Nin/Nin Build
Thanks for your effort, I don't know enough about this game to critique a build though. You are right, there is almost no one here.
Wish I could help and good luck.
Actually a very nice build, capped defs without hide, mostly capped (all but 1%) without combat jumping.Kuji-In Retsu and shadow meld are really not needed with this build, then again, either is combat jumping.
With hide suppressed your lowest def is a 45.88%. I could modify this to taste with very little effert. Not to sure about PVP myself, maybe Pine will throw in his 2 cents worth on the subject.
All in all, great job, I might use it as the base for my BS/NIN Sister Hel
Not going to go through your whole build. But the two things that jump out at me were:
- Doctored Wounds is typically the Healing set that is used for click type heal powers due to the high recharge numbers
- Not sure how useful the Sniper power would be for a stalker...
You do need to find a way to drop the recharge time of Kuji-In Rin.With out hasten it should be perma if possible.
Bly, I think he went for the set bonus on the click heal.
I can't pull the build up in Mid's (at work), but a few things catch my eye.
First> This is a PvE *only* build. If you take this build into a PvP zone,
chances are very good that you'll be the Belle of the PvP Prison Ball, if you
know what I mean.
I'm not seeing a stealth IO, and you didn't take Stealth until L49... You
*will* be seen by nearly everyone in PvP.
Hide (alone) simply doesn't cut it for PvP - anywhere.
Hide + Stealth won't cut it for RV PvP.
Edit: My Bad - I see you have a Celerity in Sprint - Not sure how I missed it
the first time - that will help keep you from being instant fodder in RV, but I
think the next points are still valid)
Further, without an actual travel power - you *won't* be getting away.
Without Phase (or Hibernate, etc.) you also have minimal way to mitigate damage.
You stated that you didn't focus on PvP, so that's perfectly ok, but I do
want to emphasize that a casual stroll through RV with this build would be
a direct ticket to the hospital on any "active" PvP server.
Next> For PvE, a lot of things depend on whether you team a lot or you solo a
lot. I'm going to base these comments for a solo player since teams can
offset and cover some of the issues.
I think that Placate at L28 is way late in the build. I use it in nearly every
fight - for sequencing, and free crits - It's definitely a PvE force multiplier.
Divine Avalanche is an excellent power. Slot it for Acc and Rch first and
foremost, and then for damage. Caltrops is one of the "Bag of Tricks"
powers that I like on a /Nin stalker. It can be quite helpful defensively in PvE
when it comes to mitigating incoming damage, expecially if things start
going south on you during a battle. I've found it well worth taking on my
Nin/Nin - it's especially fun offensively as well with TP-Foe, but it's helpful
by itself (much more in PvE than PvP though).
Finally, of course, this is your toon, not mine.
My commentary is based on my playstyle, and might have little (if any)
relevance to yours, so feel free to use or ignore any or all of this as you
choose.
The key part is: Have Fun with your character - however you build it.
Regards,
4
I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.
I feel you should not take a power just to get set bonuses. Don't slot attacks for secondary effects and such. Just makes you sad in the end. So with this in mind, here is what I would personally do for a Nin/Nin.
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Gambler's Cut -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(43), T'Death-Dmg/Rchg(46), T'Death-Acc/Dmg/EndRdx(46), T'Death-Dmg/EndRdx/Rchg(50), T'Death-Dam%(50)
Level 1: Hide -- LkGmblr-Rchg+(A), Krma-ResKB(3)
Level 2: Flashing Steel -- Oblit-Acc/Rchg(A), Oblit-Dmg(3), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(17)
Level 4: Ninja Reflexes -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5), LkGmblr-Def/EndRdx/Rchg(7)
Level 6: Assassin's Blade -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(19), Mako-Dam%(19), Mako-Acc/EndRdx/Rchg(43), Mako-Acc/Dmg/EndRdx/Rchg(43)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(9), GSFC-ToHit/Rchg/EndRdx(9), GSFC-Rchg/EndRdx(11), GSFC-ToHit/EndRdx(11), GSFC-Build%(13)
Level 10: Combat Jumping -- Krma-ResKB(A)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(13)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Kuji-In Rin -- RechRdx-I(A)
Level 18: Hurdle -- Jump-I(A)
Level 20: Health -- Numna-Regen/Rcvry+(A), Mrcl-Heal/EndRdx(21), Mrcl-EndRdx/Rchg(21), Mrcl-Heal/Rchg(40), Mrcl-Heal/EndRdx/Rchg(40), Mrcl-Heal(42)
Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(23), P'Shift-EndMod(23)
Level 24: Danger Sense -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(25), RedFtn-EndRdx/Rchg(25), RedFtn-Def/EndRdx/Rchg(34), RedFtn-Def(37), RedFtn-EndRdx(40)
Level 26: Soaring Dragon -- Hectmb-Dam%(A), Hectmb-Dmg/Rchg(27), Hectmb-Acc/Dmg/Rchg(27), Hectmb-Acc/Rchg(31), Hectmb-Dmg/EndRdx(34), Achilles-ResDeb%(42)
Level 28: Kuji-In Sha -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(29), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Heal(31)
Level 30: Boxing -- Empty(A)
Level 32: Golden Dragonfly -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34), Achilles-ResDeb%(42)
Level 35: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(36), Aegis-ResDam/EndRdx(36), Aegis-ResDam/Rchg(36), Aegis-EndRdx/Rchg(37), Aegis-ResDam/EndRdx/Rchg(37)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(39)
Level 41: Water Spout -- Achilles-ResDeb%(A)
Level 44: Spirit Shark Jaws -- Apoc-Dam%(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(46)
Level 47: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Hibernate -- RechRdx-I(A), EndMod-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 6: Ninja Run
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About the stalker forums being dead, yes, but I am trying to help with it by responding to any questions.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
hey guys,
thanks for all the great replies...so with regard to Pine's build is it at all possible to go widow for patron powers rather than leviathan? just for concept reasons only. I noticed in other builds that Leviathan is the choice for PvP......so maybe i would have no choice if I wanted to "casually" stroll through RV \
also.....with only buying recipes could I keep my build under 1.5 bil...and what would Pines cost roughly....bearing in mind the market does flucuate
Here is a fairly cheap build with Soul Mastery in it. As long as you get the Numina, Miracle and LotG procs with merits. If you do story arc's and TFs on your way to 50, you should have enough merits accrued to get 2 LotG and the Numina and Miracle Procs. I would estimate 300-400 mil at buy-it-nao prices, 200 mil if you sit and wait. Your most expensive are going to be Touch of Death, Mako, and Obliteration ones. All the rest, just set the bid a little lower than the asking price, and wait.
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Gambler's Cut -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx/Rchg(17), T'Death-Dam%(37), T'Death-Dmg/EndRdx(43), T'Death-Dmg/Rchg(46), T'Death-Acc/Dmg/EndRdx(46)
Level 1: Hide -- LkGmblr-Rchg+(A), Krma-ResKB(3)
Level 2: Flashing Steel -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(3), Sciroc-Dmg/Rchg(7), Sciroc-Acc/Rchg(15), Sciroc-Acc/Dmg/EndRdx(15)
Level 4: Ninja Reflexes -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(5), GftotA-Def(5), GftotA-Run+(7)
Level 6: Assassin's Blade -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(19), Mako-Dam%(19), Mako-Acc/EndRdx/Rchg(43), Mako-Acc/Dmg/EndRdx/Rchg(43)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(9), GSFC-ToHit/Rchg/EndRdx(9), GSFC-Rchg/EndRdx(11), GSFC-ToHit/EndRdx(11), GSFC-Build%(13)
Level 10: Combat Jumping -- Krma-ResKB(A), LkGmblr-Rchg+(37)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(13)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Kuji-In Rin -- RechRdx-I(A)
Level 18: Hurdle -- Jump-I(A)
Level 20: Health -- Numna-Regen/Rcvry+(A), Mrcl-Heal(21), Mrcl-Heal/EndRdx(21), Mrcl-Rcvry+(40), RgnTis-Regen+(40)
Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(23), P'Shift-EndMod(23)
Level 24: Danger Sense -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(25), RedFtn-EndRdx/Rchg(25), RedFtn-Def/EndRdx/Rchg(34), RedFtn-Def(37), RedFtn-EndRdx(40)
Level 26: Soaring Dragon -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(27), C'ngImp-Dmg/Rchg(27), C'ngImp-Acc/Dmg/Rchg(31), C'ngImp-Acc/Dmg/EndRdx(34)
Level 28: Kuji-In Sha -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(29), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Heal(31)
Level 30: Boxing -- Empty(A)
Level 32: Golden Dragonfly -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(50)
Level 35: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(36), Aegis-ResDam/EndRdx(36), Aegis-ResDam/EndRdx/Rchg(36)
Level 38: Weave -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(39), GftotA-Def(39), GftotA-Run+(39)
Level 41: Moonbeam -- ExtrmM-Acc/Dmg(A), ExtrmM-Dmg/EndRdx(42), ExtrmM-Acc/ActRdx/Rng(42), ExtrmM-Dmg/ActRdx/Rchg(42), ExtrmM-Dmg/EndRdx/Rchg(50)
Level 44: Soul Storm -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46)
Level 47: Stealth -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(48), GftotA-Run+(48), GftotA-Def(48)
Level 49: Shadow Meld -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 6: Ninja Run
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Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
Thank you _Pine_ and everyone else for the help...if I could make that secind build for under 400 mil then what I think I will do is build my PvE one as most seem to think its "doable" for PvE and it should take me no time to raise what I need for _Pine's_ build and then put that into my second build.
Why am I writing all this down I have no idea...therapeutic I guess
I digress.....thanks all again for the help
There really seems to be a low population in the Stalker forums and I was looking for a build I want to put my 50 Stalker into. There were some great older guides but I was unsure of their viability in todays game.
So, after searching this forum I scraped together a build that I need you to critique.
This is for PvE and I have never PvP'ed however, would this build be somewhat ok if I decided to take a stroll through Recluse's Victory one day.
If it is no where near good enough for PvP please dont mock..I cannot afford 2 builds so I will stick with this for PvE.
Thanks folks,
Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Shade-Fiend: Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Sting of the Wasp -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(3), Mako-Acc/EndRdx/Rchg:50(5), Mako-Acc/Dmg/EndRdx/Rchg:50(5), Mako-Dam%:50(39)
Level 1: Hide -- Krma-ResKB:30(A)
Level 2: Ninja Reflexes -- S'dpty-Def/EndRdx:40(A), S'dpty-Def/Rchg:40(11), S'dpty-Def/EndRdx/Rchg:40(11), S'dpty-Def:40(17), S'dpty-EndRdx:40(46)
Level 4: Flashing Steel -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(13), Sciroc-Dmg/Rchg:50(13), Sciroc-Acc/Rchg:50(15), Sciroc-Acc/Dmg/EndRdx:50(15)
Level 6: Assassin's Blade -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(7), T'Death-Dmg/Rchg:40(7), T'Death-Acc/Dmg/EndRdx:40(9), T'Death-Dmg/EndRdx/Rchg:40(9), T'Death-Dam%:40(40)
Level 8: Danger Sense -- S'dpty-Def/EndRdx:40(A), S'dpty-Def/Rchg:40(25), S'dpty-Def/EndRdx/Rchg:40(27), S'dpty-Def:40(27), S'dpty-EndRdx:40(50)
Level 10: Hurdle -- Jump-I:50(A)
Level 12: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(36), GSFC-ToHit/Rchg/EndRdx:50(36), GSFC-Rchg/EndRdx:50(37), GSFC-ToHit/EndRdx:50(37), GSFC-Build%:50(37)
Level 14: Health -- Mrcl-Rcvry+:40(A)
Level 16: Kuji-In Rin -- RechRdx-I:50(A), RechRdx-I:50(17)
Level 18: Divine Avalanche -- Mako-Acc/Dmg/EndRdx/Rchg:40(A), Mako-Acc/EndRdx/Rchg:40(19), Mako-Acc/Dmg:40(19), C'ngImp-Dmg/EndRdx/Rchg:40(33), C'ngImp-Acc/Dmg/EndRdx:40(33), C'ngImp-Dmg/Rchg:40(39)
Level 20: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(21), P'Shift-End%:50(21)
Level 22: Kuji-In Sha -- Mrcl-Heal/EndRdx:40(A), Mrcl-EndRdx/Rchg:40(23), Mrcl-Heal/Rchg:40(23), Mrcl-Heal/EndRdx/Rchg:40(25), Mrcl-Heal:40(31), S'fstPrt-ResDam/Def+:30(39)
Level 24: Combat Jumping -- Krma-ResKB:30(A)
Level 26: Soaring Dragon -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(29), T'Death-Dmg/Rchg:40(29), T'Death-Acc/Dmg/EndRdx:40(31), T'Death-Dmg/EndRdx/Rchg:40(31), T'Death-Dam%:40(40)
Level 28: Placate -- RechRdx-I:50(A)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(46)
Level 32: Golden Dragonfly -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(33), Oblit-Dmg/Rchg:50(34), Oblit-Acc/Dmg/Rchg:50(34), Oblit-Acc/Dmg/EndRdx/Rchg:50(34), Oblit-%Dam:50(36)
Level 35: Blinding Powder -- CoPers-Conf:50(A), CoPers-Conf/Rchg:50(40), CoPers-Acc/Conf/Rchg:50(43), CoPers-Conf/EndRdx:50(45), CoPers-Acc/Rchg:50(45), CoPers-Conf%:50(45)
Level 38: Kuji-In Retsu -- RechRdx-I:50(A)
Level 41: Moonbeam -- ExtrmM-Acc/Dmg:50(A), ExtrmM-Dmg/EndRdx:50(42), ExtrmM-Acc/ActRdx/Rng:50(42), ExtrmM-Dmg/ActRdx/Rchg:50(42), ExtrmM-Dmg/EndRdx/Rchg:50(43), ExtrmM-Acc/Rng/Rchg:50(43)
Level 44: Shadow Meld -- RechRdx-I:30(A), RechRdx-I:50(46)
Level 47: Soul Storm -- Lock-Acc/Hold:50(A), Lock-Acc/Rchg:50(48), Lock-Rchg/Hold:50(48), Lock-EndRdx/Rchg/Hold:50(48), Lock-Acc/EndRdx/Rchg/Hold:50(50), Lock-%Hold:50(50)
Level 49: Stealth -- LkGmblr-Rchg+:40(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 6: Ninja Run
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Set Bonus Totals: