welcome.
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Wouldn't a +stealth still be better than a power pick if you are not going for phase shift?