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Posts
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Joined
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I took a quick glance around and couldn't find much on Mind/Earth domies, so I figured I'd ask what experience folks have with it, I like the idea of the combination for a concept character I am working on, so was looking to get some help with the character in question.
So I ask you, the dominator comunity, does the combo work, is there a decent levelling (common IO) build out there and what travel power would you advise for it? -
Great read and gave me a good idea of a concept for a character =)
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So, I've finished my pve build for my stalker and got her fully slotted up, but I was wondering if spines/nin is a viable pvp build as well? If so any suggestions for such a build? Any powers to skip or power pools to take?
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Since folks are posting build, does anyone have a viable, affordable build for a KM/Nin or MA/Nin toon by chance?
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How about MA/Nin folks? I'd really like to know how it works as a whole, I'm kinda determined to make an MA toon work, but am as of yet able to land on the best way to do it.
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I agree with this sentiment <3
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Awesome idea and would totally work as well with the premise of a Praetorian EAT, I'd love for em to do something like this. The one Im most fond of is definately the teleport set (possibly because I love Nightcrawler), but they are all quite nicely balanced all in all
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Does anyone have any quick binds for ammo changing for DP toons? like /bind g ETC.
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Oh I have no intention of remaking my stalker, just making a second one
Sorry that I wasnt clear there, but thanks for your opinion, its appreciated
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Hey all,
I am a big fan of the Stalker AT first and foremost, my main is a Spines/Nin for instance, but with the release of GR I was pondering making a Praetorian version of my Spiney Stalker, seeing that I love /nin I figured I'd stick with it as a secondary, but Im curious what folks think would make a good primary?
I don't mind if it isnt huge damage, it'd be nice but not necessary, just curious what people feel works really well at the moment, I understand that km/ is pretty strong for Stalker but have no idea where to start with that pool, hense coming here.
Another, related, question is, do claws/nin Stalkers work well? -
You have my deepest condolances, having lost several friends and family to that bloody disease I know that words don't really help much so soon afterwards, but still I find myself saying them.
I'm not the praying type, so all I can say is you and your family are in my thoughts. -
Quote:I love it! Thanks soooo much! Perfect for her =)this is one of those ones I had no idea wtf I was doing and half followed half made up the details. I basiclly had no clue wtf I was doing that armor thing. Oh wll
http://img180.imageshack.us/img180/917/iamhorny.jpg
Oh, and like the lovely Sapphic, can I post this on my DevArt please? I will ofcourse credit you for drawing it -
Thanks for all the advise everyone, think I'll keep on thinking on it for a wee while still, recently respecced my Claws/Regen scrapper so have a bit of work left to do with her, luckily this gives me time to plot and plan with my next scrapper project.
I've got the travel power down and all, mainly cause I've been watching X-Men cartoons alot recently, so teleport with Combat Jumping ^_^ -
Something like this?
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Red Wolf: Level 50 Natural Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Power Slice -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Acc/EndRdx/Rchg(3), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(45), Mako-Dmg/Rchg(46)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-EndRdx/Rchg(7), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(11), RedFtn-EndRdx(13)
Level 2: Focused Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(15), LkGmblr-Rchg+(21), LkGmblr-Def/Rchg(25)
Level 4: Ablating Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(40)
Level 6: Typhoon's Edge -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(7), M'Strk-Dmg/Rchg(9), M'Strk-Acc/EndRdx(11), M'Strk-Acc/Dmg/EndRdx(13), M'Strk-Dmg/EndRdx/Rchg(25)
Level 8: Hurdle -- Jump-I(A)
Level 10: Agile -- LkGmblr-Def(A), LkGmblr-Rchg+(27)
Level 12: Practiced Brawler -- RechRdx-I(A)
Level 14: Blinding Feint -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(15), T'Death-Dmg/Rchg(29), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(46), T'Death-Dam%(46)
Level 16: Dodge -- LkGmblr-Def(A), LkGmblr-Rchg+(17), LkGmblr-Def/EndRdx(23)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(23), P'Shift-Acc/Rchg(43), P'Shift-EndMod/Acc(43), P'Shift-End%(43)
Level 22: Quickness -- Run-I(A)
Level 24: Aid Other -- RechRdx-I(A)
Level 26: Sweeping Strike -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(27), M'Strk-Dmg/Rchg(29), M'Strk-Acc/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(37), M'Strk-Dmg/EndRdx/Rchg(37)
Level 28: Aid Self -- Numna-Heal/Rchg(A), Mrcl-Heal/Rchg(45), Dct'dW-Heal/Rchg(45)
Level 30: Vengeful Slice -- T'Death-Dmg/EndRdx/Rchg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(31), T'Death-Acc/Dmg/EndRdx(34), T'Death-Acc/Dmg(36), T'Death-Dam%(39)
Level 32: One Thousand Cuts -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(33), M'Strk-Dmg/Rchg(33), M'Strk-Acc/EndRdx(33), M'Strk-Acc/Dmg/EndRdx(36), M'Strk-Dmg/EndRdx/Rchg(37)
Level 35: Lucky -- LkGmblr-Def(A), LkGmblr-Rchg+(36), LkGmblr-Def/EndRdx(48)
Level 38: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(39), RedFtn-EndRdx/Rchg(40), RedFtn-Def/EndRdx/Rchg(40), RedFtn-Def(42)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- Numna-Heal/EndRdx(A), Numna-Heal(48), EndMod-I(48), P'Shift-EndMod(50), P'Shift-End%(50)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1416;705;1410;HEX;| |78DA9D5349531A4118ED41906DD8545C70017141A34EE496E5902A63924A4A0C823| |15546A526D0449229200C5469652993734E594FB9E63FA4F2E3C8D7DF6BAC78CD14| |BC37FDF5F7A6DFBCE92E9C6D9B425CDC1146F4AE63BB6EA55CEDD8EDB6ECF877ED6| |EAF633B8192AC659EB69CBA5F08911ACC560AD291D2DAEED94E65CBB16BD24D5F4E| |6DCBBA6CBAD22AF7D4A824EB8E3C936EE261F3547664B36B0D6ECC62ABE558F71BD| |DA674DD080F0AB2D6A8369A32C4A3725BCA5A8C6F7724ADD1714F1BEDC4BD76A36A| |6DB56AE79582ED7665E77C928CADD2FF8D72C857DF27EA4479E179016A30795F32A| |DBF62DA38652A2895A1552183FBC24CC3265320C2148A329931A65D5219500D1971| |2E45C798C6924C9309A6B7D437A43D0DC1531C9E46B0FC1CAC2DC35A0ED6DE91CAA| |755BE3697865F33053A4C2197C9EC324DF6D0422A3F3C09FF0A971E532988921184| |BF14FC156926AC9BC36BDCFC9E4A117EA9BE2F72489415D16744393173C4347FCCB| |47102AA30ED912A8607796258228E25C6918B9F1A12DA43E2804B238F0C250DD0CC| |A88E7EF4B387D3FBC234FE95E9DA37D077D00FA612A992DA7972839DCF526902798| |909BCCC072A4DE908A710610A11CE20C27944B888081711619A54D35079A6CBEC75| |FD017B5D2FF0E8821A66F5636791C31C329ABB92D1C221D33232FA48AAB456A5612| |603331998C9C0CCC2153365526575B25924BB8064AF23D97D6A58428377095B7719| |5B3787AD9BC3D65DC5D6CD52FB8A7EDE0A525ABD4265DAA96B3AD935947E4584B0F| |412D61E167F02CA70431EDF2D8F6F93A02536F5B7DE84D73C9CCF782F0F27FDE812| |3BFF56822C2F7AF551A492C14D69EFE5E9EC07E3742AF4FD7F5EBFCDC1E382A510E| |13E81515470A0E048D58E159CA8A1ADE0B982AA82FE1F73E0387643F9BAA9E09682| |DB0A92E44F7C526A7F9820ACC054105110551053105730AA20A5E0A782FE5FC193E| |E48| |-------------------------------------------------------------------|
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Quote:That is awesome!this quick one done in opencanvas. I rly like the pen tool in there so I might start using that for everything
http://img535.imageshack.us/img535/8...syourpenis.jpg -
As the subject says I need to get my build critiqued and figured you lot were a decent group to do just that
Anywho, heres the good stuff, enjoy and I look forward to your feedback
~Shiky
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Red Wolf: Level 50 Natural Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Power Slice- (A) Mako's Bite - Accuracy/Damage
- (3) Mako's Bite - Damage/Endurance
- (3) Mako's Bite - Accuracy/Endurance/Recharge
- (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (45) Mako's Bite - Chance of Damage(Lethal)
- (46) Mako's Bite - Damage/Recharge
- (A) Red Fortune - Defense/Endurance
- (5) Red Fortune - Defense/Recharge
- (7) Red Fortune - Endurance/Recharge
- (9) Red Fortune - Defense/Endurance/Recharge
- (11) Red Fortune - Defense
- (13) Red Fortune - Endurance
- (A) Luck of the Gambler - Defense/Endurance
- (15) Luck of the Gambler - Defense
- (21) Luck of the Gambler - Recharge Speed
- (25) Luck of the Gambler - Defense/Recharge
- (A) Mako's Bite - Accuracy/Damage
- (17) Mako's Bite - Damage/Endurance
- (19) Mako's Bite - Damage/Recharge
- (31) Mako's Bite - Accuracy/Endurance/Recharge
- (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (40) Mako's Bite - Chance of Damage(Lethal)
- (A) Multi Strike - Accuracy/Damage
- (7) Multi Strike - Damage/Endurance
- (9) Multi Strike - Damage/Recharge
- (11) Multi Strike - Accuracy/Endurance
- (13) Multi Strike - Accuracy/Damage/Endurance
- (25) Multi Strike - Damage/Endurance/Recharge
- (A) Jumping IO
- (A) Luck of the Gambler - Defense
- (27) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (A) Luck of the Gambler - Defense
- (17) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense/Endurance
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (19) Miracle - +Recovery
- (A) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Recharge
- (23) Performance Shifter - EndMod/Accuracy/Recharge
- (43) Performance Shifter - Accuracy/Recharge
- (43) Performance Shifter - EndMod/Accuracy
- (43) Performance Shifter - Chance for +End
- (A) Run Speed IO
- (A) Recharge Reduction IO
- (A) Multi Strike - Accuracy/Damage
- (27) Multi Strike - Damage/Endurance
- (29) Multi Strike - Damage/Recharge
- (34) Multi Strike - Accuracy/Endurance
- (37) Multi Strike - Accuracy/Damage/Endurance
- (37) Multi Strike - Damage/Endurance/Recharge
- (A) Numina's Convalescence - Heal/Recharge
- (45) Miracle - Heal/Recharge
- (45) Doctored Wounds - Heal/Recharge
- (A) Touch of Death - Damage/Endurance/Recharge
- (31) Touch of Death - Damage/Endurance
- (31) Touch of Death - Damage/Recharge
- (34) Touch of Death - Accuracy/Damage/Endurance
- (36) Touch of Death - Accuracy/Damage
- (39) Touch of Death - Chance of Damage(Negative)
- (A) Multi Strike - Accuracy/Damage
- (33) Multi Strike - Damage/Endurance
- (33) Multi Strike - Damage/Recharge
- (33) Multi Strike - Accuracy/Endurance
- (36) Multi Strike - Accuracy/Damage/Endurance
- (37) Multi Strike - Damage/Endurance/Recharge
- (A) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense/Endurance
- (A) Red Fortune - Defense/Endurance
- (39) Red Fortune - Defense/Recharge
- (40) Red Fortune - Endurance/Recharge
- (40) Red Fortune - Defense/Endurance/Recharge
- (42) Red Fortune - Defense
- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
- (42) Recharge Reduction IO
- (A) Recharge Reduction IO
- (A) Numina's Convalescence - Heal/Endurance
- (48) Numina's Convalescence - Heal
- (48) Endurance Modification IO
- (50) Performance Shifter - EndMod
- (50) Performance Shifter - Chance for +End
- (A) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense
Level 1: Brawl- (A) Empty
- (A) Celerity - +Stealth
- (A) Empty
Level 6: Ninja Run
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Okay, so I have a 50 scrapper that is claws/regen, I like it and all, but sometimes I have to wonder if the 'grass is greener' so to speak. This leads me to this very post, I love martial arts and dual blades, or rather the idea behind them, so I was wondering if MA is a good build to go with?
Im not entirely sure what to put with it as a secondary, my default choice is something like /WP or maybe /Regen, though I am told it synergies rather well with /SR as well? I'm curious though, what would the scrapper community as a whole advise to couple with MA? Or if its even worth going for in the first place infact.. -
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Quote:Thank you very much Streetlight, that helps alot and will give me a good idea of what to go for in making up the buildFor me, it would depend on what sort of veteran/expansion powers you have. Ninja Run has been a godsend for my levelling builds, because I can put off movement powers. I'm even ditching them altogether in many builds. Likewise, the difference in gameplay for me before and after Sands of Mu was huge. Thanks to Sands of Mu and endurance-free Brawl, my melee builds tend to put off offensive powers and focus on defense in the early game.
In general, you want everything from the Shield set. Every power is just that good. You could probably delay Grant Cover if you didn't care much about your teammates - or even ditch it altogether if you just run solo or really don't care about value to the team.
Repulsing Torrent and Confront are forgettable in Kinetic Melee. RT has a big KB component and weakish damage. Confront is a single-target taunt and it's the kind of thing that can be nice in PVP, but not quite as useful in PVE.
Fitness pool is a must, with one or both of Swift & Hurdle, plus Health and Stamina. I also recommend Fighting for Tough & Weave (I take Boxing as prereq usually).
If you take all of Shield's powers, all but RT & Confront from Kinetic Melee and three powers each from Fitness and Fighting, then you'll have two slots left over for whatever. Get rid of Grant Cover and you could have three. I like Combat Jumping for one of those (immob protection, defense, IO mule). If you need a movement power, Super Jumping is a good choice at that point. Hasten is always helpful, but Shield isn't all that clicky, so it'd be most helpful if you were able to use it to remove KM power choices (see below).
For slotting, I always 6-slot my attacks (Brawl & Boxing/Kick excepted) and do so as quickly as possible. The impact of having an EndRedux in an attack is going to be a lot bigger than having an EndRedux in a toggle. Toggles get ED-capped for defense and/or resistance, with EndRedux thrown in as available. Stamina always gets three slots. I tend to put off slotting Health until I'm ready to install procs from the Healing sets.
The second-stage build would work off of what attacks I could get rid of in the process of optimizing my attack chain. A pure single-target build would get rid of Burst (I wouldn't, but AOEs are less than useful in PVP or Pylon/AV soloing). Pure DPS builds seem to ditch Focused Burst, due to the 2s animation. Quick Strike would be the next to go for DPS reasons, but that takes quite a bit of recharge to pull off a decent attack chain at that point. You could just fill in with Brawl or Boxing, I guess, but they stink for DPS, too.Also your insight into both builds is greatly appreciated, as I said in a previous post my knowledge is with claws and regen for scrapper (and spines/Nin for stalker).
Once I have a basic build done I'll post it up for critique, again thank you very much -
Oh I'm aware, problem comes when I have no idea about either power pool (my 50 scrapper is Claws/Regen), so honestly have no idea what powers to pick, how to slot either of them, they just appeal to me for some reason.
Sorry =/ Will hunt through the forums again and see if I can just find a build to disect -
Hey all,
Im wondering if someone could help me out with a KM/SD levelling build please? I like the idea behind it so was pondering finally making a praetorian =) -
Just dragged myself back to game as well, and its damn good to be back, I'm not uber well known or anything so dun feel bad that I'm not familiar. I just wanted to say 'HAI!'
@Shikome
(Player of Shikome-X, Celestyna, Abyssal Dawn and formerly Star Frost) -
Do you have much experience with this combination of powers with the corrupter archetype? Im curious which works better between Defender and Corrupter, also if you have a good levelling build/reference for Corrupter as well, since you already showed me the Defender (which I'm thankful for).
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Messing around is a vastly undervalued skill, that looks shiney