Captain_Photon

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  1. Quote:
    Originally Posted by Dawk_Boy View Post
    art direction is kinda WoWie
    I was thinking Borderlands myself.

    Although upon further review, that might mainly be because the soldier guy looks eerily like General Knoxx.
  2. Captain_Photon

    Where's Wall-E?

    Couple of notes:

    1. The version of K9 shown at #128 is actually K9 Mark 2 from the recent K9 spinoff TV series, and never appeared on Doctor Who (though he is supposed to be the same character as the original DW K9 - he's "regenerated").

    2. The robot at #81 is driving me crazy, because I'm sure I know it but I can't remember where from or what it's called.

    3) Technically the droid at #45 is a "battle droid", not one meant for security. If you want to be really specific (and of course this is science fiction fandom so you do ), it's a Trade Federation B1 battle droid.

    4) Similarly, just as a matter of labeling, #180's name is M-O.

    5) To paraphrase Harlan Ellison, I have nits and I must pick.
  3. Quote:
    Originally Posted by Feycat View Post
    /unsigned

    If you want to play a gun set, play a gun set.
    It's interesting that you're willing to think far enough outside the box to want a whip set for ATs other than Mastermind, but not to go so far as to entertain the possibility of the various specialized ammo types - which is really all they are - from Trick Arrow being available to non-archers. Particularly since both are entirely sensible notions, and the latter requires quite a bit less cooking.
  4. Quote:
    Originally Posted by Texas Justice View Post
    Except that isn't what was said.
    I dunno what original post you read, but it's what's said in the one I'm looking at: "take the existing Trick Shot powerset, and give it optional Rifle, Beam Rifle, or Pistol using animations." Apart from omitting the hyphens (technically it should be "Rifle-, Beam Rifle-, or Pistol-using animations"), it's perfectly straightforward. The reference to "existing animations can be slightly tweaked" further down is to the existing rifle and/or pistol animations, not the ones that are already part of Trick Arrow.
  5. Quote:
    Originally Posted by Liz Bathory View Post
    What I can say about this is then... the numbers are being kept unclear and out of visuals on purpois.
    Well, that fills me with confidence.
  6. Quote:
    Originally Posted by Amy_Amp View Post
    Please note there is a thread about this issue in the tech forum that's 44 pages as I type this and it was started on 9-8-10.
    And just today it's had a Unilateral Doom Prediction! So, you know, it's an official bug thread now.
  7. Captain_Photon

    Where's Wall-E?

    Heh, I just noticed Kamelion, from not-quite-as-old-timey-as-the-Quarks Doctor Who, at #86. It was relatively rare for him to actually look like that.
  8. IT LIIIIIIIIVES!

    p.s. don't do this
  9. Quote:
    Originally Posted by rsclark View Post
    I'm sure you could also play the game effectively while sitting naked on a George Foreman grill in repeatedly stabbing yourself in the eye with a spork
    I'm going to have to go on record here as doubting that.
  10. Captain_Photon

    Open groups!

    Quote:
    Originally Posted by Auroxis View Post
    It's not a bad idea in itself, but I personally don't like taking away chat interaction as a minimal requirement for teaming.
    Maybe it should only be in force during events. (That seems to be what the OP is getting at.) 'Cause, you know, when it's raining Rikti (or zombies, or whateverthehell else is involved in those things nowadays), there isn't always time for the niceties.

    ("I'm sorry, your name is? What the hell is that? What is that? 'We're gettin' blown to s--- here, but can't we be formal? You got a middle name?'")
  11. Quote:
    Originally Posted by Samuel_Tow View Post
    What matters is I want your money, and you should know how to give it to me.
    The thing that gets me about that is that it's there and a number of actual, you know, how-to-play-the-game skills aren't even touched in the new tutorial. Gauging an enemy's ability to scrape you off its shoe by the color of its name? I didn't see that mentioned anyplace. What Inspirations are for? Enhancements and what to do with them? Doesn't come up. Instead, you get a super-bare-bones movement primer, a weirdly abrupt and unheralded Moral Choice, an utterly random Giant Monster that doesn't work like any other GM I've ever seen in the game, and... a very carefully structured pointer to where you can give the company real money. It just fails on so many levels. It's like they forgot it's intended for people who don't already know how the game works.
  12. Quote:
    Originally Posted by GuyPerfect View Post
    It's not about the powers. It's about a Mastermind with no pets.
    That's in the same "wait, what? are you just doing it wrong out of utter contrariness?" camp as Blasters who don't shoot and Defenders who don't buff. It's like saying your lifelong ambition is to own a car that can't move. At least the people who made Thugs MMs before Dual Pistols because they wanted pistols made a certain kind of sense - doing it specifically because you want to play the archetype inappropriately is just masochism, and this is a T-rated game, yo.
  13. Quote:
    Originally Posted by Liz Bathory View Post
    Look below...

    In an academic setting, you'd lose major points for labeling a graph that poorly. The axes aren't identified at all, the units aren't specified, and the overall title is about as vague as it can be and still be a title. What are we supposed to be looking at? The X axis appears to be time as measured by fiscal quarters, which implies that the Y axis is... something to do with subscription or concurrent login numbers, maybe?... but expecting your audience to glark the meaning of your graph from context is exceedingly sloppy work. Never mind that you didn't cite the source for the data that went into the graph in the first place. That's the statistical equivalent of "pics or it didn't happen."

    If it were an exam question, you'd get maybe five points out of 15. Needs improvement. See instructor.
  14. Captain_Photon

    Where's Wall-E?

    Quote:
    Originally Posted by Tyger View Post
    154 - Sergeant Bash, Robot Wars - amazingly got his name right at random
    Oh hey, that is Sgt. Bash. Awesome.

    111 is the robot from the Green Cross Code PSAs with Dave Prowse. I can't remember its name, though, if indeed it had one.
  15. Quote:
    Originally Posted by Texas Justice View Post
    Really? When I use my Dual Pistols I don't push one hand out straight in front of me and then pull my other hand from a set spot to a point near my jawbone.
    Wow. You interpreted the OP exactly backward. Try envisioning the TA power effects being applied by your pistols or assault rifle, with those existing animations. Like the existing Trick Arrow set interlocks with Archery.
  16. Captain_Photon

    Where's Wall-E?

    Quote:
    Originally Posted by DarkGob View Post
    No robot head 790?
    790's in there. Someone else is holding it.
  17. Quote:
    Originally Posted by Feycat View Post
    I'm not sure why you'd say that. The attacks that exist right now are ranged. Why would they change that when they make a full set?
    Apart from the tier-1 one, they're pretty short-ranged. If they were going to keep that design concept for the rest of them, they'd have to decide whether they wanted to set to be a strangely short-ranged blaster set (and have people complaining about how gimpy it is) or an unusually long-ranged scrapper set (and have people complaining that scrappers aren't supposed to be ranged at all). Six of one... (shrug)

    Kind of reminds me of back when the dual pistol set didn't exist, and people occasionally proposed that if such a thing be created, it should have really short ranges and be pitched as a scrapper set with a difference.
  18. Quote:
    Originally Posted by That_Ninja View Post
    What about other places besides AP?
    Like I said before: If every-zone costume modification coverage is suddenly so mission-critical, the designers can follow the AE precedent - or even the Merit Vendor precedent, they don't have to be full-on storefronts - and proliferate tailors. Makes easily as much sense as extending that capability to the trainers (cripes, they might as well just activate it on every civilian whose name starts with T), and doesn't get in my damn way.
  19. Quote:
    Originally Posted by Friggin_Taser View Post
    In other news: the sky is falling because of issue 21. (...) The level 1-5 game goes by so fast, especially for new players, that they probably won't even notice the one tiny line of dialogue that seems to be the great immersion breaker 2011. And veteran players can now chill out at Mirror Spirit or War Witch and update their costume on the fly without having to break THEIR immersion and stop fighting crime so they can run to Steel Canyon or Independence Port.
    Rave on, dude. I didn't say I thought it was the end of the world and I don't recall even mentioning immersion. My standpoint is that it's frickin' annoying, full stop, and unnecessary.

    Also:

    Quote:
    And everyone assuming that every new player will just sit around at the costume creator the second they leave the costume creator has to be some of the laziest and thinly veiled attacks on the mental capacity of new players yet.
    I might've thought so too, if I hadn't seen it happen. In a beta full of veterans, no less. One can only imagine how numb the noobs are going to be with performances like that out of people who ought to know better.
  20. Quote:
    Originally Posted by Ironik View Post
    Why doesn't it tell you the price anywhere?
    Dunno. Hanlon's razor ("never attribute to malice that which can adequately be explained by incompetence") suggests it's just poor design.
  21. Quote:
    Originally Posted by Friggin_Taser View Post
    How many times do the X-Men stop in between fights to visit the local H&M to re-buy their costumes?
    Don't be ridiculous. Ever since the Jim Lee era, the X-Men's costumes have clearly come from Mister S Leather.
  22. I'd just like to note that on my screen a bit ago, this post was immediately adjacent to "Chupacabra Captured?" Which was a weird kind of symmetry.
  23. Quote:
    Originally Posted by Durakken View Post
    So since we've seen the first issues of last issues of the titles... do you think that the Modern Age is ending well or are the titles overall bad?
    This is the way the world ends
    This is the way the world ends
    This is the way the world ends
    Not with a bang but a WTF.
    - with apologies to T.S. Eliot
  24. Captain_Photon

    Where's Wall-E?

    Quote:
    Originally Posted by Zikar View Post
    I wanna see if anyone can get 141 without looking it up, because it's pretty damn obscure for most people.
    It's a Quark. Old-school Doctor Who.
  25. Quote:
    Originally Posted by warden_de_dios View Post
    You could've just turned on sprint traveled 600 yards and trained up at BaBs.
    Conversely, they could turn on sprint, travel 600 yards, and mess with their costumes in Icon, like they're supposed to. I have to Seek Alternate Route because they're using the trainer for something other than training? IDFTS, sunshine.