-
Posts
257 -
Joined
-
1- yes, /em flypose1, flypose2, flypose3, flypose4 (all work only when actually flying)
2- /em robotdance -
Interesting use of many disparate pieces and textures. Good job for the first try, and welcome to CoH!
-
Yeo would love to run with y'all...especially Slim, who looks great in tights (I got his AB right here!)
If ever you need an experienced Emp/Rad Defender, feel free to summon the Emerald Chesticles of DOOOM! -
[ QUOTE ]
I worry about the devs giving you guys what you want.. You wanted flashback so damn bad.. and look no one EVER is even in there..
[/ QUOTE ]
Ya, I don't hang out in Ouro too much, since I'm usually IN a flashback mission. -
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Where are the NEW ZONES for VILLAINS?
Gosh where is the New Content for Villains?
[/ QUOTE ]
Where are the NEW ZONES for HEROES?
Gosh where is the New Content for Heroes?
[/ QUOTE ]
Heroes don't really need any new zones. Like I said before on hero side, there are still zones and contacts I have never seen or spoken to in 4 years of playing this game.
Villains side, I've exsperienced everything... 5 times. Villains are the ones lacking in the content department.
[/ QUOTE ]
And oddly enough... the number of villan players is much smaller than hero players.
So the devs could spend their time creating more content for the smaller segment of the player base... or they could spend their time creating content for the larger segment of the player base... or they could spend their time creating content for both segments simultaneously...
gosh... I wonder what they'll do...??
[/ QUOTE ]
Yes because they totally didn't add any Red side only content in Issue 12, nope none at all.
[/ QUOTE ]
O nobody is saying they didnt give us VEATs that we had to wait 2 years for. Then tell us they are the same minions we have been beating up for the last 2 years. But the reason why we got them is cause of how story driven they are well they fit to the story line. Yet the story conent sucks bad and has a total lack there of. hardly any arcs, missions, and no SF ot trial to go along with. Villians do lack horrably in the quanity of story content. Not to mention the qaulity of most of it aint that great to be honest. The game its self is awsome but lacking in mission type content
[/ QUOTE ]
Hmmm. I'm having a blast with my VEAT, and find there is a glut of content, and stuff I passed by. Thank goodness for Ouro so I can go back and do more arcs... -
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Yesterday, my wife and I played the Level 24 Respec Trial for Heroes with a very good pick-up group. Now, that is always a fun battle, but how much more exciting would it have been if there was a team of opposing players trying to destroy the reactor while we were trying to save it?
The Trial proceeds normally from start up until the Reactor room is entered, then an announcement goes out over the Zone Alerts: "Alert! A team of (number) super-powered (heroes/villains) is attempting to (repair/destroy) the Terra Volta Reactor! A super-powered response is urgently needed! Teams have five minutes to access the mission!"
If your team is the same size as the one in the Reactor Room, you can get there through any train/ferry/helicopter, first-come, first-served. Difference in team sizes can be compensated by NPC reinforcements and/or auto-levelling.
Success/failure in the mission ENDS the Trial with no rewards!
Thwarting the opposing player's mission builds credit toward an SG badge that grants plans for... the Fusion Generator!
[/ QUOTE ]
No thanks. Unless this is a SKIPPABLE option, no no no thanks. Don't force me into PvP.
[/ QUOTE ]
Nope, absolutely not, and I apologize if my post implied that I would EVER advocate forcing ANYBODY into ANY in-game situation to acquire items (like badges or re-specs) that should be available across the board.
Howver, since there are so many items/badges which are already available only through PvP venues, I merely suggest this option (and it's ONLY a suggestion) as an example of how to make PvP "worth" doing.
I would expect the original system would remain in place, definitely.
Check my previous posts, and you will see I do not advocate any sort of limitation on the paying customers' access to playing the way they want to play.
Rather, I am an advocate of the polar-opposite reverse.
To paraphrase a famous excahnge:
"How can we make [the game] better for you, the players?"
"Laissez-faire!" ("Leave us alone!")
In plain English: "If the only way we can win the game is by playing it in a dictated way, why bother to play it at all?"
Dasher
[/ QUOTE ]
Well in that case, I can absolutely get behind this idea. More options to satisfy both the PvE and PvP camps is always good IMHO. -
[ QUOTE ]
Yesterday, my wife and I played the Level 24 Respec Trial for Heroes with a very good pick-up group. Now, that is always a fun battle, but how much more exciting would it have been if there was a team of opposing players trying to destroy the reactor while we were trying to save it?
The Trial proceeds normally from start up until the Reactor room is entered, then an announcement goes out over the Zone Alerts: "Alert! A team of (number) super-powered (heroes/villains) is attempting to (repair/destroy) the Terra Volta Reactor! A super-powered response is urgently needed! Teams have five minutes to access the mission!"
If your team is the same size as the one in the Reactor Room, you can get there through any train/ferry/helicopter, first-come, first-served. Difference in team sizes can be compensated by NPC reinforcements and/or auto-levelling.
Success/failure in the mission ENDS the Trial with no rewards!
Thwarting the opposing player's mission builds credit toward an SG badge that grants plans for... the Fusion Generator!
[/ QUOTE ]
No thanks. Unless this is a SKIPPABLE option, no no no thanks. Don't force me into PvP. -
This happened to me once. I finally just deleted my browser history (cookies etc) then re-logged to the board, and it was gone.
-
Thread summary:
More options.
Some will use, many won't.
Lots of wah-wah-wah.
Carry on... -
I approve this message, and wish to subscribe to the Strong and Pretty newsletter.
-
There are still some amazing names left on this server. I grabbed one last night, and freed up another.
Grabbed: Homeland
Let go: Lifetime -
[ QUOTE ]
...I feel funny in my special place...
[/ QUOTE ]
Omaha?
Great pic from an artist I've never seen before. -
[ QUOTE ]
Absolutely shameless bump here.
I've got 4 folks locked down on this thing. The concept has taken a bit of a turn; I've condensed the story to more accurately match the level of interest, and so instead of a bunch of covers, I'll have a bunch of illustrations of key scenes in the story.
Not unlike Gaiman/Vess's "Stardust". But with less cross-dressing pirates.
Folks familiar with these boards may have their interests piqued by the inclusion of Juggertha and Rose_Ice.
[/ QUOTE ]
If you locked down Juggy for a cover, then I'll most definately be reading. -
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
sliding scale [u]inactive account[u] name releases:
<ul type="square">[*]90 days incactive under lvl 12 toons names unlocked (which is current practice I believe)[*]6 months inactive under lvl 24 names unlocked[*]1 year inactive under lvl 36 names unlocked[*]2 years inactive under lvl 46 names unlocked[*]3 years inactive all names unlocked[/list]
[/ QUOTE ]
/signed
[/ QUOTE ]
Cut the levels in half except for 3 years and I might agree. But it seems a little fast for Military or those where things come up. Times are harder than they were 8 years ago
[/ QUOTE ]
I think these standards could work, with the proviso being that IF you are called away for military duty (or other extreme cases), you could contact NCSoft and have your account flagged for non-deletion for a set period of time...? -
Jugs, you have rapidly become one of my favorite artists in these forums...of course, the only thing that could catapult you to the Number 1 spot in my heart (and on my t-shirt) would be your own unique take on how my green goddess Yeo would spend her weekend. HINT: it involves wine, a hottub and Juggy in a thong.
Seriously...awesome and awe-inspiring work as always. Thanks! -
[ QUOTE ]
So...did you guys know I've never drawn my "Main"?
Neither did I.
Figured I should get on top of that
[/ QUOTE ]
Ooooh. Now THAT'S nice. -
[ QUOTE ]
[ QUOTE ]
Use other words.
[/ QUOTE ]
Odd point that.
Officially, the following sentence has no cussing:
"I'll farking cuss on this gorram forum any time I frelling want to."
Yet any geek worth his salt knows what I said.
Is this allowed?
[/ QUOTE ]
Frickin' right it is.
Unless the ModWhimOfTheDay says "no".
No hard and fast rules leads to us dipping our toes in the forbidden pool. -
Wow. I actually got a flutter-chill from the some of these. Tremendous work.
<---------- if ever you need to get rid of some green ink.