Cerulean_Shadow

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  1. I'm thinking of choosing Agility for my Alpha. Does the Endurance Mod. affect just me, or my ability to sap mobs? (or both)
  2. re: the new Rez the Red Window arc

    Whose AWFUL idea was it that, unlike every other holiday event missions, you have to click every contact and complete every mission along with the team leader or you don't get the badge? It's just silly and annoying. I was with a group who ran it this morning and we were all dismayed when only the leader received the badge. A total waste of time. I had the mission, I did every one of the missions, went to all the contacts, and not once did the "do you want to complete this mission?" dialogue box pop up. With AV's and EB's, I can see this being impossible for some squishy folks to finish solo. And if they won't know to get the mission, click the contacts, etc.,- something you've never had to do before on an event team - they won't get the badges. It's just a poorly made decision, seemingly designed to annoy players.
  3. I can attest to the fact that it was annoying and discouraging to do the entire mission and not get the badge.
  4. I really wish we could see pics of these things before they go on sale.

    I'm assuming the robot and disco dance emotes are the same ones available in other packs?
  5. Can someone point me towards a good Fiery Melee/Shield brute build? I've searched the forums but haven't managed to find that combination.

    Thanks!
  6. Thank you!! How do you change that? I'm still a relative MIDs novice.
  7. Any ideas on this? I'm totally confused.
  8. I made this blaster about two years ago, and he really needs some help. He has power but little defense and definitely needs KB protection. Any advice/builds would be much appreciated.

    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Abe Kadabra: Level 50 Magic Blaster
    Primary Power Set: Electrical Blast
    Secondary Power Set: Electricity Manipulation
    Power Pool: Flight
    Power Pool: Teleportation
    Power Pool: Leaping
    Ancillary Pool: Electrical Mastery

    Hero Profile:
    Level 1: Charged Bolts -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(3), Thundr-Dmg/Rchg:50(3), Thundr-Acc/Dmg/Rchg:50(5), Thundr-Acc/Dmg/EndRdx:50(5), Thundr-Dmg/EndRdx/Rchg:50(7)
    Level 1: Electric Fence -- Acc-I:50(A), Dmg-I:50(7), RechRdx-I:50(9)
    Level 2: Lightning Bolt -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/Rchg:50(9), Dev'n-Acc/Dmg/Rchg:50(11), Dev'n-Hold%:50(11), Dev'n-Acc/Dmg/EndRdx/Rchg:50(13), Dev'n-Dmg/EndRdx:50(13)
    Level 4: Charged Brawl -- Acc-I:50(A), Dmg-I:50(15), RechRdx-I:50(15)
    Level 6: Ball Lightning -- Posi-Dmg/Rng:50(A), Posi-Dmg/Rchg:50(17), Posi-Dmg/EndRdx:50(17), Posi-Acc/Dmg:50(19), Posi-Acc/Dmg/EndRdx:50(19), Posi-Dam%:50(21)
    Level 8: Hover -- EndRdx-I:50(A)
    Level 10: Recall Friend -- RechRdx-I:50(A)
    Level 12: Short Circuit -- Sciroc-Acc/Rchg:50(A), Sciroc-Dmg/Rchg:50(21), Sciroc-Dmg/EndRdx:50(23), Sciroc-Acc/Dmg:50(23), EndMod-I:50(25)
    Level 14: Teleport -- TSM'n-Rng:50(A), TSM'n-Stlth:50(25), Range-I:50(27), Range-I:50(27)
    Level 16: Aim -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(29)
    Level 18: Havoc Punch -- Acc-I:50(A), Dmg-I:50(29), RechRdx-I:50(31)
    Level 20: Zapp -- Mantic-Dam%:50(A), Mantic-Dmg/EndRdx:50(31), Mantic-Acc/Dmg:50(31), Mantic-Dmg/ActRdx/Rchg:50(33), Mantic-Acc/ActRdx/Rng:50(33), Mantic-Dmg/EndRdx/Rchg:50(33)
    Level 22: Build Up -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(34)
    Level 24: Tesla Cage -- Dev'n-Acc/Dmg/Rchg:50(A), Dev'n-Dmg/Rchg:50(34), Dev'n-Acc/Dmg:50(34), Hold-I:50(36), Hold-I:50(36), Hold-I:50(36)
    Level 26: Voltaic Sentinel -- EndMod-I:50(A)
    Level 28: Thunder Strike -- Sciroc-Acc/Rchg:50(A), Sciroc-Acc/Dmg:50(37), Sciroc-Dam%:50(37), Sciroc-Dmg/Rchg:50(37), Dmg-I:50(39), Dsrnt-I:50(39)
    Level 30: Combat Jumping -- DefBuff-I:50(A)
    Level 32: Thunderous Blast -- Posi-Acc/Dmg/EndRdx:50(A), Posi-Dmg/Rng:50(39), Posi-Dmg/Rchg:50(40), Posi-Dmg/EndRdx:50(40), Posi-Acc/Dmg:50(40), EndMod-I:50(42)
    Level 35: Power Sink -- EndMod-I:50(A), EndMod-I:50(42), EndMod-I:50(42)
    Level 38: Shocking Grasp -- Hold-I:50(A), Dmg-I:50(43), Acc-I:50(43), Hold-I:50(43), Dmg-I:50(45)
    Level 41: Shocking Bolt -- G'Wdw-Acc/Hold/Rchg:50(A), G'Wdw-Acc/Rchg:50(45), G'Wdw-Hold/Rng:50(45), G'Wdw-EndRdx/Hold:50(46)
    Level 44: Charged Armor -- ResDam-I:50(A), ResDam-I:50(46), ResDam-I:50(46), EndRdx-I:50(48)
    Level 47: Surge of Power -- ResDam-I:50(A), ResDam-I:50(48)
    Level 49: Static Discharge -- EndMod-I:50(A)
    ------------
    Level 1: Brawl -- Dmg-I:50(A)
    Level 1: Sprint -- Run-I:50(A)
    Level 2: Rest -- Heal-I:50(A)
    Level 2: Swift -- Run-I:50(A)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Health -- Heal-I:50(A), Heal-I:50(48), Heal-I:50(50)
    Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(50), EndMod-I:50(50)
    Level 1: Defiance
    Level 4: Ninja Run



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  9. I don't understand how you got the positional defense to 66%+. I altered your build a little - nothing major, and I replaced def. percentages (ie: I put six Gaussian's in Build Up for the defense bonuses to make up for not slotting Touch of Death in boxing) but I can't get them nearly as high as your 66%. What did I do wrong? And my dam. res. is nowhere near your 79%. Thanks!!

    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Vermilion Shield: Level 50 Technology Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: Electrical Melee
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Deflection -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(3), LkGmblr-Def:50(3), LkGmblr-Rchg+:50(5), S'fstPrt-ResDam/Def+:30(5), S'fstPrt-ResDam/EndRdx:30(7)
    Level 1: Charged Brawl -- T'Death-Acc/Dmg/EndRdx:40(A), T'Death-Dmg/EndRdx:40(7), T'Death-Dmg/EndRdx/Rchg:40(9), T'Death-Acc/Dmg:40(9), T'Death-Dam%:40(11), T'Death-Dmg/Rchg:40(11)
    Level 2: Battle Agility -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(13), LkGmblr-Def/EndRdx/Rchg:50(13), LkGmblr-Def:50(15)
    Level 4: Jacobs Ladder -- Erad-%Dam:30(A), Erad-Dmg:30(15), Erad-Dmg/Rchg:30(17), Erad-Acc/Dmg/Rchg:30(17)
    Level 6: True Grit -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(19), Numna-Heal/EndRdx/Rchg:50(19), Numna-EndRdx/Rchg:50(21), Numna-Heal/Rchg:50(21), Numna-Heal/EndRdx:50(23)
    Level 8: Combat Jumping -- DefBuff-I:50(A)
    Level 10: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(23)
    Level 12: Against All Odds -- EndRdx-I:50(A)
    Level 14: Super Jump -- Jump-I:50(A)
    Level 16: Thunder Strike -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(25), Oblit-Dmg/Rchg:50(25), Oblit-Acc/Dmg/Rchg:50(27), Oblit-Acc/Dmg/EndRdx/Rchg:50(27), Oblit-%Dam:50(29)
    Level 18: Boxing -- Empty(A), Empty(29), Empty(31), Empty(31)
    Level 20: Build Up -- GSFC-ToHit/Rchg/EndRdx:50(A), GSFC-ToHit/EndRdx:50(31), GSFC-ToHit/Rchg:50(33), GSFC-ToHit:50(33), GSFC-Rchg/EndRdx:50(33), GSFC-Build%:50(34)
    Level 22: Tough -- Aegis-Psi/Status:50(A), Aegis-ResDam:50(34), Aegis-ResDam/EndRdx:50(34), Aegis-ResDam/Rchg:50(36), Aegis-EndRdx/Rchg:50(36)
    Level 24: Weave -- LkGmblr-Def:50(A), LkGmblr-Def/Rchg:50(36), LkGmblr-Def/EndRdx/Rchg:50(37), LkGmblr-Rchg+:50(37)
    Level 26: Shield Charge -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(37), Erad-Acc/Dmg/Rchg:30(39), Erad-%Dam:30(39), Erad-Acc/Dmg/EndRdx/Rchg:30(39), Erad-Acc/Rchg:30(40)
    Level 28: Chain Induction -- KntkC'bat-Knock%:35(A), KntkC'bat-Dmg/Rchg:35(40), KntkC'bat-Acc/Dmg:35(40), KntkC'bat-Dmg/EndRdx/Rchg:35(42)
    Level 30: Maneuvers -- LkGmblr-Rchg+:50(A)
    Level 32: Taunt -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(42), Mocking-Taunt/Rchg/Rng:50(42), Mocking-Taunt/Rng:50(43), Mocking-Acc/Rchg:50(43), Mocking-Rchg:50(43)
    Level 35: Conserve Power -- RechRdx-I:50(A)
    Level 38: Lightning Rod -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(45), Armgdn-Acc/Dmg/Rchg:50(45), Armgdn-Dmg/EndRdx:50(45), Armgdn-Acc/Rchg:50(46)
    Level 41: Physical Perfection -- Efficacy-EndMod/EndRdx:50(A), Efficacy-EndMod:50(46), Efficacy-EndMod/Rchg:50(46), Efficacy-EndMod/Acc:50(48)
    Level 44: Phalanx Fighting -- DefBuff-I:50(A)
    Level 47: One with the Shield -- Empty(A)
    Level 49: Tactics -- ToHit-I:50(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I:50(A)
    Level 2: Rest -- Heal-I:50(A)
    Level 2: Swift -- Run-I:50(A)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Health -- Mrcl-Rcvry+:40(A), Mrcl-Heal:40(48), RgnTis-Regen+:30(48)
    Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(50), P'Shift-End%:50(50), P'Shift-EndMod/Rchg:50(50)
    Level 1: Gauntlet
    Level 4: Ninja Run



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  10. I created this tank a year or so ago and was happy enough with it, but in i-trials she doesn't even come close to the 59% positional defense cap. I could use some advice/help. I'm willing to lose Havoc Punch is necessary, will happily ditch assault, and was thinking about replacing it with Spring attack just because I've never used it before and it looks fun. Any help would be appreciated!!

    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Vermilion Shield: Level 50 Technology Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: Electrical Melee
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Deflection -- DefBuff-I:50(A), DefBuff-I:50(3), DefBuff-I:50(3), ResDam-I:50(5), ResDam-I:50(5), ResDam-I:50(7)
    Level 1: Charged Brawl -- C'ngImp-Acc/Dmg/Rchg:50(A), C'ngImp-Acc/Dmg:50(7), C'ngImp-Dmg/Rchg:50(9)
    Level 2: Havoc Punch -- Hectmb-Dmg:50(A), Hectmb-Dmg/EndRdx:50(9), Hectmb-Acc/Dmg/Rchg:50(11), Hectmb-Dam%:50(11)
    Level 4: Jacobs Ladder -- FtnHyp-Sleep:50(A), FtnHyp-Sleep/Rchg:50(13), FtnHyp-Acc/Sleep/Rchg:50(13), FtnHyp-Acc/Rchg:50(15), FtnHyp-Sleep/EndRdx:50(15)
    Level 6: Battle Agility -- DefBuff-I:50(A), DefBuff-I:50(17), DefBuff-I:50(17)
    Level 8: True Grit -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResDam/EndRdx:30(19), ResDam-I:50(19), Heal-I:50(21), Heal-I:50(21), Heal-I:50(23)
    Level 10: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(23)
    Level 12: Combat Jumping -- DefBuff-I:50(A), DefBuff-I:50(25), DefBuff-I:50(25)
    Level 14: Super Jump -- ULeap-Stlth:50(A), ULeap-Jump:50(27), Jump-I:50(27)
    Level 16: Thunder Strike -- Sciroc-Dam%:50(A), Sciroc-Acc/Dmg/EndRdx:50(29), Sciroc-Acc/Rchg:50(29), Sciroc-Dmg/Rchg:50(31), Sciroc-Dmg/EndRdx:50(31), Sciroc-Acc/Dmg:50(31)
    Level 18: Against All Odds -- EndRdx-I:50(A)
    Level 20: Build Up -- AdjTgt-Rchg:50(A), AdjTgt-ToHit/EndRdx:50(33), AdjTgt-EndRdx/Rchg:50(33), AdjTgt-ToHit/EndRdx/Rchg:50(33), AdjTgt-ToHit/Rchg:50(34), AdjTgt-ToHit:50(34)
    Level 22: Taunt -- Taunt-I:50(A)
    Level 24: Boxing -- Dmg-I:50(A)
    Level 26: Shield Charge -- Oblit-Acc/Dmg/Rchg:50(A), Oblit-%Dam:50(34), Oblit-Acc/Rchg:50(36), Oblit-Dmg:50(36), Oblit-Dmg/Rchg:50(36), Oblit-Acc/Dmg/EndRdx/Rchg:50(37)
    Level 28: Chain Induction -- Mako-Dmg/Rchg:50(A), Mako-Dam%:50(37), Mako-Acc/Dmg:50(37)
    Level 30: Tough -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(39), Aegis-Psi/Status:50(39), ResDam-I:50(39), EndRdx-I:50(40)
    Level 32: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(40), LkGmblr-Def/EndRdx/Rchg:50(40), LkGmblr-Def/EndRdx:50(42), EndRdx-I:50(42)
    Level 35: Phalanx Fighting -- DefBuff-I:50(A), DefBuff-I:50(42), DefBuff-I:50(43)
    Level 38: Lightning Rod -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(43), Armgdn-Acc/Rchg:50(43), Armgdn-Dam%:50(45), Armgdn-Dmg/EndRdx:50(45), Armgdn-Acc/Dmg/Rchg:50(45)
    Level 41: Conserve Power -- RechRdx-I:50(A)
    Level 44: Physical Perfection -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(46), Heal-I:50(46), EndMod-I:50(46), EndMod-I:50(48), EndMod-I:50(48)
    Level 47: Maneuvers -- EndRdx-I:50(A)
    Level 49: Assault -- EndRdx-I:50(A)
    ------------
    Level 1: Brawl -- Dmg-I:50(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Heal-I:50(A)
    Level 2: Swift -- Run-I:50(A)
    Level 2: Hurdle -- Jump-I:50(A)
    Level 2: Health -- Heal-I:50(A), Heal-I:50(48), Heal-I:50(50)
    Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(50), EndMod-I:50(50)
    Level 1: Gauntlet
    Level 4: Ninja Run



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  11. Thanks guys, I am playing with those builds right now!

    What alpha incarnate would you best suggest?
  12. I've been scouring the forums for Broadsword/Shield builds, but haven't quite found what I'm looking for. Are there any good, well-tested builds out there that softcap melee, ranged and AOE, and offer good recharge?

    Here is where I'm at right now:

    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Gentleman Gladiator: Level 50 Magic Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Shield Defense
    Power Pool: Teleportation
    Power Pool: Flight
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Slash
    • (A) Mako's Bite - Chance of Damage(Lethal): Level 50
    • (3) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (3) Mako's Bite - Damage/Recharge: Level 50
    • (5) Mako's Bite - Damage/Endurance: Level 50
    Level 1: Deflection
    • (A) Defense Buff IO: Level 50
    • (5) Defense Buff IO: Level 50
    • (7) Defense Buff IO: Level 50
    • (7) Resist Damage IO: Level 50
    • (9) Resist Damage IO: Level 50
    • (9) Resist Damage IO: Level 50
    Level 2: Hack
    • (A) Touch of Death - Accuracy/Damage: Level 40
    • (11) Touch of Death - Damage/Endurance: Level 40
    • (11) Touch of Death - Damage/Recharge: Level 40
    • (13) Touch of Death - Accuracy/Damage/Endurance: Level 40
    • (13) Touch of Death - Damage/Endurance/Recharge: Level 40
    • (15) Touch of Death - Chance of Damage(Negative): Level 40
    Level 4: Slice
    • (A) Obliteration - Damage: Level 50
    • (15) Obliteration - Accuracy/Recharge: Level 50
    • (17) Obliteration - Damage/Recharge: Level 50
    • (17) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (19) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (19) Obliteration - Chance for Smashing Damage: Level 50
    Level 6: Battle Agility
    • (A) Defense Buff IO: Level 50
    • (21) Defense Buff IO: Level 50
    • (21) Defense Buff IO: Level 50
    Level 8: True Grit
    • (A) Healing IO: Level 50
    • (23) Healing IO: Level 50
    • (23) Healing IO: Level 50
    • (25) Resist Damage IO: Level 50
    • (25) Resist Damage IO: Level 50
    • (27) Resist Damage IO: Level 50
    Level 10: Recall Friend
    • (A) Recharge Reduction IO: Level 50
    Level 12: Parry
    • (A) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    • (27) Luck of the Gambler - Defense/Recharge: Level 50
    • (29) Damage Increase IO: Level 50
    Level 14: Teleport
    • (A) Time & Space Manipulation - Range: Level 50
    • (29) Time & Space Manipulation - +Stealth: Level 43
    • (31) Range IO: Level 50
    • (31) Range IO: Level 50
    Level 16: Active Defense
    • (A) Recharge Reduction IO: Level 50
    • (31) Recharge Reduction IO: Level 50
    • (33) Endurance Reduction IO: Level 50
    Level 18: Whirling Sword
    • (A) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
    • (33) Scirocco's Dervish - Accuracy/Damage: Level 50
    • (33) Scirocco's Dervish - Damage/Endurance: Level 50
    • (34) Scirocco's Dervish - Accuracy/Recharge: Level 50
    • (34) Scirocco's Dervish - Damage/Recharge: Level 50
    • (34) Scirocco's Dervish - Chance of Damage(Lethal): Level 46
    Level 20: Against All Odds
    • (A) Endurance Reduction IO: Level 50
    Level 22: Build Up
    • (A) To Hit Buff IO: Level 50
    Level 24: Hover
    • (A) Endurance Reduction IO: Level 50
    Level 26: Disembowel
    • (A) Touch of Death - Accuracy/Damage: Level 40
    • (36) Touch of Death - Damage/Endurance: Level 40
    • (36) Touch of Death - Damage/Recharge: Level 40
    • (36) Touch of Death - Accuracy/Damage/Endurance: Level 40
    • (37) Touch of Death - Damage/Endurance/Recharge: Level 40
    • (37) Touch of Death - Chance of Damage(Negative): Level 40
    Level 28: Phalanx Fighting
    • (A) Luck of the Gambler - Defense: Level 50
    • (37) Luck of the Gambler - Recharge Speed: Level 50
    • (39) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    • (39) Luck of the Gambler - Defense/Endurance: Level 50
    Level 30: Boxing
    • (A) Damage Increase IO: Level 50
    Level 32: Head Splitter
    • (A) Armageddon - Accuracy/Damage/Recharge: Level 50
    • (39) Armageddon - Accuracy/Recharge: Level 50
    • (40) Armageddon - Damage: Level 50
    • (40) Armageddon - Damage/Recharge: Level 50
    • (40) Armageddon - Damage/Endurance: Level 50
    • (42) Armageddon - Chance for Fire Damage: Level 50
    Level 35: Shield Charge
    • (A) Scirocco's Dervish - Damage/Recharge: Level 50
    • (42) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
    • (42) Scirocco's Dervish - Accuracy/Damage: Level 50
    • (43) Scirocco's Dervish - Chance of Damage(Lethal): Level 47
    • (43) Scirocco's Dervish - Damage/Endurance: Level 50
    • (43) HamiO:Centriole Exposure
    Level 38: Tough
    • (A) Endurance Reduction IO: Level 50
    Level 41: Conserve Power
    • (A) Recharge Reduction IO: Level 50
    Level 44: Laser Beam Eyes
    • (A) Apocalypse - Chance of Damage(Negative): Level 50
    • (45) Apocalypse - Accuracy/Damage/Recharge: Level 50
    • (45) Apocalypse - Damage/Recharge: Level 50
    • (45) Apocalypse - Damage: Level 50
    Level 47: Physical Perfection
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (48) Numina's Convalescence - Heal: Level 50
    • (48) Healing IO: Level 50
    • (50) Endurance Modification IO: Level 50
    • (50) Endurance Modification IO: Level 50
    • (50) Endurance Modification IO: Level 50
    Level 49: Weave
    • (A) Endurance Reduction IO: Level 50
    ------------
    Level 1: Brawl
    • (A) Damage Increase IO: Level 50
    Level 1: Sprint
    • (A) Run Speed IO: Level 50
    Level 2: Rest
    • (A) Healing IO: Level 50
    Level 2: Swift
    • (A) Run Speed IO: Level 50
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Health
    • (A) Healing IO: Level 50
    • (46) Healing IO: Level 50
    • (46) Healing IO: Level 50
    Level 2: Stamina
    • (A) Endurance Modification IO: Level 50
    • (46) Endurance Modification IO: Level 50
    • (48) Endurance Modification IO: Level 50
    Level 1: Critical Hit
    Level 4: Ninja Run



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  13. I was wondering what you thought of this build. It's basically your perma PA build with some tweaks and minus the Hamidons.

    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Abbi Kadabra: Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Radiation Emission
    Power Pool: Flight
    Power Pool: Leaping
    Power Pool: Teleportation
    Power Pool: Speed
    Ancillary Pool: Fire Mastery

    Hero Profile:
    Level 1: Spectral Wounds
    • (A) Apocalypse - Damage: Level 50
    • (3) Apocalypse - Accuracy/Recharge: Level 50
    • (3) Apocalypse - Accuracy/Damage/Recharge: Level 50
    • (5) Apocalypse - Chance of Damage(Negative): Level 50
    • (5) Apocalypse - Damage/Endurance: Level 50
    • (7) Apocalypse - Damage/Recharge: Level 50
    Level 1: Radiant Aura
    • (A) Doctored Wounds - Heal/Endurance: Level 50
    • (7) Doctored Wounds - Heal/Endurance/Recharge: Level 50
    • (9) Doctored Wounds - Heal: Level 50
    • (9) Doctored Wounds - Recharge: Level 50
    • (11) Doctored Wounds - Heal/Recharge: Level 50
    Level 2: Blind
    • (A) Basilisk's Gaze - Accuracy/Recharge: Level 30
    • (11) Devastation - Accuracy/Damage/Recharge: Level 50
    • (13) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    • (13) Basilisk's Gaze - Accuracy/Hold: Level 30
    • (15) Basilisk's Gaze - Recharge/Hold: Level 30
    • (15) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30
    Level 4: Deceive
    • (A) Coercive Persuasion - Confused: Level 50
    • (17) Coercive Persuasion - Confused/Recharge: Level 50
    • (17) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
    • (19) Coercive Persuasion - Contagious Confusion: Level 50
    • (19) Coercive Persuasion - Accuracy/Recharge: Level 50
    Level 6: Radiation Infection
    • (A) Touch of Lady Grey - Defense Debuff: Level 50
    • (21) Touch of Lady Grey - Defense Debuff/Endurance: Level 50
    • (21) Touch of Lady Grey - Chance for Negative Damage: Level 50
    Level 8: Superior Invisibility
    • (A) Red Fortune - Defense: Level 50
    • (23) Red Fortune - Defense/Endurance/Recharge: Level 50
    • (23) Red Fortune - Defense/Endurance: Level 50
    • (25) Red Fortune - Endurance: Level 50
    • (25) Red Fortune - Endurance/Recharge: Level 50
    • (27) Luck of the Gambler - Recharge Speed: Level 50
    Level 10: Accelerate Metabolism
    • (A) Efficacy Adaptor - EndMod/Recharge: Level 50
    • (27) Efficacy Adaptor - Accuracy/Recharge: Level 50
    • (29) Efficacy Adaptor - EndMod: Level 50
    • (29) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
    • (31) Efficacy Adaptor - EndMod/Accuracy: Level 50
    • (31) Efficacy Adaptor - EndMod/Endurance: Level 50
    Level 12: Fly
    • (A) Flight Speed IO: Level 50
    Level 14: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 16: Flash
    • (A) Essence of Curare - Accuracy/Hold/Recharge: Level 50
    • (31) Basilisk's Gaze - Accuracy/Recharge: Level 30
    • (33) Basilisk's Gaze - Accuracy/Hold: Level 30
    • (33) Basilisk's Gaze - Recharge/Hold: Level 30
    • (33) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30
    Level 18: Phantom Army
    • (A) Expedient Reinforcement - Accuracy/Damage: Level 50
    • (34) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50
    • (34) Expedient Reinforcement - Accuracy/Recharge: Level 50
    • (34) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50
    • (36) Soulbound Allegiance - Damage: Level 50
    • (36) Soulbound Allegiance - Chance for Build Up: Level 50
    Level 20: Enervating Field
    • (A) Endurance Reduction IO: Level 50
    • (36) Endurance Reduction IO: Level 50
    Level 22: Lingering Radiation
    • (A) Accuracy IO: Level 50
    Level 24: Mutation
    • (A) Recharge Reduction IO: Level 50
    Level 26: Recall Friend
    • (A) Recharge Reduction IO: Level 50
    Level 28: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (37) Recharge Reduction IO: Level 50
    Level 30: Spectral Terror
    • (A) Unspeakable Terror - Disorient Bonus: Level 30
    • (37) Unspeakable Terror - Accuracy/Endurance: Level 30
    • (37) Unspeakable Terror - Accuracy/Fear/Recharge: Level 30
    • (39) Unspeakable Terror - Accuracy/Recharge: Level 30
    • (39) Unspeakable Terror - Fear/Range: Level 30
    Level 32: Phantasm
    • (A) Expedient Reinforcement - Accuracy/Damage: Level 50
    • (39) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50
    • (40) Expedient Reinforcement - Accuracy/Recharge: Level 50
    • (40) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50
    • (40) Expedient Reinforcement - Damage/Endurance: Level 50
    Level 35: Hover
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 38: Fire Blast
    • (A) Decimation - Accuracy/Damage: Level 40
    • (42) Decimation - Accuracy/Endurance/Recharge: Level 40
    • (42) Decimation - Accuracy/Damage/Recharge: Level 40
    • (42) Decimation - Damage/Endurance: Level 40
    • (43) Decimation - Damage/Recharge: Level 40
    • (43) Damage Increase IO: Level 50
    Level 41: Fire Ball
    • (A) Positron's Blast - Damage/Endurance: Level 50
    • (43) Positron's Blast - Accuracy/Damage: Level 50
    • (45) Positron's Blast - Damage/Range: Level 50
    • (45) Positron's Blast - Damage/Recharge: Level 50
    • (45) Positron's Blast - Accuracy/Damage/Endurance: Level 50
    Level 44: EM Pulse
    • (A) Basilisk's Gaze - Accuracy/Hold: Level 30
    • (46) Basilisk's Gaze - Accuracy/Recharge: Level 30
    • (46) Basilisk's Gaze - Recharge/Hold: Level 30
    • (46) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30
    Level 47: Fire Shield
    • (A) Steadfast Protection - Knockback Protection: Level 16
    Level 49: Afterburner
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Run Speed IO: Level 50
    Level 2: Rest
    • (A) Healing IO: Level 50
    Level 2: Swift
    • (A) Run Speed IO: Level 50
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (48) Numina's Convalescence - Heal: Level 50
    • (48) Miracle - Heal: Level 40
    • (48) Miracle - +Recovery: Level 20
    Level 2: Stamina
    • (A) Performance Shifter - EndMod/Recharge: Level 50
    • (50) Performance Shifter - EndMod: Level 50
    • (50) Performance Shifter - Chance for +End: Level 50
    • (50) Performance Shifter - EndMod/Accuracy: Level 50
    Level 1: Containment
    Level 4: Ninja Run



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    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  14. What incarnate power choices would best benefit the Permanent Phantom Army build?
  15. I would like to increase recharge to get to perm Phantom Army if possible. Any other suggestions would also be great!

    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Abbi Kadabra: Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Radiation Emission
    Power Pool: Flight
    Power Pool: Teleportation
    Ancillary Pool: Psionic Mastery

    Hero Profile:
    Level 1: Spectral Wounds
    • (A) Devastation - Damage/Recharge: Level 50
    • (3) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    • (3) Devastation - Chance of Hold: Level 48
    • (5) Devastation - Accuracy/Damage: Level 50
    • (5) Devastation - Damage/Endurance: Level 50
    • (7) Devastation - Accuracy/Damage/Recharge: Level 50
    Level 1: Radiant Aura
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (7) Numina's Convalescence - Heal: Level 50
    • (9) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
    • (9) Numina's Convalescence - Heal/Recharge: Level 50
    • (11) Numina's Convalescence - Endurance/Recharge: Level 50
    • (11) Recharge Reduction IO: Level 50
    Level 2: Blind
    • (A) Hold Duration IO: Level 50
    • (13) Devastation - Accuracy/Damage: Level 50
    • (13) Devastation - Damage/Endurance: Level 50
    • (15) Devastation - Accuracy/Damage/Recharge: Level 50
    • (15) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    Level 4: Deceive
    • (A) Coercive Persuasion - Confused: Level 50
    • (17) Coercive Persuasion - Confused/Recharge: Level 50
    • (17) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
    • (19) Coercive Persuasion - Accuracy/Recharge: Level 50
    • (19) Coercive Persuasion - Contagious Confusion: Level 50
    Level 6: Air Superiority
    • (A) Damage Increase IO: Level 50
    Level 8: Radiation Infection
    • (A) Dampened Spirits - Recharge: Level 50
    • (21) Dampened Spirits - To Hit Debuff/Endurance: Level 50
    • (21) Dampened Spirits - Recharge/Endurance: Level 50
    • (23) Dampened Spirits - To Hit Debuff/Recharge/Endurance: Level 50
    • (23) Dampened Spirits - To Hit Debuff/Recharge: Level 50
    • (25) Dampened Spirits - To Hit Debuff: Level 50
    Level 10: Superior Invisibility
    • (A) Defense Buff IO: Level 50
    • (25) Defense Buff IO: Level 50
    • (27) Defense Buff IO: Level 50
    • (27) Endurance Reduction IO: Level 50
    • (29) Endurance Reduction IO: Level 50
    • (29) Endurance Reduction IO: Level 50
    Level 12: Accelerate Metabolism
    • (A) Performance Shifter - EndMod/Recharge: Level 50
    • (31) Performance Shifter - EndMod: Level 50
    • (31) Performance Shifter - Accuracy/Recharge: Level 50
    • (31) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    • (33) Performance Shifter - Chance for +End: Level 50
    • (33) Performance Shifter - EndMod/Accuracy: Level 50
    Level 14: Fly
    • (A) Flight Speed IO: Level 50
    • (33) Flight Speed IO: Level 50
    • (34) Flight Speed IO: Level 50
    Level 16: Enervating Field
    • (A) Endurance Reduction IO: Level 50
    • (34) Endurance Reduction IO: Level 50
    Level 18: Recall Friend
    • (A) Recharge Reduction IO: Level 50
    Level 20: Phantom Army
    • (A) Soulbound Allegiance - Damage: Level 50
    • (34) Soulbound Allegiance - Accuracy/Damage/Recharge: Level 50
    • (36) Soulbound Allegiance - Accuracy/Recharge: Level 50
    • (36) Soulbound Allegiance - Chance for Build Up: Level 50
    • (36) Recharge Reduction IO: Level 50
    • (37) Recharge Reduction IO: Level 50
    Level 22: Lingering Radiation
    • (A) Tempered Readiness - Range/Slow: Level 50
    • (37) Tempered Readiness - Accuracy/Slow: Level 50
    Level 24: Mutation
    • (A) Endurance Modification IO: Level 50
    Level 26: Spectral Terror
    • (A) Fear Duration IO: Level 50
    Level 28: Choking Cloud
    • (A) Endurance Reduction IO: Level 50
    • (37) Hold Duration IO: Level 50
    Level 30: Flash
    • (A) Hold Duration IO: Level 50
    • (39) Accuracy IO: Level 50
    Level 32: Phantasm
    • (A) Blood Mandate - Damage: Level 50
    • (39) Blood Mandate - Accuracy/Damage: Level 50
    • (39) Blood Mandate - Accuracy/Damage/Endurance: Level 50
    Level 35: Fallout
    • (A) Positron's Blast - Accuracy/Damage/Endurance: Level 50
    • (40) Positron's Blast - Damage/Range: Level 50
    • (40) Positron's Blast - Damage/Recharge: Level 50
    • (40) Positron's Blast - Accuracy/Damage: Level 50
    • (42) Positron's Blast - Damage/Endurance: Level 50
    Level 38: EM Pulse
    • (A) Efficacy Adaptor - EndMod/Endurance: Level 50
    • (42) Efficacy Adaptor - EndMod/Accuracy: Level 50
    • (42) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
    • (43) Efficacy Adaptor - EndMod: Level 50
    Level 41: Indomitable Will
    • (A) Luck of the Gambler - Defense/Recharge: Level 50
    • (43) Luck of the Gambler - Defense: Level 50
    • (43) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    • (45) Luck of the Gambler - Recharge Speed: Level 50
    Level 44: Mind Over Body
    • (A) Resist Damage IO: Level 50
    • (45) Resist Damage IO: Level 50
    • (45) Resist Damage IO: Level 50
    • (46) Endurance Reduction IO: Level 50
    • (46) Endurance Reduction IO: Level 50
    • (46) Endurance Reduction IO: Level 50
    Level 47: Mental Blast
    • (A) Damage Increase IO: Level 50
    • (48) Accuracy IO: Level 50
    Level 49: World of Confusion
    • (A) Malaise's Illusions - Confused/Range: Level 50
    • (50) Malaise's Illusions - Accuracy/Confused/Recharge: Level 50
    ------------
    Level 1: Brawl
    • (A) Damage Increase IO: Level 50
    Level 1: Sprint
    • (A) Run Speed IO: Level 50
    Level 2: Rest
    • (A) Healing IO: Level 50
    Level 2: Swift
    • (A) Run Speed IO: Level 50
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Health
    • (A) Healing IO: Level 50
    • (48) Healing IO: Level 50
    • (48) Healing IO: Level 50
    Level 2: Stamina
    • (A) Endurance Modification IO: Level 50
    • (50) Endurance Modification IO: Level 50
    • (50) Endurance Modification IO: Level 50
    Level 1: Containment
    Level 4: Ninja Run



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  16. Thanks for the advice! I wasn't sure about the two toggles myself, but was hoping. It would make my life a lot easier if they'd just not turn off toggles when you use the rocket board!
  17. I love using the rocket board as a travel power but hate that it turns my toggles off. Is there a way to create a bind file that, when I pressed a certain key (let's just say the "f" key) it alternates between turning rocket board on and turning rocket board off and turning sprint and combat jumping on?

    Thanks!!
  18. What is this murder of crows aura I keep seeing people talking about?
  19. Thanks, I really appreciate the help!!

    If you'll indulge me further, how would one add a line of text to be spoken in team chat to that bind?
  20. Okay, I am using this bind to switch into a costume using the lightning costume emote and then fly by pressing the "f" key:

    /bind f "cce 2 CCLightning$$PowExecToggleOn Fly"

    How can I make it turn fly off and switch back to costume 0 by pressing the "f" key a second time?

    Much thanks for any help!!
  21. My problem isn't the game client but rather the NCSoft loader. I'll activate it and it will start to load, then freeze. I'll have to start the Windows Task Manager and kill the non-responding process. Then I load it again and it works. It just rarely works the first time.
  22. Is there a list somewhere of all the costume pieces in the Barbarian set?