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While I have no doubt the Scrapper will likely make outbetter on the ST damage.
How does it work out in the long run, with AOE damage (I'd think the Brutes would do more damage here) and with Brutes using Gloom (if I recall correctly, adding Gloom to the standard Dark Melee DPS string, increased it's DPS). -
Quote:This was always my take on it.It makes more sense for female supers to wear properly supportive undergarments. Even if said undergarments are apparently the size of a postage stamp. Technology in the CoX universe is light years ahead of our own.
As for the three things I'd change...
1) PvP...needs reworked!
2) More costumes! Assymetrical, skin color seperate from costume color so you can put designs on even the with skin options! Different skin types (like skin with tiger stripes)
3) Power changes! Take a cue from another game on the way to do Teleport, Fire and Ice Armor graphics! -
Quote:I actually wonder on this myself.Doesn't work that way. Nevermind that most of the "professional" reviewers have more than likely seen just as much of Sucker Punch as you have.
Reading some of the reviews, I couldn't help but wonder if they actually watched the movie.
It's one thing to not like the movie and have problems with it. But some of those professional reviews seemed to say things about the movie that just didn't happen in the movie or weren't paying attention and then didn't understand it. -
Quote:You don't think a DM/FIRE Brute would kill faster than a DM/FIRE Scrapper?Frankly, it really depends on what you want to use it for, and how you plan on building the character.
For me, the answer is scrapper. (For reasons stated in the link in my sig.)
If you want it for farming/tanking purposes, a brute is probably a better choice. (Though it is possible to farm on a DM/Fire scrapper--you just have to be on your toes about it.
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Better AOE damage with the Brute, and I don't think the ST is really that far off to make a big difference, especially with Fiery Embrace giving better returns on the Brute. -
Quote:Big NPC name fights! Set as AVs!I've read, from time to time in the forums, about Defeat = Delete, and I've always known I get too attached to my characters ever to try it. That, and I've got a fairly reckless style of play that tends to see me bite off more than I can chew on a regular basis. Debt, as they say, is only a badge.
But a weird thing's happened with one of my characters. Ace of Shades, a DB/Nin Stalker, has ran through the Resistance Crusader arc from 1 to 12 without a single defeat. I wasn't trying particularly, and given how common the opinion is that Praetoria is rough on stalkers, I was quite surprised. Nonetheless, thus far at least, she's unkillable.
Then I finish a mission, hit level 12, and talk to Beholder for my next mission.
"Defeat the Aspect of Praetor Tilman"
I've never done this mission before, but I have a very bad feeling about it. The temptation to stock up on reds and purples and put all my faith in an opening AS is high.
Ah well. I suppose that's why I like new content so much (new to me at least.) There's nothing quite like the first time running a new mission, when you don't know what's in store for you. I still remember the absolute sense of dread when I did the long walk to my showdown with Recluse's champions in one of the Oro arcs.
Ever find that, for one reason or another, you find yourself really anticipating one particular fight, despite the fact it's just one of many any character will have?
If not set to AVs when they should be, it doesn't have the same "OMG YES I WON!" factor.
And on some of them I don't know if I can or cannot win! And at times I'll win against someone I'd think I wouldn't stand a chance against, and then be unable to beat one I thought I would!
Silver Mantis is my main's nemesis! Couldn't beat her and she came close to killing me (with no temp powers/inspiration use).
This is after being Maruader, thinking the fight would be the same. -
Quote:But it still happened! \o/ Which beats out the "that's dumb and will never happen" responsesThat sort of happened by happenstance, not the result of a direct suggestion. The damage numbers for Cobra and CAK both were fiddled with up and down during beta when that set was being adjusted. I actually suggested to Castle that the three powers end up with 9,10, and 11 second recharge so they would all be different, but in the shuffle Cobra ended up at 10 seconds because 9 generated funny numbers I guess. It was then that I realized that was potentially better because it would now mean Cobra and Crane would essentially be interchangable based on which secondary effect players wanted. Normally I don't like powers that similar, but in this case the secondary effect option included knockback, which I know many people do not like. Castle seemed to agree that was a good idea, and that damage number stuck. CAK did get increased from 8 to 11 though, with commensurate damage increase.
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Quote:Beat me to it.It made $200,081,192 in North America and $191 million internationally, earning $391,081,192 worldwide. It had a budget of US$209 million. I don't think anyone considers that breaking even.
Now if the 209million budget doesn't include the 90million advertisement mentioned (I have no idea on this number myself), that's still over 90million in profit from it's theater release. -
Quote:I think the obstacle is more on the players side.I'm beggining to think the Beast Master would be better if the primary powerset dealt with controlling the pet only and let the secondary be a mirror of blaster primary power sets. (pared down in damage) I'd have the combination of pet attacks and the secondary attacks be fairly close to blaster levels, but not quite.
I'd also have the pet have an inherent "taunt", much like a tanks that will allow the pet to keep aggro.
The pet powers would feature:
- several attacks
- an explicit "taunt/growl" power
- a heal over time
- a defensive or resist toggle
- perhaps a couple of stun or knockdown powers.
This would allow me to make my "hunter" that I've always wanted.
Another thing I'd like to have is a choice of pet - perhaps each primary could feature a different type of pet, some more offense oriented, and others more "tankish". What would be really cool - costume drops for pets. For example, if your pet were a bird, there would be drops that would allow to choose what type of bird: Owl, Hawk, Eagle, etc. If your pet were canine: Dog, Wolf, etc.
The only obstacle I can see to this is the Dev's reluctance to do any more 3D modeling/animation. They have thier male, female, and huge models, and they're sticking to it...
They'd make the AT, and let's say have 5-6 different pets setup. The players would then complain that the pet didn't look exactly like they wanted.
Kinda like they do now with MMs.
Never mind there's the new AT and new power sets...ect. -
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Quote:You realize this is 5 days in the life of the main character?A film about characters does need it though. You know, so that the story can progress.
If it doesn't it's a story about immutable idiots that go through life in a daze never leaning anything. Or boring as i like to call them.
She went from a girl abused by her stepfather, to being put into a mental institute basically run by a disturbed orderly, knowing full well in 5 days the both of them had plans to have her lobotomized.
However, she was so distraught over her mom and sisters death, being locked in the mental institute, and all the bad things that happened to her in the mental asylum, she never really came out to the psychiatrist that was trying to help her and instantly went into "get me and these girls out of here" and in the end welcomed it.
So could say she went from fighting it all, to accepting it. -
Quote:That was the rule of awesomeness in effect. I had mentioned that in my first post labeled as spolier.I know they had anime in the 1950's, but those were more Disney like at the time, made with kids and cute animals, and WWII obviously had influence on Baby Doll's imagination. However, one of my issues with the dance sequences (other that what I had already mentioned) was how modern some of the concepts seemed and how modern some of the weapons were, which was kinda weird considering the era Baby Doll was living.
It doesn't matter that a 1950's person wouldn't imagine these things, it's for the awesomeness of it all!
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Quote:I mentioned some of those in my busts.How soon we forget (Tron, Scott Pilgrim, Serenity, Green Hornet, Kick ***, X-Men Origins: Wolverine, Superman Returns, Spider-Man 3, and, oh yes, Watchmen).
Please believe me, I don't want to have to think about Sucker Punch at all - and the Comicon trailer strongly suggested its audience wouldn't - but once Zack the Hack invoked Brazil, he might as well have slapped me across the face with a kid glove and challenged me to pistols at dawn.
Fortunately, there are paid professionals out there who are more than ready to articulate how much they dislike this film.
Superman Returns MADE lots of money! Was a hit that got treated as a failure. And they're still making Superman movies.
Wolverine. Success getting a sequal.
Green Hornet being a bust? I don't know if I'd agree to that either. It made 180 million profit. Is that a bust?
Spidey 3, same story, profit.
I think you're confusing your dislike of certain movies with busts. -
Quote:Centaurs? o.O That sounds like something you'd see in a D&D Fantasy setting, not superhero comic book setting.Just these three would be a major improvement.
I would also like to have non-human bodys. Things like...
- Legs than end in wheels
- Tracks(as in tank tracks) instead of legs.
- 4 leg's horse body for centaurs.
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Quote:True. As often as I like the idea of a movie not having a happy ending, it can turn people off.I saw it, was liking it, following along with what I assumed the story to be as well as I could, not being particularily bothered. The action sequences were well put together, I had a grasp of the plot. I didn't go in expecting Casablanca, after all.
Where Sucker Punch lost me was the ending. As pleased as I was to see Sweet Pea escape, I truely dispised the injustice of the ending. Baby Doll ends up sacrificing her very self to make the escape successful and by way of sheer chance, happens to get Blue arrested. It was practically the only way it could have ended I suppose, given the way the narrative was framed, but damned if it didn't depress me.
I'd see it again, and I'd like to hear a Director's commentary track on it, but...the ending kind of puts it into the 'I'm in a mood to watch a downer.' category which translates into every three years or so.
Scott Glenn is awesome though. -
Just maintaining 50% Fury (and I think the avg Fury is 60% isn't it? I can't recall), Brute Burn surpasses Scrapper Burn by quite a bit.
That's without Soul Drain being factored into the equation however. -
Quote:I can see why the wanted the PG-13 rating.Snyder was forced to cut a lot of material from the movie to get the PG-13 rating. Supposed to be a Director's Cut DVD in the works that's a lot closer to what he wanted to do.
People often say "such and such movie" should of gone with an R rating, forgetting that when movies go with an R rating, it can easily lose a large part of it's audience.
Not to mention R rated movies aren't known for being the OMG HUGE SUCCESS (not that they can't be). -
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Quote:Some of us haven't said SUcker Punch had a bad story.I think if you put GOOD science fiction out there, people will go see it. For example, "Inception" made quite a bit of money last summer. Keep in mind that I hold to the axiom that "90% of everything is crap." I would actually bump that up further. There was awful sci-fi in the 50s, 60s, 70s, 80s, 90s, 2000s, and I'm sure the 10s won't be any different. The difference is that, largely, enough time has passed that only the good stuff has pretty much survived from those older decades.
I have not seen "Sucker Punch" as of yet, and after reading through this thread I'm pretty sure I won't until it hits home video. It seems there are a lot of similar comments that this thread could almost replace "Sucker Punch" with "Transformers 2," the latter of which was garbage and I remember that discussion pretty clearly. I see a lot of the same comments along the lines of "good action scenes, so good story isn't needed," and the like. I beg to differ. Of course, there wasn't as much scrutiny regarding the hypersexualization of transforming robots, but I digress.
The story was simple. Simple doesn't mean bad. And while some see the connections of the imaginary to the real world, it sounds like some missed it.
If you're looking for character developement, then yes, Sucker Punch lacks that. I however, am of the opinion that not every movie needs character developement to be a good movie. -
Quote:big-ticket geek-centric busts? o.ONobody's calling Snyder a thief (he's one the drawing comparisons between Sucker Punch and Brazil). He just puts me in mind of the saying "Good artists borrow. Great artists steal." He's inarguably good at design and action sequences, but he's emphatically not a great artist despite repeatedly drawing "inspiration" from them. Moore, a great artist who steals all the time, is quite open about his inspirations for V for Vendetta, but his final product actually backs them up.
Again, I'd be a lot less harsh about this film if it weren't an $82M would-be blockbuster whose track record is going to impact a comic book-based movie with much more potential. These days there are too many big-ticket geek-centric busts that should be low-budget b-movies. At a certain point after so many flops, it's going to be hard for anyone to receive studio financing of any sort for these kinds of movies.
Transformers didn't bust.
Batman Begins/The Dark Knight didn't bust.
Superman Returns didn't bust (though sadly event though it was a big money maker it got seen as one).
Wolverine wasn't considered a bust. None of the X-Men movies period.
Iron Man 1 & 2, not busts.
Resident Evil series is getting a 5th movie.
As for Sucker Punch's geek centric style, I don't think any bust on it's part, and I fully admit, while I enjoyed it, it looks like it's going to be a bust at the box office (at least in the US), I don't think it will be an end to this style of movie, to those who want to make such a movie.
Hollywood still has people who are willing to take chances. -
Quote:*SPOILER ALERT****SPOLIER ALERT***
One of the worst parts of Sucker Punch is that it tries to have both a tragic ending and happy ending at the same time. It can't seem to decide what it wants to do. First you have the main character end up being lobotomized despite all her efforts to escape. But somehow we're supposed to think that's OK because she "sacrificed herself" for one of the other girls who ironically was the one who the most pessimistic and kept trying to keep the other girls from "risking" an escape attempt in the first place. The whole thing is just such a messy mess that it was very hard to care what happened to any of them.
Well, much like was said in the movie, it wasn't the main character's story. I personally took that to mean, this was really about how Sweet Pea was suppossed to escape, and my guess is, if the movie succeeded enough to get a sequal, we would of seen Sweet Pea some how become the lead of her own imaginary world. -
Quote:I think it needs repeating. If for nothing else, because the movie isn't about schizophrenia. The only thing the movie has to do with the mentally ill, is the fact that the movie takes place in a mental institution.Brazil is a Monty Python film; the looks are not important. But for all that it does look pretty good. I didn't like it much, myself.
If the main character in Sucker Punch ends up lobotomized, it is not a movie I want to see. I don't care why it happens. I want a movie that either celebrates schizophrenia (Donnie Darko) or celebrates one's power to overcome it (A Beautiful Mind). I have no interest in a movie that says, 'Well, as a dreamer in a cruel world, you're better off dead.'
The world is a product of a non-mentally ill girls imagination, created due to the psychiatrist's form of therapy, where the patient (she was admitted by a stepfather who wanted her out of the way, and bribed the orderly to fake a signature to give her a lobotomy so she couldn't talk to the police) creates an imaginary world inwhich they control.
Remember, this is 1950 with different ideas on what was good for patients. -
Quote:Never seen it!Isn't anyone complaining how much Snyder rips off Terry Gilliam's Brazil in this movie, from the weird fantasy-sequences that mix genres to the "Return I will to old Brazil" finale? Once again, Snyder has taken superficial inspiration from a classic and produced a sleek but hollow pastiche.
Does it look as pretty? Doesn't sound it from that link. -
From a purely numbers perspective...
Brute imo.
I say this as someone who preferes Scrappers, and I only have one lvl 50 Brute and like 13 lvl 50 Scrappers.
Fire Armor just pays off with Brutes more so than Scrappers!
Fiery Embrace is effected by Fury, not so by Crits.
Burn is effected by Fury, not so by Crits.
Healing Flames and Siphon Life give bigger heals due to Brutes higher health.
90% Fire Resist (Brutes) vs 75% Fire Resist (Scrappers).
Blazing Aura, also effected by Fury and not by Crits.
I don't recall the Single Target DPS difference. And Scrappers do make out better on Soul Drain.
But, with it being a DM/FA pairing, I'd say Brutes make out better on this combo than Scrappers.
And as a Brute you can add in Gloom. -
Quote:Yup. The head psychiatrist didn't believe in lobotomies at all, and the one who gave her the lobotomy said he wasn't quite sure if they were the right thing to do.[Spoiler heavy!!!!]
Yeah Remus, you've missed some information. After their mothers death the two sisters were given everything in her will. This enraged the stepfather who went on an abusive rampage that ended in him killing her sister and her shooting him in the arm. She was framed by her stepfather for her sister's death and institutionalized against her will (and while under sedation) so the stepfather could inherit their fortune. In no way shape or form is the lobotomy glamorized or even implied as an acceptable treatment. It's very much shown to be a barbaric procedure and that even in the time frame of the movie, not performed by very many practioners anyway. In fact it is her ultimate sacrifice to save another....its shown as a very sad thing. -
