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Posts
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Yes, it is understood that the PSDR doesn't kick in until 60%, so using the equation for anything over that is indeed stupid.
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But I gotstahave my abbreviations!
Found the discrepancy from earlier. On the DPS sheet I have at work, I had 95% fury where the one on the home lappy was still using 90% fury.
I believe the thought at the time was "this is claws... it WILL go to 11." -
Neg, Iggy. Brute Claws have higher damage, longer recharges and higher end costs.
In a nutshell, it was turned up to 11.
Give me some more time and I'll throw several attack chains into my spreadsheet and see what gets dumped out.
EDIT: Iggy, using CFDRD in both Evisc and Slash, and CFBU in Focus, with all three holding 5 of 6 purple sets, I get ~234 DPS.
FU, Slash, Focus, Strike: 237
Focus, Shockwave, Slash: 228
Slash, Focus, Strike: 229
All pretty dang close to each other. And it also tells me something is wrong in my earlier post but I'll have to go back later and figure out what that was. -
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It's not really a question of... need.
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Ohhhh, so I had it backwards. So no matter what power you stick it in you want it on TOP of being ED capped on the power.
That means that the 25% regen tissue unique gets bumped to near 50% if in a power with 95% health buff worth of enhancements in it.
Niiiiiiiiice. I'm going to need to check some slotting. -
Just figured in the redraw on claws into the attack chain I had with gloom. It destroys it as expected. So gloom is out.
Now I've got to figure out if Followup is still in. Unless I can figure out a way to get back the 15DPS I'm losing by not using FU, I'll probably be keeping it. -
We've actually know this for a long time. Luckily, most of the psi attacks DO have a positional component even though the psi controls lack one.
Example: Dominate lacks a postional component but Psionic Dart is Ranged/Psionic.
Compare Attack Types for the varios Psi powers out there at http://www.redtomax.com/data/ for more infomation.
So no biggy. We can doublestack Practiced Brawler. -
I would never wish to take away the feeling of cool at tapping 94% fury, NS. I bet it WAS cool. Once my DM/WP brute is completed I plan to sit amongst a bunch of AVs to see just how high fury can get.
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On the staff vs wand, it depends on your origin as to which is better. You get extra damage with the staff if you're science, tech or natural. You get extra damage with the wand if you are magic, mutant or natural.
As for the regen tissue unique, and I'm sure that someone will correct me if I'm wrong, I believe that it grants both 25% regen on top of whatever your global regen value is as well as buffing the power it's in as if it was a 25% enhancement buff.
Fast Healing grants more regen than Health, so it would probably be better to slot it there UNLESS in doing so you end up enhancing FH less than Health. -
Correct. And your chain actually takes 6.072 seconds.
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I use arcanatime, actual slotted buff values for damage, endurance and recharge, 90% fury, Werner's equation for the Achilles' Chance for DR Debuff, etc, etc. After it's all said and done I sometimes knock off 5% for the tohit floor.
I can tell you that there's no way the chain you posted is actually pushing 270 unless you have a ridiculous amount of global damage buff. -
As per BAB: 19 frames ~.63 seconds
I was up to 247 DPS with gloom in the chain but this will bring it down a bit. -
And for how long did you sustain that 94%? I've seen my fury tick about 90%, but it was short-lived and never sustainable.
That's why I stick with 90% on my top-end DPS attack chain calculations. -
1: If you want a set that's like SR but doesn't force you to take as many powers, get Ninjitsu or wait for it to be ported over.
2: SR passive scaling DR kicks in at 60% health. Not 10%.
3: Yes, I would like to see the brute SR power order cycled back to scrappers and while we're at it have brute sr evasion's taunt aura added to scrapper sr evasion.
4: Other than #3s change, I don't see any changes to SR being necessary at all. Adding an HPT like power to the set would make it grossly overpowered on brutes and scrappers alike. -
I REALLY need someone to figure out the exact time it takes to redraw claws.
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Even single stacked, you're looking at another 30% damage buff. Not going into too much detail, but I can use the claws spreadsheet I'm looking at to tell you what the DPS is on the brute claws chain I'm planning to use if with doublestacked FU, single stacked FU and no FU.
DS-FU: 257.424 DPS
SS-FU: 242.452 DPS
No-FU: 242.571
Well now.... that's an answer I didn't expect to see. That NO-FU chain also needs less global recharge to work.
Those were the brute numbers. Here's what happens on a scrapper:
DS-FU: 215.517
SS-FU: 191.288
NO-FU: 173.126
Holy crap, I've got to look at this more closely.
EDIT: I just double checked myself. Using the same slotting that I had before which includes purples and procs, my brute claws attack chain of Slash, Focus, Strike, repeat does do 242.571 DPS.
Slash needs 142.4 total recharge
Focus needs 175.5 total recharge
Strike needs 65.3 total recharge
Holy crap, indeed.
Now that is a loss of 15 DPS when using FU and having it double stacked, and it's actually impossible NOT to doublestack it using the chains in my spreadsheet unless it misses, so those single stack numbers are questionable. And the EndPS is probably going to be wonky... but this frees up a power pick.
EDIT2: I didn't account for the loss of the Gaussian CFBU in Followup.
New DPS is 240.443 (yea, those CFBU's don't do much. Considering dumping them for normal procs, but I'll need to crunch the numbers further.) -
Arcanaville's equation from way back in the day:
DR = ((60-HP%)*#of passives)/3
All three passives and 45% health:
15 = ((60-45)*3/3
1 passive and 30% health:
10 = ((60-30)*1/3
2 passives and 27% health
22 = ((60-27)*2/3 -
Confirmed. I've got an almost perfect netgraph at the moment and that's with me downloading the Arkham Asylum Demo in the background through Steam. Issue lasted less than 24 hours for me.
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Forums are responsive again and folks are reporting things have cleaned up in the East Coast thread.
Looks like whatever the problem was out in backbone land may have been corrected. -
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Looks like it's migrating.
Server Pinnacle
Provider Suddenlink
Location Pflugerville, TX
I have ZERO lag spikes on the test server. The lag spikes started for me on Pinnacle at around 10PM CST and have been persistant since then.
Please yell at the appropriate ISP in the morning. -
Nobody gets true full fury. It's easy to get what folks consider full fury.
Real Full Fury: 100% I've never seen it. But I haven't been in a situation where I'm being attacked by an aggro cap's worth of heroes. (And by hero I mean Hero Class Enemy, not generic heroes.)
Assumed Full Fury: Between 85 and 90%. This is where we hang out in good situations. -
Quote:You're a bit behind on the times. They already are porting it blueside. With I:16. And they are changing EA to get energize. Haven't you been reading!
Nope. They're porting ElA. Not EA. ElA's conserve power is becoming Energize. They'll have to do something else to EA's conserve power if they ever port it over. Hopefully they'll turn it into a weak version of MoG.

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