Bloodshot

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  1. Bloodshot

    Superhero quiz

    20/21 here, missed number 14
  2. If there is "Best Director" equivalent category in the Video games awards I nominate Statesman, you and your entire team are nothing short of stellar. Never have a seen someone, go so far above and beyond what is expected, in all my years of gaming. And have been playing games for over 15 yrs.
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    Please don't skirt the questions.

    I know Statesman's background. This is his first game, however it is not the first for the entire team. I am sure that the last 4 years have given Statesman enough knowledge to be able to get a laugh out of your comments. I am sure he has a keen understanding of the process of adding content and changing exisiting content.

    You are quoting unrealistic times and boasting about talents we only have your word on. You will excuse me if I feel Statesman was LOLing at your comment.

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    This is the sum of Comfort's MOD experience: This one.

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    Sweet, it's handheld!
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    In an attempt (doomed, no doubt) to get this thread off the question of programming prowess, I'd also like to compliment the sound team on the music in Brickstown & Founders' Falls. Moody jazz riffs in Brickstown; an almost church-like sequence for the area around the plaza in FF. Very nice!

    [/ QUOTE ] I too like the music in Bricks, just to the east of the Train terminal right ? I also liked the nice, but unfortunately short "piano solo" in the Chantry section of Firebase Zulu.
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    Comfort's next gaming project: City of Trolls.

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    I would've never guessed Freakshow had an insult to throw in. The pot calling the kettle black.

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    Birthday Party Invitation: SENT!

    Petty little man, go back to doing mods with the Unreal engine if thats what gets you off. Rage against the machine, Mr. Moore. I'm sure the WoW people will be DELIGHTED to have you in their community.

    God knows we don't want you.

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    Heck, I'll even chip in money to pay the monthly fees if he'll lend his alleged expertise and insight to SWG instead. A good chunk of the community is already delusional, he'd fit right in.
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    Content is details like Lou's Garage, one small example. Frostfire's mission is another. Still these are only minor graphics and model changes, something I myself can do to this game in less than ten minutes with Adobe Photoshop.

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    LOL.

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    First you take some textures out of the game using well known and easily obtainable software. You change a few of the textures, throw in a little art, and repack it. In less than 10 minutes you can change any character in the game, any map, anything at all that has a texture on it.

    It took you guys over a month to come up with capes. A friend of mine used Maya to do the same thing in about 10 minutes. Fully flowing cape animations. Some of them looked better than what is in CoH now. I told him to send them in and get a job working for you guys so we could have something other than crap.

    How to make current ingame excuses for content:

    Peacekeeper:
    Use the lightning eyes effect on your character.

    Only current CoH bar:
    Add purple lighting to existing warehouse map.

    New mob type:
    Create new model and attach old animations. Assign powers like hold and stun.

    If I had the money to buy the Unreal engine (just like what the devs of this game did) I could've built CoH.

    PWNED B*TCH.

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    I see you mention the Unreal engine (gee only like almost 10 years old now), lemme guess you tell people you’re a programmer, because you make UT map mods for you and your make believe friends to frag each other in. Or am I over estimating your intelligence even now?
  7. I was going to flame you a new cornhole Balron, but the more intelligent, more patient forum posters have pretty much covered all the points that you have failed to realize BEFORE you made your original post. So I will only state one this:
    Take a break, read the posts of the members included in this thread. Then if you still feel the need to engage in purely negative banter try out the WoW/battle.net forums, they will give you all the fuel for a flamewar that you will ever need.
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    Will I get to blast Santa & Rudolph come Christmas time?

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    At the end of Beta they had a Rikti invasion. The huge Rikti ships flew across the sky, right above the maximum height you could fly. I got some screenshots somewhere. I don't think you could click on them, much less shoot them. Maybe Santa and his sleigh will do the same. Or little Elves will teleport in, give you a gift, and teleport away, saying, "You've been a good little super-hero." Or maybe we can get Rocks!

    Maybe 9 huge oil storage tanks will catch fire and burn for 8 days around the same time.

    Maybe the BP will host a huge pagan festival, and try to sacrifice all of Talos Island.

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    I can see Evil Christmas Trees pelting ornaments in PP and The Hollows, Mad Santas running amok in Steel, Zombie Reindeer, and crazy elves screaming 'I'm a dentist and you're my first patient!'
    Also, Frosty throwing icicles, the river in IP freezes over and we all go skating.. all sorts of fun things!!!

    The devs are amazing and clever. I am sure we won't be let down for the holiday season.

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    And Bumbles!
  9. McBain: "Help, we're being invaded by Commie-Nazis !"
  10. Bloodshot

    Tanker Update

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    Was'nt that like 2 months ago when he posted that. And they STILL DONT KNOW?!? Man that SUCKS. Also about that build power up attacks "the longer the battle the stronger the tanker gets" Well news flash, many battles dont last that long, mobs could be group 5 -12 and if you got a blasters and a Scrappers there would be one for a tank, So thats going to be a big problem. Unless you solo. As for teams, his idea would only work if teams dont pick Scrappers in the group and go with a Tank or the other way around. People would have to go with one or the other to make either one affective. And really..... to hit the comic book levels ---- LEVEL 10 RAGE for the HULK would kill level 10 RAGE of wolverine sorry.
    "meat shield" if term was in the manual I would never had made a tank. For I DONT want a character thats purpose is to stand there and look dumb but take hits. For that make a pet class and throw us a bone.

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    In case anyone missed it:
    Statesman speaks
    There was a more "finite" word on the increased damage status, but I can't find it at the moment. But I heard just like the above poster said, that the original plan was scrapped.
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    7. In an indoor mission, never get ahead of the tank.


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    Oh, if I could have that written on the back of my tanker's shirt I would.
  12. Is there a place where the devs would prefer us to write up bugs such as this ? As a forum post would provide for more room to detail a problem, than the small room provided when bugging an ingame problem. Ex: the technical forums or maybe a forum section for players just to file bugs.
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    Yes, Statesman created CoH, but therefore, he created the origins of CoH. If Superman were a CoH character, he'd be natural.

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    Just because it "seems" to fit or is the closest Origin available doesn't mean it's correct. There are plenty of DC/Marvel etc...superheroes and villans that don't really fit into the currently available origins. I mean would you really put the Crow into Magic or Natural ?...exactly. Aliens being the first that comes to mind for a not existing origin atm.
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    Ok, I'll argue with you.

    Statesman himself has said Superman is Natural.

    Don't believe me, take it up with him yourself.

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    FYI he's of the "Alien origin" that was talked about at one time, but was not implemented. And btw, Statesman created CoH not Superman, might want to contact Jerry Siegel if he was still alive.
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    Couple of more things I thought of over this weekend.

    Couple of new indoor map layout ideas.

    Museums - People panicing, Egyptian, Greek, Native American etc. artifcats around, with the Velvet Ropes, Magical Artifacts, The Artifact box we already have, portals, Crystals (CoT stuff). - Mission could be stop a villian group from finding an artifact thats the final piece they need. (Goes along with the current theme of some arcs, but this would be a musuem, as oppose to a warehouse or office building.

    Banks - This would be a small map, Lobby area, and vault and back employee rooms, with some partitions in the main lobby. and the tellers row. - This is how I thought the layout should be. - You open the outer door, and your in a small area, with a glass door, that you can look in. You'll see lots of villians, and people lying on the ground, (ala hostage style). There's an ATM machine in this little lobby area. The purpose of the lobby area, will be to wait for your team mates who have slower loading speeds, to be in the mission before it "starts", you can get your team buffs ready, then open the door and the fun starts. - Since the levels will be small, you could have a timed mission say, to stop 5 bank robberies, within an hour or so. Even if different zones, like 1 in Steel Canyon, 1 in Skyway, 1 in Talos etc. - In addition to being able to defeat the bad guys, you need to be able to get around Paragon City pretty good and know your way around, including short cuts, like dance party, or Teleport Friend, to help the slower people on your team etc.

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    I like this way of thinking...
    World Famous Heroes - I have had the idea, that like the portal missions are alternate reality. The idea that once you are say around level 40, you have gained widespread recognition and you are recruited to help out in international crisises.
    Story Arc -> You make a contact of a new scientist that has been working on an experimental teleportation device to instantly transport a person accross continents. Except certain criminal groups have stolen his research and made a device themselves. And are now wreaking havoc on other parts of the world. You have to use his original device to teleport across the world and save the people of the counties affected. Ex: The jungles of fictional south america have been infested by the Devouring Earth, they are attacking the local villagers that live there and cut off their limited water supply. Defeat the DE and destroy the dam contructed by the trees, so the villagers have water again.
    This would allow all new types of enviroments without the restrictions to mostly urban envirorments. You could make any type of enviroment imaginable. And if I can speak about the Fire Base Zulu...nicely done.