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Posts
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simply package up your waste products and mail them to the sewage treatment plant!
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What can Brown do for you? -
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Do I even need to say who influenced me the most when I started?
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I'm sure it's apparent to everyone...
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it was me, right? Eh? -
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for all u how think sharks are a good in PvP u r wrong. If u want to prove me wron just come to Justice PvP and i will show u. Sharks are stoopid.
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fleez > sharx -
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I knew a guy once.
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biblically? -
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People still raid on this server?
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Only like once a year. -
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Given the resurgence of this thread, I feel like I've influenced someone
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Hence the comments in the thread. What I REALLY dont want is to ever hear a request to bubble the damned things lol.
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Lol, bubbles. Just keep my wisp SBed, k? -
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zen props to you, you faked this whole "scrappers are good at pvp" thing and it is getting you a huge post count, srsly, you gone n' figured out the system yo.
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+1 multiplier.
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13 pages in the thread 5 of them zen shadow. nice.
WHat were we talking about? -
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I've slotted Endurance Modification IO Sets into powers that accept them ..
However, the Endurance Modification percentages are not registering or displaying on the power.
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I am experiencing this as well....just made a post about it...should have read here first. Anyone know if it is just not displaying correctly or if it is not applying it?
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I can confirm this. I have 2 performance shifters (chance for +end and +42.4% end mod) plus an IO for end mod (42.4%) slotted into stamina. The only end mod listed for stamina is 42.4%, so either the standard IO isn't being listed (which they were before I swapped them out for performance shifters) or the performance shifters aren't.
I am definately getting the +10 end every now and then from the unique, but I'm not entirely sure the other performance shifter is having an effect....I also don't see the bonus in my power list from slotting 2 performance shifters (should be a 5% movement increase).
[/ QUOTE ]Here's what i find, currently on my brute i have the whole lvl 50 Efficacy Adaptor: end Mod set slotted in my power sink, and i also run two performance shifters in my Ball lightning. And out off the sets i'm only getting the set bonus's and not the end mods from the set, my end drain is actually weaker now than when i had it three slotted with cheap So's. I hope they fix this soon because the set cost too much to be broke.
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I've got a near-full set of Efficacy (5 slots) in consume and had hoped to put 3 shifters in stamina. I noticed that in stamina, they do not enhance end mod. I burned a freespec and left stamina's slots empty upon completion, then went to slot the shifters: no +/- figures, as though it just didn't do that. Seems that maybe the End Mod sets are working in drain powers, but not in recovery powers. Not sure, but fixitfixitfixitfixitfixit. -
holy cripes! War were declared!
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so father's day weekend seemed like a good weekend for this big event?
bah. -
the only thing(s) i'd fault in i9 are first, the hiccup at 25 in IO vs SO effectiveness and second, the disparity between "rarity" and "value."
1.) at all (or most) levels below 22, IOs are better than the enhancements commercially available. at 22 with ++SOs, you get 38% from, say Accuracy, while the 25 IOs offer only 32 (iirc).
2.) Many "rare" salvage and recipe drops have no demand and therefore no value to other players. WHy bother to regulate its drop rate to rare if noone really cares about the drop. While many rare salvage items sell for 2, 3, 4, even 8 million at times, most sell for far less than a store will pay. Likewise, many common drops sell reliably for 20, 30 up to 80K. It seems that scarcity, as well as demand, should regulate or reflect prices. As it is, if you happen to hit the random numbers to get a rare drop, you run a chance of getting Pangean Soil (selling for 8mil just a sec ago, used in many desirable recipes), but you also have an equal chance of getting a Complex Chemical Formula (selling for 10 to 5000 influence just a sec ago, not used in any recipes I've seen).
It's a little late for me, or i'd make my points a little more elegantly.
All in all, I'd say you guys did a very good thing with i9. -
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Well Gladiators are more like Pokemon then these little guys.
Though it would be cool if they battled. They could all have their own cute little attacks and the audance would go "awwwwww, how cute!"
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VR pets in the arena, locked in a heated pillow fight.