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Posts
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Joined
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Gratz on soloing GM's I used to do this with a fire/ice tank back in the old days with none of the incarnates or epic powers it just takes skill and a bit of luck if you believe that sort of thing.
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Great guide been rocking the SD/Axe, this guide just gave me a few new idea's to toy around with thank you.
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Here are my thoughts on a SD/Axe farming build. Your thoughts?
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Battle Axe
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Deflection -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(3), RedFtn-EndRdx/Rchg:50(3), RedFtn-Def/EndRdx/Rchg:50(5), RedFtn-Def:50(5), RedFtn-EndRdx:50(7)
Level 1: Beheader -- GS-Acc/Dmg/End/Rech:50(A), GS-Acc/End/Rech:50(9), GS-Dam/End/Rech:50(11), GS-Dam/Rech:50(13), GS-Acc/Dmg:50(13)
Level 2: Battle Agility -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(7), LkGmblr-EndRdx/Rchg:50(9), LkGmblr-Def/EndRdx/Rchg:50(11), LkGmblr-Def:50(15), LkGmblr-Rchg+:50(15)
Level 4: True Grit -- Panac-Heal:50(A), Panac-Heal/EndRedux/Rchg:50(17), Panac-Heal/Rchg:50(17), TtmC'tng-ResDam:50(19), TtmC'tng-ResDam/Rchg:50(19)
Level 6: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(21)
Level 8: Gash -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/Rchg:50(21), C'ngImp-Acc/Dmg/Rchg:50(23), C'ngImp-Acc/Dmg/EndRdx:50(23), C'ngImp-Dmg/EndRdx/Rchg:50(25)
Level 10: Against All Odds -- EndRdx-I:50(A)
Level 12: Hover -- Krma-Def/EndRdx:30(A), Krma-Def/Rchg:30(25), Krma-ResKB:30(50), Srng-EndRdx/Fly:50(50)
Level 14: Fly -- Srng-EndRdx/Fly:50(A)
Level 16: Build Up -- EncAcc-ToHit:20(A), EncAcc-ToHit/Rchg:20(27), EncAcc-ToHit/Rchg/EndRdx:20(27)
Level 18: Phalanx Fighting -- DefBuff-I:50(A)
Level 20: Hasten -- HO:Membr(A), TN:CitShard(31)
Level 22: Swoop -- Mako-Dmg/EndRdx:50(A), Mako-Acc/Dmg:50(31), Mako-Dmg/Rchg:50(33), Mako-Acc/EndRdx/Rchg:50(33), Mako-Dam%:50(33), Mako-Acc/Dmg/EndRdx/Rchg:50(34)
Level 24: Kick -- FrcFbk-Dmg/EndRdx/KB:50(A)
Level 26: Tough -- Aegis-ResDam/EndRdx/Rchg:50(A), Aegis-ResDam/EndRdx:50(34), Aegis-ResDam/Rchg:50(34), Aegis-ResDam:50(36)
Level 28: Shield Charge -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(36), Armgdn-Acc/Dmg/Rchg:50(36), Armgdn-Acc/Rchg:50(37), Armgdn-Dmg/EndRdx:50(37), Armgdn-Dam%:50(37)
Level 30: Whirling Axe -- M'Strk-Dmg/EndRdx/Rchg:50(A), M'Strk-Acc/Dmg/EndRdx:50(39), M'Strk-Dmg/Rchg:50(39), M'Strk-Acc/Dmg:50(39), M'Strk-Dmg/EndRdx:50(40)
Level 32: Weave -- Ksmt-Def/EndRdx:30(A), Ksmt-Def/Rchg:30(40), Ksmt-Def/EndRdx/Rchg:30(40), Ksmt-EndRdx/Rchg:30(50)
Level 35: Cleave -- Sciroc-Dam%:20(A), Sciroc-Acc/Dmg/EndRdx:50(42), Sciroc-Dmg/Rchg:50(42), Sciroc-Acc/Rchg:50(42), Sciroc-Acc/Dmg:50(43)
Level 38: Pendulum -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-%Dam:50(43), Oblit-Dmg:50(43), Oblit-Acc/Rchg:50(46), Oblit-Dmg/Rchg:50(46), Oblit-Acc/Dmg/Rchg:50(46)
Level 41: Char -- Lock-Acc/EndRdx/Rchg/Hold:50(A), Lock-EndRdx/Rchg/Hold:50(45)
Level 44: Fire Blast -- Thundr-Dmg/Rchg:50(A), Thundr-Acc/Dmg/EndRdx:50(45), Thundr-Acc/Dmg/Rchg:50(45)
Level 47: Fire Ball -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(48), Ragnrk-Acc/Dmg/Rchg:50(48), Ragnrk-Dmg/EndRdx:50(48)
Level 49: Assault -- EndRdx-I:50(A)
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Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Heal-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(29), P'Shift-End%:50(29), P'Shift-EndMod/Acc/Rchg:50(31)
Level 4: Ninja Run -
That's going to be expensive... but I was asking for help with the secondary and pool powers. Which do I take and which do I leave behind, how many slots in the powers, so on and so forthwith.
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Is the fighting pool a must have set to reach soft cap or can it be done with the leadership set?
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Doing a respec and was wondering if anyone could help me build a SD/Axe farming spec with either arctic or pyre mastery for the epic pool.
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I started a Spines/DA scrap and got it to 34. I like it so far but how do you fix the endurance problems?
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I've been toying around with the sd/axe and been looking for some help with a build. Is it possible to farm with this set up?
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Any advice on the slotting of powers like which to six slot and which to leave as one slot?
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I knew I was forgetting something. already have fitness. So with fighting it'll jump me over the defense cap so I can just keep running through everything
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I've been experimenting with this build for awhile and wanted some help on maxing out my tanking capabilities. Which pool powers should I take since I want to keep teleportation as my travel.