-
Posts
383 -
Joined
-
[ QUOTE ]
That's my mom for you
[/ QUOTE ]
Dude! Don't insult your own mother! It's not right, man. -
(Courtesy of Sam and Max, Freelance Police)
Hang on, I'm trying to unclog the needle. -
[ QUOTE ]
You should stick with the Quincy Cape... IN AMERICA!
[/ QUOTE ]
You'd better believe it. -
[ QUOTE ]
More like buying a slap-happy spaceman?
[/ QUOTE ]
Astronauts and slap-fights do not mix. -
Go to job interviews, formal parties, or anywhere that you have to introduce yourself to people. Speak in a deep, booming voice and introduce yourself as "Omega Supreme".
Edit: While playing City of Heroes, give extremely strange answers to the classic "a/s/l?". -
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Heres another interview, from Allakhazam, some nice insights and apparently the devs will be using the MA to make missions in the future (and that when they get new tools for it, they will be passed onto the players).
[/ QUOTE ]
So wait, if they start giving the playerbase 100% content and creative control, then what will be the reason for us to pay $14.95?
[/ QUOTE ]
Just as you are free to stop paying $14.95 per month, NCNC is free to stop allowing you access to their servers.
[/ QUOTE ]
It is not that simple and both you and I know it.
[/ QUOTE ]
It looks that simple to me. -
"That's never happened before..."
"We're supposed to use ink?"
"You mean we can't just erase mistakes?"
"I didn't know how to spell your girlfriend's name."
"Um, you said you wanted a heart on your shoulder, and I knew what you meant, but I'm in med school right now, and..." -
I slipped up my scheduling and began the spiral into attention-desperate hedonism before becoming a celebrity. And then...
-
A cyborg T-Rex wearing sunglasses and a trench coat, smoking a cigarette, and carrying a pair of laser cannons stomped on the resturaunt while a swarm of bikini-clad women with chainguns begun shooting up the KGB agents (who had escaped the building) and a ninja with a Stratocaster played the lead-in to Ozzy Osbourne's "Perry Mason". And then...
-
Aw, I guess it's all official-like now. I'm gonna miss you, Lighthouse, good luck with life in general!
-
[ QUOTE ]
Out of curiosity, does anyone else think that the Zombie Apocalypse would be fun on any Friday the 13ths that come up during the year?
I think it'd be a reasonable way to bring the event back, but it wouldn't happen so often that it'd feel less special when it comes for longer on Halloween.
[/ QUOTE ]
I like this idea. I finally caught a Zombiepocalypse yesterday. Or, got caught in one, rather. The sudden music and the sky turning red was a great "holy crap!!" moment. Very fun, but I kind of wish they lasted a bit longer.
I've encountered far fewer griefers yesterday and today. Either they're bored or they're banned, I'm okay with either. The last one I had did the usual stunt, ran right up to the door where I was fighting, clicked, fled. The funny bit was, he was only one level higher than me, and unteamed, so I didn't have any trouble with his critters. -
Quick Reply:
The door griefing is horrible this year. I've been running my Robotics/Dark Miasma Mastermind tonight, and I haven't been able to go more than a few minutes without some joker opening a door that I'm fighting at, thus summoning +5 zombies, witches, and werewolves right in my face -and worse yet, my Tar Patch. I've petitioned three people in two days. I would've petitioned more, but they manage to stay out of my field of vision, so I can't see their names.
Nothing says "I will die alone and unmissed" like griefing the Halloween Event.
That, along with the removal of Tier 3 Inspirations and the ridiculous number of Trick doors I'm getting for every Treat, means that I may well do as I've never done before, and give up on the Halloween Event before it's done. Well, the Trick-or-Treat portion, anyway. Fortunately, there's the Zombie Apocalypse this year. By bad luck and back timing, I haven't participated in one yet, but that'll change soon enough. -
[ QUOTE ]
[ QUOTE ]
Is the dropping of Tier 1's from Treats intentional or a bug?
[/ QUOTE ]
I had heard that if you got a treat with a rock, costume, or salvage, you got a tier 1 insp, otherwise it would be the tier 3. Is that what you are running into?
[/ QUOTE ]
I've gotten Treats that are just Inspirations, and they're Tier 1. I'm a bit annoyed, I was planning on hording a bunch of Tier 3s in my one-player Super Group base and selling them at Wentworth's on my lowbies in a few months. Great way to give a new character a cash boost. Oh well, the costume Salvage will still sell very well come summer. Does anyone know whether the Zombie attacks happen on a schedule, like Rikti Invasions, or are they random? -
[ QUOTE ]
[ QUOTE ]
great architectural endeavors, taking on a life of its own (really, we mean it!)
[/ QUOTE ]
You heard it here first, transforming buildings!!! <_<
[/ QUOTE ]
I had a sudden vision of one of those Steel Canyon skyscrapers turning into a giant robot and trudging around.
It's... glorious... -
Quick Reply:
I bought both the Cyborg Pack and the Jetpack. That's right, naysayers, I engaged in flagrant free-market capitalism and there's nothing you can do about it!
I had to go to work (from whence I now post) less than an hour after buying 'em, so I didn't see everything. However, I do have some initial thoughts, some good, others bad. I'll start with The Bad, just to get it over and done with.
The Combat Auras: Now, for whatever reason, based on no solid information at all, I assumed that they'd be like the Veteran Reward single-shoulder capes, in that just having the Cyborg Pack would enable the Auras on all of one's current and future characters. However, like regular Auras, the Combat Auras must be unlocked, which means that the character I really wanted the Auras for needs to gain another nine levels, and a new character I was planning to create can't have the Eye Laser Sight right from the start. That's just a hair annoying, but it's my fault for making that assumption.
The Self-Destruct Power: I really tend to dislike self-sacrificing abilities in any game, so I don't know as I'll have a lot of use for this. That said, I have some more to say about it, which is found under The Good.
The Jetpack: Okay, I knew going in that it had the 30-day time limit. I knew this from when the Game Cards were announced, I knew it when the Jetpacks were announced as online-buyable, and I knew it when I bought mine. But I don't like the idea. It's not a specific complaint against the Jetpack policy as much as a general annoyance with Temporary Powers that go away even if they aren't used. I collect Temporary Powers, so it grinds my gears when one just vanishes from my tray because the mission I got it for is over, or I've had it for too long. I'd prefer a timer, like the Safeguard toggles, the Wedding Ring, and many other toggle Temporary Powers. But that's all only loosely related to the main topic.
Okay, that mess is out of the way, so let's get on with The Good:
Bitt Player, despite not being at all a cyborg, is greatly enjoying his new A.C.C.U.H.U.D.
All of my lowbies now have a safe, faster-than-Sprint means of getting around when, say, they're Level 10 and have been sent to see the Steel Canyon Security Chief, and haven't run a Safeguard Mission, since I don't like Safeguards, for reasons I honestly don't understand myself. I loves me some Mayhem Missions, however.
I got a kick out of the name of the Jetpack's manufacturer.
While I said that I wouldn't find a lot of use for the Self-Destruct power, I cannot deny that it is hilarious fun! I made Android Rho, one of my Scrappers, explode himself at some Outcasts while on the way to see how the new costume parts looked on him. It was funny to watch, and now I have an idea involving the Self Destruct power, multiple /petsay commands, and an evil robot Mastermind I've had mothballed for too long.
Those costume pieces? Excellent. Sexy Jay did very well with these. The shoulder and chest details are paticularly nice, and bits and pieces of the set will be popping up on most of my technological characters.
All in all, I'm very happy with the whole thing. Heck, my complaints with the packs come from a valid design decision (Temporary Powers that go away even if unused), an assumption I made based on nothing (Combat Auras need to be unlocked through the normal Aura mission), and personal preference (dislike of self-defeating abilities in any game). And even those complaints, despite my ability to become rather wordy on the subjects, are minor. Speaking of which, perhaps the commonly-held belief that people complain a lot is at least partly due to the fact that complaining takes so many more words than expressing happiness. I'm happy with what I bought, and I haven't had a chance to try the emotes yet. -
Does it count if they're intentionally bad? I created that one in an attempt at absurd humor.
-
[ QUOTE ]
stop trying to bannnn meeeeeeeeee!!!!!!!11!!!1!1!!!!!
[/ QUOTE ]
You know, if you don't want to be banned, you should stop saying things like:
[ QUOTE ]
chicken sexer
[/ QUOTE ]
Even if it is a real job.
There should be a Rabble-Rouser badge for logging off next to the building where the Troll Rave takes place.
Edit: The badge for logging off at parking garages should be Repo Man/Repo Woman. -
You need a hug. Please ask another player to give you one, you sad, pitiful, unhugged individual.
-
[ QUOTE ]
[ QUOTE ]
Message from Positron:
Blueprints are ready
The Architect has been paid
Reveal's on Tuesday
[/ QUOTE ]
WHAT?!?!
[/ QUOTE ]
Tuesday needs to get here faster. On an unrelated note, Hostile_V's article is very good this week. -
Hm, I think I'll get in on this. If my character was a contact, eh? Well, my characters are all so inter-connected, it'd be pretty well impossible to have one without others. Now, since I'm pretty much running in "pipe-dream" mode, I'm going to make all kinds of wild assumptions about what kind of stuff would be added to the game just for my characters. New buildings put up, some unique NPCs made, things of that nature.
Lorelei Nachtigall
Location:
Near a house that looks like it came from Japan's Edo Period, situated in the Blackstone Hills of Founder's Falls. This house has a well-kept garden around it, and is surrounded by a large 'kill zone' similar to the Consignment House areas. At her feet is a badge marker for an Exploration Badge, Curious. It is impossible to talk to her without picking up the Curious badge.
Appearance: Well, they say a picture is worth a thousand words, so here's a thousand words.
Information:
Apprentice Witch
Lorelei Nachtigall is the apprentice of a very elderly and very eccentric witch from Japan, as well as a member of a hero-supporting non-profit group called the Alteridem Foundation. Members of the Foundation will attest to Lorelei's great skill at magic, but very few will have anything nice to say about her personality, which is abrasive to the point of open hostility. Lorelei is fascinated with the concept of combining magic with machinery, and finds that clockwork components, the like of which could be seen in a grandfather clock or good pocket watch, are most conducive to magic/technology creations.
Initial Contact:
What? What do you want? Why are you bugging me? Why don't you just-
Hold up. You can see me? Can you see the house, too? The one that would look normal if you threw it into a time warp leading to seventeenth-century Japan? Huh. The wards don't work on you then. Odd.
Well, I don't have anything I need done, but if you're looking for some heroic stuff to do, I can send you over to my boyfriend. He needs some good heroes.
Introduces:
Beckett Alteridem
Beck... Beck's trying to learn how to lead people, and that means learning how to delegate tasks. He's got plenty of tasks that need delegating, but not enough people to delegate them to. That's where you come in. If you're not an utter failure, that is. Go be useful to him for a while.
Beckett Alteridem
Level Range: 35-40
Location:
The Gaspee district of Founder's Falls, on the island directly west of Philipa Meraux's location.
Appearance: He's kind of sunken-eyed and sickly-looking, huh?
Information:
Just Might Be Crazy
Beckett is the first of three children, and the only son, of Theo Alteridem, the philanthropist behind the Alteridem Foundation -hence the name. Beck intends to take up leadership in the Foundation when his father retires, and is preparing for the task by learning to organize and lead people. His detractors -of course he has detractors, who doesn't?- say he's a few words short of a dictionary, citing his long-standing relationship with the excessively unfriendly Lorelei Nachtigall.
Initial Contact:
If player is below Beck's level range:
I don't mean to sound rude, but you're just not hard core enough for what I need done. Get yourself a Security Level of 35, then maybe we can talk.
If spoken to before being introduced by Lorelei Nachtigall:
Sorry, but I can't work with you. The rabbit holes I send people down go pretty deep, and I just don't know if you're able to get to the bottom.
After being introduced:
If player character is not Natural Origin:
The FBSA calls me a 'Natural' hero. They call you something else. A lot of my fellow Naturals, well, they're kind of elitists. I'm sure you've encountered it, that attitude that Naturals are somehow better than you because they have just their ordinary abilities, while you use some kind of genetic alteration, magic, technology, whatever. Those jerks. Who cares how we go about being heroes? What matters is, we're heroes. Let's get up to some heroics.
If player character is Natural Origin:
Hey, another 'Natural' hero. You're either a regular human with nerves of steel and maybe a shortage of common sense, like me, or you're from another planet or dimension, where your powers are considered perfectly normal. Either way, I hope you're not one of those elitists who think we Naturals are better than everyone else because they get their powers from outside sources. Heroes need to work together, and there's just no room for that kind of attitude. Anyway, you need some hero-type stuff to do?
Story Arc: Web of Steam
First mission: Trace Arachnos Medicom network
Briefing:
The Alteridem Foundation has a problem. A problem of a spidery nature. You see, one of our own, a guy named Riley Shaskeen, he up and quit. That's not bad, in itself. Everyone has a limit, a point where they just have to walk away. Riley hit his. What is kind of funny is that Riley also abandoned his pack.
I should explain. Riley's a lycanthrope. Wolfman, see? Like a werewolf? A bit, yes, but they can control when they transform, they maintain their human minds when in their wolf-like state, and they really hate being confused for werewolves. Aren't too fond of those Council wolves, either. Lycanthropes, they're almost all members of a pack, and the pack is the center of their lifestyle. Riley, like all lycanthropes around here, is a member of Pack Flanagan, and they came to Paragon City from Ireland around twenty years ago.
Anyway, Riley just left the Foundation a few days ago, and no one in Pack Flanagan has seen him since. What's the problem? Well, just hours ago, one of our intelligence types spotted Riley. With a gang of Arachnos soldiers. In beast mode, with a Crab Spider backpack fused to his spine.
So, the problem is, Riley knows a lot about the internal workings of the Foundation, as well as a lot of stuff about Paragon City and her heroes in general. He can tell his new Arachnos friends all kinds of stuff that they really shouldn't know, and since he's made Crab Spider so dang fast, it's safe to say he's made some high-up spider-guys very happy.
We need to capture Riley, and we need to question him. However, Arachnos has their own Medicom grid jury-rigged over most of Paragon, so if you just go beat him up, Riley'll get zapped away before we can take him in. So, we need to shut down that grid, but we don't know where its central control station is, now do we? So, I need you to raid some Arachnos bases, all while carrying this little signal tracer, which will pick up the signals sent between each spider-jerk's Medicom life-sign monitor and their main control system. Once you've hit all three bases, we can triangulate the location of the Arachnos Medicom center. You up for this?
I sure am.
Excellent, here's the locations of the three bases. Clear 'em out and then swing back here. Oh, if you see anything that looks important, feel free to break it. After all, anything you do to hinder Arachnos helps us out.
Clue: Signal tracer
This funny little device will track the signals used by the Arachnos Medicom array in order to determine its location.
Mission objectives:
Defeat all Arachnos in first base (Founder's Falls)
Defeat all Arachnos in second base (Brickstown)
Defeat all Arachnos in third base (Steel Canyon)
Notes: All three bases are normal Arachnos base maps, with normal Arachnos spawns. Also, every base has multiple breakable objects of the high-tech, computer-ish variety. Breaking these is an optional objective, and there are XP/Influence bonuses for breaking every machine in a given base.
Clue: Signal data
This is the data collected by the signal tracer. Beck should be able to use it to find Arachnos' Medicom array.
Debriefing:
Good work, very good work indeed. You got all the data I needed, and caused Arachnos some serious setbacks in the process. Now, it won't take me too long to locate our target, so here's my cell phone number, stay in touch, okay?
The forum software keeps wailing about post size. I guess I have to divide this up...
Edit: Darn it, my next post is smaller than this one, and has less formatting, but the server still won't accept it! This may be a while. -
If an enemy Confuses you, the best thing to do is to fire off as many AoE attacks as possible before the effect wears off.
Violence is not the answer.
Any Blaster can tank Hamidon. Go ahead and give it a try!
Every time you are defeated, Lord Recluse kicks a puppy.
Whenever you blind-invite someone, Infernal stomps on a kitten.
Your costume is ugly.
All of your teammates are making fun of your power choices.
For the LAST TIME, the cake is NOT a lie!
You really should go outside.
Nemesis plots are not Nemesis plots.
Violence is the answer. -
Oh, those Rikti. They never give up, do they? Ah well, time for more extra-dimensional invader killin'.
-
[ QUOTE ]
OK Next Screenie.......
Next Image..
[/ QUOTE ]
Your walking death machine has encountered a serious error and needs to shut down. Your other walking death machines will not be affected.
My screenshots are kind of weak, but maybe this one's not too bad. -
[ QUOTE ]
[ QUOTE ]
Time for Happy Fun Explanation Fun Time!
Okay, see, every power in every power set is its own entity...
[/ QUOTE ]
Okay, see, you're not telling me anything I don't already know. I didn't suggest making duplicate power sets for every color imaginable, and I chose not to do so for the very reasons you cite. I suggested giving players color choices by porting over the re-colored sets that already exist as player sets-- which, when/if they have to be tweaked, are already on the list to be tweaked anyway.
[/ QUOTE ]
But what you say you're not suggesting is exactly what would happen, unless you gave Blasters the ability to use Blaster: Energy Blast or Corruptor: Energy Blast at character creation. That would work fine and spiffy until a change was needed that affected Blasters, but not Corruptors, or vice versa. And what if two Archetypes have versions of a power set with the powers in a different order?