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This is true. I didn't see the UK stuff until after my first response.
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Quote:I admit I haven't played for very long for the past month or so, but when I was playing last month, Champion didn't seem very empty...and I got into full teams at 5 am on more than one occasion. Which servers are empty?they finish with a comment on the fact that the servers are empty.
i made a post it was time for a server merge, as a new player, saying i cant find find any full teams going ever but during the short prime time of usa, ya, i got trolled and flamed like a nutcase
when a other outsider , new player comes to coh, see's the same thing as me, dears to make a story out of hes time here
at lest i know am not crazy, and all you vets defending the server pop as anything but not empty as hell, read and weap, i told you so -
Really? I didn't see him do anything that struck me as "not Jedi-ish." He wasn't playing a character that to me seemed out of place.
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Quote:Er, why not? He's an actor. They needed to employ actors to be Jedi Knights. Samuel L. Jackson was into the movies and the role, and his lightsaber had "BMF" written on it. I don't see anything that makes him spectacularly unsuitable for being in the movie.and I would still take Han Solo's wit and bravado over any of the characters in the new prequels, ESPECIALLY Samuel L. Jackson, who had no business being in the movie to begin with. I might make an exception for Quai Gon, because he really was the one character who didn't writhe in generic pain and came off generally decent, but overall, I'm unsatisfied with the Star Wars prequels.
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Back in the day, I knew some invuln tanks who'd use rikti monkey spawns to buff their invincibility.
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Quote:Yeah, a nice change. Originally, the barrels were just clickable glowies. Are they actually destructible now?It's interesting how much better that one (relatively) minor detail made the mission. If they'd been just a regular old barrel, like a million other barrels I've run across in the game, it would have probably felt like any other mission. But the toxic waves rolling off it gave the whole mission a different atmosphere.
And do destructibles still stun, knockback, and do heavy damage to you if you're too close to them? 'Cause nothing says "superhero" like destroying a barrel, or drug lab and nearly dying from it. -
Quote:Imagine if you came across a two-three sapper spawn.You know, I've never had any trouble with Malta (nor any of those other groups) on any of my characters. The only ones you have to worry about are the Sappers and those are squishy. The Vanguard are much, much harder. They are easily the hardest group I've faced in the game.
I only play villain side, so there may be a fundamental AT difference there.
Ah, the good old days. -
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It happened to me at every level band but 1-5 and 45-50. I think only missed a few missions out of all those available, and I started teaming a lot more in the 30s-40s.
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Quote:Back in the old low-content days with no real bonus for teaming, you could run through all of your contacts fairly quickly. So you'd be like 17th or 18th level and your contact is "I have nothing more for you until you're 19." So you hit 19 after grinding or teaming (which was grinding because you didn't get mission complete xp for other people's missions), go to the contact, and they're like "Pick one of these people in Talos Island or Independence Port." And you do, and say you don't know much about the game yet and pick an IP contact...and you get to the zone, and he's in the NW corner. So after taking too much time to cross IP, you get to the new contact, and he's like "Come back when you're 20."Call the guy.
"oh wow, nice....but I can't give you any more missions until you're 9th level!"
I was pretty close, so I headed back to Kings through Galaxy and did some street sweeping en route.
I hit 9th.
Call the guy.
"uh...I got nothing for you, but here are some other contacts...."
...
Such is the life of the official content runner, I suppose.
And then this happens every five levels, forever. -
Quote:Yeah, true. I think I tended to have the same - I didn't bother with recharge due to perma-hasten.I agree. I thought ED (or something like it) should have been in at game launch, and honestly, it didn't affect me, because I was already slotting 1 acc, 1 end, 4 dam, I just swapped out a dam for a recharge. But the delivery and timing made me very upset.
Quote:I remember it being used to justify the Boss buffs that basically just cranked HPs and ended up one-shotting anyone who wasn't a tank or well built Scrapper.
Jack had a weird idea about what made things "hard" or "challenging". In issue 2, when they gave low level Outcasts stuns and hurricane, and 5th Column LTs grenades at level 1 to go with their existing attacks, many complained about it being way too hard for new players. He responded with something to the effect of "but they weren't made harder, we just gave them a wider variety of powers. Their hps didn't go up at all!" implying that to him, "hard" = "more hps".
I agree that his ideas of being hard or challenging were odd, but I think that what the guy said above was harsh too. I mean, we don't have to speculate about what he was really thinking or about what he could comprehend. The fact that he said some problematic things and made some problematic decisions should be sufficient. -
Quote:Heh. I said when ED happened (and I was by far not the only one) that ED would be fine, it was just really frustrating that we were told "No more major powerset nerfs" and then a month later "Oh, we're just going to nerf the stuff that makes your powers stronger." At the time, it was after dealing with changes in issues 4 and 5 that hit my characters pretty hard, and I was seriously thinking about leaving the game. I also felt that ED + GDN was hitting melee characters way too hard. Also remember "You can six-slot your defenses" in the weeks before ED.Okay, I'm just going to list Jack's good and bad points, and I'll try to keep my seething hatred for him and all his works under control.
Good:
-He did develop and refine a lot of the stuff that makes Co* what it is today, a lot of basic stuff at the core of the game.
-Everyone may have hated ED at first, but it's actually turned out to be okay, and I guess it's not bad.
Quote:-He really, really hated regen. Yeah, it was overpowered, but he nerfed it until it was barely better than SR (this was before SR got buffed).
I also should point out that Geko had a big hand in this.
Quote:-The plane speech (I think he was talking about playing the GBA installment of Castlevania, but that was just my inference). It wasn't just the idea he expressed (which I didn't agree with, I think it should be 1 player=1 boss), it was how condescending he was. It gave me a really good idea as to what sort of person he is. He probably rationalized our dislike of his changes as a lack of understanding about his "art," and thought that if he talked to us as though we were five years old, we might finally get it through our thick skulls. He couldn't conceive that we might actually have a thought-out, rational reason for not liking his changes, that wasn't possible. He was Jack Emmert, perfection incarnate. And an ego like that isn't fit to run an MMO.
But I don't think this was ego. I think Jack was trying to explain something he found fun, and he explained it in a way that people were prepared to take in the worst way (esp after the cascade of nerfs and the "three minions = one hero" even though he clarified the latter wasn't going to ever happen in CoH due to the way design evolved.
Quote:In all honesty, it's not that I hate Jack, it's that I don't respect him. He seems like the sort of person who wouldn't understand what you're getting at if you told him you disagreed with him. He just doesn't comprehend anyone else's wishes but his own. If anything, I feel bad for him, because he's in the worst possible business for a guy like him. Even as a single-player game designer, I think Jack would do better. But for MMOs, you need to know when to listen to feedback.
Really, I think Jack the Egomaniac is not accurate. I think Jack the Enthusiast Who Gets Ahead of Himself And Says The Wrong Thing A Bit Too Often is more accurate. -
Taser, do you remember the "power customization would be bad because of PVP" explanation?
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I don't hate Jack, but I carried a lot of mistrust for what he said in public after a series of public statements that were kinda spun.
I also think that people missed the point of what he was trying to say about the Gameboy (or whatever) boss fight he talked about, but it's not worth arguing out - I think a big part of why people missed the point is because of the way he made said point.
I also think it's hard to talk about this without people automatically assuming everyone is LOVE or HATE. I know it certainly was on the CO forum last year. -
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They changed the text on regen in yesterday's patch, and when they put the beta server back up for two hours, someone read the new text and started a "ZOMG THEY NERFED REGEN" thread that generated some funny hysteria, at least until someone pointed out that it had been working like that for a few days now, and there was no nerf.
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Quote:When some wild-eyed, eight-foot-tall maniac grabs your neck, taps the back of your favorite head up against the barroom wall, and he looks you crooked in the eye and he asks you if ya paid your dues, you just stare that big sucker right back in the eye, and you remember what ol' Jack Burton always says at a time like that: "Have ya paid your dues, Jack?" "Yessir, the check is in the mail."Jack?
Isn't Jack that eyeliner-wearing pirate who shot his mutinous first mate and then died and then was rescued from the underworld after making out with that hot skinny British chick?
No?
Oh okay I know. Isn't Jack is that special agent that says DAMNIT! a lot and has saved the world from terrorists like 50-something times, but he still can't maintain a healthy emotional relationship with his own daughter, and everyone he knows and loves either dies or turns against him?
Still no? Dang, I'm gonna have to go mull this over some more. -
Quote:I don't know that any CoH groups are copied from Champions, but Champions Online suffers from a relative lack of background information in the game. Just about all the groups have fairly extensive backgrounds that seem fairly sparse in the MMO - at least they seem so without having found all the bits of lore scattered about.The enemy groups at CO are painfully generic.
Before somebody says that most of CoX's groups are copied from Champions, that may be true, but they were made much more interesting in the process.
Quote:There are also some groups that are not Champions canon as far as I know, that are blatant copies of some of the CoX groups, but far less interesting.
For example, the maniacs are basically freakshow without the cybernetics or the funny or the backstory, so they are just random crazy goths. There is even a job with a maniac disguise. Nemesis is obviously a copy of the Champions big bad, Dr. Destroyer, but he is so much more interesting that he puts Champions' doom clone to shame. None of the enemy groups are remotely nuanced beyond just being bad guys, and there is no clear reason why any of them are crminals beyond just to be bad. Yet consider groups such as Rikti.
(there has to be someone who knows where these names come from)
The Maniac disguise mission, btw, at least involves you walking into one of their hangouts and talking to one of them, rather than sneaking through the sewers and interacting with no one.
Which gang is all about Clockwork Orange? -
Even though the real reason was posted, my joke reason was:
"She went out to make a deposit and asked Azuria to watch the shop. While she was gone, Hellions stole it." -
I don't think that this is a serious concern at Blizzard, but I don't expect anything less than absolute hysteria when WoW's discussed around here.
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Quote:I should be in beta because I was repped down for mentioning a joke arc.I should be in beta because of arc 303231.
While both bosses con as "heroes" in the mission, they're actually the "pet" versions, which are a bit easier than the elite boss versions of each.
A joke arc, I might add, that no longer exists.