CheshireKatt

Apprentice
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  1. CheshireKatt

    New to Tanking

    Nice builds, they are bothgood. I kept repusing torrent as kind of an oh sh*t button, and to knock off any one on the blaster. Rangle, I'm partial to yours, it fits what I'm looking for and will I really miss 3.4 res?
  2. CheshireKatt

    New to Tanking

    fixed the procs a bit, if you have suggestions, please post them, or even alternate builds.

    Hero Plan by Mids' Hero Designer 1.90
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Shatter-Starr I19: Level 50 Mutation Tanker
    Primary Power Set: Invulnerability
    Secondary Power Set: Kinetic Melee
    Power Pool: Flight
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Medicine

    Hero Profile:
    Level 1: Temp Invulnerability -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(3), RctvArm-EndRdx:40(3), RctvArm-ResDam:40(5), S'fstPrt-ResDam/Def+:30(48)
    Level 1: Quick Strike -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(5), KntkC'bat-Dmg/Rchg:35(7), KntkC'bat-Dmg/EndRdx/Rchg:35(7)
    Level 2: Body Blow -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(11), C'ngImp-Dmg/Rchg:50(15), C'ngImp-Acc/Dmg/Rchg:50(17)
    Level 4: Smashing Blow -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(17), C'ngImp-Dmg/Rchg:50(21), C'ngImp-Acc/Dmg/Rchg:50(29)
    Level 6: Fly -- Frbd-Stlth:50(A)
    Level 8: Unyielding -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(9), RctvArm-EndRdx:40(9), RctvArm-ResDam:40(11), RctvArm-ResDam/EndRdx/Rchg:40(50)
    Level 10: Taunt -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(29), Mocking-Taunt/Rchg/Rng:50(33), Mocking-Taunt/Rng:50(34), Mocking-Rchg:50(34)
    Level 12: Combat Jumping -- S'dpty-Def/EndRdx/Rchg:40(A), S'dpty-Def/Rchg:40(13), S'dpty-EndRdx:40(13), S'dpty-Def:40(15), S'dpty-Def/EndRdx:40(33)
    Level 14: Dull Pain -- Dct'dW-EndRdx/Rchg:50(A), Dct'dW-Heal/Rchg:50(36), Dct'dW-Heal/EndRdx/Rchg:50(36), Dct'dW-Rchg:50(48)
    Level 16: Kick -- Acc-I:50(A)
    Level 18: Invincibility -- S'dpty-Def/EndRdx:40(A), S'dpty-Def/Rchg:40(19), S'dpty-Def/EndRdx/Rchg:40(19), S'dpty-Def:40(21), S'dpty-EndRdx:40(43)
    Level 20: Power Siphon -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(37), GSFC-ToHit/Rchg/EndRdx:50(37), GSFC-Rchg/EndRdx:50(37), GSFC-ToHit/EndRdx:50(39), GSFC-Build%:50(39)
    Level 22: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(23), RctvArm-ResDam:40(23), RctvArm-EndRdx:40(27), RctvArm-ResDam/EndRdx/Rchg:40(33)
    Level 24: Weave -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(25), RedFtn-EndRdx/Rchg:50(25), RedFtn-Def/EndRdx/Rchg:50(27), RedFtn-Def:50(45), RedFtn-EndRdx:50(46)
    Level 26: Repulsing Torrent -- ExStrk-Dmg/KB:20(A), ExStrk-Dam%:20(40), ExStrk-Acc/KB:20(50)
    Level 28: Burst -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(39), Erad-Acc/Dmg/Rchg:30(40), Erad-Acc/Dmg/EndRdx/Rchg:30(40), Erad-%Dam:30(48), Erad-Acc/Rchg:30(50)
    Level 30: Tough Hide -- S'dpty-Def/Rchg:40(A), S'dpty-Def/EndRdx/Rchg:40(31), S'dpty-Def/EndRdx:40(31), S'dpty-Def:40(31)
    Level 32: Resist Physical Damage -- ResDam-I:50(A)
    Level 35: Focused Burst -- Mael'Fry-Acc/Dmg:35(A), Mael'Fry-Dmg/EndRdx:35(42), Mael'Fry-Dmg/Rchg:35(42), Mael'Fry-Dmg/EndRdx/Rchg:35(42)
    Level 38: Concentrated Strike -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(43), C'ngImp-Dmg/Rchg:50(43), C'ngImp-Acc/Dmg/Rchg:50(45)
    Level 41: Resist Elements -- GA-3defTpProc:50(A)
    Level 44: Resist Energies -- Aegis-Psi/Status:50(A)
    Level 47: Aid Other -- IntRdx-I:40(A)
    Level 49: Aid Self -- IntRdx-I:50(A)
    ------------
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 1: Gauntlet
    Level 4: Ninja Run
    Level 2: Swift -- Flight-I:50(A)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Health -- RgnTis-Regen+:30(A), Numna-Regen/Rcvry+:50(45), Mrcl-Rcvry+:40(46)
    Level 2: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(34), Efficacy-EndMod/Acc:50(36), Efficacy-EndMod/EndRdx:50(46)
    ------------
    Set Bonus Totals:
    • 6% DamageBuff(Smashing)
    • 6% DamageBuff(Lethal)
    • 6% DamageBuff(Fire)
    • 6% DamageBuff(Cold)
    • 6% DamageBuff(Energy)
    • 6% DamageBuff(Negative)
    • 6% DamageBuff(Toxic)
    • 6% DamageBuff(Psionic)
    • 17.25% Defense(Smashing)
    • 17.25% Defense(Lethal)
    • 16.31% Defense(Fire)
    • 16.31% Defense(Cold)
    • 16.31% Defense(Energy)
    • 16.31% Defense(Negative)
    • 6% Defense(Psionic)
    • 13.5% Defense(Melee)
    • 16.31% Defense(Ranged)
    • 19.13% Defense(AoE)
    • 3.6% Max End
    • 4% Enhancement(Heal)
    • 30% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 5% FlySpeed
    • 231.92 HP (12.38%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • MezResist(Held) 2.75%
    • MezResist(Immobilize) 14.85%
    • MezResist(Stun) 1.65%
    • MezResist(Terrorized) 2.2%
    • 4% (0.067 End/sec) Recovery
    • 22% (1.721 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 3% Resistance(Psionic)
    • 8% RunSpeed
    • 2% XPDebtProtection



    Code:
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  3. CheshireKatt

    New to Tanking

    I would love to be able to stand in front of Reichsman and spit on his shoes
  4. CheshireKatt

    New to Tanking

    Actually was just looking for fillers, lol. I have the Gladiator and it helps a bit. As for dmg, its her turn to shine, my bs/wp kills before the group has a chance o do anything.
  5. CheshireKatt

    New to Tanking

    I'm new to tanking but not the game. Ussually tank with a scrapper. So now I'm working on a tank. Trying to set my end goal. Would like you guys to look at my inv/km build and give any advice if i missed something. Going for capped typed defs, and as much res as possible. Damage will come from my wifes toon.


    Hero Plan by Mids' Hero Designer 1.90
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Shatter-Starr I19: Level 50 Mutation Tanker
    Primary Power Set: Invulnerability
    Secondary Power Set: Kinetic Melee
    Power Pool: Flight
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Medicine

    Hero Profile:
    Level 1: Temp Invulnerability
    • (A) Reactive Armor - Resistance/Endurance: Level 40
    • (3) Reactive Armor - Resistance/Recharge: Level 40
    • (3) Reactive Armor - Endurance: Level 40
    • (5) Reactive Armor - Resistance: Level 40
    • (48) Steadfast Protection - Resistance/+Def 3%: Level 30
    Level 1: Quick Strike
    • (A) Kinetic Combat - Accuracy/Damage: Level 35
    • (5) Kinetic Combat - Damage/Endurance: Level 35
    • (7) Kinetic Combat - Damage/Recharge: Level 35
    • (7) Kinetic Combat - Damage/Endurance/Recharge: Level 35
    Level 2: Body Blow
    • (A) Crushing Impact - Accuracy/Damage: Level 50
    • (11) Crushing Impact - Damage/Endurance: Level 50
    • (15) Crushing Impact - Damage/Recharge: Level 50
    • (17) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    Level 4: Smashing Blow
    • (A) Crushing Impact - Accuracy/Damage: Level 50
    • (17) Crushing Impact - Damage/Endurance: Level 50
    • (21) Crushing Impact - Damage/Recharge: Level 50
    • (29) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    • (46) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    Level 6: Fly
    • (A) Freebird - +Stealth: Level 50
    Level 8: Unyielding
    • (A) Reactive Armor - Resistance/Endurance: Level 40
    • (9) Reactive Armor - Resistance/Recharge: Level 40
    • (9) Reactive Armor - Endurance: Level 40
    • (11) Reactive Armor - Resistance: Level 40
    • (50) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 10: Taunt
    • (A) Mocking Beratement - Taunt: Level 50
    • (29) Mocking Beratement - Taunt/Recharge: Level 50
    • (33) Mocking Beratement - Taunt/Recharge/Range: Level 50
    • (34) Mocking Beratement - Taunt/Range: Level 50
    • (34) Mocking Beratement - Recharge: Level 50
    Level 12: Combat Jumping
    • (A) Serendipity - Defense/Endurance/Recharge: Level 40
    • (13) Serendipity - Defense/Recharge: Level 40
    • (13) Serendipity - Endurance: Level 40
    • (15) Serendipity - Defense: Level 40
    • (33) Serendipity - Defense/Endurance: Level 40
    Level 14: Dull Pain
    • (A) Doctored Wounds - Endurance/Recharge: Level 50
    • (36) Doctored Wounds - Heal/Recharge: Level 50
    • (36) Doctored Wounds - Heal/Endurance/Recharge: Level 50
    • (48) Doctored Wounds - Recharge: Level 50
    Level 16: Kick
    • (A) Accuracy IO: Level 50
    Level 18: Invincibility
    • (A) Serendipity - Defense/Endurance: Level 40
    • (19) Serendipity - Defense/Recharge: Level 40
    • (19) Serendipity - Defense/Endurance/Recharge: Level 40
    • (21) Serendipity - Defense: Level 40
    • (43) Serendipity - Endurance: Level 40
    Level 20: Power Siphon
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
    • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
    • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
    • (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
    • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
    • (39) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
    Level 22: Tough
    • (A) Reactive Armor - Resistance/Endurance: Level 40
    • (23) Reactive Armor - Resistance/Recharge: Level 40
    • (23) Reactive Armor - Resistance: Level 40
    • (27) Reactive Armor - Endurance: Level 40
    • (33) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 24: Weave
    • (A) Red Fortune - Defense/Endurance: Level 50
    • (25) Red Fortune - Defense/Recharge: Level 50
    • (25) Red Fortune - Endurance/Recharge: Level 50
    • (27) Red Fortune - Defense/Endurance/Recharge: Level 50
    • (45) Red Fortune - Defense: Level 50
    • (46) Red Fortune - Endurance: Level 50
    Level 26: Repulsing Torrent
    • (A) Explosive Strike - Damage/Knockback: Level 20
    • (40) Explosive Strike - Chance for Smashing Damage: Level 20
    • (50) Explosive Strike - Accuracy/Knockback: Level 20
    Level 28: Burst
    • (A) Eradication - Damage: Level 30
    • (39) Eradication - Damage/Recharge: Level 30
    • (40) Eradication - Accuracy/Damage/Recharge: Level 30
    • (40) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
    • (48) Eradication - Chance for Energy Damage: Level 30
    • (50) Eradication - Accuracy/Recharge: Level 30
    Level 30: Tough Hide
    • (A) Serendipity - Defense/Recharge: Level 40
    • (31) Serendipity - Defense/Endurance/Recharge: Level 40
    • (31) Serendipity - Defense/Endurance: Level 40
    • (31) Serendipity - Defense: Level 40
    Level 32: Resist Physical Damage
    • (A) Resist Damage IO: Level 50
    Level 35: Focused Burst
    • (A) Maelstrom's Fury - Accuracy/Damage: Level 35
    • (42) Maelstrom's Fury - Damage/Endurance: Level 35
    • (42) Maelstrom's Fury - Damage/Recharge: Level 35
    • (42) Maelstrom's Fury - Damage/Endurance/Recharge: Level 35
    Level 38: Concentrated Strike
    • (A) Crushing Impact - Accuracy/Damage: Level 50
    • (43) Crushing Impact - Damage/Endurance: Level 50
    • (43) Crushing Impact - Damage/Recharge: Level 50
    • (45) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    • (45) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    Level 41: Resist Elements
    • (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
    Level 44: Resist Energies
    • (A) Aegis - Psionic/Status Resistance: Level 50
    Level 47: Aid Other
    • (A) Miracle - +Recovery: Level 40
    Level 49: Aid Self
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    ------------
    Level 1: Brawl
    • (A) Accuracy IO: Level 50
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Recharge Reduction IO: Level 50
    Level 1: Gauntlet
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Flight Speed IO: Level 50
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Health
    • (A) Regenerative Tissue - +Regeneration: Level 30
    Level 2: Stamina
    • (A) Efficacy Adaptor - EndMod: Level 50
    • (34) Efficacy Adaptor - EndMod/Recharge: Level 50
    • (36) Efficacy Adaptor - EndMod/Accuracy: Level 50
    • (46) Efficacy Adaptor - EndMod/Endurance: Level 50
    ------------
    Set Bonus Totals:
    • 6% DamageBuff(Smashing)
    • 6% DamageBuff(Lethal)
    • 6% DamageBuff(Fire)
    • 6% DamageBuff(Cold)
    • 6% DamageBuff(Energy)
    • 6% DamageBuff(Negative)
    • 6% DamageBuff(Toxic)
    • 6% DamageBuff(Psionic)
    • 17.25% Defense(Smashing)
    • 17.25% Defense(Lethal)
    • 16.31% Defense(Fire)
    • 16.31% Defense(Cold)
    • 16.31% Defense(Energy)
    • 16.31% Defense(Negative)
    • 6% Defense(Psionic)
    • 13.5% Defense(Melee)
    • 16.31% Defense(Ranged)
    • 19.13% Defense(AoE)
    • 3.6% Max End
    • 4% Enhancement(Heal)
    • 30% Enhancement(Accuracy)
    • 15% Enhancement(RechargeTime)
    • 5% FlySpeed
    • 231.92 HP (12.38%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • MezResist(Held) 2.75%
    • MezResist(Immobilize) 14.85%
    • MezResist(Stun) 1.65%
    • MezResist(Terrorized) 2.2%
    • 4% (0.067 End/sec) Recovery
    • 22% (1.721 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 3% Resistance(Psionic)
    • 8% RunSpeed
    • 2% XPDebtProtection



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  6. My main is a bs/wp, and I tank most of the time. I have a claws/wp that is the highest level claws I have ever had. So much fun to play, solo or with my wifes def. Haven't teamed much with him yet.
  7. I think it has to do with nemi staff.
  8. If you could find a way to get just a little more recharge you wouldn't even need hasten, you would have permadom with out it.
  9. I have a friend who offered to finance the build. Movement is easy to change, and i was told to try for 41 kb
  10. How does this look for a pve, light pvp elec/nin?

    Villain Plan by Mids' Villain Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Lady Night Bird: Level 50 Natural Stalker
    Primary Power Set: Electrical Melee
    Secondary Power Set: Ninjitsu
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Flight
    Power Pool: Concealment

    Villain Profile:
    Level 1: Charged Brawl -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(3), C'ngImp-Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/Rchg:50(5), C'ngImp-Acc/Dmg/EndRdx:50(13)
    Level 1: Hide -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(21), Ksmt-ToHit+:30(40), GftotA-Run+:40(46)
    Level 2: Havoc Punch -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(5), C'ngImp-Dmg/Rchg:50(7), C'ngImp-Acc/Dmg/Rchg:50(7), C'ngImp-Acc/Dmg/EndRdx:50(11)
    Level 4: Jacobs Ladder -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(9), Sciroc-Dmg/Rchg:50(9), Sciroc-Acc/Dmg/EndRdx:50(11), Sciroc-Dam%:50(13)
    Level 6: Assassin's Shock -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(27), Mako-Dmg/Rchg:50(29), Mako-Acc/EndRdx/Rchg:50(29), Mako-Acc/Dmg/EndRdx/Rchg:50(31), Mako-Dam%:50(31)
    Level 8: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(23), GSFC-ToHit/Rchg/EndRdx:50(23), GSFC-Rchg/EndRdx:50(25), GSFC-ToHit/EndRdx:50(25), GSFC-Build%:50(27)
    Level 10: Ninja Reflexes -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(15), LkGmblr-Def:50(15), Krma-ResKB:30(17), LkGmblr-Rchg+:50(17)
    Level 12: Danger Sense -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(19), LkGmblr-Def:50(19), Krma-ResKB:30(21), LkGmblr-Rchg+:50(48)
    Level 14: Placate -- RechRdx-I:50(A)
    Level 16: Kuji-In Rin -- RechRdx-I:50(A)
    Level 18: Hurdle -- Jump-I:50(A)
    Level 20: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(50), RgnTis-Regen+:30(50)
    Level 22: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(31), P'Shift-EndMod/Acc:50(33), P'Shift-End%:50(33)
    Level 24: Kuji-In Sha -- S'fstPrt-ResKB:30(A), Dct'dW-Heal/EndRdx:50(33), Dct'dW-Heal/Rchg:50(34), Dct'dW-Heal/EndRdx/Rchg:50(34), Dct'dW-Heal:50(34), Dct'dW-Rchg:50(36)
    Level 26: Chain Induction -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(36), C'ngImp-Dmg/Rchg:50(36), C'ngImp-Acc/Dmg/Rchg:50(37), C'ngImp-Acc/Dmg/EndRdx:50(37)
    Level 28: Thunder Strike -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(39), Sciroc-Dmg/Rchg:50(39), Sciroc-Acc/Dmg/EndRdx:50(39), Sciroc-Dam%:50(40)
    Level 30: Boxing -- Acc-I:50(A)
    Level 32: Lightning Rod -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(40), Oblit-Dmg/Rchg:50(42), Oblit-Acc/Dmg/Rchg:50(42), Oblit-Acc/Dmg/EndRdx/Rchg:50(42), Oblit-%Dam:50(43)
    Level 35: Tough -- S'fstPrt-ResKB:30(A), S'fstPrt-ResDam/Def+:30(37), GA-3defTpProc:50(48)
    Level 38: Weave -- GftotA-Def/EndRdx:40(A), GftotA-Def/EndRdx/Rchg:40(43), LkGmblr-Def:50(43), LkGmblr-Rchg+:50(45), Krma-ResKB:30(45)
    Level 41: Fly -- Flight-I:50(A)
    Level 44: Stealth -- GftotA-Def/EndRdx:40(A), GftotA-Def/EndRdx/Rchg:40(45), GftotA-Run+:40(46), Krma-ResKB:30(46), LkGmblr-Rchg+:50(50)
    Level 47: Invisibility -- Krma-ResKB:30(A)
    Level 49: Phase Shift -- RechRdx-I:50(A)
    ------------
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Sprint -- ULeap-Stlth:50(A), ULeap-EndRdx:50(48)
    Level 2: Rest -- RechRdx-I:50(A)
    Level 1: Assassination
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 8.5% DamageBuff(Smashing)
    • 8.5% DamageBuff(Lethal)
    • 8.5% DamageBuff(Fire)
    • 8.5% DamageBuff(Cold)
    • 8.5% DamageBuff(Energy)
    • 8.5% DamageBuff(Negative)
    • 8.5% DamageBuff(Toxic)
    • 8.5% DamageBuff(Psionic)
    • 9.13% Defense(Smashing)
    • 9.13% Defense(Lethal)
    • 10.4% Defense(Fire)
    • 10.4% Defense(Cold)
    • 9.13% Defense(Energy)
    • 9.13% Defense(Negative)
    • 6% Defense(Psionic)
    • 12.3% Defense(Melee)
    • 12.3% Defense(Ranged)
    • 14.8% Defense(AoE)
    • 66% Enhancement(Accuracy)
    • 4% Enhancement(Heal)
    • 62.5% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 131 HP (10.9%) HitPoints
    • 14% JumpHeight
    • 14% JumpSpeed
    • Knockback (Mag -28)
    • Knockup (Mag -28)
    • MezResist(Held) 3.3%
    • MezResist(Immobilize) 9.9%
    • MezResist(Stun) 2.2%
    • MezResist(Terrorized) 2.2%
    • 10.5% (0.18 End/sec) Recovery
    • 50% (2.51 HP/sec) Regeneration
    • 3.76% Resistance(Fire)
    • 1.26% Resistance(Cold)
    • 6.25% Resistance(Negative)
    • 25% RunSpeed



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  11. I feel we are trying to strip this beast down for the best combo for playstyle. We have all played around with it enough to come up with some great ideas. Whats the PVP potential of these? Never been much of a PVPer, but thinking about giving it a shot.
  12. CheshireKatt

    Grav/psy

    I have no earthly idea where to start on slotting this beast. Going for ranged hell, would love to shoot for high recharge/permadom. Any help would be wonderful.
  13. You should grab MIDS and post your build, it will be easier to help with a build.
  14. CheshireKatt

    Nin/Nin Build

    Bly, I think he went for the set bonus on the click heal.
  15. CheshireKatt

    Nin/Nin Build

    You do need to find a way to drop the recharge time of Kuji-In Rin.With out hasten it should be perma if possible.
  16. CheshireKatt

    Nin/Nin Build

    Actually a very nice build, capped defs without hide, mostly capped (all but 1%) without combat jumping.Kuji-In Retsu and shadow meld are really not needed with this build, then again, either is combat jumping.

    With hide suppressed your lowest def is a 45.88%. I could modify this to taste with very little effert. Not to sure about PVP myself, maybe Pine will throw in his 2 cents worth on the subject.

    All in all, great job, I might use it as the base for my BS/NIN Sister Hel
  17. ok, i'll work on my cold/sonic, what do i need to build for in pvp?
  18. CheshireKatt

    Grav/psy

    Thinking of trying a dom. Haven't tried one since villians first launched. I love gravity, always been a favorite. Would psy be a good fit, or maybe electric. Going to try and make a hovering Binary Singularity(i have the name reserved on liberty). Maybe widows for my ppp.
  19. I'm working on a storm/ice def for pve, are they any good pvp?
  20. BS/WP scrapper lv 50, DM/Regen scrapper lv 46, Ice/Sonic def lv 42, WM/SD Brute lv 43. I truely suffer from altitis.
  21. I do have a lv 46 DM/Regen, have no idea how to slot it for PVP.This is the toon that played in the kiddy pool.
  22. I have no idea where to start. I have been playing CoX for over 5 years, played in the kiddy pool when it comes to PVP. Would love some starter advice, and maybe see a build or 2. I mostly play melee toons, and mostly blue side. Built my BS/WP as an AV killer(11 solo no insp, no death, so far). Any help would be welcome.
  23. Does SSstill give concealment in PVP?
  24. Does Stealth stack with hide?
  25. Wouldn't a +stealth still be better than a power pick if you are not going for phase shift?