Shield/axe
First off, welcome to the forums!
Secondly, this is going to depend a lot on what you want to do. However, in general for a Shield/ Tanker, you'll want the following pools:
1) Fitness, for Stamina eventually
2) Travel pool (you've got this covered)
3) Possibly Fighting, for both Tough and Weave
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
I knew I was forgetting something. already have fitness. So with fighting it'll jump me over the defense cap so I can just keep running through everything
I recommend haste but it's like Ketchup to me.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
any recomendations for the epic pools?
Body Mastery FTW!!!!!
Physical Perfection grants +regen/+recovery and SD/Axe can be a huge END Drain.
Ive got a good build for my 50 SD/Axe somewhere that im currently running and Ill post when I can find it (Im at work atm).
Its not especially cheap but not OMG expensive either .
No Purples or PvP sets and I dont do farming/Market flipping either. Just random drop sales and AE ticket rolls.
OK here is my current build.
I use NinjaRun + Temp Powers for travel.
Each of the Lotg +Rech I got for 140Mil (on average) or with Merits and the Healing uniques I got with Merits.
It comes with:
Def: Melee 49.4% - Ranged 47.2% - AoE 48.2%
DDR: 67.8%
Res: S/L 40.8%
MaxHP: 3014.966
Regen: 292%
Recovery: 3.84/s
Global Recharge: +40%
Acc: +52%
Dam: +26.5%
I personally was aiming for s/c Positional Def and 3000+ HP.
I also had an alt build where I swapped Combat Jumping for Taunt which gave an additional +2.83% Def and +6% Accuracy (Kismet Unique) and Recovery 3.93/s but dropped Regen to 284%.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
MithralWarrior_2a: Level 50 Natural Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Battle Axe
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Deflection -- GftotA-Def/EndRdx(A), GftotA-Def(3), GftotA-Def/Rchg(3), GftotA-Run+(7), ResDam-I(50), ResDam-I(50)
Level 1: Beheader -- T'Death-Acc/Dmg(A), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(13), T'Death-Dmg/EndRdx(19), T'Death-Dmg/Rchg(34), T'Death-Dam%(37)
Level 2: True Grit -- Numna-Heal(A), Numna-Regen/Rcvry+(7), Numna-Heal/Rchg(11), Mrcl-Heal(25), Mrcl-Heal/EndRdx(46), Mrcl-Rcvry+(48)
Level 4: Gash -- Mako-Acc/Dmg(A), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(34), Mako-Dam%(37)
Level 6: Active Defense -- RechRdx-I(A)
Level 8: Battle Agility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def/Rchg(9), LkGmblr-Rchg+(11)
Level 10: Against All Odds -- EndRdx-I(A)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- RgnTis-Heal/EndRdx(A), RgnTis-Heal/Rchg(15), RgnTis-Regen+(15)
Level 16: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(17), GSFC-Rchg/EndRdx(17), GSFC-ToHit/Rchg/EndRdx(31), GSFC-ToHit/EndRdx(45), GSFC-Build%(46)
Level 18: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-End%(21), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(45)
Level 22: Swoop -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(23), C'ngImp-Acc/Dmg/EndRdx(23), C'ngImp-Dmg/EndRdx(25), C'ngImp-Dmg/EndRdx/Rchg(34), F'dSmite-Acc/EndRdx/Rchg(40)
Level 24: Taunt -- Mocking-Taunt/Rchg/Rng(A)
Level 26: Shield Charge -- Oblit-Acc/Rchg(A), Oblit-Acc/Dmg/Rchg(27), Oblit-Acc/Dmg/EndRdx/Rchg(27), Oblit-Dmg/Rchg(31), Oblit-Dmg(33), Oblit-%Dam(43)
Level 28: Whirling Axe -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(29), Erad-Acc/Dmg/EndRdx/Rchg(29), Erad-Dmg/Rchg(31), Sciroc-Acc/Dmg/EndRdx(40), Sciroc-Dmg/EndRdx(43)
Level 30: Boxing -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(46)
Level 32: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(33), S'fstPrt-ResDam/EndRdx(33), EndRdx-I(50)
Level 35: Cleave -- Sciroc-Acc/Dmg(A), Sciroc-Acc/Dmg/EndRdx(36), Sciroc-Dmg/EndRdx(36), Sciroc-Acc/Rchg(36), Sciroc-Dmg/Rchg(37), Erad-Acc/Dmg/EndRdx/Rchg(40)
Level 38: Pendulum -- Sciroc-Acc/Dmg(A), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(39), Sciroc-Dmg/EndRdx(39), Sciroc-Dmg/Rchg(43), Erad-Acc/Dmg/EndRdx/Rchg(45)
Level 41: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(42), LkGmblr-Def/Rchg(42), LkGmblr-Rchg+(42)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(48), P'Shift-End%(48)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- IntRdx-I(A)
Level 1: Gauntlet
Level 6: Ninja Run
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I've been experimenting with this build for awhile and wanted some help on maxing out my tanking capabilities. Which pool powers should I take since I want to keep teleportation as my travel.