Bengal

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  1. My real question is SHOULD damage for Brutes = Scrappers? What is the design role difference? W
  2. Bengal

    Abusing Positron

    I MMO hop all the time, but I always keep my stuff, because I always come back eventually.
  3. Bengal

    Abusing Positron

    Is this REALLY still necessary? All will be well with patience.
  4. That's what I'm going to have to do. that and play my taxibot more.

    Thanks, Johnny!
  5. If not for my frequent periods of cancelling my account, I'd be farther along than I am. All I've got is the first pet reward. I've been playing since I3, off and on, though.
  6. My condolences on your loss, and thank you for supporting our troops.

    I'm at work until 8:15, and it's a commute, so I won't be there, but I wish I were.
  7. Johnny I wish I could go, but I work Firday through Sunday, 12 hour shifts.

    When're you gonna do a TF during the week?
  8. I think this does what I want it to do at this point. I really appreciate all the help.

    Now I just need to figure out what to do for all that money/all those recipes.
  9. Oh, I gotcha, so this then?

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Kage Senin: Level 50 Natural Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Concealment
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(15), T'Death-Dam%(15), T'Death-Acc/Dmg/EndRdx(34)
    Level 1: Fast Healing -- Mrcl-Rcvry+(A), RgnTis-Regen+(3), Numna-Regen/Rcvry+(5), Mrcl-Heal(21), RgnTis-Heal/Rchg(36), Numna-Heal(37)
    Level 2: Shadow Maul -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(21), Armgdn-Acc/Dmg/Rchg(23), Armgdn-Acc/Rchg(23), Armgdn-Dmg/EndRdx(25)
    Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(5), EndMod-I(17)
    Level 6: Reconstruction -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal(9), Dct'dW-Rchg(9)
    Level 8: Siphon Life -- HO:Nucle(A), Mako-Acc/Dmg(27), Mako-Dmg/Rchg(27), Nictus-Acc/EndRdx/Heal/HP/Regen(31), Nictus-Heal(33), Nictus-Acc/Heal(33)
    Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(13), Dct'dW-Rchg(13)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(34)
    Level 14: Super Speed -- Run-I(A)
    Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(17), Numna-EndRdx/Rchg(19), Numna-Heal/Rchg(19)
    Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37)
    Level 20: Boxing -- Acc-I(A)
    Level 22: Tough -- Aegis-Psi/Status(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam(42), Aegis-ResDam/Rchg(48)
    Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Def(46), LkGmblr-Def/EndRdx(50)
    Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42)
    Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Rchg(31)
    Level 30: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(48)
    Level 32: Midnight Grasp -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(43), Hectmb-Acc/Dmg/Rchg(43), Hectmb-Acc/Rchg(43), Hectmb-Dam%(45)
    Level 35: Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(36)
    Level 38: Moment of Glory -- LkGmblr-Rchg+(A), RechRdx-I(39), LkGmblr-Def/Rchg(39), RechRdx-I(39)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-Build%(50)
    Level 44: Laser Beam Eyes -- Apoc-Dam%(A), Apoc-Dmg(45), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(46), Apoc-Acc/Rchg(46)
    Level 47: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48)
    Level 49: Resilience -- S'fstPrt-ResDam/Def+(A), ResDam(50)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Jump-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
  10. I swapped the slots around a little in MoG. Do you really think I need to go farther than this?

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Kage Senin: Level 50 Natural Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Concealment
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(15), T'Death-Dam%(15), T'Death-Acc/Dmg/EndRdx(34)
    Level 1: Fast Healing -- Mrcl-Rcvry+(A), RgnTis-Regen+(3), Numna-Regen/Rcvry+(5), Mrcl-Heal(21), RgnTis-Heal/Rchg(36), Numna-Heal(37)
    Level 2: Shadow Maul -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(21), Armgdn-Acc/Dmg/Rchg(23), Armgdn-Acc/Rchg(23), Armgdn-Dmg/EndRdx(25)
    Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(5), EndMod-I(17)
    Level 6: Reconstruction -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal(9), Dct'dW-Rchg(9)
    Level 8: Siphon Life -- HO:Nucle(A), Mako-Acc/Dmg(27), Mako-Dmg/Rchg(27), Nictus-Acc/EndRdx/Heal/HP/Regen(31), Nictus-Heal(33), Nictus-Acc/Heal(33)
    Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(13), Dct'dW-Rchg(13)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(34)
    Level 14: Super Speed -- Run-I(A)
    Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(17), Numna-EndRdx/Rchg(19), Numna-Heal/Rchg(19)
    Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37)
    Level 20: Boxing -- Acc-I(A)
    Level 22: Tough -- Aegis-Psi/Status(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam(42), Aegis-ResDam/Rchg(48)
    Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Def(46), LkGmblr-Def/EndRdx(50)
    Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42)
    Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Rchg(31)
    Level 30: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(48)
    Level 32: Midnight Grasp -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(43), Hectmb-Acc/Dmg/Rchg(43), Hectmb-Acc/Rchg(43), Hectmb-Dam%(45)
    Level 35: Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(36)
    Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-EndRdx/Rchg(39), LkGmblr-Def/Rchg(39), LkGmblr-Def/EndRdx/Rchg(39)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-Build%(50)
    Level 44: Laser Beam Eyes -- Apoc-Dam%(A), Apoc-Dmg(45), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(46), Apoc-Acc/Rchg(46)
    Level 47: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48)
    Level 49: Resilience -- S'fstPrt-ResDam/Def+(A), ResDam(50)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Jump-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
  11. So you would go more like this? I slapped a training origin in there as a placeholder.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Kage Senin: Level 50 Natural Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Concealment
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(15), T'Death-Dam%(15), T'Death-Acc/Dmg/EndRdx(34)
    Level 1: Fast Healing -- Mrcl-Rcvry+(A), RgnTis-Regen+(3), Numna-Regen/Rcvry+(5), Mrcl-Heal(21), RgnTis-Heal/Rchg(36), Numna-Heal(37)
    Level 2: Shadow Maul -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(21), Armgdn-Acc/Dmg/Rchg(23), Armgdn-Acc/Rchg(23), Armgdn-Dmg/EndRdx(25)
    Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(5), EndMod-I(17)
    Level 6: Reconstruction -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal(9), Dct'dW-Rchg(9)
    Level 8: Siphon Life -- HO:Nucle(A), Mako-Acc/Dmg(27), Mako-Dmg/Rchg(27), Nictus-Acc/EndRdx/Heal/HP/Regen(31), Nictus-Heal(33), Nictus-Acc/Heal(33)
    Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(13), Dct'dW-Rchg(13)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(34)
    Level 14: Super Speed -- Run-I(A)
    Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(17), Numna-EndRdx/Rchg(19), Numna-Heal/Rchg(19)
    Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37)
    Level 20: Boxing -- Acc-I(A)
    Level 22: Tough -- Aegis-Psi/Status(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam(42), Aegis-ResDam/Rchg(48)
    Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Def(46), LkGmblr-Def/EndRdx(50)
    Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42)
    Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Rchg(31)
    Level 30: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(48)
    Level 32: Midnight Grasp -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(43), Hectmb-Acc/Dmg/Rchg(43), Hectmb-Acc/Rchg(43), Hectmb-Dam%(45)
    Level 35: Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(36)
    Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/Rchg(39), LkGmblr-Def/EndRdx/Rchg(39)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-Build%(50)
    Level 44: Laser Beam Eyes -- Apoc-Dam%(A), Apoc-Dmg(45), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(46), Apoc-Acc/Rchg(46)
    Level 47: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48)
    Level 49: Resilience -- S'fstPrt-ResDam/Def+(A), ResDam(50)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Jump-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
  12. I'm not really familiar with proper accolades, to be honest. I'll definitely be working to get anything so valuable as that.

    So you wanted me to swap it around like this?

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Kage Senin: Level 50 Natural Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Concealment
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(15), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dam%(36)
    Level 1: Fast Healing -- Mrcl-Rcvry+(A), RgnTis-Regen+(3), Numna-Regen/Rcvry+(5), Mrcl-Heal(21), RgnTis-Heal/Rchg(36), Numna-Heal(37)
    Level 2: Shadow Maul -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(21), Armgdn-Acc/Dmg/Rchg(23), Armgdn-Acc/Rchg(23), Armgdn-Dmg/EndRdx(25)
    Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(5), EndMod-I(17)
    Level 6: Reconstruction -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal(9), Dct'dW-Rchg(9)
    Level 8: Siphon Life -- HO:Nucle(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), Heal-I(31), Heal-I(33), Heal-I(33)
    Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(13), Dct'dW-Rchg(13), Heal-I(15)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(34)
    Level 14: Super Speed -- Run-I(A)
    Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(17), Numna-EndRdx/Rchg(19), Numna-Heal/Rchg(19)
    Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37)
    Level 20: Boxing -- Acc-I(A)
    Level 22: Tough -- Aegis-Psi/Status(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam(42), Aegis-ResDam/Rchg(48)
    Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Def(46), LkGmblr-Def/EndRdx(50)
    Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42)
    Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Rchg(31)
    Level 30: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(48)
    Level 32: Midnight Grasp -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(43), Hectmb-Acc/Dmg/Rchg(43), Hectmb-Acc/Rchg(43), Hectmb-Dam%(45)
    Level 35: Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(50)
    Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/Rchg(39), LkGmblr-Def/EndRdx/Rchg(39)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-Build%(50)
    Level 44: Laser Beam Eyes -- Apoc-Dam%(A), Apoc-Dmg(45), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(46), Apoc-Acc/Rchg(46)
    Level 47: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48)
    Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Jump-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
  13. Would you think it should be more like this?


    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Kage Senin: Level 50 Natural Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Concealment
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(15), Hectmb-Acc/Rchg(34), Hectmb-Dmg/EndRdx(36)
    Level 1: Fast Healing -- Mrcl-Rcvry+(A), RgnTis-Regen+(3), Numna-Regen/Rcvry+(5), Mrcl-Heal(21), RgnTis-Heal/Rchg(36), Numna-Heal(37)
    Level 2: Shadow Maul -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(21), Armgdn-Acc/Dmg/Rchg(23), Armgdn-Acc/Rchg(23), Armgdn-Dmg/EndRdx(25)
    Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(5), EndMod-I(17)
    Level 6: Reconstruction -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal(9), Dct'dW-Rchg(9)
    Level 8: Siphon Life -- HO:Nucle(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), Heal-I(31), Heal-I(33), Heal-I(33)
    Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(13), Dct'dW-Rchg(13), Heal-I(15)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(34)
    Level 14: Super Speed -- Run-I(A)
    Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(17), Numna-EndRdx/Rchg(19), Numna-Heal/Rchg(19)
    Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37)
    Level 20: Boxing -- Acc-I(A)
    Level 22: Tough -- Aegis-Psi/Status(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam(42), Aegis-ResDam/Rchg(48)
    Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Def(46), LkGmblr-Def/EndRdx(50)
    Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42)
    Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Rchg(31)
    Level 30: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(48)
    Level 32: Midnight Grasp -- T'Death-Dmg/Rchg(A), T'Death-Acc/Dmg(43), T'Death-Acc/Dmg/EndRdx(43), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Dam%(45)
    Level 35: Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(50)
    Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/Rchg(39), LkGmblr-Def/EndRdx/Rchg(39)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-Build%(50)
    Level 44: Laser Beam Eyes -- Apoc-Dam%(A), Apoc-Dmg(45), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(46), Apoc-Acc/Rchg(46)
    Level 47: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48)
    Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Jump-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
  14. I'm cooking up a change or two. hang on...
  15. I'll be honest, my only reason for even SELECTING touch of fear is that the Invention Set I stuck in it gives a 6% recharge bonus instead of 5%, so it provides just a little bit more recharge while I'm trying to get my Dull Pain to a permanent status.
  16. I've been reading over this thread, and it all looks like good stuff, but I'm not sure I quite understand yet what I should pick to get the highest possible Damage and Heal, with a secondary focus on accuracy. My DM/Regen scrapper has plenty of Recharge from set bonuses, and endurance is never an issue.
  17. So, if I understood your advice correctly, you think it should look more like this?

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Kage Senin: Level 50 Natural Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(15), Hectmb-Acc/Rchg(34), Hectmb-Dmg/EndRdx(36), Hectmb-Dam%(36)
    Level 1: Fast Healing -- Mrcl-Rcvry+(A), RgnTis-Regen+(3), Numna-Regen/Rcvry+(5)
    Level 2: Shadow Maul -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(21), Armgdn-Acc/Dmg/Rchg(23), Armgdn-Acc/Rchg(23), Armgdn-Dmg/EndRdx(25), Armgdn-Dam%(25)
    Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(5), EndMod-I(17)
    Level 6: Reconstruction -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal(9), Dct'dW-Rchg(9)
    Level 8: Siphon Life -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(33), T'Death-Dam%(33)
    Level 10: Dull Pain -- Numna-Heal(A), Numna-EndRdx/Rchg(11), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(13), Heal-I(13), RechRdx-I(15)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(34)
    Level 14: Super Speed -- Run-I(A)
    Level 16: Integration -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/EndRdx(17), Dct'dW-Heal/Rchg(19), Dct'dW-Heal/EndRdx/Rchg(19), Dct'dW-Heal(21)
    Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37)
    Level 20: Boxing -- Acc-I(A)
    Level 22: Tough -- Aegis-Psi/Status(A)
    Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(50)
    Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42)
    Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Rchg(31)
    Level 30: Shadow Punch -- Mako-Dmg/Rchg(A), Mako-Acc/Dmg(37), Mako-Dmg/EndRdx(42), Mako-Acc/Dmg/EndRdx/Rchg(42)
    Level 32: Midnight Grasp -- T'Death-Dmg/Rchg(A), T'Death-Acc/Dmg(43), T'Death-Acc/Dmg/EndRdx(43), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Dam%(45)
    Level 35: Revive -- RechRdx-I(A)
    Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/Rchg(39), LkGmblr-Def/EndRdx/Rchg(39)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-Build%(50)
    Level 44: Laser Beam Eyes -- Apoc-Dam%(A), Apoc-Dmg(45), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(46), Apoc-Acc/Rchg(46)
    Level 47: Touch of Fear -- Abys-Dam%(A), Abys-Acc/Rchg(48), Abys-Acc/EndRdx(48), Abys-Acc/Fear/Rchg(48), Abys-EndRdx/Fear(50)
    Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
  18. You make a very good point about midnight grasp. I just got distracted by the idea of another 10% bonus to recharge time. I should go back and fix that.
  19. Now that I've hit level 50, I'm not sure what to do with myself. I can't figure out what pool powers are the best way to go, the ones in my sample build below are arbitrary, and right now I have Stamina. Suggestions?

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Kage Senin: Level 50 Natural Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(15), Hectmb-Acc/Rchg(34), Hectmb-Dmg/EndRdx(36), Hectmb-Dam%(36)
    Level 1: Fast Healing -- Mrcl-Rcvry+(A), RgnTis-Regen+(3), Numna-Regen/Rcvry+(5)
    Level 2: Shadow Maul -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(21), Armgdn-Acc/Dmg/Rchg(23), Armgdn-Acc/Rchg(23), Armgdn-Dmg/EndRdx(25), Armgdn-Dam%(25)
    Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(5), EndMod-I(17)
    Level 6: Reconstruction -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal(9), Dct'dW-Rchg(9)
    Level 8: Siphon Life -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(27), Nictus-Acc/Heal(27), Nictus-Acc/EndRdx/Heal/HP/Regen(31), Nictus-Acc/EndRdx/Rchg(33), Nictus-%Dam(33)
    Level 10: Dull Pain -- Numna-Heal(A), Numna-EndRdx/Rchg(11), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(13), Heal-I(13), RechRdx-I(15)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(34)
    Level 14: Super Speed -- Run-I(A)
    Level 16: Integration -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/EndRdx(17), Dct'dW-Heal/Rchg(19), Dct'dW-Heal/EndRdx/Rchg(19), Dct'dW-Heal(21)
    Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37)
    Level 20: Boxing -- Acc-I(A)
    Level 22: Tough -- ResDam-I(A)
    Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(50)
    Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42)
    Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Rchg(31)
    Level 30: Shadow Punch -- Mako-Dmg/Rchg(A), Mako-Acc/Dmg(37), Mako-Dmg/EndRdx(42), Mako-Acc/Dmg/EndRdx/Rchg(42)
    Level 32: Midnight Grasp -- GravAnch-Hold%(A), GravAnch-Immob/Rchg(43), GravAnch-Acc/Immob/Rchg(43), GravAnch-Acc/Rchg(43), GravAnch-Immob(45)
    Level 35: Revive -- RechRdx-I(A)
    Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/Rchg(39), LkGmblr-Def/EndRdx/Rchg(39)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-Build%(50)
    Level 44: Laser Beam Eyes -- Apoc-Dam%(A), Apoc-Dmg(45), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(46), Apoc-Acc/Rchg(46)
    Level 47: Touch of Fear -- Abys-Dam%(A), Abys-Acc/Rchg(48), Abys-Acc/EndRdx(48), Abys-Acc/Fear/Rchg(48), Abys-EndRdx/Fear(50)
    Level 49: Resilience -- Aegis-Psi/Status(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
  20. Well They're rapidly running out of time if they wish to release I11 in Fall of 07 instead of Winter.

    So is it Fall or Winter for Issue 11?
  21. forty seconds of downtime is certainly more liveable, if it can drop that low. It's a shame it won't go all the way down to zero seconds of down time like Dull Pain will.
  22. So if there's a hard cap on recharge reduction, that would mean that even if there were an infinite amount of recharge reduction availalbe, it could never be permanent, yes?
  23. I've seen numbers that suggest permanent DP is possible, but I'm not yet rich enough to see it for myself. Still, I'm slavering at the bit to give it a try.

    How far away are we, in straight numbers, from being able to hit permanent IH? I'm assuming that picking the right primary will be important for slotting specific types of sets that give more regen bonus, like maybe broadsword's parry for LOTG-set or some such.
  24. You really need to try a more proffessional approach. I was looking for more serious information on combining these two powersets in a brute than what you provided.