I've had Scorching Duchess for quite awhile now and I find that all I use her for anymore is doing TFs with the Repeat Offenders. In order to maximize her usefulness I've created this build which manages to get Hasten a 1 second downtime and AM is permanent. I slotted a few powers for the power itself as opposed to set bonuses. Usually I'd put the full efficacy adapter set in AM but I found I could steal two slots by doing this.
I'm looking for some advice on how to slot LR as well as the empty slot in Psionic Tornado. I'm not sure what I should put there or where to move it. I may be able to afford purples but I see no point in wasting money on them when they make the slotting of the powers themselves worse. Not to mention the only reason I use them is for the recharge but with 1 second downtime on hasten and perma AM I think I'm fine for that.
So without further adieu.. Scorching Duchess.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
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Scorching Duchess: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Char -- Decim-Acc/Dmg(A)
, Decim-Dmg/EndRdx(3)
, Decim-Dmg/Rchg(3)
, Decim-Acc/EndRdx/Rchg(9)
, Decim-Acc/Dmg/Rchg(15)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx(A)
, Dct'dW-EndRdx/Rchg(19)
, Dct'dW-Heal/Rchg(19)
, Dct'dW-Heal(23)
, Dct'dW-Rchg(36)
Level 2: Fire Cages -- GravAnch-Immob/EndRdx(A)
, GravAnch-Immob/Rchg(37)
, GravAnch-Acc/Immob/Rchg(37)
, GravAnch-Acc/Rchg(37)
, GravAnch-Hold%(39)
, Posi-Dam%(39)
Level 4: Accelerate Metabolism -- Efficacy-EndMod/Rchg(A)
, P'Shift-EndMod/Rchg(5)
, RechRdx-I(5)
, EndMod-I(7)
Level 6: Radiation Infection -- DarkWD-ToHitdeb/Rchg/EndRdx(A)
, DarkWD-ToHitDeb/EndRdx(7)
, DarkWD-Rchg/EndRdx(34)
, DarkWD-ToHitDeb/Rchg(46)
Level 8: Hot Feet -- M'Strk-Acc/Dmg/EndRdx(A)
, Sciroc-Acc/Dmg/EndRdx(11)
, TmpRdns-Acc/Slow(11)
, TmpRdns-Dmg/Slow(13)
, M'Strk-Dmg/EndRdx(13)
, M'Strk-Acc/EndRdx(15)
Level 10: Enervating Field -- EndRdx-I(A)
, EndRdx-I(46)
Level 12: Flashfire -- Stpfy-Acc/Rchg(A)
, Stpfy-EndRdx/Stun(40)
, Stpfy-Acc/EndRdx(42)
, Stpfy-Stun/Rng(42)
, Stpfy-Acc/Stun/Rchg(42)
Level 14: Hurdle -- Jump-I(A)
Level 16: Hasten -- RechRdx-I(A)
, RechRdx-I(17)
, RechRdx-I(17)
Level 18: Health -- Numna-Regen/Rcvry+(A)
, Mrcl-Rcvry+(43)
, Numna-Heal(43)
Level 20: Stamina -- P'Shift-End%(A)
, P'Shift-EndMod(21)
, P'Shift-EndMod/Rchg(21)
, P'Shift-EndMod/Acc(23)
Level 22: Lingering Radiation -- Empty(A)
, Empty(50)
Level 24: Cinders -- BasGaze-Acc/Hold(A)
, BasGaze-Acc/Rchg(25)
, BasGaze-Rchg/Hold(25)
, BasGaze-EndRdx/Rchg/Hold(27)
, Lock-Acc/EndRdx/Rchg/Hold(27)
Level 26: Mutation -- RechRdx-I(A)
Level 28: Choking Cloud -- UbrkCons-EndRdx/Hold(A)
, UbrkCons-Acc/Hold/Rchg(29)
, EoCur-EndRdx/Hold(29)
, EoCur-Acc/EndRdx(34)
, Lock-Acc/EndRdx/Rchg/Hold(36)
, Lock-%Hold(36)
Level 30: Maneuvers -- LkGmblr-Rchg+(A)
, LkGmblr-Def/EndRdx(31)
, RedFtn-Def/EndRdx(31)
, LkGmblr-Def/EndRdx/Rchg(31)
Level 32: Fire Imps -- ExRmnt-Acc/Dmg/Rchg(A)
, ExRmnt-Acc/Dmg(33)
, ExRmnt-Dmg/EndRdx(33)
, ExRmnt-EndRdx/Dmg/Rchg(33)
, BldM'dt-Acc/Dmg/EndRdx(34)
Level 35: Fallout -- DarkWD-ToHitDeb/Rchg(A)
, DarkWD-ToHitDeb(39)
, DarkWD-Rchg/EndRdx(40)
, DarkWD-ToHitdeb/Rchg/EndRdx(40)
Level 38: Tactics -- GSFC-ToHit/EndRdx(A)
, GSFC-ToHit/Rchg/EndRdx(43)
, GSFC-ToHit(46)
Level 41: Indomitable Will -- LkGmblr-Rchg+(A)
Level 44: Mind Over Body -- S'fstPrt-ResDam/Def+(A)
, S'fstPrt-ResKB(45)
, Aegis-ResDam(45)
, Aegis-ResDam/EndRdx(45)
Level 47: Psionic Tornado -- Posi-Acc/Dmg/EndRdx(A)
, Det'tn-Acc/Dmg/EndRdx(48)
, Det'tn-Dmg/EndRdx/Rng(48)
, Ragnrk-Acc/Dmg/Rchg(48)
, Posi-Dmg/Rchg(50)
, Empty(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 6: Ninja Run
------------
Set Bonus Totals:- 6% DamageBuff(Smashing)
- 6% DamageBuff(Lethal)
- 6% DamageBuff(Fire)
- 6% DamageBuff(Cold)
- 6% DamageBuff(Energy)
- 6% DamageBuff(Negative)
- 6% DamageBuff(Toxic)
- 6% DamageBuff(Psionic)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 5.5% Defense(Energy)
- 5.5% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 4.25% Defense(Ranged)
- 3% Defense(AoE)
- 2.25% Max End
- 73.8% Enhancement(RechargeTime)
- 4% Enhancement(Heal)
- 15% Enhancement(Accuracy)
- 3% Enhancement(Stun)
- 10% FlySpeed
- 110.6 HP (10.9%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilize) 5.25%
- MezResist(Sleep) 5.8%
- MezResist(Stun) 2.5%
- MezResist(Terrorized) 6.35%
- 25.5% (0.43 End/sec) Recovery
- 22% (0.93 HP/sec) Regeneration
- 4.73% Resistance(Fire)
- 4.73% Resistance(Cold)
- 15% RunSpeed
Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Thanks for looking.