Captain_Photon

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  1. Quote:
    Originally Posted by RemusShepherd View Post
    I'd have a Power Thrust blaster
    *cough*
  2. Quote:
    Originally Posted by Sailboat View Post
    City of City Planning: Planning a city works pretty well as a sandbox-type game or even perhaps a real-time strategy game ("Cleveland just awarded Federal transit subsidy!").

    But as an MMO, you play a city planner sitting in meetings all day discussing estimated future traffic load, or renegotiating recycling pickup contracts.
    Don't forget the environmental impact assessments.
  3. Quote:
    Originally Posted by Jagged View Post
    Presumably the main characteristic you develop is how downright miserable you are?
    That would also work for a Neon Genesis Evangelion MMO, only there'd at least be a bit of a payoff there, since the more emotionally wrecked your character gets the more powerful your giant robot becomes.
  4. Given how often he or she is being sighted lately, I'm sad that "Supernatural Activity" is one letter too long to be a character's name.
  5. Quote:
    Originally Posted by Coyote_Seven View Post
    Perhaps this should be tested. Someone should pop purples, zerg rush different types of enemies, and record all the results. Then post the numbers here!
    To make it a properly scientific test, there also needs to be a control group. They'd have to be given purples that don't actually do anything, but otherwise operate under exactly the same conditions. We can explore the efficacy of the placebo effect in MMO combat at the same time!
  6. Obligatory Guy Who Likes the Old Version post. In particular, I think adding the extra tricks would unbalance the power in the developers' eyes, leading to hideous retribution somewhere else if they were added, and I'm not OK with that. Though (as Twig notes) I'm cool with the cosmetic part if it's optional.

    (Also: "hovering". "Hoovering" is... something else, and leads to a dozen half-formed jokes about how the drone may be a bit dull-looking, but I would hardly say they suck, particularly compared to the power they replaced... )
  7. Captain_Photon

    influence

    Quote:
    Originally Posted by Honbrid View Post
    I was thinking Cave Johnson, myself.
    "Why don't you marry safe science if you love it so much! In fact, why don't you invent a safety door that won't hit you on the butt on your way out because you are fired! Not you, test subject. You're doing fine. Yes! You! Pack your stuff! Front door! Parking lot! Car! Goodbye."
  8. Oh, hey, and they've got the colors right, something no live-action filmmaker has managed to do since the 1940s (when it didn't matter, because the freakin' serials were in black and white)!
  9. Captain_Photon

    Magic Staff

    Quote:
    Originally Posted by Twilightdusk View Post
    Just a simple suggestion, basically make a staff optionally available as a weapon for certain powersets (my thinking is basically, any ranged powerset that doesn't already have a weapon associated could have the option).
    That's pretty cool, though the subject line made me think that it would be cool to have a different kind of magic staff - that is, a group of magic-wielding employees. Basically, a Mastermind primary that involves a bunch of freakin' wizards. That would be dope, as the young people say.
  10. Just unlocked another of Torchy's costume slots, so I decided to do another Halloween costume in it.



    It's World War II States... um... woman!
  11. Quote:
    Originally Posted by Father Xmas View Post
    Followed by Grimm, NBC's storybook meets reality police drama.
    Darn. I was hoping it'd be a detective show starring the ever-lovin' blue-eyed Thing.
  12. Quote:
    Originally Posted by Obsidius View Post
    The character to which you are referring is Spark Blade, one of the signature characters from the Korean launch.
    Not to be confused with Spork Blade, which is the Titan Weapon model I most want.
  13. Back to the original topic, here's the Torch of Victory's new not-being-mistaken-for-a-Praetorian-archvillain Halloween costume.

  14. Quote:
    Originally Posted by Lycanus View Post
    Not sure where I stand on this.
    Let me help you out with that.

    *ahem*

    ... what.
  15. Quote:
    Originally Posted by OneWhoBinds View Post
    Seriously, I'm very disappointed with how that Ascot came out. Since I noticed the blood stains, I can't see using it for anything BUT a vampire.
    Inept Victorian sushi chef?
  16. Quote:
    Originally Posted by NT_Flamer View Post
    No, this has nothing to do with badges. (...) But there is a difference between beating Siege and Nightstar at the same time, and allowing them to Rez not once but TWICE in the same trial (yes it has happened) or Marauder being allowed to go enraged for longer than 30 seconds in a non-badge run.
    Functionally, no, there is not. The outcome is the same. If the "perfect run" badges are off the table, then the only functional difference, apart from the time taken, is that you don't think the latter courses are slick and efficient enough, and for that you would lock less capable players out of the content? I think not. Peer pressure does enough of that already. We don't need to introduce an official discriminatory mechanism into the game as well.
  17. Captain_Photon

    influence

    Quote:
    Originally Posted by Ironblade View Post
    OCCUPY ATLAS PARK!
    We had that thread already. It mysteriously disappeared...
  18. Quote:
    Originally Posted by Zombie Man View Post
    Because every mission should be mashing a few key in order to beat up hundreds of bags of hp leading up to beating a larger bag of hp -- by mashing those same keys.
    Oh! Well, we're all set then! D'accord!
  19. In the tradition of my characters dressing up as the Praetorian equivalents of their favorite NPCs, the Torch of Victory was going to just go as Ms. Liberty this year, but once she had the wig, she found out that the leather jackets were on sale, and, well, one thing led to another...



    (For reference, here's one of Torchy's regular looks... )

  20. Captain_Photon

    influence

    Quote:
    Originally Posted by Blue_Centurion View Post
    I especially like how you assume I would be patronizing in a business meeting.
    I assumed nothing. You said so yourself. In what universe is uttering the sentence, "Oh, I see, you hit a magic wall," to a technical person who's trying to explain why what you're demanding can't be done not patronizing?

    HINT: Not this one.
  21. Captain_Photon

    influence

    Quote:
    Originally Posted by Blue_Centurion View Post
    I work in management. when programmers say stuff like this to me in my industry I'm like. Okay, it's hard to do that with one, you hit a magical wall.
    'Cause patronizing your technical people when you don't understand the problems they're up against trying to fulfill your clueless edicts is clearly the best strategy for leveraging your development assets. They teach that in all the best business administration programs.
  22. Captain_Photon

    influence

    Quote:
    Originally Posted by Zombie Man View Post
    It would be bad. Try to imagine all life as you know it stopping instantaneously, and every molecule in your body exploding at the speed of light.
    Total protonic reversal!
  23. Quote:
    Originally Posted by Johnstone View Post
    When I crash out and have to log back in and it tells me my account is already logged in after entering my password, I can just hit enter again and it logs me in without me having to close the window.
    This is a different case than mistyping your password, and so, in the hypothetical case where the behavior of the login page is being adjusted, could hypothetically be left alone. In any event, the behavior the OP is requesting is the "normal" way the Windows UI (and I believe X Window as well, though it's been a long time) handles failed login attempts. It's superior across a wider range of user experiences.
  24. Quote:
    Originally Posted by NT_Flamer View Post
    Too many times I've seen trials either fail, or not succeed in the proper form
    How is the part in bold even possible? Missions in City of Heroes either succeed or they (pretty rarely) don't. There is no variation in "form", proper or otherwise.

    Oh, wait, you're talking about not qualifying for one of those "I'm so 5UP44 1337 I did this without $ARBITRARY_NON_FAILURE_CONDITION! Don't you wish you were as awesome as me?" badges, aren't you.

    Yeah, that's not success "in the proper form", that's a peen-buffing bonus badge. Expecting people to pass some sort of training process (apart from, I don't know, playing the trial a few times) in order to get some arbitrary "perfection" badge on the first try? That's toolery, son. Thank you, drive through.
  25. Quote:
    Originally Posted by Sevenpenny View Post
    it looks interesting enough....the thing I always find funny is that folks are willing to judge and dismiss a movie after seeing what 2-3 minutes of at least a 90 minutes???
    That is surely what trailers are for.