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Posts
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Quote:Ok. To put the line in my last post into context...
<Fleshdoc> Looks like my death is upon me.
<DocDoc> And this one we're not invited to.
So I'd say he's figured it out, wouldn't you?
Didn't Amy outright tell who she thought was the Fleshdoc, about the Death? -
Quote:A selectable salavge drop would need to have at least a week-long time gate on it - so it'd be better to have it only be available as a random roll, just like the Trial rewards.
Alternatively they could make the selectable reward just cost a weeks worth of tokens. -
Quote:One possible way would be to make a challenging solo arc that would have the same random reward roll at the end like a Trial, but time gate it to be available only once every 20 hours or so.
While they might not be able to time gate the arc, they could do so with a reward option.
You complete the arc and recive your token (lets say i dunno a voucher of the well?) you then take this to an NPC to either turn it in for a random roll (With 20-24 hour cool down) or you turn multiple of them in for a particular reward (again with a shared cool down of 20-24 hours). The same way hero/v merits can be turned in. -
Quote:I think people get it, but when you have a game where most players have severe altitis and/or limited playtime there is always a rush to grind for rewards on one toon so they can move to the next. I have a feeling if players only had one, maybe two toons this wouldn't be an issue.
THIS!
How many slots can you have per server? And how long have we had to fill them all?
Exactly.
I mean this game isn't like the 100 pound gorilla of the MMO market where you've got a max of eight characters on your home server. -
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Quote:You can only do one a day though.You could turn bosses on, solo Vanguard missions, and use the combination of shards and merits to convert Gr'ai Matter into the shard-based salvage you need.
I had a slotted Alpha Slot before I realized that if I scrolled down there was a recipe for thread-based salvage. I accidentally ended up doing it the solo way.
Vanguard to Gr'ai matter that is. -
Quote:Thanks for clarifying, and that certainly is better than having to buy them individually.
However, the certificate thing does seem an odd way of doing it. Why not just make them true account unlockables (like the booster pack items), so that they can be accessed in the inital character creator? Instead of having to make a costume, log in, claim the certificates you want, then go to a tailor to apply them.
From what I understand the certificats let you use all capes/auras from when ever you use the certificate on a character.
So rather than just having booster pack stuff, you'd have access to the full cape/aura stuff even at level 1 assuming you waddle over to a cossie NPC. -
Quote:Thank you I'll resub. The way it was worded in the live chat made it seem like a much more massive grind than it was.For example, if you unlock the Frost Path Aura, you can unlock it on all the characters you choose.
You purchase the item from a vendor and you get something that is delivered via the gleemail interface called a Certificate, and it looks just like a gleemail but is labeled "Certificate". The item is attached, and you can claim it on as many characters as you wish. The Certificate doesn't expire, unlike other mails. You can delete the Certificate on any character after you claim it and not before, but the certificate will still show up for other characters, even characters you create after you have made the purchase.
The auras you purchase via Incarnate Merits are available to be applied to a character even if you haven't unlocked general auras on that character yet, much like the auras from Booster Packs, even if you are level 1.
There are also items called Vouchers that work in a similar way, but they can be used only once by any one character on your account. Vouchers use the same interface, but once they are claimed on one character, they are no longer available to any other character. One example is that for 10 Astral Merits you can buy a Voucher that will let you unlock capes or auras early on any one character. Log into the character to claim the voucher.
(Just to be sure, I went on our internal server and tested all of this to be sure before posting since I knew I wouldn't hear the end of it if I was inaccurate!!) -
Quote:Yes, that's true for the Ascension Armor, but everything else the official announcements and you devs have been saying seem to indicate that is *not* true for the non-Ascension Armor pieces.
There is talk of a character *claiming* a *voucher* through *email*. Isn't that for all the other costume pieces? Isn't that also the case for recipes bought with Incarnate Merits? If these are account-wide awards, then why bother with a voucher system?
Please be very clear about this: If I buy the Ice Trail Aura with Incarnate Merits, are you saying that the Ice Trail Aura will be unlocked on all toons from creation and level 1 and onwards?
I would very much like the answer to this.
If it's all a case of misunderstanding and I don't have to buy the aura's each time I want to use them on a different character, I'll resub. -
Quote:They were eaten by grues and replaced with even cooler devs.
On a more serious note, have you ever considered that the intention was never to let you "tart up" every single 50 that you have? I'd say that having two or three that are kitted out in the month and a half since I20's launch is a pretty fair rate of getting stuff done.
Don't like grinding? I know this is a radical notion, but don't grind. Where's the fire? If you're sick to the teeth of the Incarnate trials, stop doing them! How about working on some task forces? ("But there aren't any task force teams!" Make one! Since this is such a huge problem, surely you can find seven other people who are sick to the teeth of Incarnate trials!) Or roll up an alt on one of the new servers available to you? Or god forbid, how about hopping over to Atlas Park and running a costume contest or something?
Trust me, as someone who deliberately took about a year and a half to get his first level 50 character, all that stuff you think you're "missing" will still be there when you're ready. And you can't use the excuse that "I can't participate in high-level content," because per your own admission, you already have two "tarted up" level 50s.
You people really need to get out of this mentality that you have to have everything RIGHT. THIS. SECOND. I mean, you don't have to, but I can imagine that it would be quite miserable always operating in that mode, and it just seems so needlessly frustrating to me. Here's a little perspective. It will probably take me six months to a year to get my first "tarted up" level 50 character. At that point, do you know what the difference between yours that you got in two weeks at the expense of going insane whilst grinding and mine will be? Not very damn much.
Alternatively I can give my money to a different company that doesn't feel the need to ape WoW's end game.
Which I shall do. -
For the first time ever the Devs have acutally made me consider unsubbing.
I'm already sick to the teeth of the incarnate trials and I've only tarted up two characters.Grind, grind and more grind, what happened to the Dev team we used to have? -
Oh cool Kirby-esque cosmic costume pieces finally.
Oh wait only usueable by level 50s.
**** that.
It already pisses me off that I can't use the Roman pieces on my Preatorian characters until they are at least 15 levels out of Preatoria. -
Battle Unit Omega's rage is Rapid Assault Gear Equip. A series of extra gears that slip into place and tempoary increase the physical force that the robot can put out, the low damage debuff and end cost are the effects of a coolant system that kicks in to get rid of the excess heat.
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Quote:That's unfortunate, but it doesn't happen to everyone. I've been playing for months with my GTX 465 without a single graphics or graphics driver error. On Windows 7 Ultimate 64 bit. Before that, on a GTX 260. And before THAT, on a GTS 8800.
So I'm much more inclined to believe it is the operating system (Vista is still crap when it comes to video drivers) than the graphics card's chipset.
Also, your D: drive is almost full. Depending on where you have City of Heros installed, that could present an issue or two.
I'm on windows 7 home preimumium 64bit so it's not just a vista issue. -
Quote:Actually the "stopped responding" issue was cleared up driver revision or two ago.
As for bad OGL? Yes, it's not as fast as the highly optimized DX pipeline, but it's by NO means sucky, let alone "super mega fail bad"
My 460 was perfectly acceptable.
My 560 is just fricking awesome.
Well then it has returned.
http://forums.nvidia.com/index.php?showforum=199
I actually RMA'd my first GTX460, and got the exact same issues with the new one.
Edit:
This was just last week for me by the way. So it's not like I'm refering to the issues people had at the series launch. -
Quote:Thanks for your help. Talks with Nvidida seem to be going in circles. Big surprise. So, either tomorrow or Tuesday, after teh long weekend i'm going to tak this beautiful damn thing back and see about another.
I heard that the GTX460 isn't too bad and (so far) seems to be the least likely to smack me in the face with more problems.
Even with the beta drivers the GTX460 gave me nothing but trouble, city of heroes was pretty much unplayable on it. I could however play games like Rift on Ultra settings, but anything using openGL (CoX, Brink) crashjed with error 8. -
From what I understand the 400 and 500 series of Nvidia cards are terrible at OpenGL (As in super mega fail bad), when you combine that with the driver recovery function of Vista/Win7 it causes the OS to assume the card/driver has 'crashed'.
I was having the same error with a 460gtx. Removed it from the system and swapped to an equivelent priced (But not as powerful DATI card, not had the issue since.
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Used pack to make a magical girl. Want this pack so bad right now D:
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Quote:"Hey is that a guy coming at us?"
"No just some man shaped fire, let it pass."
"Ohh God the man shaped fire is punching me..with more fire!"
"It's a super villain why didn't we know?"
Obviously the hide component would increase your heat until you are just a heat haze. -
I WAAAAANNNNNNNNNNNNNNNNT IT!
Please take my money!
And my wife! -
Quote:It could go just as easily in the IDF's favor you know if they acted like the trained elite military personnel they are supposed to be and not mobs in an MMO :3Attacking just one area risks creating a meatgrinder effect, where groups of IDF troops are teleported in to be rapidly dismantled and killed by decentralized groups of heroes. Seen how fast groups of 54's go down in the exterior of the Lambda trial? Yeah, that.
Decentralized groups of heroes lured into 'kill zones' by squads that are trained in those tactics, and y'know actually communicate with each other.
It all depends if the IDF can take and hold ground after the initial strike. Its not the cleanest way to win a fight, but the IDF are likely to have their own mediport system anyway. -
Quote:You wouldn't have diversionary attacks in other zones to dilute the opposing forces?
I wouldn't waste the man power, given that there are already enough threats spread throughout the city, to act as diversions without any prompting (Super criminals, gangs, demons, giant robots, giant monsters etc).
Instead I'd aim to have my forces bunker down, make the fighting very dirty.
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A lot of what makes this tactic viable is the nature of Paragon city itself, all these heroes who aren't accustomed to 'taking orders', buildings re-enforced against further Rikti attacks.
The other thing that makes this tactic viable is the method of insertion into the battlefield, teleportation, bang and you're there. Assuming no teleportation sickness or so on and the IDF can begin their mission before Primal has a chance to respond.
Now if Paragon had its own Seer network it might be more effect to use diversions as well. -
I view the level of characters as an actual in character thing. A rating by the F.B.S.A of how reliable or how much of a threat a person is.
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Quote:
Could this mean that the Praetorian forces will only be attacking Atlas Park tomorrow? And if so, what happens to our best laid plans? Should we just fudge that they attacked the city all over, rather than being stupid enough to try and zerg rush one part of the city? If it happens to be the case.
Given the nature of Paragon City, that is actually a rather brilliant plan. Take over one zone and re-enforce it as a staging area for further attacks. The IDF seem capable of fighting meta-humans and the Primal Earth military can't just 'bomb them out' due to the civilian population (aka hostages). -
In Fantasy settings there tends to be a little thing called Magic, Magic that lets Mortals take on God like beings, Magic that prevents said beings from obliterating the mortal with a sneeze or a gesture.
Batman, isn't a magician.