Bill Z Bubba

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  1. Bill Z Bubba

    Wheeeerrrrr

    Killing off that sound was the only way I could tolerate my PB at all. Still deleted him again at 30 something. After deleting him at 50.
  2. Sounds great. Won't happen. They've nerfed EM right where they want it. You've a better chance of getting WH buffed.
  3. Quote:
    Originally Posted by Sermon View Post
    Could you run your drives on IDE?
    Generally it's an either/or situation. I haven't personally come across any internal hard drives or dvd drives that had both IDE and SATA on them.
  4. This one?



    Ummm... I don't know what to tell ya, Hawk. How many of the SATA ports are you using? Maybe M_B's idea of right-angle SATA connectors is the right answer.
  5. M_B,

    I sent PMs regarding that accolade last night.

    There are two badges attached to marcone consiglieres. You get Untouchable for 100 of them. Gangbuster for 200. The accolade goes off of Gangbuster.

    Annoying, yea, but at 50, it isn't like it takes a huge chunk out of your day to run laps around the NE corner of St. Martial.
  6. Quote:
    Absolutely no need to get personal or "get into it" with the OP. He gets incorrect information corrected, and... well, I'll be blunt here as well, you don't look like an *** presenting it that way. Which means - useless "forum rep game" aside - people will be more likely to take you seriously in the future as well, instead of being seen as an "attack dog."

    It's something I'm saying from personal experience.
    Completely off topic, but M_B speaks the truth. There have been players banned from the forums for deciding to be attack dogs. Satan knows I've had my share of modsmacks for it.

    In the end, it's not worth it. If you find someone on the forums that annoys you every time you see them post, use ignore.

    Too bad that you still see that "you are ignoring this user" thing instead of nothing at all, but at least it keeps you from having to read their spew.
  7. Quote:
    Originally Posted by The_Coming_Storm View Post
    You can't go back and get a missed badge easily.
    Lies.

    I did it last night on my main villain rebuild. I had missed the Steel Canyon mayhem mission.

    Grabbed my brother's level 24 villain, ran a few paper missions, got the SC mayhem, got the badge on my level 50, got the invader accolade. No problem.

    If I hadn't had my brother's villain, I would have requested help in my server's badge channel and gotten it that way.

    By the by, last night while doing RL work, I ran that villain around for a few short hours and picked up 4 buff accolades.

    Are the defeat badges still annoying? Hell yea. Was it difficult? Hell no.

    Your request is silly.
  8. Quote:
    Originally Posted by Catwhoorg View Post
    Doesn't even need to be defense heavy. I have done it on a regen scrapper, a fire armour brute, even a blapper and a blaptroller.

    The healing nictus is a wuss damage wise.
    True, true. But when it's a defense user, the fluffy's heal can't hit you so it can't heal itself. Makes soloing it to death a lot easier.
  9. Quote:
    More of this than already exists would be undesirable.
    Yes, yes... the game is so horribly unfair to those poor meleers. The soloing of archvillains. The soloing of TF/SFs. Soloing paper/scanners at +4/x8 difficulty. We do have it soooo hard. <sniffle>

    Honest question, Heraclea.... you really just miss the days of herding entire maps into dumpsters, don't you?
  10. You can also have a defense heavy meleer separate the healing fluffy from the rest, get it around a corner and solo it while the rest of the team takes down Rom and the other two fluffies.

    In the end, however, he's a cakewalk with the current difficulty settings. Just jump him, drop debuffs on him, kill him, get out of LoS when he falls to avoid the nasty stun, repeat until done.
  11. ...

    If this is true, and scrappers get brute pools, then my main could get darkest night and gloom. Soft-capped defense + scaling resists + a aoe damage debuff + tough. Nice.
  12. Quote:
    Instead, I'm told that I don't know how to play the characters I like best, that I'm inflexible or hidebound.
    Your statements in this thread have rather proven this to be true.

    I had to go look up hidebound. I like that word.
  13. Quote:
    Originally Posted by SwellGuy View Post
    Not the same people.

    (I am assuming, but I could be wrong I guess.)
    ... good point.

    Howevah! I have a billion inf on my main villain and I won't pay more than 200mil for a hecatomb, so I'm trying to practice what I preach!
  14. Please be sure that I can set Die as my permanent choice in options. I'm a touch ruthless with my SKs.

    Also, I want those praetorian clockwork gloves. A lot.
  15. If people really wanted to fix market inflation they'd stop paying stupid prices.
  16. Bill Z Bubba

    Claws for Tanks

    Quote:
    Originally Posted by Dechs Kaison View Post
    There's only three melee ATs?
    Correct. Stalkers are short-range blasters.
  17. Quote:
    Originally Posted by Mental_Giant View Post
    This is a perfectly cromulent thread, it just belongs in the Comics and Culture forum.
    Quote:
    Originally Posted by Westley View Post
    This thread enbiggens us all.
    Either farkers or fans of some bad astronomy. Either way, you both earn points from me.
  18. Quote:
    Originally Posted by field_medik View Post
    I will admit they have better chesticles.

    What!? You know we were all thinking it.
    Pics?
  19. Bill Z Bubba

    Claws for Tanks

    Quote:
    Originally Posted by Starflier View Post
    Basically. Harder hitting attacks get bigger aoe effects, so KO Blow will affect a sizable area. On the other hand, a quick recharging attack is useful for maintaining aggro since the tanker can just attack->tab and repeat. Both have their uses, although once you get actual aoe attacks, any gauntlet strategy is kinda pointless.
    Cool. Learn something new every day. I had no idea that the gauntlet aoe wasn't a single static size.
  20. Bill Z Bubba

    Claws for Tanks

    Quote:
    Originally Posted by Talen_Lee View Post
    The only change I can imagine being useful is to adjust some of the attacks to be slower-recharging, heavier hitters, to better trigger Gauntlet. At least, if I understand gauntlet correctly.
    I thought gauntlet was nothing more than an aoe taunt that fired off with every attack landed and centered on the actual target. Wouldn't claws quick recharging be better for that?
  21. Quote:
    I was led to believe the Going Rogue would be a complete retail product ready for release in Spring 2010 and now its just setback after setback with compensation features to make up for the last minute delays (which is fine, and I'm pleased with the quality of the content being proposed - if and whenever it actually shows up).
    No, honestly, there was nothing funny in this thread.

    By the by, Spring runs from Mar 20 to Jun 20. If GR doesn't go live before Jun 20th, your case will have merit. If it does not, then all your angst was for nothing. Incarnate levels don't count. They were NEVER mentioned prior to PAX.
  22. No, Heraclea, I was not asking you that. I was using it as an example to show you that your belief that vanguard are unfair to melee classes is completely baseless and irrational in light of what the other archetypes have to deal with regularly.
  23. Quote:
    Originally Posted by Heraclea View Post
    Maybe, as soon as I get over being amazed at the ability of people to simultaneously
    • maintain that all characters are potentially equally helpful on all content and will always find a place on teams looking to run it, while
    • out of the other side of their mouths they acknowledge that at least one mission arc is designed to be deliberately hostile to some character classes.
    I just don't see this going both ways. If there is content where some characters bring less to the table, and you like to play those characters, you won't get to play it on the characters you like all that much.

    This concerns me, and I think it ought to concern you as well. And if that is an issue with character that is somehow important, unlocking accolades or further story lines, you will be left out. Just as I'm left out of Dark Watcher due to my distaste for the Gaussian arc, and get told to bring a blaster or debuffer if I want to get in on a STF on a scrapper.
    You don't see it going both ways because you are willfully and flagrantly ignoring how much content out there is specifically designed to screw over all the other ATs.

    You don't see it going both ways because you're stuck in a tanking mindset that went the way of the dodo 10 issues ago.

    You don't see it going both ways because you are choosing to remain completely ignorant to the concept of utilizing teamwork.

    There's a thing in this game that's quite prevalent called Mez. Guess how many ATs get to ignore it completely by the time they can slot DOs versus how many have to fight against it for the entire run from 1 to 50? You don't think that's a bit excessive?

    I have run the STF with my scrapper many times and have NEVER been told to get something else. You obviously run with a bunch of morons.

    It's really no wonder that opinion towards tanks is so low.

    Quote:
    When you decide to put together a team, which would you rather have on it: characters that help more, or characters that don't help as much?
    I take anything and anyone that I don't have on gignore. Why? Because I know I can make ANYTHING work. I don't suck at this game. Why don't I suck at it? Because it is NOT rocket surgery.
  24. Bill Z Bubba

    Claws for Tanks

    Yes, the +def would be higher from Parry and Divine Avalanche. Far as I'm concerned, those are both overpowered now. But if I'm wrong and they aren't OP on scrappers, then they won't be OP on tanks.

    Where's the balance? Tanks don't get crits and have a lower damage modifier. Does this mean that the defense based tanks would have a ridiculously easy time softcapping to melee and lethal? Probably. But the same arguement is being made on why they shouldn't get SR.... yet tanks, scrappers and brutes all got shield defense.