Baba_Kanoosh

Super-Powered
  • Posts

    571
  • Joined

  1. Baba_Kanoosh

    Bye Bye Badges

    I wonder if we all start "exploiting" Positron TF will they fix..... eeerherm...nerf it?
  2. Baba_Kanoosh

    Guide to Guides

    Unicodes in chat, binds macros etc

    Unicode guide here
  3. [ QUOTE ]
    [ QUOTE ]
    Animal Farm
    ID:71800

    Single Map. Recommend the rad or the brute if you are soloing (and diff setting) as the AV can be tough on some builds solo.

    [/ QUOTE ]

    I already reviewed this just a little bit above.

    [/ QUOTE ]

    Sorry about that bud...no more Community chat after a few beers!

    Lowered AVs/EBs to hard. Some builds are having a rough go at them and NEEDING the escorts to play them wasn't as fun as it could be.
  4. Animal Farm
    ID:71800

    Single Map. Recommend the rad or the brute if you are soloing (and diff setting) as the AV can be tough on some builds solo.
  5. Thanks, since dumped defeat all and just went with rescue ally/defeat bosses. The powersets were pretty straight forward (ex: Dogs are EM/Ninja stalkers). If they seem odd, well I don't know what normal is anymore in this game lol...but you may be right.

    I played Matchstick, had my wife play it and some SG mates ran it too. Comments went from "Not Bad" to "Well Done" (pun intended?). Simple storyline with a great first mish. Don't want to give away details but we enjoyed your use of props and emotes. Mishes had decent pace and flow.

    The story was well written but at times wasn't enough to draw you in to really grip why you were there. More clues or input from the hostages maybe? Either way, gave you 5 stars and I am sure all the others gave 4 at a minimum.
  6. MA "Animal Farm"

    ID: 71800

    One mish, about 40 minutes long tops. Two ally to rescue to help finish map. As the name implies...lots of bad critters on the farm.
  7. "Animal Farm" Farmer John is a simple CoH/V farmer until all his animals revolt!

    ID: 71800

    One mish, it is a defeat all, but there two rescue/ally's that will help clear the map. Ran it numerous times in test and live, takes about 1 hour on average. Will try to get on matchstick tonight or tomorrow whether or not you run mine.
  8. [ QUOTE ]


    Arc Name: Animal Farm
    Arc ID: 71800
    Faction: Neutral
    Creator Global/Forum Name: @ Frankie Foster
    Difficulty Level: Medium
    Synopsis: Farmer John and his wife Ma were simple farmers (farming like most other farmers in City of Heroes/Villains) until a meteor hit their farm and the animals revolt! Dogs and cats, pigs and chickens, and a few other critters to boot. Save the farm and you save the world!
    Estimated Time to Play: 1 hour
    Link to More Details or Feedback: @ baba kanoosh



    **Please list if it's on Live or Test**

    --------------------
    **Copied from Ex Libris thread**

    [/ QUOTE ]
  9. LOL @HH cuz I stole her tractor in my new MA mish "Return of the Beginning of the End of the TW Drama Part II: LoLz and Lies"
  10. [ QUOTE ]

    Arc Name: Getting the Band Back Together
    Arc ID: TBA
    Faction: Neutral
    Creator Global/Forum Name: @Baba Kanoosh
    Difficulty Level: Medium+
    Synopsis: 3 mish arc in which you fight ghosts of famous musicians to save the world
    Estimated Time to Play: 1 hour
    Link to More Details or Feedback: Bring break frees. Best if played on team of 4 or more, with higher diff setting creating a somewhat difficult av spawn. High DPS or debuffs recommended for AV issues recommended.

    on Live

    --------------------
    **Copied from Ex Libris thread**

    [/ QUOTE ]
  11. [ QUOTE ]
    I'll be nice...this once

    [/ QUOTE ]

    lolz @ lies
  12. You KNOWWW...many buildings don't have a THIRTEENTH floor. Goes 12, 14, 15, etc. Maybe shoulda just called this issue 14, and made like we all just ignored that certain number alleged to be aligned with bad luck...
  13. [ QUOTE ]
    [ QUOTE ]
    Welcome. I hope a dev that trains in MA will help make the CoX MA power better (the animations that is )

    [/ QUOTE ]oh HELL yes. please be a savateur or a korean marital artist. finally some good kicks.

    [/ QUOTE ]

    Could you imagine a toon doing an alma plata as an alpha strike?
  14. Star Strider Forces Registry
    Name: PLanty Man
    Global Contact: @Frankie Foster
    Level of Classification: 50
    Origin: Mutation
    Super Rank & Super Group: Overlord, Death Brigade
  15. Death Brigade. Sloppy seconds to the hero SG Debt Brigade.

    Recruits only based on hilarity or a dare.

    Theme is really more of way of life. Face down with a full 2 bubs of debt.

    Currently active with about 10-12 addicts with a half dozen alts each. Sprinkled in the random noob for amusement and tutoring.

    Base is spiffy. Send in-game tell to Azrhiaz and ask her about lava and Baba Kanoosh. It is a password for an invite. She might feign like she has no clue, go rent Fight Club and you will understand.
  16. How does one best AVOID it? Our SG does base raids and my wifes ill/strom toon is the first to get zapped away (cuz she is so dangerous to them). Other than popping sturdy, and kinetic support, any other advice?
  17. OK I have a radiation defender and seen some cool symbols in text one day and thought...how cool is that, I could make a bind on my AM to say, "Gather for AM" with radiation symbols.

    So after some research and some chatting, I was taught the ways of UNICODE. Now a year or so later, people still love 'em and ask how to do it. So here is a down and dirty guide on how to insert symbols into your text.

    Step one, find UNICODEs online and convert them using MICROSOFT Word™

    A good link I found is here: All about UNICODE . It is the official site for the UNICODEs used today. Read into it if that is your bag, baby.

    To get the symbols, find the sequence of numbers that is assigned to that symbol, again I will offer this site here: UNICODE List on Wikipedia .

    Once you have found the symbol you want, then copy the code and paste it into a new Microsoft Word document. Highlight the code, and press Alt and X keys at same time. It will convert the code to the symbol.

    Example:
    U+2122
    highlight and press ALT X at same time

    you get the trademark symbol (as I used in this text) ™

    OK, from there it is easy, highlight the symbol in the Microsoft Word Document, and press CONTROL C at same time.

    Go into your CoH/V game and then press CONTROL V at same time to paste it in. Include the symbols in binds and macros to save time.

    I made a list of symbols on Microsoft word one day to save me time and effort, I use the page as a basic copy board so to speak. Enjoy and don't go too crazy with them. Occasional use of them is unique, spamming them in every chat gets old, fast.
    FYI, UNICODES are trickier in websites, HTML, etc, some of the methods used here won't work in this forum for example. How do I know? I tried and then researched my oops. That's where the edit came in.
  18. Morvani, you are not the bad person. Let the TF/SF know what the deal is up front, if they don;t support you, then they cannot, if they can, rock on. The real bad is the bogus logic being pushed on the vast majority that have been playing these TF/SFs for YEARS like this and now suddenly are told we are wrong, and this is unacceptable. Not until the ugly Market (not IOs IMO, but the economy in which we manage our IOs) was introduced was this bad news, this TF/SF "exploit." You are gonna be one of many people dealing with another decision based on a few vs. the masses of customers. I seriously am not too happy with game direction as a whole since issue 9. Only decent things I have liked are new game content such as Faultline arcs.

    Hang in there, not sure of your server, but on Triumph, I would be willing to support you, or anyone else that stated up front, where they stood on time to complete a given TF. Based on the PUGs strengths/weaknesses, we could decided whether we stood a chance or not if people dropped.
  19. [ QUOTE ]
    That reminds me. She wants to go Frostfire... again. She likes the slides. You think doing a 3+ hour taskforce is rough? Trying sliding on the ice slides for 1/2 hour to entertain a six year old.

    [/ QUOTE ]

    My wife is 42 and will spend 45 minutes on em. I feel your pain Brother.
  20. [ QUOTE ]
    [ QUOTE ]

    "How come the Clockworks don't attack cars or make nasty cars to attack people?"

    [/ QUOTE ]

    She should be lead dev for this game.

    [/ QUOTE ]

    QFT. My daughter and son started around the 6th and 4th Grades respectively. They too learned a lot about people, imagination, and got a lot of good times in meeting decent folks on this game. Glad to hear your story. W00T for the profanity filter!
  21. [ QUOTE ]
    This change is a textbook recipe for inflation and scarcity redside.

    In the CoV economy, finished IOs can be thought of as final 'real' production, salvage and recipes as intermediate goods. SOs, TOs and DOs are outside goods that set a baseline reservation value for enhancements.

    Inf is the game's currency, and it differs from most real-world currencies in that it may be minted by any player, simply by defeating foes.

    Inflation is kept at reasonable levels through money sinks and player retirements. I believe (but grant I may be wrong) that the black market fee is an important money sink.

    By making TFs riskier to complete, this change probably lowers real production villainside, at least as far as Pool C is concerned. (I find it unlikely that it would RAISE production, but feel free to point out anything I've missed.)

    There is no reason to believe that the change will affect player demand for Pool C IOs. (Though it may affect the demand for IOs NOW as opposed to LATER - see below.)

    Lower supply and higher demand leads to higher prices... but how high?

    Fewer Pool C IOs villainside may lead to fewer black market transactions villainside, which leads to less money being funneled into the black market tax, which leads to a growth of the inf supply.

    Moreover, now that a single person can spawn a four- or eight-person mission, it is easier than ever to farm inf. This change may lead to an increase in inf production. In any case, I doubt it would lead to lower inf production (unless players running SFs were a substantial source of inf prior to the change).

    Combining lower supply of Pool C IO recipes with lower inf drain and more inf creation will lead to extremely high prices.

    This effect will be made worse by the dev announcements. Consider Posi's statements to the effect that they do NOT intend TFs to be casual-friendly, and that they expect them to be run over several days by a group of RL friends. (I'm typing this quickly, and may have mis-paraphrased. Corrections gratefully accepted.)

    Villain players may (rightly) take this statement of dev policy as a hint to expect higher IO prices in the future, since they'll be more difficult to obtain than they have been previously.

    If villain sellers expect higher prices in the future, they will either not sell their IOs today (leading to present scarcity) or sell them at a high reservation price (inflation).

    If villain buyers expect higher prices in the future, they will do their best to get their IOs ASAP, driving up their prices and bringing about the feared inflation earlier.

    Those people who expected inflation will point at the higher prices and think, 'A-ha! I was right!' and expect even higher prices in the future, repeating the cycle.

    This change brings together restrictions on real production, increased ease of minting currency, reduced outflows of currency and policy statements leading to inflationary expectations.

    The self-same combination has led to hyperinflation in real-world economies, and I see no reason why CoV will be exempt from this consequence.

    [/ QUOTE ]

    I made this statement in the market forums and find it viable here...this market will be the beginning of the end of this version of CoH/V. In two years, the new uber management suits at NCSoft will have City of Heroes 2 or City of Ebay or whatever coming out updated with new graphics etc for the new technology out there. But the bugs in that version won't be fixed until issue 3. Meanwhile this first version of the game will be down to about 2 servers of population all vying for the last 2 Spell Inks at 23 trillion apiece. No one does TFs anymore in this dark future. And all toons have been nerfed to the point they are just squares with smiley faces. But the remaining few addicted souls all have the 48 month vet reward, which is a respec for more nerf bats and a coupon for the next costume patch available for $14.95 at Wal-Mart. Dooooooom.