Bionic_Brawler

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  1. Bionic_Brawler

    Dual Swords Team

    How about a group of dual blade wielding demonic superheroes that use their willpower to keep themselves bound to the mortal realm as well as to avoid injuries to their physical bodies? That or just go free-for-all on the cossies
  2. Bionic_Brawler

    Dual Swords Team

    Well I intend to make a willpower/dual swords tanker when the sets are released to see what they're like and I only have spare slots on Union so.... sure probably count me in
  3. With great difficulty, a tray full of blues and rest 6-slotted for recharge

    Though I'd never play my fire/kin without stamina and transference...
  4. Bionic_Brawler

    All Scrapper STF

    [ QUOTE ]
    Do this before i do an all tanker one or all blaster one

    [/ QUOTE ]

    I think I'll wait for the all tanker version, no scrappers anywhere near the lvl range
  5. I'm not sure about signing up but I'll chip in here and say that it took me and my team about 3 hours to do it, the missions are long (and great) but there aren't that many. Is a very good TF

    On a side note we did the first mission on invinceable but the rest on heroic (due to me DCing so leadership went to someone who was on heroic ) so my time may be way out if you do it on a higher difficulty
  6. Well I've final decided to do what I can to upgrade my invul/axe tanker, Bionic Brawler. First of all here is his current build:

    Hero Plan by Mids' Hero Designer 1.153
    http://www.onthejazz.co.uk/hu/mhd.php

    Level 50 Science Tanker
    Primary Power Set: Invulnerability
    Secondary Power Set: Battle Axe
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Fighting

    Hero Profile:
    Level 1: Temp Invulnerability -- EndRdx(A), EndRdx(3), ResDam(3), ResDam(34), ResDam(43), EndRdx(46)
    Level 1: Gash -- Acc(A), EndRdx(48)
    Level 2: Dull Pain -- RechRdx(A), RechRdx(5), RechRdx(7), Heal(7), Heal(11), Heal(11)
    Level 4: Beheader -- Acc(A), Dmg(5), Dmg(13), Dmg(13), RechRdx(15), EndRdx(15)
    Level 6: Combat Jumping -- DefBuff(A)
    Level 8: Unyielding -- EndRdx(A), EndRdx(9), ResDam(9), ResDam(40), ResDam(42)
    Level 10: Taunt -- RechRdx(A)
    Level 12: Hurdle -- Jump(A)
    Level 14: Super Jump -- Jump(A)
    Level 16: Health -- Heal(A), Heal(17), Heal(17)
    Level 18: Invincibility -- EndRdx(A), EndRdx(19), DefBuff(19), DefBuff(42), DefBuff(43)
    Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
    Level 22: Swoop -- Acc(A), Dmg(23), Dmg(23), Dmg(25), EndRdx(25), RechRdx(29)
    Level 24: Stimulant -- IntRdx(A)
    Level 26: Tough Hide -- DefBuff(A), DefBuff(27), DefBuff(27)
    Level 28: Aid Self -- IntRdx(A), IntRdx(29), IntRdx(31), Heal(31), Heal(31), RechRdx(37)
    Level 30: Whirling Axe -- Acc(A), Dmg(34), Dmg(42), Acc(43), RechRdx(50)
    Level 32: Unstoppable -- RechRdx(A), RechRdx(33), RechRdx(33), ResDam(33), ResDam(34)
    Level 35: Cleave -- Acc(A), Dmg(36), Dmg(36), Dmg(36), EndRdx(37), RechRdx(37)
    Level 38: Pendulum -- Acc(A), Dmg(39), Dmg(39), Dmg(39), EndRdx(40), RechRdx(40)
    Level 41: Kick -- EndRdx(A)
    Level 44: Tough -- EndRdx(A), EndRdx(45), EndRdx(45), ResDam(45), ResDam(46), ResDam(46)
    Level 47: Resist Physical Damage -- ResDam(A), ResDam(48), ResDam(48)
    Level 49: Build Up -- RechRdx(A), RechRdx(50), RechRdx(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 1: Gauntlet
    Level 2: Rest -- Empty(A)


    Copy & Paste this data chunk into Mids' Hero Designer to view the build.
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    Not too bad a build with aid self to keep him on his feet and capped smashing/lethal resists. (One or two slots may be out of place since I did this from memory)

    After playing around with Mid's Hero Planner I have come up with a new build using set IOs:

    Hero Plan by Mids' Hero Designer 1.153
    http://www.onthejazz.co.uk/hu/mhd.php

    Level 50 Science Tanker
    Primary Power Set: Invulnerability
    Secondary Power Set: Battle Axe
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting

    Hero Profile:
    Level 1: Temp Invulnerability -- ImpArm-ResDam/EndRdx/Rchg(A), ImpArm-EndRdx/Rchg(3), ImpArm-ResDam/Rchg(3), ImpArm-ResDam(34), ImpArm-ResDam/EndRdx(43), ImpArm-ResPsi(46)
    Level 1: Gash -- P'ngS'Fest-Dmg/EndRdx(A), P'ngS'Fest-Acc/Dmg(48)
    Level 2: Dull Pain -- Numna-Regen/Rcvry+(A), Numna-EndRdx/Rchg(5), Numna-Heal/EndRdx/Rchg(7), Numna-Heal/Rchg(7), Numna-Heal(11), Numna-Heal/EndRdx(11)
    Level 4: Beheader -- Mako-Dam%(A), Mako-Acc/Dmg(5), Mako-Dmg/EndRdx(13), Mako-Dmg/Rchg(13), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(15)
    Level 6: Combat Jumping -- LkGmblr-Def(A)
    Level 8: Unyielding -- ImpArm-ResDam/Rchg(A), ImpArm-EndRdx/Rchg(9), ImpArm-ResDam/EndRdx(9), ImpArm-ResDam/EndRdx/Rchg(31), ImpArm-ResPsi(40), ImpArm-ResDam(42)
    Level 10: Taunt -- RechRdx-I(A)
    Level 12: Hurdle -- Jump-I(A)
    Level 14: Super Jump -- ULeap-Stlth(A)
    Level 16: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(17), Mrcl-Heal(17)
    Level 18: Invincibility -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-EndRdx/Rchg(19), LkGmblr-Def/EndRdx(19), LkGmblr-Def/Rchg(33), LkGmblr-Def(42), LkGmblr-Rchg+(43)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
    Level 22: Swoop -- Mako-Dam%(A), Mako-Acc/Dmg(23), Mako-Dmg/EndRdx(23), Mako-Dmg/Rchg(25), Mako-Acc/EndRdx/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(29)
    Level 24: Resist Energies -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(31), ImpArm-ResDam/EndRdx/Rchg(37)
    Level 26: Tough Hide -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(27), LkGmblr-Rchg+(27)
    Level 28: Resist Elements -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(29), ImpArm-ResDam/EndRdx/Rchg(31)
    Level 30: Whirling Axe -- Sciroc-Acc/Rchg(A), Sciroc-Dmg/Rchg(34), Sciroc-Acc/Dmg(34), Sciroc-Dmg/EndRdx(42), Sciroc-Acc/Dmg/EndRdx(43), Sciroc-Dam%(48)
    Level 32: Unstoppable -- ImpArm-ResDam/Rchg(A), ImpArm-EndRdx/Rchg(33), ImpArm-ResDam/EndRdx/Rchg(33)
    Level 35: Cleave -- Sciroc-Dam%(A), Sciroc-Acc/Dmg(36), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(37), Sciroc-Acc/Dmg/EndRdx(37)
    Level 38: Pendulum -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg(39), Sciroc-Dmg/EndRdx(39), Sciroc-Dmg/Rchg(39), Sciroc-Dam%(40), Sciroc-Acc/Rchg(40)
    Level 41: Kick -- T'Death-Dam%(A)
    Level 44: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(45), Aegis-EndRdx/Rchg(45), Aegis-ResDam/EndRdx/Rchg(45), Aegis-ResDam(46), Aegis-Psi/Status(46)
    Level 47: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A), ImpArm-ResPsi(48)
    Level 49: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(50), LkGmblr-Def/EndRdx/Rchg(50), LkGmblr-Def(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 1: Gauntlet
    Level 2: Rest -- Empty(A)


    Copy & Paste this data chunk into Mids' Hero Designer to view the build.
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    Although this build will be very, very expensive to do, it gives him the following set bonuses:

    +6% DamageBuff
    +3% Defense
    +1.58% Defense(Fire)
    +1.58% Defense(Cold)
    +18.8% Defense(Psionic)
    +11.3% Defense(Ranged)
    +12.5% Defense(AoE)
    +4.5% Max Endurance
    +45% Enhancement(Accuracy)
    +6% Enhancement(Heal)
    +22.5% Enhancement(RechargeTime)
    +154.6 (8.25%) HitPoints
    +MezResist(Confused) (Mag 20%)
    +MezResist(Held) (Mag 38.2%)
    +MezResist(Immobilize) (Mag 26.6%)
    +MezResist(Sleep) (Mag 20%)
    +MezResist(Stun) (Mag 20%)
    +MezResist(Terrorized) (Mag 20%)
    +12.5% Recovery
    +70% Regeneration
    +9.38% Resistance(Negative)
    +3.13% Resistance(Toxic)
    +21.4% Resistance(Psionic)
    +5% RunSpeed
    +2.5% Debt Protection

    Overall this build gives:

    27.1 DEF to all except Pisonics (More if I'm in the middle of a mob)
    9% DEF to Melee, Ranged and AoE
    9% DEF to psy damage (curse that -5% DEF on unyielding)
    87.4% Smashing/Lethal RES (practically capped)
    26.8% RES to Energy, Fire and Cold damage
    36.2% RES to Negetve energy damage
    29.9% RES to Toxic damage (not too shabby)
    21.4% RES to Psionic damage (an invul's worst enemy)

    Comments, critisism, help, etc all appreaciated
  7. Shame that you have to miss this, this is pretty much my favourite TF as well as many other people I know.
  8. Bah, can't edit my previous post. Forgot to mention that my global is @Bionic Brawler. Hopefully someone doesn't turn up :P
  9. Love this TF
    Put me down on the reserve list - Sanguine Brawler lvl 28 WS
  10. [ QUOTE ]
    Being a inv tank built for normal PvE and feeling tuff, i attemped to do statemans TF today and got wooped by some lvl54 AVs.

    [/ QUOTE ]

    Had no problems with most of the AVs on the SMTF using my invul tank. Only Ghost Widow gave a few problems. Although..... having 2 empaths may have helped...
    Also, Aid Self was a life saver for me many times over.
  11. Bionic_Brawler

    MM vs AV/Hero

    I've soloed a few AVs on my robots/dark MM. Insane -acc as well as some other nice tricks. And I think the assault bot's plasma cannnons do -regen as well (confirmation please).
  12. Bionic_Brawler

    Kheldian naming?

    My WS is called Sanguine Brawler, after my main Bionic Brawler. My PB is called (currently) Aeon Flux Arc....... just because it sounds good :P


  13. And here's the pic I messed up the link for :S
    Hopefully some of the other ties will post their pics here too
  14. Actually....ignore what I just said.
    Here's some pics of us ontop of the Atlas Statua, ontop of the train station and us on the City Hall steps.






    URL=http://www.imagehosting.com/out.php/i458790_screenshot20070411201753.jpg] [/URL]

    This little lot include us with Miss Liberty, us in our SG base and me giving a spech in our SG base (don't worry we're not plotting world domination or anything.....yet.....)








    Some of us even grabbed our villains and headed to the Rougue Isles for a photo shoot with Kalinda...






    Enjoy
    (The hosting had better have worked.....)
  15. Well we've just had a massive photo shoot of everybody in the 47 Ties so..... here are all our pics

    Us on top of the Atlas Statue:

    [img=http://img184.imageshack.us/img184/311/screenshot2007041120175si1.jpg]

    I'll post the rest of the pics in the morning. Trust me, there's plenty left to post.
  16. I'm almost definately going to be there.
    One invul/axe tanker at your service
  17. Just looking at this quickly I ran a quick build through the heo planner:

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
    ---------------------------------------------
    Name:
    Level: 50
    Archetype: Mastermind
    Primary: Thugs
    Secondary: Dark Miasma
    ---------------------------------------------
    01) --> Call Thugs==> Acc(1) Dmg(3) Dmg(5) Acc(5) Dmg(19) Acc(23)
    01) --> Twilight Grasp==> Acc(1) Heal(11) Heal(11) Acc(25) Heal(36) Acc(43)
    02) --> Dual Wield==> Acc(2) Dmg(3) Dmg(40) Acc(42) Dmg(43) Acc(43)
    04) --> Tar Patch==> Rechg(4) Rechg(7) Rechg(7)
    06) --> Equip Thugs==> Rechg(6)
    08) --> Darkest Night==> EndRdx(8) EndRdx(9) EndRdx(9)
    10) --> Recall Friend==> EndRdx(10)
    12) --> Call Enforcer==> Acc(12) Dmg(13) Dmg(13) Acc(17) Dmg(17) Acc(19)
    14) --> Teleport==> EndRdx(14) EndRdx(15) EndRdx(15)
    16) --> Shadow Fall==> EndRdx(16) EndRdx(23) EndRdx(25)
    18) --> Gang War==> Rechg(18) Rechg(33) Rechg(33)
    20) --> Fearsome Stare==> Acc(20) Fear(21) Acc(21) Fear(34) Acc(37)
    22) --> Howling Twilight==> DisDur(22) Rechg(34) Rechg(36) DisDur(46)
    24) --> Hover==> Fly(24) Fly(36) Fly(46)
    26) --> Call Bruiser==> Acc(26) Acc(27) Dmg(27) Dmg(29) Dmg(31) Acc(31)
    28) --> Petrifying Gaze==> Acc(28) Hold(29) Hold(31) Acc(34) Hold(37) Acc(37)
    30) --> Swift==> Fly(30)
    32) --> Upgrade Equipment==> Rechg(32) EndRdx(33) EndRdx(46)
    35) --> Health==> Heal(35)
    38) --> Dark Servant==> Acc(38) Acc(39) Hold(39) Hold(39) Heal(40) TH_DeBuf(40)
    41) --> Stamina==> EndMod(41) EndMod(42) EndMod(42)
    44) --> Dark Embrace==> EndRdx(44) DmgRes(45) DmgRes(45) DmgRes(45)
    47) --> Soul Tentacles==> Acc(47) Dmg(48) Immob(48) Acc(48)
    49) --> Soul Storm==> Acc(49) Hold(50) Hold(50) Acc(50)
    ---------------------------------------------
    01) --> Power Slide==> Empty(1)
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Empty(1)
    01) --> Supremacy==> Empty(1)
    02) --> Rest==> Empty(2)
    ---------------------------------------------
    Not 100% sure on some of the slotting but it gives a rough idea.
    Missing two of the pistol attacks and one of the Ghost Widow powers.
    More or less intended as a rough guide
  18. Bionic Brawler will almost definately be there, bout time he had his first hami raid.
  19. Bionic_Brawler

    Hamidon Raid

    About time Bionic Brawler got his first hami-o.
    Any Saturday or Sunday is best for me
  20. I remember the first time I made a hero...... Was an invul/axe tanker. Didn't even read any of the power descriptions just went..... Invulernability.....Coooool.......Battle Axe......Coooool
    Even after that I messed up several power choices.... took manouevers, didn't take dull pain, didn't think fitness was important.
    Praise be to respecs and all their saving grace.
    He would never have managed to reach lvl 42 without them
  21. This should hopefully be the final build:
    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
    ---------------------------------------------
    Name:
    Level: 50
    Archetype: Tanker
    Primary: Invulnerability
    Secondary: Battle Axe
    ---------------------------------------------
    01) --> Temp Invulnerability==> DmgRes(1)DmgRes(3)DmgRes(3)EndRdx(5)EndRdx(21)
    01) --> Gash==> Dmg(1)
    02) --> Dull Pain==> Heal(2)Heal(5)Heal(7)Rechg(7)Rechg(9)Rechg(9)
    04) --> Beheader==> Dmg(4)Dmg(11)Dmg(11)Acc(13)EndRdx(13)KB_Dist(15)
    06) --> Combat Jumping==> DefBuf(6)
    08) --> Unyielding==> DmgRes(8)DmgRes(15)DmgRes(17)EndRdx(45)
    10) --> Taunt==> Acc(10)Taunt(17)Taunt(19)Rechg(19)Rechg(48)Taunt(50)
    12) --> Hurdle==> Jump(12)
    14) --> Super Jump==> Jump(14)
    16) --> Health==> Heal(16)Heal(21)Heal(23)
    18) --> Invincibility==> DefBuf(18)DefBuf(23)DefBuf(25)Taunt(25)TH_Buf(48)
    20) --> Swoop==> Dmg(20)Dmg(27)Dmg(27)Acc(29)EndRdx(29)Rechg(31)
    22) --> Stamina==> EndMod(22)EndMod(31)EndMod(36)
    24) --> Boxing==> Acc(24)
    26) --> Tough Hide==> DefBuf(26)DefBuf(31)DefBuf(33)
    28) --> Tough==> DmgRes(28)DmgRes(33)DmgRes(33)EndRdx(36)EndRdx(43)
    30) --> Weave==> DefBuf(30)DefBuf(34)DefBuf(34)EndRdx(34)EndRdx(43)EndRdx(46)
    32) --> Unstoppable==> Rechg(32)Rechg(36)Rechg(37)DmgRes(37)DmgRes(37)
    35) --> Cleave==> Dmg(35)Dmg(39)Dmg(39)Acc(39)EndRdx(40)Rechg(40)
    38) --> Pendulum==> Dmg(38)Dmg(40)Dmg(42)Acc(42)EndRdx(42)Rechg(43)
    41) --> Conserve Power==> Rechg(41)Rechg(46)
    44) --> Focused Accuracy==> EndRdx(44)EndRdx(45)EndRdx(45)TH_Buf(46)
    47) --> Build Up==> Rechg(47)Rechg(48)
    49) --> Laser Beam Eyes==> Acc(49)Dmg(50)Dmg(50)
    ---------------------------------------------
    01) --> Sprint==> Run(1)
    01) --> Brawl==> Acc(1)
    01) --> Gauntlet==> Empty(1)
    02) --> Rest==> Rechg(2)
    ---------------------------------------------
  22. About the focus accuracy...... wasn't sure if it was a toggle or not.... time to work on anotehr build then
  23. Sorry about the double post
  24. Well i've tweaked my build slightly and this is what i came up with:

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
    ---------------------------------------------
    Name: Name ?
    Level: 50
    Archetype: Tanker
    Primary: Invulnerability
    Secondary: Battle Axe
    ---------------------------------------------
    01) --> Temp Invulnerability==> DmgRes(1)DmgRes(3)DmgRes(7)EndRdx(11)
    01) --> Gash==> Dmg(1)
    02) --> Dull Pain==> Heal(2)Rechg(3)Heal(5)Rechg(13)Heal(25)Rechg(25)
    04) --> Beheader==> Dmg(4)Dmg(5)Acc(7)Dmg(13)EndRdx(43)Rechg(43)
    06) --> Combat Jumping==> DefBuf(6)
    08) --> Unyielding==> Acc(8)DmgRes(9)DmgRes(9)EndRdx(15)
    10) --> Taunt==> Acc(10)Taunt(11)
    12) --> Hurdle==> Jump(12)
    14) --> Super Jump==> Jump(14)Jump(15)
    16) --> Health==> Heal(16)Heal(17)Heal(17)
    18) --> Invincibility==> Taunt(18)TH_Buf(19)DefBuf(19)DefBuf(46)
    20) --> Swoop==> Dmg(20)Dmg(21)Dmg(21)Acc(37)EndRdx(39)Rechg(42)
    22) --> Stamina==> EndMod(22)EndMod(23)EndMod(23)
    24) --> Boxing==> Dmg(24)
    26) --> Tough Hide==> DefBuf(26)DefBuf(27)DefBuf(27)
    28) --> Tough==> DmgRes(28)EndRdx(29)DmgRes(29)EndRdx(36)DmgRes(46)
    30) --> Weave==> DefBuf(30)EndRdx(31)EndRdx(31)DefBuf(31)DefBuf(34)EndRdx(46)
    32) --> Unstoppable==> DmgRes(32)DmgRes(33)DmgRes(33)Rechg(33)Rechg(34)Rechg(34)
    35) --> Cleave==> Dmg(35)Dmg(36)Dmg(36)Acc(37)EndRdx(37)Rechg(43)
    38) --> Pendulum==> Dmg(38)Dmg(39)Dmg(39)Acc(40)EndRdx(40)Rechg(40)
    41) --> Conserve Power==> Rechg(41)Rechg(42)Rechg(42)DefDeBuf(50)
    44) --> Focused Accuracy==> TH_Buf(44)Rechg(45)Rechg(45)Rechg(45)
    47) --> Laser Beam Eyes==> Dmg(47)Dmg(48)Dmg(48)Acc(48)
    49) --> Build Up==> Rechg(49)Rechg(50)Rechg(50)
    ---------------------------------------------
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Empty(1)
    01) --> Gauntlet==> Empty(1)
    02) --> Rest==> Empty(2)
    ---------------------------------------------


    Build up is pretty late in my build but i really wanted to get conserve power and focus accuracy in there ASAP. I would swap laser eyes and build up around but i can't figure out how to do it without re-doing the whole build.
    Also is focus accuracy a toggle power? If so then 2 endrdx and 2 tohit buffs instead of what's there.
  25. Well i've tweaked my build slightly and this is what i came up with:

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
    ---------------------------------------------
    Name: Name ?
    Level: 50
    Archetype: Tanker
    Primary: Invulnerability
    Secondary: Battle Axe
    ---------------------------------------------
    01) --> Temp Invulnerability==> DmgRes(1)DmgRes(3)DmgRes(7)EndRdx(11)
    01) --> Gash==> Dmg(1)
    02) --> Dull Pain==> Heal(2)Rechg(3)Heal(5)Rechg(13)Heal(25)Rechg(25)
    04) --> Beheader==> Dmg(4)Dmg(5)Acc(7)Dmg(13)EndRdx(43)Rechg(43)
    06) --> Combat Jumping==> DefBuf(6)
    08) --> Unyielding==> Acc(8)DmgRes(9)DmgRes(9)EndRdx(15)
    10) --> Taunt==> Acc(10)Taunt(11)
    12) --> Hurdle==> Jump(12)
    14) --> Super Jump==> Jump(14)Jump(15)
    16) --> Health==> Heal(16)Heal(17)Heal(17)
    18) --> Invincibility==> Taunt(18)TH_Buf(19)DefBuf(19)DefBuf(46)
    20) --> Swoop==> Dmg(20)Dmg(21)Dmg(21)Acc(37)EndRdx(39)Rechg(42)
    22) --> Stamina==> EndMod(22)EndMod(23)EndMod(23)
    24) --> Boxing==> Dmg(24)
    26) --> Tough Hide==> DefBuf(26)DefBuf(27)DefBuf(27)
    28) --> Tough==> DmgRes(28)EndRdx(29)DmgRes(29)EndRdx(36)DmgRes(46)
    30) --> Weave==> DefBuf(30)EndRdx(31)EndRdx(31)DefBuf(31)DefBuf(34)EndRdx(46)
    32) --> Unstoppable==> DmgRes(32)DmgRes(33)DmgRes(33)Rechg(33)Rechg(34)Rechg(34)
    35) --> Cleave==> Dmg(35)Dmg(36)Dmg(36)Acc(37)EndRdx(37)Rechg(43)
    38) --> Pendulum==> Dmg(38)Dmg(39)Dmg(39)Acc(40)EndRdx(40)Rechg(40)
    41) --> Conserve Power==> Rechg(41)Rechg(42)Rechg(42)DefDeBuf(50)
    44) --> Focused Accuracy==> TH_Buf(44)Rechg(45)Rechg(45)Rechg(45)
    47) --> Laser Beam Eyes==> Dmg(47)Dmg(48)Dmg(48)Acc(48)
    49) --> Build Up==> Rechg(49)Rechg(50)Rechg(50)
    ---------------------------------------------
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Empty(1)
    01) --> Gauntlet==> Empty(1)
    02) --> Rest==> Empty(2)
    ---------------------------------------------


    Build up is pretty late in my build but i really wanted to get conserve power and focus accuracy in there ASAP. I would swap laser eyes and build up around but i can't figure out how to do it without re-doing the whole build.