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Posts
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wow this is confusing....maybe ill go ask tech people at uni as reading it is quite hard to pick up what you guys are on about (sorry my bad)
Quote:errr...yes...I have nothing :SDepending on wich CPU you pick, i wouldnt recommend the stock cooler that comes with the CPU. Unless you dont mind a 'high pitch fan sound', any decent silent cooler (like the Vortex) is pretty much the same price as the liquid cooling set.
What current hardware do you own that can be re-used again? -
Im starting from scratch, I have a rubbishy laptop that just about run coh on minimum with that .textcombine thingy you put into the NCSoft Launcher
I have a mouse lol thats about it -
well no i havent put a pc together, in an ideal world i would build one but i have no idea whats up and whats down about pc building
I dont really want to spend more than 400 quid as i am a student and cant afford the best of the best -
if i bought this pc
http://www.pcworld.co.uk/gbuk/acer-x...52257-pdt.html
would i be able to run CoX on recommended settings without crashes?
or do i need to get better specs etc?
Or would any of the below PCs run on recommended also?
http://www.cyberpowersystem.co.uk/category/configurator -
Ice/Dark
Villain Plan by Mids' Villain Designer 1.95
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Twilight Grasp -- Numna-Heal/EndRdx(A), Numna-Heal(7), Numna-EndRdx/Rchg(9), Numna-Heal/Rchg(9), Numna-Heal/EndRdx/Rchg(11), Numna-Regen/Rcvry+(11)
Level 2: Ice Bolt -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(13), Thundr-Dmg/Rchg(13), Thundr-Acc/Dmg/Rchg(15), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx/Rchg(23)
Level 4: Darkest Night -- EndRdx-I(A)
Level 6: Aim -- RechRdx-I(A), RechRdx-I(19)
Level 8: Tar Patch -- RechRdx-I(A), RechRdx-I(45)
Level 10: Howling Twilight -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(23), Stpfy-Acc/EndRdx(25), Stpfy-Stun/Rng(25), Stpfy-Acc/Stun/Rchg(27), Stpfy-KB%(27)
Level 12: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(21), Posi-Acc/Dmg/EndRdx(21), Posi-Dam%(29), RechRdx-I(40)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 16: Shadow Fall -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(31), RedFtn-EndRdx/Rchg(31), RedFtn-Def/EndRdx/Rchg(33), RedFtn-Def(33), RedFtn-EndRdx(33)
Level 18: Fly -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(34)
Level 20: Bitter Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(31), Thundr-Dmg/Rchg(34), Thundr-Acc/Dmg/Rchg(34), Thundr-Acc/Dmg/EndRdx(36), Thundr-Dmg/EndRdx/Rchg(36)
Level 22: Fearsome Stare -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(36), Cloud-Acc/Rchg(37), Cloud-ToHitDeb/EndRdx/Rchg(37)
Level 24: Hover -- LkGmblr-Rchg+(A), Zephyr-Travel/EndRdx(37), Zephyr-ResKB(39), Ksmt-ToHit+(39)
Level 26: Boxing -- Empty(A)
Level 28: Tough -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx(39), RctvArm-ResDam/Rchg(40), RctvArm-ResDam/EndRdx/Rchg(40)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42)
Level 32: Blizzard -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(42), Dmg-I(42), RechRdx-I(43), RechRdx-I(43)
Level 35: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(43)
Level 38: Dark Servant -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(45), Cloud-Acc/Rchg(45), Cloud-ToHitDeb/EndRdx/Rchg(46)
Level 41: Power Sink -- P'Shift-End%(A), RechRdx-I(46)
Level 44: Charged Armor -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(46), RctvArm-ResDam/Rchg(48)
Level 47: Summon Adept -- ExRmnt-Acc/Dmg(A), ExRmnt-Acc/Rchg(48), ExRmnt-Dmg/EndRdx(48), ExRmnt-Acc/Dmg/Rchg(50), ExRmnt-EndRdx/Dmg/Rchg(50), ExRmnt-+Res(Pets)(50)
Level 49: Afterburner -- LkGmblr-Rchg+(A)
Level 50: Spiritual Core Paragon
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Level 1: Brawl -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(17), P'Shift-EndMod(17)
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Fire/Dark
Villain Plan by Mids' Villain Designer 1.95
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Twilight Grasp -- Numna-Heal/EndRdx(A), Numna-Heal(7), Numna-EndRdx/Rchg(9), Numna-Heal/Rchg(9), Numna-Heal/EndRdx/Rchg(11), Numna-Regen/Rcvry+(11)
Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Acc/Dmg/EndRdx(15), Posi-Dam%(15), RechRdx-I(17)
Level 4: Darkest Night -- EndRdx-I(A)
Level 6: Rain of Fire -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(21), Posi-Acc/Dmg/EndRdx(21), Posi-Dam%(23)
Level 8: Tar Patch -- RechRdx-I(A), RechRdx-I(23)
Level 10: Howling Twilight -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(25), Stpfy-Acc/EndRdx(25), Stpfy-Stun/Rng(27), Stpfy-Acc/Stun/Rchg(27), Stpfy-KB%(29)
Level 12: Aim -- RechRdx-I(A), RechRdx-I(29)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 16: Shadow Fall -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(31), RedFtn-EndRdx/Rchg(31), RedFtn-Def/EndRdx/Rchg(33), RedFtn-Def(33), RedFtn-EndRdx(33)
Level 18: Fly -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(34)
Level 20: Blaze -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(34), Thundr-Dmg/Rchg(34), Thundr-Acc/Dmg/Rchg(36), Thundr-Acc/Dmg/EndRdx(36), Thundr-Dmg/EndRdx/Rchg(36)
Level 22: Fearsome Stare -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(37), Cloud-Acc/Rchg(37), Cloud-ToHitDeb/EndRdx/Rchg(37)
Level 24: Hover -- LkGmblr-Rchg+(A)
Level 26: Boxing -- Empty(A)
Level 28: Tough -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx(39), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(40)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40)
Level 32: Inferno -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-%Dam(42), Oblit-Acc/Dmg/Rchg(43)
Level 35: Maneuvers -- LkGmblr-Rchg+(A), Ksmt-ToHit+(39), LkGmblr-Def/EndRdx(43)
Level 38: Dark Servant -- Cloud-ToHitDeb(A), Cloud-%Dam(43), Cloud-Acc/ToHitDeb(45), Cloud-Acc/Rchg(45), Cloud-ToHitDeb/EndRdx/Rchg(45), Cloud-Acc/EndRdx/Rchg(50)
Level 41: Power Sink -- P'Shift-End%(A), RechRdx-I(46)
Level 44: Charged Armor -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(46), RctvArm-ResDam/Rchg(46)
Level 47: Summon Adept -- ExRmnt-Acc/Dmg(A), ExRmnt-Acc/Rchg(48), ExRmnt-Dmg/EndRdx(48), ExRmnt-Acc/Dmg/Rchg(48), ExRmnt-EndRdx/Dmg/Rchg(50), ExRmnt-+Res(Pets)(50)
Level 49: Afterburner -- LkGmblr-Rchg+(A)
Level 50: Spiritual Core Paragon
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Level 1: Brawl -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(17), P'Shift-EndMod(19)
-------------------------------------------------------------------------- -
My dad wants to respec an old Ninja/FF and i decided best bet is to tankermind and try to wrap those ninjas in swaddling etc etc
Villain Plan by Mids' Villain Designer 1.95
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Mastermind
Primary Power Set: Ninjas
Secondary Power Set: Force Field
Power Pool: Presence
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Call Genin -- SvgnRt-PetResDam(A), SvgnRt-Acc/Dmg(7), SvgnRt-Dmg/EndRdx(7), SvgnRt-Acc/Dmg/EndRdx(9), S'bndAl-Dmg/Rchg(9), S'bndAl-Build%(11)
Level 1: Force Bolt -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(42), KinCrsh-Rchg/KB(42), KinCrsh-Rechg/EndRdx(43), KinCrsh-Dmg/EndRdx/KB(43), KinCrsh-Acc/Dmg/KB(43)
Level 2: Deflection Shield -- LkGmblr-Rchg+(A), DefBuff-I(3), DefBuff-I(3)
Level 4: Insulation Shield -- LkGmblr-Rchg+(A), DefBuff-I(5), DefBuff-I(5)
Level 6: Train Ninjas -- EndRdx-I(A)
Level 8: Provoke -- Mocking-Taunt(A), Mocking-Taunt/Rchg(25), Mocking-Taunt/Rchg/Rng(25), Mocking-Acc/Rchg(29), Mocking-Taunt/Rng(29), Mocking-Rchg(31)
Level 10: Hover -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(34), Ksmt-Def/EndRdx(34), Ksmt-Def/EndRdx/Rchg(34)
Level 12: Call Jounin -- S'bndAl-Dmg(A), S'bndAl-Acc/Dmg/Rchg(13), S'bndAl-Acc/Rchg(13), S'bndAl-Dmg/EndRdx(15), LdyGrey-%Dam(15), Achilles-ResDeb%(17)
Level 14: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(19)
Level 16: Assault -- EndRdx-I(A)
Level 18: Smoke Flash -- RechRdx-I(A), EndRdx-I(46), EndRdx-I(46)
Level 20: Dispersion Bubble -- Ksmt-ToHit+(A), RedFtn-Def/EndRdx(21), RedFtn-Def(21), DefBuff-I(23)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), ImpArm-ResDam/EndRdx(37), ImpArm-ResDam(37), S'fstPrt-ResKB(40)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27)
Level 28: Oni -- EdctM'r-Acc/Dmg(A), EdctM'r-Acc/EndRdx(31), EdctM'r-Acc/Dmg/EndRdx(31), BldM'dt-Dmg(33), BldM'dt-Acc(33), EdctM'r-PetDef(33)
Level 30: Fly -- Zephyr-ResKB(A)
Level 32: Kuji In Zen -- EndRdx-I(A)
Level 35: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36), Krma-ResKB(40)
Level 38: Snap Shot -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(39), Decim-Dmg/Rchg(39), Decim-Acc/EndRdx/Rchg(39), Decim-Acc/Dmg/Rchg(40)
Level 41: Power Boost -- RechRdx-I(A), RechRdx-I(42)
Level 44: Aimed Shot -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46)
Level 47: Fistful of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50), RechRdx-I(50)
Level 49: Force Bubble -- EndRdx-I(A), EndRdx-I(50)
Level 50: Musculature Core Paragon
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(11), Mrcl-Heal(37)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(19), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(36)
This is my first time building a MM so any thoughts/feedback would be welcome -
im finding that chrono is recharging in 90s with 30s duration how can that be perma?
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ofairs yeah thats true missed that completely
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ur softcapped when PBU is active which is for 12.5secs every 61secs with spiritual
seems a bit pointless to me -
you need to rethink a bit i say you spending all that money and you wont even be softcapped for most of the time seems a bit pointless to me
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if your set on dark/dark i would say take mace and softcap it like so
Hero Plan by Mids' Hero Designer 1.95
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Blaster
Primary Power Set: Dark Blast
Secondary Power Set: Darkness Manipulation
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Dark Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(43), Decim-Dmg/Rchg(43), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46)
Level 1: Penumbral Grasp -- Dev'n-Hold%(A)
Level 2: Gloom -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(46), Decim-Dmg/Rchg(46), Decim-Acc/EndRdx/Rchg(48), Decim-Acc/Dmg/Rchg(48)
Level 4: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(9), T'Death-Dam%(11)
Level 6: Death Shroud -- EndRdx-I(A)
Level 8: Aim -- RechRdx-I(A), RechRdx-I(43)
Level 10: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(13), Oblit-%Dam(39)
Level 12: Tenebrous Tentacles -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rchg(40), Posi-Acc/Dmg/EndRdx(40), Posi-Dam%(40)
Level 14: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Knock%(33)
Level 16: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/Rchg(23), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(33)
Level 18: Abyssal Gaze -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(19), BasGaze-Rchg/Hold(19), BasGaze-EndRdx/Rchg/Hold(21), Dmg-I(21), Dmg-I(23)
Level 20: Touch of Fear -- Abys-Acc/Rchg(A)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
Level 26: Life Drain -- Cloud-Acc/ToHitDeb(A), Cloud-%Dam(27), Cloud-Acc/Rchg(27), Cloud-ToHitDeb/EndRdx/Rchg(29), Dmg-I(29), Dmg-I(31)
Level 28: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(37)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Super Speed -- Zephyr-ResKB(A)
Level 35: Blackstar -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Midnight Grasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(39), T'Death-Dmg/Rchg(48), T'Death-Acc/Dmg/EndRdx(50), T'Death-Dmg/EndRdx/Rchg(50), T'Death-Dam%(50)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42), Ksmt-ToHit+(42)
Level 44: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
Level 47: Stealth -- LkGmblr-Rchg+(A)
Level 49: Invisibility -- LkGmblr-Rchg+(A)
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-EndMod/Acc(3), P'Shift-EndMod/Rchg(5) -
If you are going to run an event on Union at least make it a reasonable time, so that the people who actually play on the server can attend
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Yes switch out super speed and combat jumping for fly and hover, you will need to run hover to be soft capped which isn't ideal but it's workable
I'm guessing this as I'm on iPad and my sister is using the laptop for homework so I'm not sure but it should work yes -
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i made a servers full of new toons on 2 accounts and saved all the names i wanted
shame someone stole my main accounts global name server side (Royal Assassin) so had to stick a ' . ' at the end :S -
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Just finished took, like, 2 hours or so (downloaded on desktop and 2 laptops all at same time whilst streaming MistaJams on bbc1 xtra :P)
can
not
WAIT! \o/ -
IKR!!!
I told him im sticking around for a month to see how it goes but i really dont like the thought of being penalised for spending a solid 2 month powergaming session to slot my SS/Fire to the point that it is....but we shall see -
Quote:I hope so - I already have a friend of mine who is cancelling both his subs because ofI think you'll be fine, wait a few minutes and resume pwnage if you're killing too fast. Also, some people had already been testing it on +4/x8 and had no halt in rewards.Quote:
not playing at all unless they remove the farming ban -
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I just saw the MARTy thread and....i'm apprehensive
I dont make gazillions of inf like the marketeers - im a fire farmer that supplies the market with stuff
what i'm worried about is that i wont be able to PL any new alts i wish to make and not grind through 50 levels till i can be awesome :S
/sigh
i suppose we shall we this evening/tomorrow -
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Spartan: Level 50 Mutation Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Acc/Dmg/EndRdx(5), C'ngImp-Dmg/EndRdx/Rchg(5), Achilles-ResDeb%(7)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(9)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(11)
Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(19), Numna-Heal/Rchg(19), Numna-Heal/EndRdx/Rchg(21), Numna-Heal(21), Numna-Regen/Rcvry+(23)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(50)
Level 8: Parry -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(23), Mako-Dmg/Rchg(25), Mako-Acc/EndRdx/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(27), Mako-Dam%(27)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Kick -- KinCrsh-Dmg/KB(A)
Level 14: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx/Rchg(29), Aegis-Psi/Status(29), Aegis-ResDam/EndRdx(31), Aegis-ResDam/Rchg(31)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Whirling Sword -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(34)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(34)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 26: Disembowel -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(48), C'ngImp-Acc/Dmg/Rchg(48), C'ngImp-Acc/Dmg/EndRdx(48), C'ngImp-Dmg/EndRdx/Rchg(50), LdyGrey-%Dam(50)
Level 28: Super Speed -- Zephyr-ResKB(A)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39)
Level 32: Head Splitter -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-%Dam(40), LdyGrey-%Dam(42)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(43), Oblit-%Dam(43), Oblit-Acc/Dmg/EndRdx/Rchg(43)
Level 38: One with the Shield -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(45), S'fstPrt-ResKB(45)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod/Acc(45), P'Shift-EndMod(46), Numna-Heal(46), Numna-Heal/EndRdx(46)
Level 47: Combat Jumping -- Ksmt-ToHit+(A)
Level 49: Grant Cover -- HO:Cyto(A)
Level 0: Freedom Phalanx Reserve
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
Level 0: Portal Jockey
Level 0: Task Force Commander
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(11), Mrcl-Heal(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(13), P'Shift-EndMod/Rchg(15), P'Shift-EndMod/Acc(15), P'Shift-EndMod/Acc/Rchg(17), P'Shift-Acc/Rchg(17)